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- //Y-wing Reupply Data By Rexi
- _vic = cursorTarget;
- if (player distance cursorTarget < 5) then
- {
- player playMove "AinvPknlMstpsnonWnonDnon_medic_1";
- sleep 3;
-
- player playMove "AinvPknlMstpsnonWnonDnon_medic_1";
- sleep 3;
- player playActionNow "stop";
-
- player playMove "AinvPknlMstpsnonWnonDnon_medic_1";
- sleep 3;
- player playMove "AinvPknlMstpsnonWnonDnon_medic_1";
- sleep 3;
-
- player playMove "AinvPknlMstpsnonWnonDnon_medic_1";
- sleep 3;
- player playActionNow "stop";
-
- player playMove "AinvPknlMstpsnonWnonDnon_medic_1";
- sleep 3;
- //Remove
- comment "data for weapons";
- comment"format of [weapon,weaponMagType,[[seat,ammoPerMag,MagCount],[seat,ammoPerMag,MagCount],......etc]]";
- weaponData=[
- ["Cannon_KXYWING","1000Rnd_Cannon_KXYWING",[[-1,1000,2]]],
- ["Mg7_proton_torpedo_launcher","Mg7_proton_torpedo",[[-1,8,6]]],
- ["OPTRE_bomblauncher_1000lb","OPTRE_12Rnd_1000lb_bomb",[[-1,12,2]]],
- ["missiles_SCALPEL","6Rnd_LG_scalpel",[[-1,6,2]]],
- ["missiles_Jian","4Rnd_LG_Jian",[[-1,4,3]]],
- ["Bomb_04_Plane_CAS_01_F","4Rnd_Bomb_04_F",[[-1,4,2]]],
- ["weapon_rim116Launcher","magazine_Missile_rim116_x21",[[-1,4,1]]],
- ["PomehiLauncherXT","400Rnd_Pomehi_Mag",[[-1,400,10]]],
- ["Cannon_SDS","1000Rnd_Cannon_SDS",[[0,1000,4]]],
- ["Laserdesignator_pilotCamera","Laserbatteries",[[-1,1,1]]],
- ["BombCluster_01_F","PylonMissile_1Rnd_BombCluster_01_F",[[-1,2,4]]]
- ];
- comment "For each weapon";
- for [{ _i=0 }, { _i<(count weaponData)}, {_i=_i+1}] do
- {
- itemList=weaponData select _i;
- itemWeapon=itemList select 0;
- itemMagType=itemList select 1;
- itemSeats=itemList select 2;
- comment "for each seat";
- for [{ _j=0}, { _j<(count itemSeats)}, {_j=_j+1}] do
- {
- seatData=itemSeats select _j;
- seatIndex=seatData select 0;
- seatAmmoPerMag=seatData select 1;
- seatMags=seatData select 2;
- _vic removeWeaponTurret[itemWeapon,[seatIndex]];
- };
- comment "adds mags";
- _vic removeMagazinesTurret [itemMagType,[seatIndex]];
- };
-
-
-
- comment "For each weapon";
- for [{ _i=0 }, { _i<(count weaponData)}, {_i=_i+1}] do
- {
- itemList=weaponData select _i;
- itemWeapon=itemList select 0;
- itemMagType=itemList select 1;
- itemSeats=itemList select 2;
- comment "for each seat";
- for [{ _j=0}, { _j<(count itemSeats)}, {_j=_j+1}] do
- {
- seatData=itemSeats select _j;
- seatIndex=seatData select 0;
- seatAmmoPerMag=seatData select 1;
- seatMags=seatData select 2;
- _vic addWeaponTurret[itemWeapon, [seatIndex]];
-
- comment "adds mags";
- for [{_k=0}, {_k<(seatMags)}, {_k=_k+1}] do
- {
- _vic addMagazineTurret [itemMagType ,[seatIndex],seatAmmoPerMag];
- };
- };
- };
- Hint "Resupplied Ywing Bomber";
- };
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