.. |
horseborneImage.jpg
|
033a783aea
updated how jumpack handle dmg works,calculates velo when given distance and how the jumpdecider works
|
%!s(int64=7) %!d(string=hai) anos |
jumpAssinger.sqf
|
4001c8938a
updated jumppack scripts
|
%!s(int64=7) %!d(string=hai) anos |
jumpDecider.sqf
|
428ee336fb
tryna fix being unkillable
|
%!s(int64=7) %!d(string=hai) anos |
jumpHandler.sqf
|
2cbc9b075f
might have fixed airborne unkillable
|
%!s(int64=7) %!d(string=hai) anos |
jumpLong.sqf
|
4001c8938a
updated jumppack scripts
|
%!s(int64=7) %!d(string=hai) anos |
jumpShort.sqf
|
4001c8938a
updated jumppack scripts
|
%!s(int64=7) %!d(string=hai) anos |
jumpVertical.sqf
|
cb4d984ea4
added measures to make death less
|
%!s(int64=7) %!d(string=hai) anos |