model.cfg 1.6 KB

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  1. class CfgSkeletons {
  2. class Default {
  3. skeletonInherit = "";
  4. skeletonBones[] = {};
  5. isDiscrete = 1;
  6. };
  7. };
  8. class CfgModels {
  9. class Default
  10. {
  11. sectionsInherit = "";
  12. sections[] = {};
  13. skeletonName = "";
  14. };
  15. class providence: Default {
  16. skeletonName= "Default";
  17. sectionsInherit="";
  18. sections[]=
  19. {
  20. "body1",
  21. "body2",
  22. "body3",
  23. "bridge",
  24. "engine",
  25. "interior"
  26. };
  27. class Animations{};
  28. };
  29. class providence_d: providence {};
  30. class body1: Default
  31. {
  32. skeletonName= "Default";
  33. sectionsInherit="";
  34. sections[]=
  35. {
  36. "body1"
  37. };
  38. class Animations{};
  39. };
  40. class body1_d: body1 {};
  41. class body2: Default
  42. {
  43. skeletonName= "Default";
  44. sectionsInherit="";
  45. sections[]=
  46. {
  47. "body2"
  48. };
  49. class Animations{};
  50. };
  51. class body2_d: body2 {};
  52. class body3: Default
  53. {
  54. skeletonName= "Default";
  55. sectionsInherit="";
  56. sections[]=
  57. {
  58. "body3"
  59. };
  60. class Animations{};
  61. };
  62. class body3_d: body3 {};
  63. class bridge: Default
  64. {
  65. skeletonName= "Default";
  66. sectionsInherit="";
  67. sections[]=
  68. {
  69. "bridge"
  70. };
  71. class Animations{};
  72. };
  73. class bridge_d: bridge {};
  74. class engine: Default
  75. {
  76. skeletonName= "Default";
  77. sectionsInherit="";
  78. sections[]=
  79. {
  80. "engine"
  81. };
  82. class Animations{};
  83. };
  84. class engine_d: engine {};
  85. class interior: Default
  86. {
  87. skeletonName= "Default";
  88. sectionsInherit="";
  89. sections[]=
  90. {
  91. "interior"
  92. };
  93. class Animations{};
  94. };
  95. class interior_d: interior {};
  96. class base: Default
  97. {
  98. skeletonName= "Default";
  99. sectionsInherit="";
  100. sections[]={};
  101. class Animations{};
  102. };
  103. class base_d: Default
  104. {
  105. skeletonName= "Default";
  106. sectionsInherit="";
  107. sections[]={};
  108. class Animations{};
  109. };
  110. };