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- class macro_new_ammo(40mm_white): FlareBase
- {
- model = "\A3\Weapons_F\Ammo\UGL_Flare";
-
- lightColor[] = {1, 1, 1 ,1};
- useFlare = 1;
- deflecting = 30;
- smokeColor[] = {1, 1, 1, 1};
- brightness = 1200;
- size = 3;//1
- triggerTime = 3;
- triggerSpeedCoef = 1;
- audibleFire = 20;
-
- intensity = 1000000;
- flareSize = 3;//1
- timeToLive = 120;
- flareMaxDistance = 300;
-
- };
- class macro_new_ammo(40mm_green): macro_new_ammo(40mm_white)
- {
- model = "\A3\Weapons_F\Ammo\UGL_Flare";
-
- lightColor[] = {0, 1, 0, 0};
- };
- class macro_new_ammo(40mm_red): macro_new_ammo(40mm_white)
- {
- model = "\A3\Weapons_F\Ammo\UGL_Flare";
-
- lightColor[] = {1, 0, 0, 0};
- };
- class macro_new_ammo(40mm_yellow): macro_new_ammo(40mm_white)
- {
- model = "\A3\Weapons_F\Ammo\UGL_Flare";
-
- lightColor[] = {1, 1, 0, 0};
- };
- class macro_new_ammo(40mm_CIR): macro_new_ammo(40mm_white)
- {
- model = "\A3\Weapons_F\Ammo\UGL_Flare";
- lightColor[] = {0.5, 0.5, 0.25, 0};
- };
- class macro_new_ammo(40mm_blue): macro_new_ammo(40mm_white)
- {
- model = "\A3\Weapons_F\Ammo\UGL_Flare";
-
- lightColor[] = {0, 0, 1, 0};
- };
- class macro_new_ammo(40mm_cyan): macro_new_ammo(40mm_white)
- {
- model = "\A3\Weapons_F\Ammo\UGL_Flare";
-
- lightColor[] = {0, 1, 1, 0};
- };
- class macro_new_ammo(40mm_purple): macro_new_ammo(40mm_white)
- {
- model = "\A3\Weapons_F\Ammo\UGL_Flare";
-
- lightColor[] = {.7, 0, 1, 0};
- };
-
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