class macro_new_ammo(40mm_white): FlareBase { model = "\A3\Weapons_F\Ammo\UGL_Flare"; lightColor[] = {1, 1, 1 ,1}; useFlare = 1; deflecting = 30; smokeColor[] = {1, 1, 1, 1}; brightness = 1200; size = 3;//1 triggerTime = 3; triggerSpeedCoef = 1; audibleFire = 20; intensity = 1000000; flareSize = 3;//1 timeToLive = 120; flareMaxDistance = 300; }; class macro_new_ammo(40mm_green): macro_new_ammo(40mm_white) { model = "\A3\Weapons_F\Ammo\UGL_Flare"; lightColor[] = {0, 1, 0, 0}; }; class macro_new_ammo(40mm_red): macro_new_ammo(40mm_white) { model = "\A3\Weapons_F\Ammo\UGL_Flare"; lightColor[] = {1, 0, 0, 0}; }; class macro_new_ammo(40mm_yellow): macro_new_ammo(40mm_white) { model = "\A3\Weapons_F\Ammo\UGL_Flare"; lightColor[] = {1, 1, 0, 0}; }; class macro_new_ammo(40mm_CIR): macro_new_ammo(40mm_white) { model = "\A3\Weapons_F\Ammo\UGL_Flare"; lightColor[] = {0.5, 0.5, 0.25, 0}; }; class macro_new_ammo(40mm_blue): macro_new_ammo(40mm_white) { model = "\A3\Weapons_F\Ammo\UGL_Flare"; lightColor[] = {0, 0, 1, 0}; }; class macro_new_ammo(40mm_cyan): macro_new_ammo(40mm_white) { model = "\A3\Weapons_F\Ammo\UGL_Flare"; lightColor[] = {0, 1, 1, 0}; }; class macro_new_ammo(40mm_purple): macro_new_ammo(40mm_white) { model = "\A3\Weapons_F\Ammo\UGL_Flare"; lightColor[] = {.7, 0, 1, 0}; };