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AdrianR98 7 년 전
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1개의 변경된 파일48881개의 추가작업 그리고 0개의 파일을 삭제
  1. 48881 0
      Missions/20180218_Altis_V1.Altis/mission.sqm

+ 48881 - 0
Missions/20180218_Altis_V1.Altis/mission.sqm

@@ -0,0 +1,48881 @@
+version=53;
+class EditorData
+{
+	moveGridStep=1;
+	angleGridStep=0.2617994;
+	scaleGridStep=0.1;
+	autoGroupingDist=10;
+	toggles=577;
+	class ItemIDProvider
+	{
+		nextID=379;
+	};
+	class Camera
+	{
+		pos[]={23902.84,103.9816,18470.004};
+		dir[]={-0.00095457782,-0.46727905,0.88415229};
+		up[]={-0.00050484278,0.88409144,0.46732152};
+		aside[]={1.000034,-1.6253125e-008,0.0010797818};
+	};
+};
+binarizationWanted=0;
+addons[]=
+{
+	"SWOP_Characters_Republic",
+	"SWOP_DCRIFLES",
+	"ElectroBinoculars_SW",
+	"A3_Weapons_F",
+	"task_force_radio_items",
+	"SWOP_NVG",
+	"SWOP_clones_nvg",
+	"SWOP_clones_helmet",
+	"SWOP_clones_uniforms",
+	"SWOP_clones_armor",
+	"SW_Z6",
+	"SWOP_Weapons_Explosives",
+	"A3_Weapons_F_Items",
+	"ace_medical",
+	"OPTRE_UNSC_Structure_Military",
+	"SWOP_props_computers",
+	"SWOP_props_containers",
+	"A3_Structures_F_Mil_Helipads",
+	"SW_medical",
+	"impammo",
+	"sw_crates",
+	"mcc_sandbox",
+	"SWOP_Voces",
+	"swop_system",
+	"SW_Taunts",
+	"ace_captives",
+	"ace_cargo",
+	"ace_explosives",
+	"ace_respawn",
+	"A3_Modules_F_Curator_Curator",
+	"acex_headless",
+	"A3_Characters_F",
+	"ace_medical_menu",
+	"ace_rearm",
+	"ace_refuel",
+	"ace_repair",
+	"acex_sitting",
+	"ace_zeus",
+	"A3_Ui_F",
+	"acex_fortify"
+};
+class AddonsMetaData
+{
+	class List
+	{
+		items=39;
+		class Item0
+		{
+			className="SWOP_Characters_Republic";
+			name="SWOP_Characters_Republic";
+			author="SWOP";
+		};
+		class Item1
+		{
+			className="SWOP_DCRIFLES";
+			name="SWOP_DCRIFLES";
+			author="SWOP";
+		};
+		class Item2
+		{
+			className="ElectroBinoculars_SW";
+			name="ElectroBinoculars_SW";
+			author="SWOP";
+		};
+		class Item3
+		{
+			className="A3_Weapons_F";
+			name="Arma 3 Alpha - Weapons and Accessories";
+			author="Bohemia Interactive";
+			url="https://www.arma3.com";
+		};
+		class Item4
+		{
+			className="task_force_radio_items";
+			name="task_force_radio_items";
+			author="[TF]Nkey";
+			url="https://github.com/michail-nikolaev/task-force-arma-3-radio";
+		};
+		class Item5
+		{
+			className="SWOP_NVG";
+			name="SWOP_NVG";
+			author="SWOP";
+		};
+		class Item6
+		{
+			className="SWOP_clones_nvg";
+			name="SWOP_clones_nvg";
+			author="SWOP";
+		};
+		class Item7
+		{
+			className="SWOP_clones_helmet";
+			name="SWOP_clones_helmet";
+			author="SWOP";
+		};
+		class Item8
+		{
+			className="SWOP_clones_uniforms";
+			name="SWOP_clones_uniforms";
+			author="SWOP";
+		};
+		class Item9
+		{
+			className="SWOP_clones_armor";
+			name="SWOP_clones_armor";
+			author="SWOP";
+		};
+		class Item10
+		{
+			className="SW_Z6";
+			name="SW_Z6";
+			author="SWOP";
+		};
+		class Item11
+		{
+			className="SWOP_Weapons_Explosives";
+			name="SWOP_Weapons_Explosives";
+			author="SWOP";
+		};
+		class Item12
+		{
+			className="ace_medical";
+			name="ACE3 - Medical";
+			author="ACE-Team";
+			url="http://ace3mod.com/";
+		};
+		class Item13
+		{
+			className="OPTRE_UNSC_Structure_Military";
+			name="OPTRE_UNSC_Structure_Military";
+		};
+		class Item14
+		{
+			className="SWOP_props_computers";
+			name="SWOP_props_computers";
+			author="SWOP";
+		};
+		class Item15
+		{
+			className="SWOP_props_containers";
+			name="SWOP_props_containers";
+			author="SWOP";
+		};
+		class Item16
+		{
+			className="A3_Structures_F_Mil";
+			name="Arma 3 - Military Buildings and Structures";
+			author="Bohemia Interactive";
+			url="https://www.arma3.com";
+		};
+		class Item17
+		{
+			className="SW_medical";
+			name="SW_medical";
+		};
+		class Item18
+		{
+			className="impammo";
+			name="impammo";
+			author="SWOP";
+		};
+		class Item19
+		{
+			className="sw_crates";
+			name="sw_crates";
+			author="Scar and Clon - SWOP";
+		};
+		class Item20
+		{
+			className="mcc_sandbox";
+			name="MCC Sandbox";
+			author="shay_gman";
+		};
+		class Item21
+		{
+			className="SWOP_Voces";
+			name="SWOP_Voces";
+			author="Scar - SWOP";
+		};
+		class Item22
+		{
+			className="swop_system";
+			name="swop_system";
+			author="SWOP";
+			url="http://www.vk.com/swopposition";
+		};
+		class Item23
+		{
+			className="SW_Taunts";
+			name="SW_Taunts";
+			author="Scar - SWOP";
+		};
+		class Item24
+		{
+			className="ace_captives";
+			name="ACE3 - Captives";
+			author="ACE-Team";
+			url="http://ace3mod.com/";
+		};
+		class Item25
+		{
+			className="ace_cargo";
+			name="ACE3 - Cargo";
+			author="ACE-Team";
+			url="http://ace3mod.com/";
+		};
+		class Item26
+		{
+			className="ace_explosives";
+			name="ACE3 - Explosives";
+			author="ACE-Team";
+			url="http://ace3mod.com/";
+		};
+		class Item27
+		{
+			className="ace_respawn";
+			name="ACE3 - Respawn";
+			author="ACE-Team";
+			url="http://ace3mod.com/";
+		};
+		class Item28
+		{
+			className="A3_Modules_F_Curator";
+			name="Arma 3 Zeus Update - Scripted Modules";
+			author="Bohemia Interactive";
+			url="https://www.arma3.com";
+		};
+		class Item29
+		{
+			className="acex_headless";
+			name="ACEX - Headless";
+			author="ACE-Team";
+			url="http://ace3mod.com/";
+		};
+		class Item30
+		{
+			className="A3_Characters_F";
+			name="Arma 3 Alpha - Characters and Clothing";
+			author="Bohemia Interactive";
+			url="https://www.arma3.com";
+		};
+		class Item31
+		{
+			className="ace_medical_menu";
+			name="ACE3 - Medical Menu";
+			author="ACE-Team";
+			url="http://ace3mod.com/";
+		};
+		class Item32
+		{
+			className="ace_rearm";
+			name="ACE3 - Rearm";
+			author="ACE-Team";
+			url="http://ace3mod.com/";
+		};
+		class Item33
+		{
+			className="ace_refuel";
+			name="ACE3 - Refuel";
+			author="ACE-Team";
+			url="http://ace3mod.com/";
+		};
+		class Item34
+		{
+			className="ace_repair";
+			name="ACE3 - Repair";
+			author="ACE-Team";
+			url="http://ace3mod.com/";
+		};
+		class Item35
+		{
+			className="acex_sitting";
+			name="ACEX - Sitting";
+			author="ACE-Team";
+			url="http://ace3mod.com/";
+		};
+		class Item36
+		{
+			className="ace_zeus";
+			name="ACE3 - Zeus";
+			author="ACE-Team";
+			url="http://ace3mod.com/";
+		};
+		class Item37
+		{
+			className="A3_Ui_F";
+			name="Arma 3 - User Interface";
+			author="Bohemia Interactive";
+			url="https://www.arma3.com";
+		};
+		class Item38
+		{
+			className="acex_fortify";
+			name="acex_fortify";
+			author="ACE-Team";
+			url="http://ace3mod.com/";
+		};
+	};
+};
+randomSeed=12968718;
+class ScenarioData
+{
+	author="Peterson";
+	briefing=0;
+	debriefing=0;
+	respawnDialog=0;
+	disabledAI=1;
+	respawn=3;
+	respawnDelay=5;
+	class Header
+	{
+		gameType="Coop";
+		maxPlayers=501;
+	};
+};
+class CustomAttributes
+{
+	class Category0
+	{
+		name="Multiplayer";
+		class Attribute0
+		{
+			property="Enh_saveLoadout";
+			expression="      if (!is3DEN && hasInterface && _value) then      {         [] spawn         {            waitUntil {sleep 1; !isNull player};            if (isNil {player getVariable 'Enh_savedLoadout'}) then            {               player setVariable ['Enh_savedLoadout',getUnitloadout player];               player addEventHandler ['Respawn',{player setUnitLoadout (player getVariable 'Enh_savedLoadout')}];            };         };      };   ";
+			class Value
+			{
+				class data
+				{
+					class type
+					{
+						type[]=
+						{
+							"BOOL"
+						};
+					};
+					value=1;
+				};
+			};
+		};
+		class Attribute1
+		{
+			property="RespawnTemplates";
+			expression="true";
+			class Value
+			{
+				class data
+				{
+					class type
+					{
+						type[]=
+						{
+							"ARRAY"
+						};
+					};
+					class value
+					{
+						items=1;
+						class Item0
+						{
+							class data
+							{
+								class type
+								{
+									type[]=
+									{
+										"STRING"
+									};
+								};
+								value="Counter";
+							};
+						};
+					};
+				};
+			};
+		};
+		nAttributes=2;
+	};
+	class Category1
+	{
+		name="Scenario";
+		class Attribute0
+		{
+			property="Enh_ambientFlyby_speed";
+			expression="missionNamespace setVariable ['Enh_ambientFlyby_speed',_value]";
+			class Value
+			{
+				class data
+				{
+					class type
+					{
+						type[]=
+						{
+							"STRING"
+						};
+					};
+					value="LIMITED";
+				};
+			};
+		};
+		class Attribute1
+		{
+			property="EnableDebugConsole";
+			expression="true";
+			class Value
+			{
+				class data
+				{
+					class type
+					{
+						type[]=
+						{
+							"SCALAR"
+						};
+					};
+					value=1;
+				};
+			};
+		};
+		nAttributes=2;
+	};
+};
+class Mission
+{
+	assetType="Free";
+	class Intel
+	{
+		briefingName="20180218_Altis_V1";
+		resistanceWest=0;
+		timeOfChanges=1800.0002;
+		startWeather=0.30000001;
+		startWind=0.1;
+		startWaves=0.1;
+		forecastWeather=0.30000001;
+		forecastWind=0.1;
+		forecastWaves=0.1;
+		forecastLightnings=0.1;
+		wavesForced=1;
+		windForced=1;
+		year=2018;
+		month=2;
+		day=18;
+		hour=12;
+		minute=0;
+		startFogDecay=0.014;
+		forecastFogDecay=0.014;
+		class CustomAttributes
+		{
+			name="Intel";
+			class Attribute0
+			{
+				property="Enh_disableGrass";
+				expression="if (((parseNumber _value) > 0) && !is3DEN) then {setTerrainGrid (parseNumber _value)}";
+				class Value
+				{
+					class data
+					{
+						class type
+						{
+							type[]=
+							{
+								"STRING"
+							};
+						};
+						value="-1";
+					};
+				};
+			};
+			nAttributes=1;
+		};
+	};
+	class Entities
+	{
+		items=104;
+		class Item0
+		{
+			dataType="Group";
+			side="West";
+			class Entities
+			{
+				items=6;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23888.082,3.7250514,18564.141};
+						angles[]={0,0.0086756945,0};
+					};
+					side="West";
+					flags=3;
+					class Attributes
+					{
+						rank="CAPTAIN";
+						description="Company Commander [ Jay ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_cosir2";
+							headgear="SWOP_Clonetrooper_501jay_helmet";
+						};
+					};
+					id=1;
+					type="SWOP_501_Axio";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1.03;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+				class Item1
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23890.061,3.7250514,18564.207};
+						angles[]={0,5.543232e-005,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						rank="CAPTAIN";
+						init="call{player enableFatigue false;}";
+						description="Company Executive Officer [  Bondoer ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_cosir2";
+							headgear="SWOP_Clonetrooper_501bondoer_helmet";
+						};
+					};
+					id=2;
+					type="SWOP_501_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.98000002;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item2
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23892.201,3.7250514,18564.271};
+						angles[]={0,5.543232e-005,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						rank="CAPTAIN";
+						init="call{player enableFatigue false;}";
+						description="Company Adjuntant  [  Cruisie ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_cosir2";
+							headgear="SWOP_Clonetrooper_501dino_helmet";
+						};
+					};
+					id=3;
+					type="SWOP_501_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.98000002;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item3
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23894.164,3.7250514,18564.203};
+						angles[]={0,5.543232e-005,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						rank="CAPTAIN";
+						init="call{player enableFatigue false;}";
+						description="Company Operations NCOIC  [  Sorensic ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_pauldrons2";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_range";
+							headgear="SWOP_Clonetrooper_501sorensic_helmet";
+						};
+					};
+					id=4;
+					type="SWOP_501_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.98000002;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item4
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23896.086,3.7250514,18564.455};
+						angles[]={0,0.05069387,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						rank="LIEUTENANT";
+						init="call{player enableFatigue false;}";
+						description="Company Medic [ Shiv ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501_helmet";
+						};
+					};
+					id=5;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=6;
+					};
+				};
+				class Item5
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23897.957,3.7250514,18564.219};
+						angles[]={0,6.254528,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						rank="LIEUTENANT";
+						init="call{player enableFatigue false;}";
+						description="Company RT [ Brennan ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501_helmet";
+						};
+					};
+					id=6;
+					type="SWOP_501_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=0;
+			atlOffset=0.53361249;
+		};
+		class Item1
+		{
+			dataType="Group";
+			side="West";
+			class Entities
+			{
+				items=4;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23886.215,3.7576747,18560.199};
+						angles[]={0,6.2563095,0};
+					};
+					side="West";
+					flags=3;
+					class Attributes
+					{
+						rank="LIEUTENANT";
+						init="call{player enableFatigue false;}";
+						description="Platoon Commander Avalanche 1-6 [ Klein ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_cosir2";
+							headgear="SWOP_Clonetrooper_501dino_helmet";
+						};
+					};
+					id=8;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.56623578;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item1
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23888.307,3.8274989,18560.18};
+						angles[]={0,0.068422914,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						rank="SERGEANT";
+						init="call{player enableFatigue false;}";
+						description="Platoon Sergeant-Major Avalanche 1-7 [ Sparrow ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_pauldrons2";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_range";
+							headgear="SWOP_Clonetrooper_501sparrow_helmet";
+						};
+					};
+					id=9;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.63606;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item2
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23890.049,3.7576747,18560.367};
+						angles[]={0,0.068422914,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						rank="CORPORAL";
+						init="call{player enableFatigue false;}";
+						description="Platoon RT Avalanche 1-Romeo [ Quaters ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501_helmet";
+						};
+					};
+					id=10;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.56623578;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item3
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23892.221,3.7576747,18560.275};
+						angles[]={0,0.068422914,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						rank="CORPORAL";
+						init="call{player enableFatigue false;}";
+						description="Platoon Medic Avalanche 1-Mike [ Koda ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501_helmet";
+						};
+					};
+					id=11;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.56623578;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=6;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=7;
+			atlOffset=0.56623578;
+		};
+		class Item2
+		{
+			dataType="Group";
+			side="West";
+			class Entities
+			{
+				items=11;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23916.205,3.7250514,18573.391};
+						angles[]={0,3.156148,0};
+					};
+					side="West";
+					flags=3;
+					class Attributes
+					{
+						rank="SERGEANT";
+						init="call{player enableFatigue false;}";
+						description="Squad Leader Avalanche 1-1 [ Grant ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon2";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501dino_helmet";
+						};
+					};
+					id=13;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item1
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23913.988,3.7250514,18573.395};
+						angles[]={0,3.1561451,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						rank="CORPORAL";
+						init="call{player enableFatigue false;}";
+						description="Team Leader Avalanche 1-1 [ Klown ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501_helmet";
+						};
+					};
+					id=14;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item2
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23916.18,3.7250514,18575.473};
+						angles[]={0,3.156142,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Avalanche 1-1";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=15;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item3
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23914.152,3.7250514,18575.348};
+						angles[]={0,3.156142,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Avalanche 1-1";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=16;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item4
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23912.309,3.7250514,18575.5};
+						angles[]={0,3.156142,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						name="pio01";
+						description="Assault Trooper Avalanche 1-1";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=17;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+				class Item5
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23910.133,3.7250514,18573.484};
+						angles[]={0,3.156142,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Medic Avalanche 1-1";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=18;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+				class Item6
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23912.027,3.7250514,18573.309};
+						angles[]={0,3.1561487,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						rank="CORPORAL";
+						init="call{player enableFatigue false;}";
+						description="Team Leader Avalanche 1-1 [ Point ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501_helmet";
+						};
+					};
+					id=19;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item7
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23910.164,3.7250514,18575.402};
+						angles[]={0,3.156142,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Avalanche 1-1";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=20;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item8
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23916.15,3.7250514,18577.484};
+						angles[]={0,3.156142,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Support Trooper Avalanche 1-1";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_Z6Blaster";
+								class primaryMuzzleMag
+								{
+									name="300Rnd_BlasterLaser_Belt";
+									ammoLeft=600;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="300Rnd_BlasterLaser_Belt";
+										count=4;
+										ammoLeft=600;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							class backpack
+							{
+								typeName="SWOP_B_CloneBackpack";
+								isBackpack=1;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=21;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item9
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23914.277,3.7250514,18577.582};
+						angles[]={0,3.156142,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Assistant Support Avalanche 1-1";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=22;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item10
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23912.027,3.7250514,18577.422};
+						angles[]={0,3.156142,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Medic Avalanche 1-1";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=23;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=12;
+			atlOffset=0.53361249;
+		};
+		class Item3
+		{
+			dataType="Group";
+			side="West";
+			class Entities
+			{
+				items=11;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23906.209,3.7250514,18573.311};
+						angles[]={0,3.1561306,0};
+					};
+					side="West";
+					flags=3;
+					class Attributes
+					{
+						rank="SERGEANT";
+						init="call{player enableFatigue false;}";
+						description="Squad Leader Avalanche 1-2 [ Mungus ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon2";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501dino_helmet";
+						};
+					};
+					id=25;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item1
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23904.143,3.7250514,18573.316};
+						angles[]={0,3.156131,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						rank="CORPORAL";
+						init="call{player enableFatigue false;}";
+						description="Team Leader Avalanche 1-2 ";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501_helmet";
+						};
+					};
+					id=26;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item2
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23906.211,3.7250514,18575.34};
+						angles[]={0,3.1561246,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Avalanche 1-2";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=27;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item3
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23904.094,3.7250514,18575.281};
+						angles[]={0,3.1561246,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Avalanche 1-2";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=28;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item4
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23902.25,3.7250514,18575.434};
+						angles[]={0,3.1561246,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						name="pio02";
+						description="Assault Trooper Avalanche 1-2";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=29;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+				class Item5
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23900.068,3.7250514,18573.484};
+						angles[]={0,3.1561246,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Medic Avalanche 1-2";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=30;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+				class Item6
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23902.223,3.7250514,18573.422};
+						angles[]={0,3.1561277,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						rank="CORPORAL";
+						init="call{player enableFatigue false;}";
+						description="Team Leader Avalanche 1-2 [ Buddy ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501_helmet";
+						};
+					};
+					id=31;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item7
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23906.252,3.7250514,18577.293};
+						angles[]={0,3.1561246,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Avalanche 1-2";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=32;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item8
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23904.203,3.7250514,18577.281};
+						angles[]={0,3.1561246,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Support Trooper Avalanche 1-2";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_Z6Blaster";
+								class primaryMuzzleMag
+								{
+									name="300Rnd_BlasterLaser_Belt";
+									ammoLeft=600;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="300Rnd_BlasterLaser_Belt";
+										count=4;
+										ammoLeft=600;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							class backpack
+							{
+								typeName="SWOP_B_CloneBackpack";
+								isBackpack=1;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=33;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item9
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23902.262,3.7250514,18577.324};
+						angles[]={0,3.1561246,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Assistant Support Avalanche 1-2";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=34;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item10
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23900.234,3.7250514,18575.316};
+						angles[]={0,3.1561246,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Medic Avalanche 1-2";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=35;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=24;
+			atlOffset=0.53361249;
+		};
+		class Item4
+		{
+			dataType="Group";
+			side="West";
+			class Entities
+			{
+				items=11;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23896.49,3.7250514,18573.184};
+						angles[]={0,3.1561306,0};
+					};
+					side="West";
+					flags=3;
+					class Attributes
+					{
+						rank="SERGEANT";
+						init="call{player enableFatigue false;}";
+						description="Squad Leader Avalanche 1-3 [ Kappa ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon2";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501dino_helmet";
+						};
+					};
+					id=37;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item1
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23894.518,3.7250514,18573.238};
+						angles[]={0,3.1561277,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						rank="CORPORAL";
+						init="call{player enableFatigue false;}";
+						description="Team Leader Avalanche 1-3 [ Firefly ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501_helmet";
+						};
+					};
+					id=38;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item2
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23896.547,3.7250514,18575.391};
+						angles[]={0,3.1561246,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Avalanche 1-3";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=39;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item3
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23894.514,3.7250514,18575.268};
+						angles[]={0,3.1561246,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Avalanche 1-3";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=40;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item4
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23892.672,3.7250514,18575.416};
+						angles[]={0,3.1561246,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						name="pio03";
+						description="Assault Trooper Avalanche 1-3";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=41;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+				class Item5
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23890.469,3.7250514,18573.371};
+						angles[]={0,3.1561246,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Medic Avalanche 1-3";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=42;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+				class Item6
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23892.527,3.7250514,18573.34};
+						angles[]={0,3.156131,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						rank="CORPORAL";
+						init="call{player enableFatigue false;}";
+						description="Team Leader Avalanche 1-3 [ Black ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501_helmet";
+						};
+					};
+					id=43;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item7
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23896.633,3.7250514,18577.631};
+						angles[]={0,3.1561246,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Avalanche 1-3";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=44;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item8
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23894.586,3.7250514,18577.617};
+						angles[]={0,3.1561246,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Support Trooper Avalanche 1-3";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_Z6Blaster";
+								class primaryMuzzleMag
+								{
+									name="300Rnd_BlasterLaser_Belt";
+									ammoLeft=600;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="300Rnd_BlasterLaser_Belt";
+										count=4;
+										ammoLeft=600;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							class backpack
+							{
+								typeName="SWOP_B_CloneBackpack";
+								isBackpack=1;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=45;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item9
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23892.641,3.7250514,18577.662};
+						angles[]={0,3.1561246,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Assistant Support Avalanche 1-3";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=46;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item10
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23890.496,3.7250514,18575.523};
+						angles[]={0,3.1561246,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Medic Avalanche 1-3";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=47;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=36;
+			atlOffset=0.53361249;
+		};
+		class Item5
+		{
+			dataType="Group";
+			side="West";
+			class Entities
+			{
+				items=11;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23886.438,3.7250514,18573.426};
+						angles[]={0,3.1561306,0};
+					};
+					side="West";
+					flags=3;
+					class Attributes
+					{
+						rank="SERGEANT";
+						init="call{player enableFatigue false;}";
+						description="Squad Leader Avalanche 1-4 [ Body ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon2";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501dino_helmet";
+						};
+					};
+					id=49;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item1
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23884.396,3.7250514,18573.465};
+						angles[]={0,3.1561277,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						skill=0.39667904;
+						rank="CORPORAL";
+						init="call{player enableFatigue false;}";
+						description="Team Leader Avalanche 1-4 [ Zflocco ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501_helmet";
+						};
+					};
+					id=50;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item2
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23886.234,3.7250514,18575.42};
+						angles[]={0,3.1561246,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Avalanche 1-4";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=51;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item3
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23884.207,3.7250514,18575.295};
+						angles[]={0,3.1561246,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Avalanche 1-4";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=52;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item4
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23882.363,3.7250514,18575.445};
+						angles[]={0,3.1561246,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						name="pio04";
+						description="Assault Trooper Avalanche 1-4";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=53;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+				class Item5
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23880.143,3.7250514,18573.355};
+						angles[]={0,3.1561246,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Medic Avalanche 1-4";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=54;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+				class Item6
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23882.279,3.7250514,18573.396};
+						angles[]={0,3.156131,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						skill=0.39667904;
+						rank="CORPORAL";
+						init="call{player enableFatigue false;}";
+						description="Team Leader Avalanche 1-4 [ Brad ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501_helmet";
+						};
+					};
+					id=55;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item7
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23886.373,3.7250514,18577.563};
+						angles[]={0,3.1561246,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Avalanche 1-4";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=56;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item8
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23884.322,3.7250514,18577.551};
+						angles[]={0,3.1561246,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Support Trooper Avalanche 1-4";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_Z6Blaster";
+								class primaryMuzzleMag
+								{
+									name="300Rnd_BlasterLaser_Belt";
+									ammoLeft=600;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="300Rnd_BlasterLaser_Belt";
+										count=4;
+										ammoLeft=600;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							class backpack
+							{
+								typeName="SWOP_B_CloneBackpack";
+								isBackpack=1;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=57;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item9
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23882.379,3.7250514,18577.594};
+						angles[]={0,3.1561246,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Assistant Support Avalanche 1-4";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=58;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item10
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23880.342,3.7250514,18575.41};
+						angles[]={0,3.1561246,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Medic Avalanche 1-4";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=59;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=48;
+			atlOffset=0.53361249;
+		};
+		class Item6
+		{
+			dataType="Group";
+			side="West";
+			class Entities
+			{
+				items=4;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23894.695,3.7966151,18560.17};
+						angles[]={0,0.017254287,0};
+					};
+					side="West";
+					flags=3;
+					class Attributes
+					{
+						rank="LIEUTENANT";
+						init="call{player enableFatigue false;}";
+						description="Platoon Commander Avalanche 2-6 [ Euler ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_cosir2";
+							headgear="SWOP_Clonetrooper_501dino_helmet";
+						};
+					};
+					id=61;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.60517621;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item1
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23896.779,3.7966151,18560.141};
+						angles[]={0,0.0074621169,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						rank="SERGEANT";
+						init="call{player enableFatigue false;}";
+						description="Platoon Sergeant-Major Avalanche 2-7";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_pauldrons2";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_range";
+							headgear="SWOP_Clonetrooper_501dino_helmet";
+						};
+					};
+					id=62;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.60517621;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item2
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23898.645,3.7970514,18559.969};
+						angles[]={0,6.2785597,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						rank="CORPORAL";
+						init="call{player enableFatigue false;}";
+						description="Platoon RT Avalanche 2-Romeo [ Benjamin ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501_helmet";
+						};
+					};
+					id=63;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.60561252;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item3
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23900.615,3.7966151,18560.049};
+						angles[]={0,0.001868911,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						rank="CORPORAL";
+						init="call{player enableFatigue false;}";
+						description="Platoon Medic Avalanche 2-Mike [ Odin ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501_helmet";
+						};
+					};
+					id=64;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.60517621;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=6;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=60;
+			atlOffset=0.60517621;
+		};
+		class Item7
+		{
+			dataType="Group";
+			side="West";
+			class Entities
+			{
+				items=11;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23916.326,3.7250514,18581.299};
+						angles[]={0,3.1762772,0};
+					};
+					side="West";
+					flags=3;
+					class Attributes
+					{
+						rank="SERGEANT";
+						init="call{player enableFatigue false;}";
+						description="Squad Leader Avalanche 2-1 [ Phex ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon2";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501dino_helmet";
+						};
+					};
+					id=66;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item1
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23914.104,3.7250514,18581.387};
+						angles[]={0,3.1762717,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						rank="CORPORAL";
+						init="call{player enableFatigue false;}";
+						description="Team Leader Avalanche 2-1 [ Grandpa ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501_helmet";
+						};
+					};
+					id=67;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item2
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23916.238,3.7250514,18583.508};
+						angles[]={0,3.1762717,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Avalanche 2-1";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=68;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item3
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23914.207,3.7250514,18583.426};
+						angles[]={0,3.1762717,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Avalanche 2-1";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=69;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item4
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23912.365,3.7250514,18583.613};
+						angles[]={0,3.1762717,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						name="pio05";
+						description="Assault Trooper Avalanche 2-1";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=70;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+				class Item5
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23910.178,3.7250514,18581.316};
+						angles[]={0,3.1762717,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Medic Avalanche 2-1";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=71;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+				class Item6
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23912.203,3.7250514,18581.453};
+						angles[]={0,3.1762717,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						rank="CORPORAL";
+						init="call{player enableFatigue false;}";
+						description="Team Leader Avalanche 2-1 [ Hasty ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501_helmet";
+						};
+					};
+					id=72;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item7
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23916.277,3.7250514,18585.359};
+						angles[]={0,3.1762717,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Avalanche 2-1";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=73;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item8
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23914.281,3.7250514,18585.508};
+						angles[]={0,3.1762717,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Support Trooper Avalanche 2-1";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_Z6Blaster";
+								class primaryMuzzleMag
+								{
+									name="300Rnd_BlasterLaser_Belt";
+									ammoLeft=600;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="300Rnd_BlasterLaser_Belt";
+										count=4;
+										ammoLeft=600;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							class backpack
+							{
+								typeName="SWOP_B_CloneBackpack";
+								isBackpack=1;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=74;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item9
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23912.211,3.7250514,18585.33};
+						angles[]={0,3.1762717,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Assistant Support Avalanche 2-1";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=75;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item10
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23910.119,3.7250514,18583.307};
+						angles[]={0,3.1762717,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Medic Avalanche 2-1";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=76;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=65;
+			atlOffset=0.53361249;
+		};
+		class Item8
+		{
+			dataType="Group";
+			side="West";
+			class Entities
+			{
+				items=11;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23906.184,3.7250514,18581.383};
+						angles[]={0,3.1762595,0};
+					};
+					side="West";
+					flags=3;
+					class Attributes
+					{
+						rank="SERGEANT";
+						init="call{player enableFatigue false;}";
+						description="Squad Leader Avalanche 2-2 [ Peterson ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon2";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501dino_helmet";
+						};
+					};
+					id=78;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item1
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23904.113,3.7250514,18581.393};
+						angles[]={0,3.1762543,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						rank="CORPORAL";
+						init="call{player enableFatigue false;}";
+						description="Team Leader Avalanche 2-2 [ Mech ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501_helmet";
+						};
+					};
+					id=79;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item2
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23906.109,3.7250514,18583.285};
+						angles[]={0,3.176254,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Avalanche 2-2";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=80;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item3
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23904.078,3.7250514,18583.203};
+						angles[]={0,3.176254,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Avalanche 2-2";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=81;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item4
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23902.24,3.7250514,18583.389};
+						angles[]={0,3.176254,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						name="pio06";
+						description="Assault Trooper Avalanche 2-2";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=82;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+				class Item5
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23900.156,3.7250514,18581.174};
+						angles[]={0,3.176254,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Medic Avalanche 2-2";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=83;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+				class Item6
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23902.332,3.7250514,18581.289};
+						angles[]={0,3.1762543,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						rank="CORPORAL";
+						init="call{player enableFatigue false;}";
+						description="Team Leader Avalanche 2-2 [ Tyler ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501_helmet";
+						};
+					};
+					id=84;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item7
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23906.281,3.7250514,18585.168};
+						angles[]={0,3.176254,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Avalanche 2-2";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=85;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item8
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23904.234,3.7250514,18585.195};
+						angles[]={0,3.176254,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Support Trooper Avalanche 2-2";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_Z6Blaster";
+								class primaryMuzzleMag
+								{
+									name="300Rnd_BlasterLaser_Belt";
+									ammoLeft=600;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="300Rnd_BlasterLaser_Belt";
+										count=4;
+										ammoLeft=600;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							class backpack
+							{
+								typeName="SWOP_B_CloneBackpack";
+								isBackpack=1;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=86;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item9
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23902.291,3.7250514,18585.277};
+						angles[]={0,3.176254,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Assistant Support Avalanche 2-2";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=87;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item10
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23900.254,3.7250514,18583.293};
+						angles[]={0,3.176254,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Medic Avalanche 2-2";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=88;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=77;
+			atlOffset=0.53361249;
+		};
+		class Item9
+		{
+			dataType="Group";
+			side="West";
+			class Entities
+			{
+				items=11;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23896.477,3.7250514,18581.453};
+						angles[]={0,3.1795888,0};
+					};
+					side="West";
+					flags=3;
+					class Attributes
+					{
+						rank="SERGEANT";
+						init="call{player enableFatigue false;}";
+						description="Squad Leader Avalanche 2-3 [ Wolf ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon2";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501dino_helmet";
+						};
+					};
+					id=90;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item1
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23894.566,3.7250514,18581.188};
+						angles[]={0,3.1795881,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						rank="CORPORAL";
+						init="call{player enableFatigue false;}";
+						description="Team Leader Avalanche 2-3 [ Raz ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501_helmet";
+						};
+					};
+					id=91;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item2
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23896.469,3.7250514,18583.377};
+						angles[]={0,3.1795828,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Avalanche 2-3";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=92;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item3
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23894.436,3.7250514,18583.299};
+						angles[]={0,3.1795828,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Avalanche 2-3";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=93;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item4
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23892.598,3.7250514,18583.492};
+						angles[]={0,3.1795828,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						name="pio07";
+						description="Assault Trooper Avalanche 2-3";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=94;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+				class Item5
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23890.488,3.7250514,18581.258};
+						angles[]={0,3.1795828,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Medic Avalanche 2-3";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=95;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+				class Item6
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23892.564,3.7250514,18581.225};
+						angles[]={0,3.1795886,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						rank="CORPORAL";
+						init="call{player enableFatigue false;}";
+						description="Team Leader Avalanche 2-3 ";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501_helmet";
+						};
+					};
+					id=96;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item7
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23896.895,3.7250514,18585.383};
+						angles[]={0,3.1795828,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Avalanche 2-3";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=97;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item8
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23894.848,3.7250514,18585.414};
+						angles[]={0,3.1795828,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Support Trooper Avalanche 2-3";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_Z6Blaster";
+								class primaryMuzzleMag
+								{
+									name="300Rnd_BlasterLaser_Belt";
+									ammoLeft=600;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="300Rnd_BlasterLaser_Belt";
+										count=4;
+										ammoLeft=600;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							class backpack
+							{
+								typeName="SWOP_B_CloneBackpack";
+								isBackpack=1;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=98;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item9
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23892.906,3.7250514,18585.506};
+						angles[]={0,3.1795828,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Assistant Support Avalanche 2-3";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=99;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item10
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23890.789,3.7250514,18583.223};
+						angles[]={0,3.1795828,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Medic Avalanche 2-3";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=100;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=89;
+			atlOffset=0.53361249;
+		};
+		class Item10
+		{
+			dataType="Group";
+			side="West";
+			class Entities
+			{
+				items=11;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23886.301,3.7250514,18581.367};
+						angles[]={0,3.1676955,0};
+					};
+					side="West";
+					flags=3;
+					class Attributes
+					{
+						rank="SERGEANT";
+						init="call{player enableFatigue false;}";
+						description="Squad Leader Avalanche 2-4 [ Player ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon2";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501dino_helmet";
+						};
+					};
+					id=102;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item1
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23884.363,3.7250514,18581.275};
+						angles[]={0,3.1676853,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						skill=0.39667904;
+						rank="CORPORAL";
+						init="call{player enableFatigue false;}";
+						description="Team Leader Avalanche 2-4 [ Lupin ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501_helmet";
+						};
+					};
+					id=103;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item2
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23886.293,3.7250514,18583.404};
+						angles[]={0,3.1676896,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Avalanche 2-4";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=104;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item3
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23884.262,3.7250514,18583.303};
+						angles[]={0,3.1676896,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Avalanche 2-4";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=105;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item4
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23882.422,3.7250514,18583.477};
+						angles[]={0,3.1676896,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						name="pio08";
+						description="Assault Trooper Avalanche 2-4";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=106;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+				class Item5
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23880.234,3.7250514,18581.455};
+						angles[]={0,3.1676896,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Medic Avalanche 2-4";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=107;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+				class Item6
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23882.254,3.7250514,18581.447};
+						angles[]={0,3.1676815,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						skill=0.39667904;
+						rank="CORPORAL";
+						init="call{player enableFatigue false;}";
+						description="Team Leader Avalanche 2-4 [ Kaiser ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501_helmet";
+						};
+					};
+					id=108;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item7
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23886.248,3.7250514,18585.332};
+						angles[]={0,3.1676896,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Avalanche 2-4";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=109;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item8
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23884.199,3.7250514,18585.344};
+						angles[]={0,3.1676896,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Support Trooper Avalanche 2-4";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_Z6Blaster";
+								class primaryMuzzleMag
+								{
+									name="300Rnd_BlasterLaser_Belt";
+									ammoLeft=600;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="300Rnd_BlasterLaser_Belt";
+										count=4;
+										ammoLeft=600;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							class backpack
+							{
+								typeName="SWOP_B_CloneBackpack";
+								isBackpack=1;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=110;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item9
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23882.258,3.7250514,18585.41};
+						angles[]={0,3.1676896,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Assistant Support Avalanche 2-4";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=111;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item10
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23880.176,3.7250514,18583.258};
+						angles[]={0,3.1676896,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Medic Avalanche 2-4";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=112;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=101;
+			atlOffset=0.53361249;
+		};
+		class Item11
+		{
+			dataType="Group";
+			side="West";
+			class Entities
+			{
+				items=4;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23886.17,3.7250514,18557.559};
+						angles[]={0,6.2489953,0};
+					};
+					side="West";
+					flags=3;
+					class Attributes
+					{
+						rank="LIEUTENANT";
+						description="Platoon Commander Avalanche 3-6";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_cosir2";
+							headgear="SWOP_Clonetrooper_501dino_helmet";
+						};
+					};
+					id=114;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item1
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23888.254,3.7250514,18557.586};
+						angles[]={0,6.2465076,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						rank="SERGEANT";
+						description="Platoon Sergeant-Major Avalanche 3-7 [ Machete ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_pauldrons2";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_range";
+							headgear="SWOP_Clonetrooper_501dino_helmet";
+						};
+					};
+					id=115;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item2
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23890.184,3.7250514,18557.619};
+						angles[]={0,6.2607427,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						rank="CORPORAL";
+						description="Platoon RT Avalanche 3-Romeo [ Arturion ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501_helmet";
+						};
+					};
+					id=116;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item3
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23892.141,3.7250514,18557.68};
+						angles[]={0,6.2545471,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						rank="CORPORAL";
+						description="Platoon Medic Avalanche 3-Mike [ Shade ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501_helmet";
+						};
+					};
+					id=117;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=6;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=113;
+			atlOffset=0.53361249;
+		};
+		class Item12
+		{
+			dataType="Group";
+			side="West";
+			class Entities
+			{
+				items=11;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23916.199,3.7250514,18589.285};
+						angles[]={0,3.1242735,0};
+					};
+					side="West";
+					flags=3;
+					class Attributes
+					{
+						rank="SERGEANT";
+						init="call{player enableFatigue false;}";
+						description="Squad Leader Avalanche 3-1 [ Ewik ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon2";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501dino_helmet";
+						};
+					};
+					id=119;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item1
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23914.178,3.7250514,18589.443};
+						angles[]={0,3.1242735,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						rank="CORPORAL";
+						init="call{player enableFatigue false;}";
+						description="Team Leader Avalanche 3-1 [ Ranque ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501_helmet";
+						};
+					};
+					id=120;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item2
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23916.121,3.7250514,18591.578};
+						angles[]={0,3.1242769,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Avalanche 3-1";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=121;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item3
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23914.094,3.7250514,18591.391};
+						angles[]={0,3.1242769,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Avalanche 3-1";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=122;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item4
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23912.248,3.7250514,18591.48};
+						angles[]={0,3.1242769,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						name="pio09";
+						description="Assault Trooper Avalanche 3-1";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=123;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+				class Item5
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23910.199,3.7250514,18589.281};
+						angles[]={0,3.1242769,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Medic Avalanche 3-1";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=124;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+				class Item6
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23912.09,3.7250514,18589.393};
+						angles[]={0,3.1242788,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						rank="CORPORAL";
+						init="call{player enableFatigue false;}";
+						description="Team Leader Avalanche 3-1 [ Osprey ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501_helmet";
+						};
+					};
+					id=125;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item7
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23916.025,3.7250514,18593.539};
+						angles[]={0,3.1242769,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Avalanche 3-1";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=126;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item8
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23913.977,3.7250514,18593.463};
+						angles[]={0,3.1242769,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Support Trooper Avalanche 3-1";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_Z6Blaster";
+								class primaryMuzzleMag
+								{
+									name="300Rnd_BlasterLaser_Belt";
+									ammoLeft=600;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="300Rnd_BlasterLaser_Belt";
+										count=4;
+										ammoLeft=600;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							class backpack
+							{
+								typeName="SWOP_B_CloneBackpack";
+								isBackpack=1;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=127;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item9
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23912.035,3.7250514,18593.443};
+						angles[]={0,3.1242769,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Assistant Support Avalanche 3-1";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=128;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item10
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23910.162,3.7250514,18591.375};
+						angles[]={0,3.1242769,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Medic Avalanche 3-1";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=129;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=118;
+			atlOffset=0.53361249;
+		};
+		class Item13
+		{
+			dataType="Group";
+			side="West";
+			class Entities
+			{
+				items=11;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23906.104,3.7250514,18589.33};
+						angles[]={0,3.1242554,0};
+					};
+					side="West";
+					flags=3;
+					class Attributes
+					{
+						rank="SERGEANT";
+						init="call{player enableFatigue false;}";
+						description="Squad Leader Avalanche 3-2 [ Swift ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon2";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501dino_helmet";
+						};
+					};
+					id=131;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item1
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23904.387,3.7250514,18589.484};
+						angles[]={0,3.1242554,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						rank="CORPORAL";
+						init="call{player enableFatigue false;}";
+						description="Team Leader Avalanche 3-2 [ Neptune ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501_helmet";
+						};
+					};
+					id=132;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item2
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23906.338,3.7250514,18591.406};
+						angles[]={0,3.1242597,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Avalanche 3-2";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=133;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item3
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23904.313,3.7250514,18591.217};
+						angles[]={0,3.1242597,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Avalanche 3-2";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=134;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item4
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23902.469,3.7250514,18591.309};
+						angles[]={0,3.1242597,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						name="pio10";
+						description="Assault Trooper Avalanche 3-2";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=135;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+				class Item5
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23900.279,3.7250514,18589.465};
+						angles[]={0,3.1242597,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Medic Avalanche 3-2";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=136;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+				class Item6
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23902.164,3.7250514,18589.449};
+						angles[]={0,3.1242554,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						rank="CORPORAL";
+						init="call{player enableFatigue false;}";
+						description="Team Leader Avalanche 3-2 [ Nomad ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501_helmet";
+						};
+					};
+					id=137;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item7
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23905.906,3.7250514,18593.563};
+						angles[]={0,3.1242597,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Avalanche 3-2";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=138;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item8
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23904.055,3.7250514,18593.361};
+						angles[]={0,3.1242597,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Support Trooper Avalanche 3-2";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_Z6Blaster";
+								class primaryMuzzleMag
+								{
+									name="300Rnd_BlasterLaser_Belt";
+									ammoLeft=600;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="300Rnd_BlasterLaser_Belt";
+										count=4;
+										ammoLeft=600;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							class backpack
+							{
+								typeName="SWOP_B_CloneBackpack";
+								isBackpack=1;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=139;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item9
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23902.113,3.7250514,18593.346};
+						angles[]={0,3.1242597,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Assistant Support Avalanche 3-2";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=140;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item10
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23899.916,3.7250514,18591.367};
+						angles[]={0,3.1242597,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Medic Avalanche 3-2";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=141;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=130;
+			atlOffset=0.53361249;
+		};
+		class Item14
+		{
+			dataType="Group";
+			side="West";
+			class Entities
+			{
+				items=11;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23896.6,3.7250514,18589.313};
+						angles[]={0,3.1541028,0};
+					};
+					side="West";
+					flags=3;
+					class Attributes
+					{
+						rank="SERGEANT";
+						init="call{player enableFatigue false;}";
+						description="Squad Leader Avalanche 3-3 [ Trap ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon2";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501dino_helmet";
+						};
+					};
+					id=143;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item1
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23894.555,3.7250514,18589.354};
+						angles[]={0,3.1541066,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						rank="CORPORAL";
+						init="call{player enableFatigue false;}";
+						description="Team Leader Avalanche 3-3 [ Sideways ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501_helmet";
+						};
+					};
+					id=144;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item2
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23896.396,3.7250514,18591.559};
+						angles[]={0,3.1540959,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Avalanche 3-3";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=145;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item3
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23894.523,3.7250514,18591.402};
+						angles[]={0,3.1540959,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Avalanche 3-3";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=146;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item4
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23892.521,3.7250514,18591.494};
+						angles[]={0,3.1540959,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						name="pio11";
+						description="Assault Trooper Avalanche 3-3";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=147;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+				class Item5
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23890.406,3.7250514,18589.604};
+						angles[]={0,3.1540959,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Medic Avalanche 3-3";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=148;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+				class Item6
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23892.559,3.7250514,18589.4};
+						angles[]={0,3.1540959,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						rank="CORPORAL";
+						init="call{player enableFatigue false;}";
+						description="Team Leader Avalanche 3-3";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501_helmet";
+						};
+					};
+					id=149;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item7
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23896.441,3.7250514,18593.344};
+						angles[]={0,3.1540959,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Avalanche 3-3";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=150;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item8
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23894.393,3.7250514,18593.326};
+						angles[]={0,3.1540959,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Support Trooper Avalanche 3-3";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_Z6Blaster";
+								class primaryMuzzleMag
+								{
+									name="300Rnd_BlasterLaser_Belt";
+									ammoLeft=600;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="300Rnd_BlasterLaser_Belt";
+										count=4;
+										ammoLeft=600;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							class backpack
+							{
+								typeName="SWOP_B_CloneBackpack";
+								isBackpack=1;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=151;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item9
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23892.449,3.7250514,18593.367};
+						angles[]={0,3.1540959,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Assistant Support Avalanche 3-3";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=152;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item10
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23890.377,3.7250514,18591.352};
+						angles[]={0,3.1540959,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Medic Avalanche 3-3";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=153;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=142;
+			atlOffset=0.53361249;
+		};
+		class Item15
+		{
+			dataType="Group";
+			side="West";
+			class Entities
+			{
+				items=11;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23886.18,3.7250514,18589.406};
+						angles[]={0,3.1540959,0};
+					};
+					side="West";
+					flags=3;
+					class Attributes
+					{
+						rank="SERGEANT";
+						init="call{player enableFatigue false;}";
+						description="Squad Leader Avalanche 3-4";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon2";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501dino_helmet";
+						};
+					};
+					id=155;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item1
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23884.139,3.7250514,18589.445};
+						angles[]={0,3.1540892,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						skill=0.39667904;
+						rank="CORPORAL";
+						init="call{player enableFatigue false;}";
+						description="Team Leader Avalanche 3-4 [ Andromeda ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501_helmet";
+						};
+					};
+					id=156;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item2
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23886.168,3.7250514,18591.412};
+						angles[]={0,3.1540959,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Avalanche 3-4";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=157;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item3
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23884.139,3.7250514,18591.283};
+						angles[]={0,3.1540959,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Avalanche 3-4";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=158;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item4
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23882.297,3.7250514,18591.43};
+						angles[]={0,3.1540959,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						name="pio12";
+						description="Assault Trooper Avalanche 3-4";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=159;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+				class Item5
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23880.289,3.7250514,18589.313};
+						angles[]={0,3.1540959,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Medic Avalanche 3-4";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=160;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+				class Item6
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23882.211,3.7250514,18589.395};
+						angles[]={0,3.1540892,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						skill=0.39667904;
+						rank="CORPORAL";
+						init="call{player enableFatigue false;}";
+						description="Team Leader Avalanche 3-4 [ Asher ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_Clonetrooper_501_helmet";
+						};
+					};
+					id=161;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item7
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23886.242,3.7250514,18593.459};
+						angles[]={0,3.1540959,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Avalanche 3-4";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=162;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item8
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23884.195,3.7250514,18593.441};
+						angles[]={0,3.1540959,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Support Trooper Avalanche 3-4";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_Z6Blaster";
+								class primaryMuzzleMag
+								{
+									name="300Rnd_BlasterLaser_Belt";
+									ammoLeft=600;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="300Rnd_BlasterLaser_Belt";
+										count=4;
+										ammoLeft=600;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							class backpack
+							{
+								typeName="SWOP_B_CloneBackpack";
+								isBackpack=1;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=163;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item9
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23882.252,3.7250514,18593.48};
+						angles[]={0,3.1540959,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Assistant Support Avalanche 3-4";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=164;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item10
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23880.102,3.7250514,18591.477};
+						angles[]={0,3.1540959,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Medic Avalanche 3-4";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=165;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=4;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=154;
+			atlOffset=0.53361249;
+		};
+		class Item16
+		{
+			dataType="Group";
+			side="West";
+			class Entities
+			{
+				items=48;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23868.029,3.7250514,18601.559};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=3;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=167;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item1
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23865.926,3.7250514,18601.654};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=168;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item2
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23864.127,3.7250514,18601.594};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=169;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item3
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23864.029,3.7250514,18599.75};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=170;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item4
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23865.836,3.7250514,18597.693};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=171;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item5
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23864.035,3.7250514,18597.633};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=172;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item6
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23867.939,3.7250514,18597.6};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=173;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item7
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23865.637,3.7250514,18595.727};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=174;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item8
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23863.84,3.7250514,18595.67};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=175;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item9
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23867.74,3.7250514,18595.633};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=176;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item10
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23865.645,3.7250514,18593.611};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=177;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item11
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23863.846,3.7250514,18593.553};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=178;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item12
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23867.75,3.7250514,18593.516};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=179;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item13
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23865.625,3.7250514,18591.723};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=180;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item14
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23863.828,3.7250514,18591.664};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=181;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item15
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23867.73,3.7250514,18591.631};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=182;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item16
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23865.633,3.7250514,18589.605};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=183;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item17
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23863.834,3.7250514,18589.549};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=184;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item18
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23867.738,3.7250514,18589.514};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=185;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item19
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23865.588,3.7250514,18587.67};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=186;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item20
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23863.787,3.7250514,18587.613};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=187;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item21
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23867.691,3.7250514,18587.574};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=188;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item22
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23865.594,3.7250514,18585.555};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=189;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item23
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23863.795,3.7250514,18585.494};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=190;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item24
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23867.697,3.7250514,18585.459};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=191;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item25
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23863.824,3.7250514,18579.457};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=192;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item26
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23867.73,3.7250514,18579.422};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=193;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item27
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23865.578,3.7250514,18577.576};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=194;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item28
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23863.781,3.7250514,18577.516};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=195;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item29
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23867.684,3.7250514,18577.48};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=196;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item30
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23865.586,3.7250514,18575.459};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=197;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item31
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23863.787,3.7250514,18575.402};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=198;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item32
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23867.691,3.7250514,18575.365};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=199;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item33
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23865.637,3.7250514,18583.52};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=200;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item34
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23863.836,3.7250514,18583.461};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=201;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item35
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23867.742,3.7250514,18583.422};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=202;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item36
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23865.619,3.7250514,18581.629};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=203;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item37
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23863.82,3.7250514,18581.57};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=204;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item38
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23867.723,3.7250514,18581.535};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=205;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item39
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23865.625,3.7250514,18579.516};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=206;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item40
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23865.479,3.7250514,18572.09};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=207;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item41
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23863.678,3.7250514,18572.029};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=208;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item42
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23867.582,3.7250514,18571.996};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=209;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item43
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23865.643,3.7250514,18573.883};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=210;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item44
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23863.844,3.7250514,18573.82};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501cadet_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=211;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item45
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23867.746,3.7250514,18573.787};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=212;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item46
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23865.83,3.7250514,18599.809};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=213;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+				class Item47
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23867.934,3.7250514,18599.715};
+						angles[]={0,1.5658548,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Recruit | Reserve | Guest";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_armor";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_Clonetrooper_helmet";
+						};
+					};
+					id=214;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=3;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=166;
+			atlOffset=0.53361249;
+		};
+		class Item17
+		{
+			dataType="Group";
+			side="West";
+			class Entities
+			{
+				items=2;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23910.395,3.7250514,18569.287};
+						angles[]={0,6.2541142,0};
+					};
+					side="West";
+					flags=3;
+					class Attributes
+					{
+						rank="LIEUTENANT";
+						init="call{player enableFatigue false;}";
+						name="pio17";
+						description="ARC Commander";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15_Mag";
+									ammoLeft=60;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=5;
+										ammoLeft=60;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_FIVES_armor";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=2;
+										ammoLeft=60;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							hmd="SWOP_rangeARC";
+							headgear="SWOP_Clonetrooper_501fives_helmet";
+						};
+					};
+					id=216;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute6
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=7;
+					};
+				};
+				class Item1
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23912.543,3.7250514,18569.094};
+						angles[]={0,6.2541223,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						rank="SERGEANT";
+						init="call{player enableFatigue false;}";
+						name="pio18";
+						description="ARC RT [ Enginikts ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15_Mag";
+									ammoLeft=60;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=5;
+										ammoLeft=60;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_FIVES_armor";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=2;
+										ammoLeft=60;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							hmd="SWOP_rangeARC";
+							headgear="SWOP_Clonetrooper_501fives_helmet";
+						};
+					};
+					id=217;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute6
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=7;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=215;
+			atlOffset=0.53361249;
+		};
+		class Item18
+		{
+			dataType="Group";
+			side="West";
+			class Entities
+			{
+				items=3;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23910.465,3.7250514,18566.711};
+						angles[]={0,6.2541161,0};
+					};
+					side="West";
+					flags=3;
+					class Attributes
+					{
+						rank="SERGEANT";
+						init="call{player enableFatigue false;}";
+						name="pio19";
+						description="ARC Trooper Krayt [ King ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15_Mag";
+									ammoLeft=60;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=5;
+										ammoLeft=60;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_FIVES_armor";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=2;
+										ammoLeft=60;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							hmd="SWOP_rangeARC";
+							headgear="SWOP_Clonetrooper_501fives_helmet";
+						};
+					};
+					id=219;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item1
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23912.535,3.7250514,18566.76};
+						angles[]={0,6.2541223,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						rank="SERGEANT";
+						init="call{player enableFatigue false;}";
+						name="pio20";
+						description="ARC Trooper Krayt [ Crow ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15_Mag";
+									ammoLeft=60;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=5;
+										ammoLeft=60;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_FIVES_armor";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=2;
+										ammoLeft=60;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							hmd="SWOP_rangeARC";
+							headgear="SWOP_Clonetrooper_501fives_helmet";
+						};
+					};
+					id=220;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute6
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=7;
+					};
+				};
+				class Item2
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23914.74,3.7250514,18566.682};
+						angles[]={0,6.2541142,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						rank="SERGEANT";
+						init="call{player enableFatigue false;}";
+						name="pio20_1";
+						description="ARC Trooper Krayt [ Salvo ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15_Mag";
+									ammoLeft=60;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=5;
+										ammoLeft=60;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_FIVES_armor";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=2;
+										ammoLeft=60;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							hmd="SWOP_rangeARC";
+							headgear="SWOP_Clonetrooper_501fives_helmet";
+						};
+					};
+					id=221;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute6
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=7;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=218;
+			atlOffset=0.53361249;
+		};
+		class Item19
+		{
+			dataType="Group";
+			side="West";
+			class Entities
+			{
+				items=3;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23910.215,3.7250514,18564.199};
+						angles[]={0,6.2541223,0};
+					};
+					side="West";
+					flags=3;
+					class Attributes
+					{
+						rank="SERGEANT";
+						init="call{player enableFatigue false;}";
+						name="pio21";
+						description="ARC Trooper Malachor [ Gregor ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15_Mag";
+									ammoLeft=60;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=5;
+										ammoLeft=60;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_FIVES_armor";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=2;
+										ammoLeft=60;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							hmd="SWOP_rangeARC";
+							headgear="SWOP_Clonetrooper_501fives_helmet";
+						};
+					};
+					id=223;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute6
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=7;
+					};
+				};
+				class Item1
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23912.141,3.7250514,18564.066};
+						angles[]={0,6.2541223,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						rank="SERGEANT";
+						init="call{player enableFatigue false;}";
+						name="pio22";
+						description="ARC Trooper Malachor [ Zora ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15_Mag";
+									ammoLeft=60;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=5;
+										ammoLeft=60;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_FIVES_armor";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=2;
+										ammoLeft=60;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							hmd="SWOP_rangeARC";
+							headgear="SWOP_Clonetrooper_501fives_helmet";
+						};
+					};
+					id=224;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute6
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=7;
+					};
+				};
+				class Item2
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23914.777,3.7250514,18564.254};
+						angles[]={0,6.2541223,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						rank="SERGEANT";
+						init="call{player enableFatigue false;}";
+						name="pio22_1";
+						description="ARC Trooper Malachor [ Raptor ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15_Mag";
+									ammoLeft=60;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=5;
+										ammoLeft=60;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_FIVES_armor";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=2;
+										ammoLeft=60;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							hmd="SWOP_rangeARC";
+							headgear="SWOP_Clonetrooper_501fives_helmet";
+						};
+					};
+					id=225;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute6
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=7;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=222;
+			atlOffset=0.53361249;
+		};
+		class Item20
+		{
+			dataType="Group";
+			side="West";
+			class Entities
+			{
+				items=2;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23932.121,3.7250514,18573.605};
+						angles[]={0,3.1235254,0};
+					};
+					side="West";
+					flags=3;
+					class Attributes
+					{
+						rank="LIEUTENANT";
+						init="call{player enableFatigue false;}";
+						name="pilot01";
+						description="Squadron Commander [ White ] Razor 1-6";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15_Mag";
+									ammoLeft=60;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501dogma_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=5;
+										ammoLeft=60;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon2";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=2;
+										ammoLeft=60;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							headgear="SWOP_Clonetrooper_pilot_helmet501raven";
+						};
+					};
+					id=227;
+					type="SWOP_501_pilot";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.95999998;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute6
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=7;
+					};
+				};
+				class Item1
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23930.156,3.7250514,18573.693};
+						angles[]={0,3.1235254,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						rank="LIEUTENANT";
+						init="call{player enableFatigue false;}";
+						name="pilot02";
+						description="Squadron Sub-Commander [ Scuba ] Razor 1-7";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15_Mag";
+									ammoLeft=60;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501dogma_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=5;
+										ammoLeft=60;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor_recon2";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=2;
+										ammoLeft=60;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							headgear="SWOP_Clonetrooper_pilot_helmet501hawk";
+						};
+					};
+					id=228;
+					type="SWOP_501_pilot";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.95999998;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute6
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=7;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=226;
+			atlOffset=0.53361249;
+		};
+		class Item21
+		{
+			dataType="Group";
+			side="West";
+			class Entities
+			{
+				items=4;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23928.32,3.7250514,18573.92};
+						angles[]={0,3.1235228,0};
+					};
+					side="West";
+					flags=3;
+					class Attributes
+					{
+						rank="LIEUTENANT";
+						init="call{player enableFatigue false;}";
+						name="pilot03";
+						description="Pilot Razor 1-1 [ Canik ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15_Mag";
+									ammoLeft=60;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=5;
+										ammoLeft=60;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=2;
+										ammoLeft=60;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							headgear="SWOP_Clonetrooper_pilot_helmet501";
+						};
+					};
+					id=230;
+					type="SWOP_501_pilot";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.95999998;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute6
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=7;
+					};
+				};
+				class Item1
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23926.381,3.7250514,18573.947};
+						angles[]={0,3.1235228,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						rank="LIEUTENANT";
+						init="call{player enableFatigue false;}";
+						name="pilot04";
+						description="Co-Pilot Razor 1-1  [ Ox ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15_Mag";
+									ammoLeft=60;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=5;
+										ammoLeft=60;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=2;
+										ammoLeft=60;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							headgear="SWOP_Clonetrooper_pilot_helmet501";
+						};
+					};
+					id=231;
+					type="SWOP_501_pilot";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.95999998;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute6
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=7;
+					};
+				};
+				class Item2
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23924.709,3.7250514,18573.789};
+						angles[]={0,3.1235285,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						rank="LIEUTENANT";
+						init="call{player enableFatigue false;}";
+						name="pilot05";
+						description="Pilot Razor 1-1 [ Delta ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15_Mag";
+									ammoLeft=60;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=5;
+										ammoLeft=60;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=2;
+										ammoLeft=60;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							headgear="SWOP_Clonetrooper_pilot_helmet501";
+						};
+					};
+					id=232;
+					type="SWOP_501_pilot";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.95999998;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute6
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=7;
+					};
+				};
+				class Item3
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23922.627,3.7250514,18573.967};
+						angles[]={0,3.1235285,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						rank="LIEUTENANT";
+						init="call{player enableFatigue false;}";
+						name="pilot06";
+						description="Co-Pilot Razor 1-1 [ Dalmoran ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15_Mag";
+									ammoLeft=60;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=5;
+										ammoLeft=60;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=2;
+										ammoLeft=60;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							headgear="SWOP_Clonetrooper_pilot_helmet501";
+						};
+					};
+					id=233;
+					type="SWOP_501_pilot";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.95999998;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute6
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=7;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=229;
+			atlOffset=0.53361249;
+		};
+		class Item22
+		{
+			dataType="Group";
+			side="West";
+			class Entities
+			{
+				items=4;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23928.51,3.7250514,18575.852};
+						angles[]={0,3.1235254,0};
+					};
+					side="West";
+					flags=3;
+					class Attributes
+					{
+						rank="LIEUTENANT";
+						init="call{player enableFatigue false;}";
+						name="pilot07";
+						description="Pilot Razor 1-2 [ Namenai ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15_Mag";
+									ammoLeft=60;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=5;
+										ammoLeft=60;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=2;
+										ammoLeft=60;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							headgear="SWOP_Clonetrooper_pilot_helmet501";
+						};
+					};
+					id=235;
+					type="SWOP_501_pilot";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.95999998;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute6
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=7;
+					};
+				};
+				class Item1
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23926.592,3.7250514,18575.773};
+						angles[]={0,3.1235228,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						skill=0.60677725;
+						rank="LIEUTENANT";
+						init="call{player enableFatigue false;}";
+						name="pilot08";
+						description="Co-Pilot Razor 1-2 ";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15_Mag";
+									ammoLeft=60;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=5;
+										ammoLeft=60;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=2;
+										ammoLeft=60;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							headgear="SWOP_Clonetrooper_pilot_helmet501";
+						};
+					};
+					id=236;
+					type="SWOP_501_pilot";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.95999998;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute6
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=7;
+					};
+				};
+				class Item2
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23924.824,3.7250514,18575.691};
+						angles[]={0,3.1235228,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						rank="LIEUTENANT";
+						init="call{player enableFatigue false;}";
+						name="pilot09";
+						description="Pilot Razor 1-2 [ Zena ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15_Mag";
+									ammoLeft=60;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=5;
+										ammoLeft=60;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=2;
+										ammoLeft=60;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							headgear="SWOP_Clonetrooper_pilot_helmet501";
+						};
+					};
+					id=237;
+					type="SWOP_501_pilot";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.95999998;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute6
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=7;
+					};
+				};
+				class Item3
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23922.764,3.7250514,18575.701};
+						angles[]={0,3.1235228,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						rank="LIEUTENANT";
+						init="call{player enableFatigue false;}";
+						name="pilot10";
+						description="Co-Pilot Razor 1-2 ";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15_Mag";
+									ammoLeft=60;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=5;
+										ammoLeft=60;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=2;
+										ammoLeft=60;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							headgear="SWOP_Clonetrooper_pilot_helmet501";
+						};
+					};
+					id=238;
+					type="SWOP_501_pilot";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.95999998;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute6
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=7;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=234;
+			atlOffset=0.53361249;
+		};
+		class Item23
+		{
+			dataType="Group";
+			side="West";
+			class Entities
+			{
+				items=4;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23928.578,3.7250514,18578.006};
+						angles[]={0,3.1235285,0};
+					};
+					side="West";
+					flags=3;
+					class Attributes
+					{
+						rank="LIEUTENANT";
+						init="call{player enableFatigue false;}";
+						name="pilot11";
+						description="Pilot Razor 2-1 [ Hart ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15_Mag";
+									ammoLeft=60;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=5;
+										ammoLeft=60;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=2;
+										ammoLeft=60;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							headgear="SWOP_Clonetrooper_pilot_helmet501";
+						};
+					};
+					id=240;
+					type="SWOP_501_pilot";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.95999998;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute6
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=7;
+					};
+				};
+				class Item1
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23926.744,3.7250514,18577.955};
+						angles[]={0,3.1235285,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						rank="LIEUTENANT";
+						init="call{player enableFatigue false;}";
+						name="pilot12";
+						description="Co-Pilot Razor 2-1  [ Fire ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15_Mag";
+									ammoLeft=60;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=5;
+										ammoLeft=60;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=2;
+										ammoLeft=60;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							headgear="SWOP_Clonetrooper_pilot_helmet501";
+						};
+					};
+					id=241;
+					type="SWOP_501_pilot";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.95999998;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute6
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=7;
+					};
+				};
+				class Item2
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23924.793,3.7250514,18578.045};
+						angles[]={0,3.1235285,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						rank="LIEUTENANT";
+						init="call{player enableFatigue false;}";
+						name="pilot13";
+						description="Pilot Razor 2-1   [ Glue ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15_Mag";
+									ammoLeft=60;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=5;
+										ammoLeft=60;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=2;
+										ammoLeft=60;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							headgear="SWOP_Clonetrooper_pilot_helmet501";
+						};
+					};
+					id=242;
+					type="SWOP_501_pilot";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.95999998;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute6
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=7;
+					};
+				};
+				class Item3
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23922.656,3.7250514,18577.904};
+						angles[]={0,3.1235285,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						rank="LIEUTENANT";
+						init="call{player enableFatigue false;}";
+						name="pilot14";
+						description="Co-Pilot Razor 2-1 ";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15_Mag";
+									ammoLeft=60;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=5;
+										ammoLeft=60;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=2;
+										ammoLeft=60;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							headgear="SWOP_Clonetrooper_pilot_helmet501";
+						};
+					};
+					id=243;
+					type="SWOP_501_pilot";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.95999998;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute6
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=7;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=239;
+			atlOffset=0.53361249;
+		};
+		class Item24
+		{
+			dataType="Group";
+			side="West";
+			class Entities
+			{
+				items=4;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23928.547,3.7250514,18580.414};
+						angles[]={0,3.1235285,0};
+					};
+					side="West";
+					flags=3;
+					class Attributes
+					{
+						rank="LIEUTENANT";
+						init="call{player enableFatigue false;}";
+						name="pilot15";
+						description="Pilot Razor 2-2 [ Charmer ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15_Mag";
+									ammoLeft=60;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=5;
+										ammoLeft=60;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=2;
+										ammoLeft=60;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							headgear="SWOP_Clonetrooper_pilot_helmet501";
+						};
+					};
+					id=245;
+					type="SWOP_501_pilot";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.95999998;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute6
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=7;
+					};
+				};
+				class Item1
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23926.508,3.7250514,18580.484};
+						angles[]={0,3.1235285,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						rank="LIEUTENANT";
+						init="call{player enableFatigue false;}";
+						name="pilot16";
+						description="Co-Pilot  Razor 2-2 ";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15_Mag";
+									ammoLeft=60;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=5;
+										ammoLeft=60;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=2;
+										ammoLeft=60;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							headgear="SWOP_Clonetrooper_pilot_helmet501";
+						};
+					};
+					id=246;
+					type="SWOP_501_pilot";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.95999998;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute6
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=7;
+					};
+				};
+				class Item2
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23924.535,3.7250514,18580.414};
+						angles[]={0,3.1235285,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						rank="LIEUTENANT";
+						init="call{player enableFatigue false;}";
+						name="pilot17";
+						description="Pilot  Razor 2-2  [ Kitti ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15_Mag";
+									ammoLeft=60;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=5;
+										ammoLeft=60;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=2;
+										ammoLeft=60;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							headgear="SWOP_Clonetrooper_pilot_helmet501";
+						};
+					};
+					id=247;
+					type="SWOP_501_pilot";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.95999998;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute6
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=7;
+					};
+				};
+				class Item3
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23922.658,3.7250514,18580.414};
+						angles[]={0,3.1235285,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						rank="LIEUTENANT";
+						init="call{player enableFatigue false;}";
+						name="pilot18";
+						description="Co-Pilot Razor 2-2 ";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15_Mag";
+									ammoLeft=60;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=5;
+										ammoLeft=60;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=2;
+										ammoLeft=60;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							headgear="SWOP_Clonetrooper_pilot_helmet501";
+						};
+					};
+					id=248;
+					type="SWOP_501_pilot";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.95999998;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute6
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=7;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=244;
+			atlOffset=0.53361249;
+		};
+		class Item25
+		{
+			dataType="Group";
+			side="West";
+			class Entities
+			{
+				items=2;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23928.32,3.7250514,18582.57};
+						angles[]={0,3.1235254,0};
+					};
+					side="West";
+					flags=3;
+					class Attributes
+					{
+						rank="LIEUTENANT";
+						init="call{player enableFatigue false;}";
+						name="pilot19";
+						description="Flight Leader Lightning 1-1 [ Jackson ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15_Mag";
+									ammoLeft=60;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=5;
+										ammoLeft=60;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=2;
+										ammoLeft=60;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							headgear="SWOP_Clonetrooper_pilot_helmet501";
+						};
+					};
+					id=250;
+					type="SWOP_501_pilot";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.95999998;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute6
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=7;
+					};
+				};
+				class Item1
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23926.441,3.7250514,18582.572};
+						angles[]={0,3.1235197,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						rank="LIEUTENANT";
+						init="call{player enableFatigue false;}";
+						name="pilot20";
+						description="Rear Gunner Lightning 1-1";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15_Mag";
+									ammoLeft=60;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=5;
+										ammoLeft=60;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=2;
+										ammoLeft=60;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							headgear="SWOP_Clonetrooper_pilot_helmet501";
+						};
+					};
+					id=251;
+					type="SWOP_501_pilot";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.95999998;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=249;
+			atlOffset=0.53361249;
+		};
+		class Item26
+		{
+			dataType="Group";
+			side="West";
+			class Entities
+			{
+				items=2;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23924.281,3.7250514,18582.508};
+						angles[]={0,3.1235228,0};
+					};
+					side="West";
+					flags=3;
+					class Attributes
+					{
+						rank="LIEUTENANT";
+						init="call{player enableFatigue false;}";
+						name="pilot21";
+						description="Pilot Lightning 1-2 [ Roadboy ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15_Mag";
+									ammoLeft=60;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=5;
+										ammoLeft=60;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=2;
+										ammoLeft=60;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							headgear="SWOP_Clonetrooper_pilot_helmet501";
+						};
+					};
+					id=253;
+					type="SWOP_501_pilot";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.95999998;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute6
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=7;
+					};
+				};
+				class Item1
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23922.406,3.7250514,18582.51};
+						angles[]={0,3.1235228,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						rank="LIEUTENANT";
+						init="call{player enableFatigue false;}";
+						name="pilot22";
+						description="Rear Gunner Lightning 1-2 [ Bas ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15_Mag";
+									ammoLeft=60;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=5;
+										ammoLeft=60;
+									};
+								};
+								class ItemCargo
+								{
+									items=1;
+									class Item0
+									{
+										name="FirstAidKit";
+										count=1;
+									};
+								};
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_armor";
+								isBackpack=0;
+								class MagazineCargo
+								{
+									items=2;
+									class Item0
+									{
+										name="SWOP_DC15_Mag";
+										count=2;
+										ammoLeft=60;
+									};
+									class Item1
+									{
+										name="SWOP_termDet_G";
+										count=2;
+										ammoLeft=1;
+									};
+								};
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="ItemRadio";
+							gps="ItemGPS";
+							headgear="SWOP_Clonetrooper_pilot_helmet501";
+						};
+					};
+					id=254;
+					type="SWOP_501_pilot";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.95999998;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=1;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute6
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=7;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=252;
+			atlOffset=0.53361249;
+		};
+		class Item27
+		{
+			dataType="Group";
+			side="West";
+			class Entities
+			{
+				items=4;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23894.678,3.7555995,18558.045};
+						angles[]={0,6.2527113,0};
+					};
+					side="West";
+					flags=3;
+					class Attributes
+					{
+						rank="LIEUTENANT";
+						description="Airborne Commander Acklay 1-6 [ Angel ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_cosir2";
+							headgear="SWOP_cloneHelmetairborne_helmet";
+						};
+					};
+					id=256;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.56416059;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item1
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23896.758,3.7555995,18558.066};
+						angles[]={0,6.250216,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						rank="SERGEANT";
+						description="Airborne Sergeant-Major Acklay 1-7 [ Whiskers ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_sgtarmor_air";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_range";
+							headgear="SWOP_cloneHelmetairborne_helmet";
+						};
+					};
+					id=257;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.56416059;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item2
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23898.691,3.7555995,18558.096};
+						angles[]={0,6.2644567,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						rank="CORPORAL";
+						description="Platoon RT Acklay 1-Romeo [ Earthknite]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_corporalarmor_air";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_cloneHelmetairborne_helmet";
+						};
+					};
+					id=258;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.56416059;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item3
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23900.65,3.7555995,18558.145};
+						angles[]={0,6.2582612,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						rank="CORPORAL";
+						description="Platoon Medic Acklay 1-Mike [ Calo ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_corporalarmor_air";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_cloneHelmetairborne_helmet";
+						};
+					};
+					id=259;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.56416059;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=6;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=255;
+			atlOffset=0.56416059;
+		};
+		class Item28
+		{
+			dataType="Group";
+			side="West";
+			class Entities
+			{
+				items=11;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23876.414,3.7250514,18573.367};
+						angles[]={0,3.1242735,0};
+					};
+					side="West";
+					flags=3;
+					class Attributes
+					{
+						rank="SERGEANT";
+						init="call{player enableFatigue false;}";
+						description="Squad Leader Ackly 1-1 [ Rook ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_sgtarmor_air";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_cloneHelmetairborne_helmet";
+						};
+					};
+					id=261;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item1
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23874.426,3.7250514,18573.521};
+						angles[]={0,3.1242788,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						rank="CORPORAL";
+						init="call{player enableFatigue false;}";
+						description="Team Leader Acklay 1-1 [ Puro ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_corporalarmor_air";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_cloneHelmetairborne_helmet";
+						};
+					};
+					id=262;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item2
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23876.428,3.7250514,18575.393};
+						angles[]={0,3.1242735,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="RTO Acklay 1-1";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_cadetarmor_air";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_cloneHelmetairborne_helmet";
+						};
+					};
+					id=263;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item3
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23874.125,3.7250514,18575.277};
+						angles[]={0,3.1242735,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Acklay 1-1";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_cadetarmor_air";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_cloneHelmetairborne_helmet";
+						};
+					};
+					id=264;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item4
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23872.279,3.7250514,18575.369};
+						angles[]={0,3.1242735,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						name="pio09_1";
+						description="Assault Trooper Acklay 1-1";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_cadetarmor_air";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_cloneHelmetairborne_helmet";
+						};
+					};
+					id=265;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=6;
+					};
+				};
+				class Item5
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23870.432,3.7250514,18573.398};
+						angles[]={0,3.1242735,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Medic Acklay 1-1";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_cadetarmor_air";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_cloneHelmetairborne_helmet";
+						};
+					};
+					id=266;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=6;
+					};
+				};
+				class Item6
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23872.438,3.7250514,18573.445};
+						angles[]={0,3.1242788,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						rank="CORPORAL";
+						init="call{player enableFatigue false;}";
+						description="Team Leader Acklay 1-1 [ Lupus ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_corporalarmor_air";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_cloneHelmetairborne_helmet";
+						};
+					};
+					id=267;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item7
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23876.41,3.7250514,18577.646};
+						angles[]={0,3.1242735,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Acklay 1-1";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_cadetarmor_air";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_cloneHelmetairborne_helmet";
+						};
+					};
+					id=268;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item8
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23874.363,3.7250514,18577.57};
+						angles[]={0,3.1242735,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Support Trooper Acklay 1-1";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_cadetarmor_air";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_cloneHelmetairborne_helmet";
+						};
+					};
+					id=269;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item9
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23872.42,3.7250514,18577.551};
+						angles[]={0,3.1242735,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Assistant Support Acklay 1-1";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_cadetarmor_air";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_cloneHelmetairborne_helmet";
+						};
+					};
+					id=270;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item10
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23870.219,3.7250514,18575.264};
+						angles[]={0,3.1242735,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Medic Acklay 1-1";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_cadetarmor_air";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_cloneHelmetairborne_helmet";
+						};
+					};
+					id=271;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=6;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=260;
+			atlOffset=0.53361249;
+		};
+		class Item29
+		{
+			dataType="Group";
+			side="West";
+			class Entities
+			{
+				items=11;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23876.4,3.7250514,18581.451};
+						angles[]={0,3.1242735,0};
+					};
+					side="West";
+					flags=3;
+					class Attributes
+					{
+						rank="SERGEANT";
+						init="call{player enableFatigue false;}";
+						description="Squad Leader Ackly 1-2 [ Lava ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_sgtarmor_air";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_cloneHelmetairborne_helmet";
+						};
+					};
+					id=273;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item1
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23874.301,3.7250514,18581.182};
+						angles[]={0,3.1242788,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						rank="CORPORAL";
+						init="call{player enableFatigue false;}";
+						description="Team Leader Acklay 1-2 [ Killjoy ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_corporalarmor_air";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_cloneHelmetairborne_helmet";
+						};
+					};
+					id=274;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item2
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23876.404,3.7250514,18583.264};
+						angles[]={0,3.1242735,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="RTO Acklay 1-2";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_cadetarmor_air";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_cloneHelmetairborne_helmet";
+						};
+					};
+					id=275;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item3
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23874.102,3.7250514,18583.148};
+						angles[]={0,3.1242735,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Acklay 1-2";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_cadetarmor_air";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_cloneHelmetairborne_helmet";
+						};
+					};
+					id=276;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item4
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23872.256,3.7250514,18583.24};
+						angles[]={0,3.1242735,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						name="pio09_2";
+						description="Assault Trooper Acklay 1-2";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_cadetarmor_air";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_cloneHelmetairborne_helmet";
+						};
+					};
+					id=277;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=6;
+					};
+				};
+				class Item5
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23870.389,3.7250514,18581.371};
+						angles[]={0,3.1242735,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Medic Acklay 1-2";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_cadetarmor_air";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_cloneHelmetairborne_helmet";
+						};
+					};
+					id=278;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=6;
+					};
+				};
+				class Item6
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23872.264,3.7250514,18581.42};
+						angles[]={0,3.1242788,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						rank="CORPORAL";
+						init="call{player enableFatigue false;}";
+						description="Team Leader Acklay 1-2 [ Jan ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_corporalarmor_air";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_cloneHelmetairborne_helmet";
+						};
+					};
+					id=279;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item7
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23876.385,3.7250514,18585.52};
+						angles[]={0,3.1242735,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Acklay 1-2";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_cadetarmor_air";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_cloneHelmetairborne_helmet";
+						};
+					};
+					id=280;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item8
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23874.338,3.7250514,18585.441};
+						angles[]={0,3.1242735,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Support Trooper Acklay 1-2";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_cadetarmor_air";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_cloneHelmetairborne_helmet";
+						};
+					};
+					id=281;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item9
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23872.395,3.7250514,18585.422};
+						angles[]={0,3.1242735,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Assistant Support Acklay 1-2";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_cadetarmor_air";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_cloneHelmetairborne_helmet";
+						};
+					};
+					id=282;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item10
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23870.174,3.7250514,18583.238};
+						angles[]={0,3.1242735,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Medic Acklay 1-2";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_cadetarmor_air";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_cloneHelmetairborne_helmet";
+						};
+					};
+					id=283;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=6;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=272;
+			atlOffset=0.53361249;
+		};
+		class Item30
+		{
+			dataType="Group";
+			side="West";
+			class Entities
+			{
+				items=11;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23876.4,3.7250514,18588.305};
+						angles[]={0,3.1242788,0};
+					};
+					side="West";
+					flags=3;
+					class Attributes
+					{
+						rank="SERGEANT";
+						init="call{player enableFatigue false;}";
+						description="Squad Leader Ackly 1-3 [ Bruiser ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_sgtarmor_air";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_cloneHelmetairborne_helmet";
+						};
+					};
+					id=285;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item1
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23874.301,3.7250514,18588.035};
+						angles[]={0,3.1242788,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						rank="CORPORAL";
+						init="call{player enableFatigue false;}";
+						description="Team Leader Acklay 1-3 [ Kaser ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_corporalarmor_air";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_cloneHelmetairborne_helmet";
+						};
+					};
+					id=286;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item2
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23876.404,3.7250514,18590.117};
+						angles[]={0,3.1242788,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="RTO Acklay 1-3";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_cadetarmor_air";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_cloneHelmetairborne_helmet";
+						};
+					};
+					id=287;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item3
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23874.102,3.7250514,18590.004};
+						angles[]={0,3.1242788,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Acklay 1-3";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_cadetarmor_air";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_cloneHelmetairborne_helmet";
+						};
+					};
+					id=288;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item4
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23872.256,3.7250514,18590.094};
+						angles[]={0,3.1242788,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						name="pio09_3";
+						description="Assault Trooper Acklay 1-3";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_cadetarmor_air";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_cloneHelmetairborne_helmet";
+						};
+					};
+					id=289;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=6;
+					};
+				};
+				class Item5
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23870.389,3.7250514,18588.227};
+						angles[]={0,3.1242788,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Medic Acklay 1-3";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_cadetarmor_air";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_cloneHelmetairborne_helmet";
+						};
+					};
+					id=290;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=6;
+					};
+				};
+				class Item6
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23872.264,3.7250514,18588.275};
+						angles[]={0,3.1242788,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						rank="CORPORAL";
+						init="call{player enableFatigue false;}";
+						description="Team Leader Acklay 1-3 [ Anton ]";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_corporalarmor_air";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_visor_w";
+							headgear="SWOP_cloneHelmetairborne_helmet";
+						};
+					};
+					id=291;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item7
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23876.385,3.7250514,18592.373};
+						angles[]={0,3.1242788,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Trooper Acklay 1-3";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_cadetarmor_air";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_cloneHelmetairborne_helmet";
+						};
+					};
+					id=292;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item8
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23874.336,3.7250514,18592.297};
+						angles[]={0,3.1242788,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Support Trooper Acklay 1-3";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_cadetarmor_air";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_cloneHelmetairborne_helmet";
+						};
+					};
+					id=293;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item9
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23872.395,3.7250514,18592.277};
+						angles[]={0,3.1242788,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Assistant Support Acklay 1-3";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_cadetarmor_air";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_cloneHelmetairborne_helmet";
+						};
+					};
+					id=294;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item10
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23870.174,3.7250514,18590.094};
+						angles[]={0,3.1242788,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						init="call{player enableFatigue false;}";
+						description="Medic Acklay 1-3";
+						isPlayable=1;
+						class Inventory
+						{
+							class primaryWeapon
+							{
+								name="SWOP_DC15ABlasterRifle";
+								optics="SWOP_DC15A_HoloScope";
+								class primaryMuzzleMag
+								{
+									name="SWOP_DC15ABlasterRifle_Mag";
+									ammoLeft=30;
+								};
+							};
+							class binocular
+							{
+								name="ElectroBinocularsW_F";
+								class primaryMuzzleMag
+								{
+									name="Laserbatteries";
+									ammoLeft=1;
+								};
+							};
+							class uniform
+							{
+								typeName="SWOP_Clonetrooper_501_F_CombatUniform";
+								isBackpack=0;
+							};
+							class vest
+							{
+								typeName="SWOP_Clonetrooper_501_cadetarmor_air";
+								isBackpack=0;
+							};
+							map="ItemMap";
+							compass="ItemCompass";
+							watch="ItemWatch";
+							radio="tf_anprc152";
+							gps="ItemGPS";
+							goggles="SWOP_Clones_HUD";
+							hmd="SWOP_NVChip";
+							headgear="SWOP_cloneHelmetairborne_helmet";
+						};
+					};
+					id=295;
+					type="SWOP_Clonetrooper_a";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.99000001;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=6;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=284;
+			atlOffset=0.53361249;
+		};
+		class Item31
+		{
+			dataType="Group";
+			side="West";
+			class Entities
+			{
+				items=5;
+				class Item0
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23891.008,3.7250514,18554.988};
+						angles[]={0,6.2242751,0};
+					};
+					side="West";
+					flags=3;
+					class Attributes
+					{
+						rank="MAJOR";
+						init="call{player enableFatigue false;}";
+						name="a2";
+						description="Zeus Operator";
+						isPlayable=1;
+					};
+					id=297;
+					type="SWOP_501_Appo";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.97000003;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item1
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23892.918,3.7250514,18554.994};
+						angles[]={0,6.2571487,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						rank="MAJOR";
+						init="call{player enableFatigue false;}";
+						name="a4";
+						description="Zeus Operator ";
+						isPlayable=1;
+					};
+					id=298;
+					type="SWOP_501_Appo";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.97000003;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute6
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=7;
+					};
+				};
+				class Item2
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23894.947,3.7250514,18554.889};
+						angles[]={0,6.1628823,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						rank="MAJOR";
+						init="call{player enableFatigue false;}";
+						name="a3";
+						description="Zeus Operator";
+						isPlayable=1;
+					};
+					id=299;
+					type="SWOP_501_Appo";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.97000003;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=5;
+					};
+				};
+				class Item3
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23899.133,3.7422023,18554.967};
+						angles[]={0,0.0206753,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						rank="MAJOR";
+						init="call{player enableFatigue false;}";
+						name="a6";
+						description="Zeus Operator [ Reserverd for Senior Zeus ]";
+						isPlayable=1;
+					};
+					id=300;
+					type="SWOP_501_Appo";
+					atlOffset=0.55076337;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.97000003;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute6
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=7;
+					};
+				};
+				class Item4
+				{
+					dataType="Object";
+					class PositionInfo
+					{
+						position[]={23897.094,3.7250514,18554.859};
+						angles[]={0,6.2242799,0};
+					};
+					side="West";
+					flags=1;
+					class Attributes
+					{
+						rank="MAJOR";
+						init="call{player enableFatigue false;}";
+						name="a5";
+						description="Zeus Operator [ Reserverd for Head Zeus ]";
+						isPlayable=1;
+					};
+					id=301;
+					type="SWOP_501_Appo";
+					atlOffset=0.53361249;
+					class CustomAttributes
+					{
+						class Attribute0
+						{
+							property="ace_isEngineer";
+							expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute1
+						{
+							property="pitch";
+							expression="_this setpitch _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=0.97000003;
+								};
+							};
+						};
+						class Attribute2
+						{
+							property="ace_isMedic";
+							expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"SCALAR"
+										};
+									};
+									value=2;
+								};
+							};
+						};
+						class Attribute3
+						{
+							property="acex_headless_blacklist";
+							expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						class Attribute4
+						{
+							property="Enh_ambientAnimParams";
+							expression="	if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate};	[_this,_value] spawn	{		sleep 0.1;		params ['_unit','_value'];		if (!(_value select 0 == '') && !isMultiplayer) then		{			[_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim;			waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)};			_unit call BIS_fnc_ambientAnim__terminate;		};	}";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"ARRAY"
+										};
+									};
+									class value
+									{
+										items=2;
+										class Item0
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="";
+											};
+										};
+										class Item1
+										{
+											class data
+											{
+												class type
+												{
+													type[]=
+													{
+														"STRING"
+													};
+												};
+												value="ASIS";
+											};
+										};
+									};
+								};
+							};
+						};
+						class Attribute5
+						{
+							property="Enh_featureType";
+							expression="_this setFeatureType (parseNumber _value)";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"STRING"
+										};
+									};
+									value="0";
+								};
+							};
+						};
+						class Attribute6
+						{
+							property="enableStamina";
+							expression="_this enablestamina _value;";
+							class Value
+							{
+								class data
+								{
+									class type
+									{
+										type[]=
+										{
+											"BOOL"
+										};
+									};
+									value=0;
+								};
+							};
+						};
+						nAttributes=7;
+					};
+				};
+			};
+			class Attributes
+			{
+			};
+			id=296;
+			atlOffset=0.53361249;
+		};
+		class Item32
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={23865.602,2.7102802,18635.725};
+			};
+			side="Empty";
+			flags=5;
+			class Attributes
+			{
+				disableSimulation=1;
+			};
+			id=302;
+			type="Land_OPTRE_catwalk_helipad";
+			atlOffset=-0.47971988;
+			class CustomAttributes
+			{
+				class Attribute0
+				{
+					property="Enh_featureType";
+					expression="_this setFeatureType (parseNumber _value)";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"STRING"
+								};
+							};
+							value="0";
+						};
+					};
+				};
+				nAttributes=1;
+			};
+		};
+		class Item33
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={23897.289,2.7102802,18635.725};
+			};
+			side="Empty";
+			flags=5;
+			class Attributes
+			{
+				disableSimulation=1;
+			};
+			id=303;
+			type="Land_OPTRE_catwalk_helipad";
+			atlOffset=-0.47971988;
+			class CustomAttributes
+			{
+				class Attribute0
+				{
+					property="Enh_featureType";
+					expression="_this setFeatureType (parseNumber _value)";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"STRING"
+								};
+							};
+							value="0";
+						};
+					};
+				};
+				nAttributes=1;
+			};
+		};
+		class Item34
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={23928.955,2.7102802,18635.725};
+			};
+			side="Empty";
+			flags=5;
+			class Attributes
+			{
+				disableSimulation=1;
+			};
+			id=304;
+			type="Land_OPTRE_catwalk_helipad";
+			atlOffset=-0.47971988;
+			class CustomAttributes
+			{
+				class Attribute0
+				{
+					property="Enh_featureType";
+					expression="_this setFeatureType (parseNumber _value)";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"STRING"
+								};
+							};
+							value="0";
+						};
+					};
+				};
+				nAttributes=1;
+			};
+		};
+		class Item35
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={23897.736,5.0451026,18616.301};
+			};
+			side="Empty";
+			flags=5;
+			class Attributes
+			{
+				init="call{scriptlaunch=this execVM ""vicSpawner.sqf"";}";
+				name="Selector";
+				disableSimulation=1;
+			};
+			id=305;
+			type="SWOP_ConsoleEngineering";
+			class CustomAttributes
+			{
+				class Attribute0
+				{
+					property="Enh_featureType";
+					expression="_this setFeatureType (parseNumber _value)";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"STRING"
+								};
+							};
+							value="0";
+						};
+					};
+				};
+				nAttributes=1;
+			};
+		};
+		class Item36
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={23900.416,3.7738256,18614.793};
+				angles[]={0,2.5390003,0};
+			};
+			side="Empty";
+			flags=5;
+			class Attributes
+			{
+				init="call{scriptlaunch=this execVM ""padSelector.sqf"";}";
+				disableSimulation=1;
+			};
+			id=306;
+			type="SWOP_controlPanelLarge";
+			class CustomAttributes
+			{
+				class Attribute0
+				{
+					property="Enh_featureType";
+					expression="_this setFeatureType (parseNumber _value)";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"STRING"
+								};
+							};
+							value="0";
+						};
+					};
+				};
+				nAttributes=1;
+			};
+		};
+		class Item37
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={23864.443,3.7697725,18555.912};
+				angles[]={0,1.5570122,0};
+			};
+			side="Empty";
+			flags=5;
+			class Attributes
+			{
+				name="pilotsLObox";
+			};
+			id=307;
+			type="SWOP_Land_crate_scarifB";
+			class CustomAttributes
+			{
+				class Attribute0
+				{
+					property="Enh_featureType";
+					expression="_this setFeatureType (parseNumber _value)";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"STRING"
+								};
+							};
+							value="0";
+						};
+					};
+				};
+				class Attribute1
+				{
+					property="ammoBox";
+					expression="[_this,_value] call bis_fnc_initAmmoBox;";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"STRING"
+								};
+							};
+							value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
+						};
+					};
+				};
+				nAttributes=2;
+			};
+		};
+		class Item38
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={23864.246,3.7697725,18563.941};
+				angles[]={0,1.5424149,0};
+			};
+			side="Empty";
+			flags=5;
+			class Attributes
+			{
+				name="loadOutbox";
+			};
+			id=308;
+			type="SWOP_Land_crate_scarif2";
+			class CustomAttributes
+			{
+				class Attribute0
+				{
+					property="Enh_featureType";
+					expression="_this setFeatureType (parseNumber _value)";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"STRING"
+								};
+							};
+							value="0";
+						};
+					};
+				};
+				class Attribute1
+				{
+					property="ammoBox";
+					expression="[_this,_value] call bis_fnc_initAmmoBox;";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"STRING"
+								};
+							};
+							value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
+						};
+					};
+				};
+				nAttributes=2;
+			};
+		};
+		class Item39
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={23865.748,3.7622802,18636.662};
+				angles[]={0,3.1415927,0};
+			};
+			side="Empty";
+			class Attributes
+			{
+				name="pad_left";
+				disableSimulation=1;
+			};
+			id=309;
+			type="Land_HelipadEmpty_F";
+			atlOffset=0.00059819221;
+		};
+		class Item40
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={23897.438,3.7622802,18636.662};
+				angles[]={0,3.1415927,0};
+			};
+			side="Empty";
+			class Attributes
+			{
+				name="pad_middle";
+				disableSimulation=1;
+			};
+			id=310;
+			type="Land_HelipadEmpty_F";
+			atlOffset=0.00059819221;
+		};
+		class Item41
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={23929.104,3.7622802,18636.662};
+				angles[]={0,3.1415927,0};
+			};
+			side="Empty";
+			class Attributes
+			{
+				name="pad_right";
+				disableSimulation=1;
+			};
+			id=311;
+			type="Land_HelipadEmpty_F";
+			atlOffset=0.00059819221;
+		};
+		class Item42
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={23864.455,3.9362421,18559.574};
+				angles[]={0,6.2712889,0};
+			};
+			side="Empty";
+			flags=4;
+			class Attributes
+			{
+				name="medicsLObox";
+			};
+			id=312;
+			type="Medical_bed";
+			class CustomAttributes
+			{
+				class Attribute0
+				{
+					property="Enh_featureType";
+					expression="_this setFeatureType (parseNumber _value)";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"STRING"
+								};
+							};
+							value="0";
+						};
+					};
+				};
+				nAttributes=1;
+			};
+		};
+		class Item43
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={23890.4,3.8861876,18571.691};
+				angles[]={0,1.5570122,0};
+			};
+			side="Empty";
+			flags=4;
+			class Attributes
+			{
+				init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}";
+			};
+			id=313;
+			type="repammobox2";
+			class CustomAttributes
+			{
+				class Attribute0
+				{
+					property="Enh_featureType";
+					expression="_this setFeatureType (parseNumber _value)";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"STRING"
+								};
+							};
+							value="0";
+						};
+					};
+				};
+				class Attribute1
+				{
+					property="ammoBox";
+					expression="[_this,_value] call bis_fnc_initAmmoBox;";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"STRING"
+								};
+							};
+							value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
+						};
+					};
+				};
+				nAttributes=2;
+			};
+		};
+		class Item44
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={23883.49,3.8861876,18571.777};
+				angles[]={0,1.5570122,0};
+			};
+			side="Empty";
+			flags=4;
+			class Attributes
+			{
+				init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}";
+			};
+			id=314;
+			type="repammobox2";
+			class CustomAttributes
+			{
+				class Attribute0
+				{
+					property="Enh_featureType";
+					expression="_this setFeatureType (parseNumber _value)";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"STRING"
+								};
+							};
+							value="0";
+						};
+					};
+				};
+				class Attribute1
+				{
+					property="ammoBox";
+					expression="[_this,_value] call bis_fnc_initAmmoBox;";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"STRING"
+								};
+							};
+							value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
+						};
+					};
+				};
+				nAttributes=2;
+			};
+		};
+		class Item45
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={23897.129,3.8861876,18571.633};
+				angles[]={0,1.5570122,0};
+			};
+			side="Empty";
+			flags=4;
+			class Attributes
+			{
+				init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}";
+			};
+			id=315;
+			type="repammobox2";
+			class CustomAttributes
+			{
+				class Attribute0
+				{
+					property="Enh_featureType";
+					expression="_this setFeatureType (parseNumber _value)";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"STRING"
+								};
+							};
+							value="0";
+						};
+					};
+				};
+				class Attribute1
+				{
+					property="ammoBox";
+					expression="[_this,_value] call bis_fnc_initAmmoBox;";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"STRING"
+								};
+							};
+							value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
+						};
+					};
+				};
+				nAttributes=2;
+			};
+		};
+		class Item46
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={23902.215,3.8861876,18571.746};
+				angles[]={0,1.5570122,0};
+			};
+			side="Empty";
+			flags=4;
+			class Attributes
+			{
+				init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}";
+			};
+			id=316;
+			type="repammobox2";
+			class CustomAttributes
+			{
+				class Attribute0
+				{
+					property="Enh_featureType";
+					expression="_this setFeatureType (parseNumber _value)";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"STRING"
+								};
+							};
+							value="0";
+						};
+					};
+				};
+				class Attribute1
+				{
+					property="ammoBox";
+					expression="[_this,_value] call bis_fnc_initAmmoBox;";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"STRING"
+								};
+							};
+							value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
+						};
+					};
+				};
+				nAttributes=2;
+			};
+		};
+		class Item47
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={23903.238,4.1767774,18551.957};
+				angles[]={0,3.1452067,0};
+			};
+			side="Empty";
+			flags=4;
+			class Attributes
+			{
+			};
+			id=317;
+			type="Land_barricada";
+		};
+		class Item48
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={23899.246,4.1767774,18551.939};
+				angles[]={0,3.1452067,0};
+			};
+			side="Empty";
+			flags=4;
+			class Attributes
+			{
+			};
+			id=318;
+			type="Land_barricada";
+		};
+		class Item49
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={23895.252,4.1767774,18551.934};
+				angles[]={0,3.1452067,0};
+			};
+			side="Empty";
+			flags=4;
+			class Attributes
+			{
+			};
+			id=319;
+			type="Land_barricada";
+		};
+		class Item50
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={23911.258,4.1767774,18551.93};
+				angles[]={0,3.1452067,0};
+			};
+			side="Empty";
+			flags=4;
+			class Attributes
+			{
+			};
+			id=320;
+			type="Land_barricada";
+		};
+		class Item51
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={23915.264,4.1767774,18551.92};
+				angles[]={0,3.1452067,0};
+			};
+			side="Empty";
+			flags=4;
+			class Attributes
+			{
+			};
+			id=321;
+			type="Land_barricada";
+		};
+		class Item52
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={23919.193,4.1767774,18551.9};
+				angles[]={0,3.1452067,0};
+			};
+			side="Empty";
+			flags=4;
+			class Attributes
+			{
+			};
+			id=322;
+			type="Land_barricada";
+		};
+		class Item53
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={23879.303,4.1767774,18551.988};
+				angles[]={0,3.1452067,0};
+			};
+			side="Empty";
+			flags=4;
+			class Attributes
+			{
+			};
+			id=323;
+			type="Land_barricada";
+		};
+		class Item54
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={23875.303,4.1767774,18551.994};
+				angles[]={0,3.1452067,0};
+			};
+			side="Empty";
+			flags=4;
+			class Attributes
+			{
+			};
+			id=324;
+			type="Land_barricada";
+		};
+		class Item55
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={23871.313,4.1767774,18551.977};
+				angles[]={0,3.1452067,0};
+			};
+			side="Empty";
+			flags=4;
+			class Attributes
+			{
+			};
+			id=325;
+			type="Land_barricada";
+		};
+		class Item56
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={23867.316,4.1767774,18551.969};
+				angles[]={0,3.1452067,0};
+			};
+			side="Empty";
+			flags=4;
+			class Attributes
+			{
+			};
+			id=326;
+			type="Land_barricada";
+		};
+		class Item57
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={23883.324,4.1767774,18551.965};
+				angles[]={0,3.1452067,0};
+			};
+			side="Empty";
+			flags=4;
+			class Attributes
+			{
+			};
+			id=327;
+			type="Land_barricada";
+		};
+		class Item58
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={23887.33,4.1767774,18551.957};
+				angles[]={0,3.1452067,0};
+			};
+			side="Empty";
+			flags=4;
+			class Attributes
+			{
+			};
+			id=328;
+			type="Land_barricada";
+		};
+		class Item59
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={23891.26,4.1767774,18551.938};
+				angles[]={0,3.1452067,0};
+			};
+			side="Empty";
+			flags=4;
+			class Attributes
+			{
+			};
+			id=329;
+			type="Land_barricada";
+		};
+		class Item60
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={23935.115,4.1767774,18551.924};
+				angles[]={0,3.1452067,0};
+			};
+			side="Empty";
+			flags=4;
+			class Attributes
+			{
+			};
+			id=330;
+			type="Land_barricada";
+		};
+		class Item61
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={23931.117,4.1767774,18551.93};
+				angles[]={0,3.1452067,0};
+			};
+			side="Empty";
+			flags=4;
+			class Attributes
+			{
+			};
+			id=331;
+			type="Land_barricada";
+		};
+		class Item62
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={23927.125,4.1767774,18551.91};
+				angles[]={0,3.1452067,0};
+			};
+			side="Empty";
+			flags=4;
+			class Attributes
+			{
+			};
+			id=332;
+			type="Land_barricada";
+		};
+		class Item63
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={23923.131,4.1767774,18551.904};
+				angles[]={0,3.1452067,0};
+			};
+			side="Empty";
+			flags=4;
+			class Attributes
+			{
+			};
+			id=333;
+			type="Land_barricada";
+		};
+		class Item64
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={23939.137,4.1767774,18551.902};
+				angles[]={0,3.1452067,0};
+			};
+			side="Empty";
+			flags=4;
+			class Attributes
+			{
+			};
+			id=334;
+			type="Land_barricada";
+		};
+		class Item65
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={23943.143,4.1767774,18551.891};
+				angles[]={0,3.1452067,0};
+			};
+			side="Empty";
+			flags=4;
+			class Attributes
+			{
+			};
+			id=335;
+			type="Land_barricada";
+		};
+		class Item66
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={23851.371,4.1767774,18552.035};
+				angles[]={0,3.1452067,0};
+			};
+			side="Empty";
+			flags=4;
+			class Attributes
+			{
+			};
+			id=336;
+			type="Land_barricada";
+		};
+		class Item67
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={23855.391,4.1767774,18552.012};
+				angles[]={0,3.1452067,0};
+			};
+			side="Empty";
+			flags=4;
+			class Attributes
+			{
+			};
+			id=337;
+			type="Land_barricada";
+		};
+		class Item68
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={23859.396,4.1767774,18552.002};
+				angles[]={0,3.1452067,0};
+			};
+			side="Empty";
+			flags=4;
+			class Attributes
+			{
+			};
+			id=338;
+			type="Land_barricada";
+		};
+		class Item69
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={23863.326,4.1767774,18551.982};
+				angles[]={0,3.1452067,0};
+			};
+			side="Empty";
+			flags=4;
+			class Attributes
+			{
+			};
+			id=339;
+			type="Land_barricada";
+		};
+		class Item70
+		{
+			dataType="Object";
+			class PositionInfo
+			{
+				position[]={23907.236,4.1767774,18551.951};
+				angles[]={0,3.1452067,0};
+			};
+			side="Empty";
+			flags=4;
+			class Attributes
+			{
+			};
+			id=340;
+			type="Land_barricada";
+		};
+		class Item71
+		{
+			dataType="Logic";
+			class PositionInfo
+			{
+				position[]={23916.801,7.3496118,18676.605};
+				angles[]={0,2.5477445,0};
+			};
+			id=341;
+			type="MCC_Module_settings";
+			atlOffset=4.1596117;
+			class CustomAttributes
+			{
+				class Attribute0
+				{
+					property="defaultCASEnabled";
+					expression="_this setVariable ['defaultCASEnabled',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"BOOL"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				class Attribute1
+				{
+					property="timeAccel";
+					expression="_this setVariable ['timeAccel',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				class Attribute2
+				{
+					property="defaultSupplyDropsEnabled";
+					expression="_this setVariable ['defaultSupplyDropsEnabled',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"BOOL"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				class Attribute3
+				{
+					property="commanderConsole";
+					expression="_this setVariable ['commanderConsole',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute4
+				{
+					property="respawnOnGroupLeader";
+					expression="_this setVariable ['respawnOnGroupLeader',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute5
+				{
+					property="sync";
+					expression="_this setVariable ['sync',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute6
+				{
+					property="allowRTS";
+					expression="_this setVariable ['allowRTS',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute7
+				{
+					property="logistics";
+					expression="_this setVariable ['logistics',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute8
+				{
+					property="commanderConsoleShowGPS";
+					expression="_this setVariable ['commanderConsoleShowGPS',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute9
+				{
+					property="sqlPDA";
+					expression="_this setVariable ['sqlPDA',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute10
+				{
+					property="respawnCinematic";
+					expression="_this setVariable ['respawnCinematic',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute11
+				{
+					property="deleteBody";
+					expression="_this setVariable ['deleteBody',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute12
+				{
+					property="t2t";
+					expression="_this setVariable ['t2t',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				class Attribute13
+				{
+					property="squadDialog";
+					expression="_this setVariable ['squadDialog',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute14
+				{
+					property="messages";
+					expression="_this setVariable ['messages',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute15
+				{
+					property="respawnMenu";
+					expression="_this setVariable ['respawnMenu',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute16
+				{
+					property="artilleryComputer";
+					expression="_this setVariable ['artilleryComputer',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute17
+				{
+					property="commanderConsoleAI";
+					expression="_this setVariable ['commanderConsoleAI',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute18
+				{
+					property="commanderConsoleWP";
+					expression="_this setVariable ['commanderConsoleWP',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute19
+				{
+					property="saveGear";
+					expression="_this setVariable ['saveGear',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				nAttributes=20;
+			};
+		};
+		class Item72
+		{
+			dataType="Logic";
+			class PositionInfo
+			{
+				position[]={23908.607,7.3050256,18690.271};
+			};
+			id=342;
+			type="SWOP_DynamicVoiceModule";
+			atlOffset=4.1150255;
+			class CustomAttributes
+			{
+				class Attribute0
+				{
+					property="SWOP_DynamicVoiceModule_voiceType";
+					expression="_this setVariable ['voiceType',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				class Attribute1
+				{
+					property="SWOP_DynamicVoiceModule_voiceTimeOutMin";
+					expression="_this setVariable ['voiceTimeOutMin',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=15;
+						};
+					};
+				};
+				class Attribute2
+				{
+					property="SWOP_DynamicVoiceModule_voiceTimeOutMax";
+					expression="_this setVariable ['voiceTimeOutMax',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=60;
+						};
+					};
+				};
+				nAttributes=3;
+			};
+		};
+		class Item73
+		{
+			dataType="Logic";
+			class PositionInfo
+			{
+				position[]={23908.752,7.3050256,18687.531};
+			};
+			id=343;
+			type="SWOP_ModuleHelmetSounds";
+			atlOffset=4.1150255;
+		};
+		class Item74
+		{
+			dataType="Logic";
+			class PositionInfo
+			{
+				position[]={23908.535,7.3050256,18692.193};
+			};
+			id=344;
+			type="SWOP_ModuleTaunts";
+			atlOffset=4.1150255;
+		};
+		class Item75
+		{
+			dataType="Logic";
+			class PositionInfo
+			{
+				position[]={23908.822,7.3046126,18672.359};
+				angles[]={0,5.5113659,0};
+			};
+			id=345;
+			type="ACE_moduleAdvancedMedicalSettings";
+			atlOffset=4.1146126;
+			class CustomAttributes
+			{
+				class Attribute0
+				{
+					property="ACE_moduleAdvancedMedicalSettings_enableVehicleCrashes";
+					expression="_this setVariable ['enableVehicleCrashes',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"BOOL"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute1
+				{
+					property="ACE_moduleAdvancedMedicalSettings_consumeItem_SurgicalKit";
+					expression="_this setVariable ['consumeItem_SurgicalKit',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				class Attribute2
+				{
+					property="ACE_moduleAdvancedMedicalSettings_enableAdvancedWounds";
+					expression="_this setVariable ['enableAdvancedWounds',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"BOOL"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute3
+				{
+					property="ACE_moduleAdvancedMedicalSettings_consumeItem_PAK";
+					expression="_this setVariable ['consumeItem_PAK',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute4
+				{
+					property="ACE_moduleAdvancedMedicalSettings_useCondition_PAK";
+					expression="_this setVariable ['useCondition_PAK',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute5
+				{
+					property="ACE_moduleAdvancedMedicalSettings_medicSetting_PAK";
+					expression="_this setVariable ['medicSetting_PAK',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute6
+				{
+					property="ACE_moduleAdvancedMedicalSettings_medicSetting_SurgicalKit";
+					expression="_this setVariable ['medicSetting_SurgicalKit',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute7
+				{
+					property="ACE_moduleAdvancedMedicalSettings_healHitPointAfterAdvBandage";
+					expression="_this setVariable ['healHitPointAfterAdvBandage',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"BOOL"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute8
+				{
+					property="ACE_moduleAdvancedMedicalSettings_useLocation_SurgicalKit";
+					expression="_this setVariable ['useLocation_SurgicalKit',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				class Attribute9
+				{
+					property="ACE_moduleAdvancedMedicalSettings_useCondition_SurgicalKit";
+					expression="_this setVariable ['useCondition_SurgicalKit',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				class Attribute10
+				{
+					property="ACE_moduleAdvancedMedicalSettings_useLocation_PAK";
+					expression="_this setVariable ['useLocation_PAK',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				class Attribute11
+				{
+					property="ACE_moduleAdvancedMedicalSettings_enableFor";
+					expression="_this setVariable ['enableFor',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				class Attribute12
+				{
+					property="ACE_moduleAdvancedMedicalSettings_painIsOnlySuppressed";
+					expression="_this setVariable ['painIsOnlySuppressed',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"BOOL"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				nAttributes=13;
+			};
+		};
+		class Item76
+		{
+			dataType="Logic";
+			class PositionInfo
+			{
+				position[]={23908.77,7.3236127,18676.527};
+				angles[]={0,1.7759248,0};
+			};
+			id=346;
+			type="ACE_moduleBasicMedicalSettings";
+			atlOffset=4.1336126;
+			class CustomAttributes
+			{
+				class Attribute0
+				{
+					property="ACE_moduleBasicMedicalSettings_medicSetting_basicEpi";
+					expression="_this setVariable ['medicSetting_basicEpi',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute1
+				{
+					property="ACE_moduleBasicMedicalSettings_useLocation_basicEpi";
+					expression="_this setVariable ['useLocation_basicEpi',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				nAttributes=2;
+			};
+		};
+		class Item77
+		{
+			dataType="Logic";
+			class PositionInfo
+			{
+				position[]={23916.828,7.3050256,18684.348};
+			};
+			id=347;
+			type="ace_captives_moduleSettings";
+			atlOffset=4.1150255;
+			class CustomAttributes
+			{
+				class Attribute0
+				{
+					property="ace_captives_moduleSettings_requireSurrender";
+					expression="_this setVariable ['requireSurrender',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute1
+				{
+					property="ace_captives_moduleSettings_allowHandcuffOwnSide";
+					expression="_this setVariable ['allowHandcuffOwnSide',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"BOOL"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute2
+				{
+					property="ace_captives_moduleSettings_allowSurrender";
+					expression="_this setVariable ['allowSurrender',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"BOOL"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute3
+				{
+					property="ace_captives_moduleSettings_requireSurrenderAi";
+					expression="_this setVariable ['requireSurrenderAi',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"BOOL"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				nAttributes=4;
+			};
+		};
+		class Item78
+		{
+			dataType="Logic";
+			class PositionInfo
+			{
+				position[]={23904.818,7.3189874,18680.512};
+				angles[]={0,3.1410341,0};
+			};
+			id=348;
+			type="ACE_moduleCargoSettings";
+			atlOffset=4.1289873;
+			class CustomAttributes
+			{
+				class Attribute0
+				{
+					property="ACE_moduleCargoSettings_enable";
+					expression="_this setVariable ['enable',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"BOOL"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute1
+				{
+					property="ACE_moduleCargoSettings_paradropTimeCoefficent";
+					expression="_this setVariable ['paradropTimeCoefficent',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"STRING"
+								};
+							};
+							value="2.5";
+						};
+					};
+				};
+				nAttributes=2;
+			};
+		};
+		class Item79
+		{
+			dataType="Logic";
+			class PositionInfo
+			{
+				position[]={23912.789,7.3806119,18684.387};
+			};
+			id=349;
+			type="ACE_ModuleExplosive";
+			atlOffset=4.1906118;
+			class CustomAttributes
+			{
+				class Attribute0
+				{
+					property="ACE_ModuleExplosive_RequireSpecialist";
+					expression="_this setVariable ['RequireSpecialist',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"BOOL"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute1
+				{
+					property="ACE_ModuleExplosive_PunishNonSpecialists";
+					expression="_this setVariable ['PunishNonSpecialists',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"BOOL"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				class Attribute2
+				{
+					property="ACE_ModuleExplosive_ExplodeOnDefuse";
+					expression="_this setVariable ['ExplodeOnDefuse',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"BOOL"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				nAttributes=3;
+			};
+		};
+		class Item80
+		{
+			dataType="Logic";
+			class PositionInfo
+			{
+				position[]={23912.781,7.3046126,18687.9};
+			};
+			id=351;
+			type="ACE_ModuleFriendlyFire";
+			atlOffset=4.1146126;
+		};
+		class Item81
+		{
+			dataType="Logic";
+			class PositionInfo
+			{
+				position[]={23891.008,3.7236123,18534.961};
+				angles[]={0,5.9089646,0};
+			};
+			id=352;
+			type="ModuleCurator_F";
+			atlOffset=0.53361225;
+			class CustomAttributes
+			{
+				class Attribute0
+				{
+					property="ModuleCurator_F_Owner";
+					expression="_this setVariable ['Owner',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"STRING"
+								};
+							};
+							value="a2";
+						};
+					};
+				};
+				class Attribute1
+				{
+					property="ModuleCurator_F_Forced";
+					expression="_this setVariable ['Forced',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				class Attribute2
+				{
+					property="ModuleCurator_F_Name";
+					expression="_this setVariable ['Name',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"STRING"
+								};
+							};
+							value="";
+						};
+					};
+				};
+				class Attribute3
+				{
+					property="ModuleCurator_F_Addons";
+					expression="_this setVariable ['Addons',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=2;
+						};
+					};
+				};
+				nAttributes=4;
+			};
+		};
+		class Item82
+		{
+			dataType="Logic";
+			class PositionInfo
+			{
+				position[]={23895.027,3.7236123,18534.834};
+				angles[]={0,5.908957,0};
+			};
+			id=353;
+			type="ModuleCurator_F";
+			atlOffset=0.53361225;
+			class CustomAttributes
+			{
+				class Attribute0
+				{
+					property="ModuleCurator_F_Owner";
+					expression="_this setVariable ['Owner',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"STRING"
+								};
+							};
+							value="a3";
+						};
+					};
+				};
+				class Attribute1
+				{
+					property="ModuleCurator_F_Forced";
+					expression="_this setVariable ['Forced',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				class Attribute2
+				{
+					property="ModuleCurator_F_Name";
+					expression="_this setVariable ['Name',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"STRING"
+								};
+							};
+							value="";
+						};
+					};
+				};
+				class Attribute3
+				{
+					property="ModuleCurator_F_Addons";
+					expression="_this setVariable ['Addons',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=2;
+						};
+					};
+				};
+				nAttributes=4;
+			};
+		};
+		class Item83
+		{
+			dataType="Logic";
+			class PositionInfo
+			{
+				position[]={23892.793,3.7236123,18534.863};
+				angles[]={0,5.908957,0};
+			};
+			id=354;
+			type="ModuleCurator_F";
+			atlOffset=0.53361225;
+			class CustomAttributes
+			{
+				class Attribute0
+				{
+					property="ModuleCurator_F_Owner";
+					expression="_this setVariable ['Owner',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"STRING"
+								};
+							};
+							value="a4";
+						};
+					};
+				};
+				class Attribute1
+				{
+					property="ModuleCurator_F_Forced";
+					expression="_this setVariable ['Forced',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				class Attribute2
+				{
+					property="ModuleCurator_F_Name";
+					expression="_this setVariable ['Name',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"STRING"
+								};
+							};
+							value="";
+						};
+					};
+				};
+				class Attribute3
+				{
+					property="ModuleCurator_F_Addons";
+					expression="_this setVariable ['Addons',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=2;
+						};
+					};
+				};
+				nAttributes=4;
+			};
+		};
+		class Item84
+		{
+			dataType="Logic";
+			class PositionInfo
+			{
+				position[]={23898.658,3.7236123,18534.75};
+				angles[]={0,5.9089646,0};
+			};
+			id=355;
+			type="ModuleCurator_F";
+			atlOffset=0.53361225;
+			class CustomAttributes
+			{
+				class Attribute0
+				{
+					property="ModuleCurator_F_Owner";
+					expression="_this setVariable ['Owner',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"STRING"
+								};
+							};
+							value="a6";
+						};
+					};
+				};
+				class Attribute1
+				{
+					property="ModuleCurator_F_Forced";
+					expression="_this setVariable ['Forced',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				class Attribute2
+				{
+					property="ModuleCurator_F_Name";
+					expression="_this setVariable ['Name',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"STRING"
+								};
+							};
+							value="";
+						};
+					};
+				};
+				class Attribute3
+				{
+					property="ModuleCurator_F_Addons";
+					expression="_this setVariable ['Addons',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=2;
+						};
+					};
+				};
+				nAttributes=4;
+			};
+		};
+		class Item85
+		{
+			dataType="Logic";
+			class PositionInfo
+			{
+				position[]={23897.066,3.7236123,18534.807};
+				angles[]={0,5.9089646,0};
+			};
+			id=356;
+			type="ModuleCurator_F";
+			atlOffset=0.53361225;
+			class CustomAttributes
+			{
+				class Attribute0
+				{
+					property="ModuleCurator_F_Owner";
+					expression="_this setVariable ['Owner',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"STRING"
+								};
+							};
+							value="a5";
+						};
+					};
+				};
+				class Attribute1
+				{
+					property="ModuleCurator_F_Forced";
+					expression="_this setVariable ['Forced',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				class Attribute2
+				{
+					property="ModuleCurator_F_Name";
+					expression="_this setVariable ['Name',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"STRING"
+								};
+							};
+							value="";
+						};
+					};
+				};
+				class Attribute3
+				{
+					property="ModuleCurator_F_Addons";
+					expression="_this setVariable ['Addons',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=2;
+						};
+					};
+				};
+				nAttributes=4;
+			};
+		};
+		class Item86
+		{
+			dataType="Logic";
+			class PositionInfo
+			{
+				position[]={23912.852,7.4706445,18668.449};
+				angles[]={0,1.7759193,0};
+			};
+			id=357;
+			type="acex_headless_module";
+			atlOffset=4.2806444;
+			class CustomAttributes
+			{
+				class Attribute0
+				{
+					property="acex_headless_module_delay";
+					expression="_this setVariable ['delay',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=15;
+						};
+					};
+				};
+				class Attribute1
+				{
+					property="acex_headless_module_log";
+					expression="_this setVariable ['log',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"BOOL"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				class Attribute2
+				{
+					property="acex_headless_module_enabled";
+					expression="_this setVariable ['enabled',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"BOOL"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute3
+				{
+					property="acex_headless_module_endMission";
+					expression="_this setVariable ['endMission',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				nAttributes=4;
+			};
+		};
+		class Item87
+		{
+			dataType="Logic";
+			class PositionInfo
+			{
+				position[]={23910.861,7.357058,18668.482};
+				angles[]={0,1.7759193,0};
+			};
+			id=358;
+			type="acex_headless_module";
+			atlOffset=4.167058;
+			class CustomAttributes
+			{
+				class Attribute0
+				{
+					property="acex_headless_module_delay";
+					expression="_this setVariable ['delay',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=15;
+						};
+					};
+				};
+				class Attribute1
+				{
+					property="acex_headless_module_log";
+					expression="_this setVariable ['log',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"BOOL"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				class Attribute2
+				{
+					property="acex_headless_module_enabled";
+					expression="_this setVariable ['enabled',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"BOOL"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute3
+				{
+					property="acex_headless_module_endMission";
+					expression="_this setVariable ['endMission',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				nAttributes=4;
+			};
+		};
+		class Item88
+		{
+			dataType="Logic";
+			class PositionInfo
+			{
+				position[]={23908.697,7.4116387,18668.508};
+				angles[]={0,1.7759193,0};
+			};
+			id=359;
+			type="acex_headless_module";
+			atlOffset=4.2216387;
+			class CustomAttributes
+			{
+				class Attribute0
+				{
+					property="acex_headless_module_delay";
+					expression="_this setVariable ['delay',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=15;
+						};
+					};
+				};
+				class Attribute1
+				{
+					property="acex_headless_module_log";
+					expression="_this setVariable ['log',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"BOOL"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				class Attribute2
+				{
+					property="acex_headless_module_enabled";
+					expression="_this setVariable ['enabled',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"BOOL"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute3
+				{
+					property="acex_headless_module_endMission";
+					expression="_this setVariable ['endMission',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				nAttributes=4;
+			};
+		};
+		class Item89
+		{
+			dataType="Logic";
+			class PositionInfo
+			{
+				position[]={23906.826,7.3613153,18668.531};
+				angles[]={0,1.7759193,0};
+			};
+			id=360;
+			type="acex_headless_module";
+			atlOffset=4.1713152;
+			class CustomAttributes
+			{
+				class Attribute0
+				{
+					property="acex_headless_module_delay";
+					expression="_this setVariable ['delay',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=15;
+						};
+					};
+				};
+				class Attribute1
+				{
+					property="acex_headless_module_log";
+					expression="_this setVariable ['log',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"BOOL"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				class Attribute2
+				{
+					property="acex_headless_module_enabled";
+					expression="_this setVariable ['enabled',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"BOOL"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute3
+				{
+					property="acex_headless_module_endMission";
+					expression="_this setVariable ['endMission',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				nAttributes=4;
+			};
+		};
+		class Item90
+		{
+			dataType="Logic";
+			class PositionInfo
+			{
+				position[]={23906.91,7.2976556,18666.424};
+				angles[]={0,1.7759193,0};
+			};
+			name="HC1_1";
+			isPlayable=1;
+			id=361;
+			type="HeadlessClient_F";
+			atlOffset=4.1076555;
+		};
+		class Item91
+		{
+			dataType="Logic";
+			class PositionInfo
+			{
+				position[]={23908.676,7.3294091,18666.402};
+				angles[]={0,1.7759193,0};
+			};
+			name="HC2_1";
+			isPlayable=1;
+			id=362;
+			type="HeadlessClient_F";
+			atlOffset=4.1394091;
+		};
+		class Item92
+		{
+			dataType="Logic";
+			class PositionInfo
+			{
+				position[]={23910.887,7.3528161,18666.426};
+				angles[]={0,1.7759193,0};
+			};
+			name="HC3_1";
+			isPlayable=1;
+			id=363;
+			type="HeadlessClient_F";
+			atlOffset=4.162816;
+		};
+		class Item93
+		{
+			dataType="Logic";
+			class PositionInfo
+			{
+				position[]={23912.898,7.3206506,18666.414};
+				angles[]={0,1.7759193,0};
+			};
+			name="HC4_1";
+			isPlayable=1;
+			id=364;
+			type="HeadlessClient_F";
+			atlOffset=4.1306505;
+		};
+		class Item94
+		{
+			dataType="Logic";
+			class PositionInfo
+			{
+				position[]={23908.754,7.3670373,18684.488};
+				angles[]={0,1.7759248,0};
+			};
+			id=365;
+			type="ACE_moduleMedicalMenuSettings";
+			atlOffset=4.1770372;
+			class CustomAttributes
+			{
+				class Attribute0
+				{
+					property="ACE_moduleMedicalMenuSettings_allow";
+					expression="_this setVariable ['allow',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				nAttributes=1;
+			};
+		};
+		class Item95
+		{
+			dataType="Logic";
+			class PositionInfo
+			{
+				position[]={23908.82,7.3046126,18680.543};
+				angles[]={0,5.5113659,0};
+			};
+			id=366;
+			type="ACE_moduleMedicalSettings";
+			atlOffset=4.1146126;
+			class CustomAttributes
+			{
+				class Attribute0
+				{
+					property="ACE_moduleMedicalSettings_litterCleanUpDelay";
+					expression="_this setVariable ['litterCleanUpDelay',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=600;
+						};
+					};
+				};
+				class Attribute1
+				{
+					property="ACE_moduleMedicalSettings_enableScreams";
+					expression="_this setVariable ['enableScreams',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"BOOL"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute2
+				{
+					property="ACE_moduleMedicalSettings_preventInstaDeath";
+					expression="_this setVariable ['preventInstaDeath',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"BOOL"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute3
+				{
+					property="ACE_moduleMedicalSettings_bleedingCoefficient";
+					expression="_this setVariable ['bleedingCoefficient',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute4
+				{
+					property="ACE_moduleMedicalSettings_increaseTrainingInLocations";
+					expression="_this setVariable ['increaseTrainingInLocations',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"BOOL"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute5
+				{
+					property="ACE_moduleMedicalSettings_enableUnconsciousnessAI";
+					expression="_this setVariable ['enableUnconsciousnessAI',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute6
+				{
+					property="ACE_moduleMedicalSettings_remoteControlledAI";
+					expression="_this setVariable ['remoteControlledAI',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"BOOL"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute7
+				{
+					property="ACE_moduleMedicalSettings_painCoefficient";
+					expression="_this setVariable ['painCoefficient',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute8
+				{
+					property="ACE_moduleMedicalSettings_AIDamageThreshold";
+					expression="_this setVariable ['AIDamageThreshold',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute9
+				{
+					property="ACE_moduleMedicalSettings_playerDamageThreshold";
+					expression="_this setVariable ['playerDamageThreshold',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute10
+				{
+					property="ACE_moduleMedicalSettings_level";
+					expression="_this setVariable ['level',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=2;
+						};
+					};
+				};
+				class Attribute11
+				{
+					property="ACE_moduleMedicalSettings_allowLitterCreation";
+					expression="_this setVariable ['allowLitterCreation',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"BOOL"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute12
+				{
+					property="ACE_moduleMedicalSettings_keepLocalSettingsSynced";
+					expression="_this setVariable ['keepLocalSettingsSynced',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"BOOL"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute13
+				{
+					property="ACE_moduleMedicalSettings_medicSetting";
+					expression="_this setVariable ['medicSetting',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=2;
+						};
+					};
+				};
+				nAttributes=14;
+			};
+		};
+		class Item96
+		{
+			dataType="Logic";
+			class PositionInfo
+			{
+				position[]={23904.75,7.2260308,18672.57};
+				angles[]={0,3.1410341,0};
+			};
+			id=367;
+			type="ACE_moduleRearmSettings";
+			atlOffset=4.0360308;
+			class CustomAttributes
+			{
+				class Attribute0
+				{
+					property="ACE_moduleRearmSettings_level";
+					expression="_this setVariable ['level',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute1
+				{
+					property="ACE_moduleRearmSettings_supply";
+					expression="_this setVariable ['supply',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				nAttributes=2;
+			};
+		};
+		class Item97
+		{
+			dataType="Logic";
+			class PositionInfo
+			{
+				position[]={23904.898,7.3030267,18676.516};
+				angles[]={0,3.1410341,0};
+			};
+			id=368;
+			type="ACE_moduleRefuelSettings";
+			atlOffset=4.1130266;
+			class CustomAttributes
+			{
+				class Attribute0
+				{
+					property="ACE_moduleRefuelSettings_rate";
+					expression="_this setVariable ['rate',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=500;
+						};
+					};
+				};
+				class Attribute1
+				{
+					property="ACE_moduleRefuelSettings_hoseLength";
+					expression="_this setVariable ['hoseLength',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=20;
+						};
+					};
+				};
+				nAttributes=2;
+			};
+		};
+		class Item98
+		{
+			dataType="Logic";
+			class PositionInfo
+			{
+				position[]={23904.861,7.3476129,18684.627};
+			};
+			id=369;
+			type="ACE_moduleRepairSettings";
+			atlOffset=4.1576128;
+			class CustomAttributes
+			{
+				class Attribute0
+				{
+					property="ACE_moduleRepairSettings_fullRepairLocation";
+					expression="_this setVariable ['fullRepairLocation',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				class Attribute1
+				{
+					property="ACE_moduleRepairSettings_engineerSetting_fullRepair";
+					expression="_this setVariable ['engineerSetting_fullRepair',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				class Attribute2
+				{
+					property="ACE_moduleRepairSettings_engineerSetting_Repair";
+					expression="_this setVariable ['engineerSetting_Repair',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				class Attribute3
+				{
+					property="ACE_moduleRepairSettings_consumeItem_ToolKit";
+					expression="_this setVariable ['consumeItem_ToolKit',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				class Attribute4
+				{
+					property="ACE_moduleRepairSettings_repairDamageThreshold";
+					expression="_this setVariable ['repairDamageThreshold',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=0.60000002;
+						};
+					};
+				};
+				class Attribute5
+				{
+					property="ACE_moduleRepairSettings_wheelRepairRequiredItems";
+					expression="_this setVariable ['wheelRepairRequiredItems',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				class Attribute6
+				{
+					property="ACE_moduleRepairSettings_repairDamageThreshold_Engineer";
+					expression="_this setVariable ['repairDamageThreshold_Engineer',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=0.40000001;
+						};
+					};
+				};
+				class Attribute7
+				{
+					property="ACE_moduleRepairSettings_engineerSetting_Wheel";
+					expression="_this setVariable ['engineerSetting_Wheel',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				class Attribute8
+				{
+					property="ACE_moduleRepairSettings_addSpareParts";
+					expression="_this setVariable ['addSpareParts',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"BOOL"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				nAttributes=9;
+			};
+		};
+		class Item99
+		{
+			dataType="Logic";
+			class PositionInfo
+			{
+				position[]={23912.734,7.3250909,18676.625};
+				angles[]={0,1.7759136,0};
+			};
+			name="respawn_1";
+			id=370;
+			type="ACE_ModuleRespawn";
+			atlOffset=4.1350908;
+			class CustomAttributes
+			{
+				class Attribute0
+				{
+					property="ACE_ModuleRespawn_RemoveDeadBodiesDisconnected";
+					expression="_this setVariable ['RemoveDeadBodiesDisconnected',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"BOOL"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				class Attribute1
+				{
+					property="ACE_ModuleRespawn_SavePreDeathGear";
+					expression="_this setVariable ['SavePreDeathGear',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"BOOL"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				nAttributes=2;
+			};
+		};
+		class Item100
+		{
+			dataType="Logic";
+			class PositionInfo
+			{
+				position[]={23912.818,7.3579125,18680.461};
+				angles[]={0,3.1410289,0};
+			};
+			id=371;
+			type="ACEX_ModuleSitting";
+			atlOffset=4.1679125;
+			class CustomAttributes
+			{
+				class Attribute0
+				{
+					property="ACEX_ModuleSitting_enable";
+					expression="_this setVariable ['enable',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"BOOL"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				nAttributes=1;
+			};
+		};
+		class Item101
+		{
+			dataType="Logic";
+			class PositionInfo
+			{
+				position[]={23916.787,7.3050256,18680.602};
+			};
+			id=372;
+			type="ace_zeus_moduleSettings";
+			atlOffset=4.1150255;
+			class CustomAttributes
+			{
+				class Attribute0
+				{
+					property="ace_zeus_moduleSettings_remoteWind";
+					expression="_this setVariable ['remoteWind',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"BOOL"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				class Attribute1
+				{
+					property="ace_zeus_moduleSettings_zeusAscension";
+					expression="_this setVariable ['zeusAscension',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"BOOL"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute2
+				{
+					property="ace_zeus_moduleSettings_radioOrdnance";
+					expression="_this setVariable ['radioOrdnance',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"BOOL"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				class Attribute3
+				{
+					property="ace_zeus_moduleSettings_revealMines";
+					expression="_this setVariable ['revealMines',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				class Attribute4
+				{
+					property="ace_zeus_moduleSettings_zeusBird";
+					expression="_this setVariable ['zeusBird',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"BOOL"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				class Attribute5
+				{
+					property="ace_zeus_moduleSettings_autoAddObjects";
+					expression="_this setVariable ['autoAddObjects',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"BOOL"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				nAttributes=6;
+			};
+		};
+		class Item102
+		{
+			dataType="Marker";
+			position[]={23895.514,3.7236123,18569.189};
+			name="respawn_1";
+			text="Spawn Area";
+			type="Select";
+			id=373;
+			atlOffset=0.53361225;
+		};
+		class Item103
+		{
+			dataType="Logic";
+			class PositionInfo
+			{
+				position[]={23913.096,7.4910002,18671.516};
+			};
+			id=378;
+			type="acex_fortify_setupModule";
+			atlOffset=4.3010001;
+			class CustomAttributes
+			{
+				class Attribute0
+				{
+					property="acex_fortify_setupModule_AddToolItem";
+					expression="_this setVariable ['AddToolItem',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"BOOL"
+								};
+							};
+							value=0;
+						};
+					};
+				};
+				class Attribute1
+				{
+					property="acex_fortify_setupModule_Budget";
+					expression="_this setVariable ['Budget',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=-1;
+						};
+					};
+				};
+				class Attribute2
+				{
+					property="acex_fortify_setupModule_Side";
+					expression="_this setVariable ['Side',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				class Attribute3
+				{
+					property="acex_fortify_setupModule_Preset";
+					expression="_this setVariable ['Preset',_value,true];";
+					class Value
+					{
+						class data
+						{
+							class type
+							{
+								type[]=
+								{
+									"SCALAR"
+								};
+							};
+							value=1;
+						};
+					};
+				};
+				nAttributes=4;
+			};
+		};
+	};
+	class Connections
+	{
+		class LinkIDProvider
+		{
+			nextID=9;
+		};
+		class Links
+		{
+			items=9;
+			class Item0
+			{
+				linkID=0;
+				item0=352;
+				item1=297;
+				class CustomData
+				{
+					type="Sync";
+				};
+			};
+			class Item1
+			{
+				linkID=1;
+				item0=353;
+				item1=299;
+				class CustomData
+				{
+					type="Sync";
+				};
+			};
+			class Item2
+			{
+				linkID=2;
+				item0=354;
+				item1=298;
+				class CustomData
+				{
+					type="Sync";
+				};
+			};
+			class Item3
+			{
+				linkID=3;
+				item0=355;
+				item1=300;
+				class CustomData
+				{
+					type="Sync";
+				};
+			};
+			class Item4
+			{
+				linkID=4;
+				item0=356;
+				item1=301;
+				class CustomData
+				{
+					type="Sync";
+				};
+			};
+			class Item5
+			{
+				linkID=5;
+				item0=363;
+				item1=358;
+				class CustomData
+				{
+					type="Sync";
+				};
+			};
+			class Item6
+			{
+				linkID=6;
+				item0=364;
+				item1=357;
+				class CustomData
+				{
+					type="Sync";
+				};
+			};
+			class Item7
+			{
+				linkID=7;
+				item0=361;
+				item1=360;
+				class CustomData
+				{
+					type="Sync";
+				};
+			};
+			class Item8
+			{
+				linkID=8;
+				item0=362;
+				item1=359;
+				class CustomData
+				{
+					type="Sync";
+				};
+			};
+		};
+	};
+};