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@@ -2,7 +2,8 @@
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//global variables that are used----------------------- decommissioned due to public variables being too hard--------------------
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//[] execVM "scripts\zeus3denScripts\globalVars\globalVar.sqf";
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-//Allow zeus to change global variables
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+
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+//Allow zeus to change global variables-also Hermes Panel
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[] execVM "scripts\zeus3denScripts\globalFncAndVarPanel\zeusVariableAndFunctionPanel.sqf";
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//laat weapons,adds weapons and wingtip smoke
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@@ -33,10 +34,7 @@
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[] execVM "scripts\zeus3denScripts\vehicleBased\vehicleVariants\landBased\AAT\aatMohawkClassBase.sqf";
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//Adds random star wars uniforms to the AAF vr entity soldier ---H
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- [] execVM "scripts\zeus3denScripts\aiBased\factionBased\independent\AAF\RandomSWCIV.sqf";
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-
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-//Hermes Panel
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- [] execVM "scripts\zeus3denScripts\globalFncAndVarPanel\zeusVariableAndFunctionPanel.sqf";
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+ [] execVM "scripts\zeus3denScripts\aiBased\factionBased\independent\AAF\RandomSWCIV.sqf";
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//Vulture droid weapons
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[] execVM "scripts\zeus3denScripts\vehicleBased\vehicleVariants\airBased\VULTURE\vultureBase.sqf";
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