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- CISGunRoom = "land_SW_pc_cisr" createVehicle (getPosASL NeutralGunRoom);
- CISGunRoom1 = "land_SW_pc_cisr" createVehicle (getPosASL NeutralGunRoom1);
- CISGunRoom2 = "land_SW_pc_cisr" createVehicle (getPosASL NeutralGunRoom2);
- CISDroidFab = "land_SW_pc_cisr" createVehicle (getPosASL NeutralDroidFab);
- CISDroidFab1 = "land_SW_pc_cisr" createVehicle (getPosASL NeutralDroidFab1);
- CISDroidFab2 = "land_SW_pc_cisr" createVehicle (getPosASL NeutralDroidFab2);
- CISGen = "land_SW_pc_cisr" createVehicle (getPosASL NeutralGen);
- CISGen1 = "land_SW_pc_cisr" createVehicle (getPosASL NeutralGen1);
- CISGen2 = "land_SW_pc_cisr" createVehicle (getPosASL NeutralGen2);
- CISHanger = "land_SW_pc_cisr" createVehicle (getPosASL NeutralHanger);
- CISHanger1 = "land_SW_pc_cisr" createVehicle (getPosASL NeutralHanger1);
- CISHanger2 = "land_SW_pc_cisr" createVehicle (getPosASL NeutralHanger2);
- CISGunRoom attachTo [NeutralGunRoom,[0,0,0]];
- CISGunRoom1 attachTo [NeutralGunRoom1,[0,0,0]];
- CISGunRoom2 attachTo [NeutralGunRoom2,[0,0,0]];
- CISDroidFab attachTo [NeutralDroidFab,[0,0,0]];
- CISDroidFab1 attachTo [NeutralDroidFab1,[0,0,0]];
- CISDroidFab2 attachTo [NeutralDroidFab2,[0,0,0]];
- CISGen attachTo [NeutralGen,[0,0,0]];
- CISGen1 attachTo [NeutralGen1,[0,0,0]];
- CISGen2 attachTo [NeutralGen2,[0,0,0]];
- CISHanger attachTo [NeutralHanger,[0,0,0]];
- CISHanger1 attachTo [NeutralHanger1,[0,0,0]];
- CISHanger2 attachTo [NeutralHanger2,[0,0,0]];
- NeutralGunRoom disableCollisionWith CISGunRoom;
- CISGunRoom disableCollisionWith NeutralGunRoom;
- NeutralGunRoom1 disableCollisionWith CISGunRoom1;
- CISGunRoom1 disableCollisionWith NeutralGunRoom1;
- NeutralGunRoom2 disableCollisionWith CISGunRoom2;
- CISGunRoom2 disableCollisionWith NeutralGunRoom2;
- NeutralDroidFab disableCollisionWith CISDroidFab;
- CISDroidFab disableCollisionWith NeutralDroidFab;
- NeutralDroidFab1 disableCollisionWith CISDroidFab1;
- CISDroidFab1 disableCollisionWith NeutralDroidFab1;
- NeutralDroidFab2 disableCollisionWith CISDroidFab2;
- CISDroidFab2 disableCollisionWith NeutralDroidFab2;
- NeutralGen disableCollisionWith CISGen;
- CISGen disableCollisionWith NeutralGen;
- NeutralGen1 disableCollisionWith CISGen1;
- CISGen1 disableCollisionWith NeutralGen1;
- NeutralGen2 disableCollisionWith CISGen2;
- CISGen2 disableCollisionWith NeutralGen2;
- NeutralHanger disableCollisionWith CISHanger;
- CISHanger disableCollisionWith NeutralHanger;
- NeutralHanger1 disableCollisionWith CISHanger1;
- CISHanger1 disableCollisionWith NeutralHanger1;
- NeutralHanger2 disableCollisionWith CISHanger2;
- CISHanger2 disableCollisionWith NeutralHanger2;
- deletevehicle NeutralGunRoom;
- deletevehicle NeutralGunRoom1;
- deletevehicle NeutralGunRoom2;
- deletevehicle NeutralDroidFab;
- deletevehicle NeutralDroidFab1;
- deletevehicle NeutralDroidFab2;
- deletevehicle NeutralGen;
- deletevehicle NeutralGen1;
- deletevehicle NeutralGen2;
- deletevehicle NeutralHanger;
- deletevehicle NeutralHanger1;
- deletevehicle NeutralHanger2;
- CISGunRoom addAction ["Republic Captured","RepublicCapturedGunRoom.sqs"];
- CISDroidFab addAction ["Republic Captured","RepublicCapturedDroidFab.sqs"];
- CISGen addAction ["Republic Captured","RepublicCapturedGen.sqs"];
- CISHanger addAction ["Republic Captured","RepublicCapturedHanger.sqs"];
- "CIS has taken controlled of the Ship!" RemoteExec Hint
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