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- class CfgSkeletons {
- class Default {
- skeletonInherit = "";
- skeletonBones[] = {};
- isDiscrete = 1;
- };
- class door_skeleton: Default
- {
- skeletonbones[] =
- {
- "door1", "frame",
- "door2", "frame",
- "frame", ""
- };
- };
- };
- class CfgModels {
- class Default
- {
- sectionsInherit = "";
- sections[] = {};
- skeletonName = "";
- };
- class floor: Default {
- skeletonName= "Default";
- sectionsInherit="";
- sections[]=
- {
- "floor",
- "tile"
- };
- class Animations{};
- };
- class rooflight: Default {
- skeletonName= "Default";
- sectionsInherit="";
- sections[]=
- {
- "roof",
- "light"
- };
- class Animations{};
- };
- class segment: Default {
- skeletonName= "Default";
- sectionsInherit="";
- sections[]=
- {
- "segment",
- "light"
- };
- class Animations{};
- };
- class wall: Default {
- skeletonName= "Default";
- sectionsInherit="";
- sections[]=
- {"wall_2"};
- class Animations{};
- };
- class walllight: Default {
- skeletonName= "Default";
- sectionsInherit="";
- sections[]=
- {
- "wall",
- "light"
- };
- class Animations{};
- };
-
- class 2way: Default {
- skeletonName= "Default";
- sectionsInherit="";
- sections[]=
- {
- "floor",
- "tile",
- "roof",
- "segment",
- "wall",
- "wall_2",
- "light"
- };
- class Animations{};
- };
- class 2way_door: Default
- {
- skeletonName= "door_skeleton";
- sectionsInherit="";
- sections[] =
- {
- "floor",
- "tile",
- "roof",
- "segment",
- "wall",
- "wall_2",
- "light",
- "door1",
- "door2",
- "frame"
- };
- class animations
- {
- class open_door_l
- {
- type = "translation";
- source = "door_open";
- sourceaddress = "clamp";
- selection = "door1";
- axis = "door1_axis";
- memory = 1;
- minvalue = 0;
- maxvalue = 1;
- offset0 = 0;
- offset1 = 1;
- };
- class open_door_r: open_door_l
- {
- selection = "door2";
- axis = "door2_axis";
- minvalue = 0;
- maxvalue = 1;
- offset0 = 0;
- offset1 = 1;
- };
- };
- };
- class 3way: Default {
- skeletonName= "Default";
- sectionsInherit="";
- sections[]=
- {
- "floor",
- "tile",
- "roof",
- "segment",
- "wall",
- "wall_2",
- "light"
- };
- class Animations{};
- };
- class 4way: Default {
- skeletonName= "Default";
- sectionsInherit="";
- sections[]=
- {
- "floor",
- "tile",
- "roof",
- "segment",
- "light"
- };
- class Animations{};
- };
- class corner: Default {
- skeletonName= "Default";
- sectionsInherit="";
- sections[]=
- {
- "floor",
- "tile",
- "roof",
- "segment",
- "wall",
- "wall_2",
- "light"
- };
- class Animations{};
- };
- class door: Default {
- skeletonname = "door_skeleton";
- sectionsInherit="";
- sections[] =
- {
- "door1",
- "door2",
- "frame"
- };
- class animations
- {
- class open_door_l
- {
- type = "translation";
- source = "door_open";
- sourceaddress = "clamp";
- selection = "door1";
- axis = "door1_axis";
- memory = 1;
- minvalue = 0;
- maxvalue = 1;
- offset0 = 0;
- offset1 = 1;
- };
- class open_door_r: open_door_l
- {
- selection = "door2";
- axis = "door2_axis";
- minvalue = 0;
- maxvalue = 1;
- offset0 = 0;
- offset1 = 1;
- };
- };
- };
- class ramp: Default
- {
- skeleton = "Default";
- sections[] =
- {
- "light",
- "ramp",
- "segment"
- };
- };
- };
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