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Fix name force walk

m3ales 4 years ago
parent
commit
fe99fc2037
1 changed files with 1 additions and 1 deletions
  1. 1 1
      addons - Copy/RD501_Main/XEH_postinit.sqf

+ 1 - 1
addons - Copy/RD501_Main/XEH_postinit.sqf

@@ -12,5 +12,5 @@ call macro_fnc_name(nightvision);
 
 // Drone Recharge
 RD501_DRONE_BATTERY = "lightsaberG_swing";
-RD501_FORCE_WALK_WEAPONS = [macro_quote(macro_new_weapon_nofam(Z1000))];
+RD501_FORCE_WALK_WEAPONS = [macro_quote(macro_new_weapon_nofam(z1000))];
 ["weapon", macro_fnc_name(heavyWeaponHandlePlayerWeaponChanged)] call CBA_fnc_addPlayerEventHandler;