specops.sqf 422 B

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  1. params[
  2. ["_unit",objNull ,[player]]
  3. ];
  4. if(isNull _unit) exitWith {
  5. };
  6. _unit setUnitAbility 100;
  7. _unit setskill ["aimingAccuracy",100];
  8. _unit setskill ["aimingShake",100];
  9. _unit setskill ["aimingSpeed",100];
  10. _unit setskill ["spotDistance",100];
  11. _unit setskill ["spotTime",100];
  12. _unit setskill ["courage",100];
  13. _unit setskill ["reloadSpeed",100];
  14. _unit setSkill ["general", 200];
  15. _unit setAnimSpeedCoef 1.35;