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@@ -0,0 +1,48881 @@
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+version=53;
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+class EditorData
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+{
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+ moveGridStep=1;
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+ angleGridStep=0.2617994;
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+ scaleGridStep=0.1;
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+ autoGroupingDist=10;
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+ toggles=577;
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+ class ItemIDProvider
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+ {
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+ nextID=379;
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+ };
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+ class Camera
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+ {
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+ pos[]={23902.84,103.9816,18470.004};
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+ dir[]={-0.00095457782,-0.46727905,0.88415229};
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+ up[]={-0.00050484278,0.88409144,0.46732152};
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+ aside[]={1.000034,-1.6253125e-008,0.0010797818};
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+ };
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+};
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+binarizationWanted=0;
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+addons[]=
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+{
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+ "SWOP_Characters_Republic",
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+ "SWOP_DCRIFLES",
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+ "ElectroBinoculars_SW",
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+ "A3_Weapons_F",
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+ "task_force_radio_items",
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+ "SWOP_NVG",
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+ "SWOP_clones_nvg",
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+ "SWOP_clones_helmet",
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+ "SWOP_clones_uniforms",
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+ "SWOP_clones_armor",
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+ "SW_Z6",
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+ "SWOP_Weapons_Explosives",
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+ "A3_Weapons_F_Items",
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+ "ace_medical",
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+ "OPTRE_UNSC_Structure_Military",
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+ "SWOP_props_computers",
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+ "SWOP_props_containers",
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+ "A3_Structures_F_Mil_Helipads",
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+ "SW_medical",
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+ "impammo",
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+ "sw_crates",
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+ "mcc_sandbox",
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+ "SWOP_Voces",
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+ "swop_system",
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+ "SW_Taunts",
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+ "ace_captives",
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+ "ace_cargo",
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+ "ace_explosives",
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+ "ace_respawn",
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+ "A3_Modules_F_Curator_Curator",
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+ "acex_headless",
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+ "A3_Characters_F",
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+ "ace_medical_menu",
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+ "ace_rearm",
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+ "ace_refuel",
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+ "ace_repair",
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+ "acex_sitting",
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+ "ace_zeus",
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+ "A3_Ui_F",
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+ "acex_fortify"
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+};
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+class AddonsMetaData
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+{
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+ class List
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+ {
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+ items=39;
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+ class Item0
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+ {
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+ className="SWOP_Characters_Republic";
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+ name="SWOP_Characters_Republic";
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+ author="SWOP";
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+ };
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+ class Item1
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+ {
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+ className="SWOP_DCRIFLES";
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+ name="SWOP_DCRIFLES";
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+ author="SWOP";
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+ };
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+ class Item2
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+ {
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+ className="ElectroBinoculars_SW";
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+ name="ElectroBinoculars_SW";
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+ author="SWOP";
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+ };
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+ class Item3
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+ {
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+ className="A3_Weapons_F";
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+ name="Arma 3 Alpha - Weapons and Accessories";
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+ author="Bohemia Interactive";
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+ url="https://www.arma3.com";
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+ };
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+ class Item4
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+ {
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+ className="task_force_radio_items";
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+ name="task_force_radio_items";
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+ author="[TF]Nkey";
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+ url="https://github.com/michail-nikolaev/task-force-arma-3-radio";
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+ };
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+ class Item5
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+ {
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+ className="SWOP_NVG";
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+ name="SWOP_NVG";
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+ author="SWOP";
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+ };
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+ class Item6
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+ {
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+ className="SWOP_clones_nvg";
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+ name="SWOP_clones_nvg";
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+ author="SWOP";
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+ };
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+ class Item7
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+ {
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+ className="SWOP_clones_helmet";
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+ name="SWOP_clones_helmet";
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+ author="SWOP";
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+ };
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+ class Item8
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+ {
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+ className="SWOP_clones_uniforms";
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+ name="SWOP_clones_uniforms";
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+ author="SWOP";
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+ };
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+ class Item9
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+ {
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+ className="SWOP_clones_armor";
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+ name="SWOP_clones_armor";
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+ author="SWOP";
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+ };
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+ class Item10
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+ {
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+ className="SW_Z6";
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+ name="SW_Z6";
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+ author="SWOP";
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+ };
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+ class Item11
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+ {
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+ className="SWOP_Weapons_Explosives";
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+ name="SWOP_Weapons_Explosives";
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+ author="SWOP";
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+ };
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+ class Item12
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+ {
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+ className="ace_medical";
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+ name="ACE3 - Medical";
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+ author="ACE-Team";
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+ url="http://ace3mod.com/";
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+ };
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+ class Item13
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+ {
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+ className="OPTRE_UNSC_Structure_Military";
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+ name="OPTRE_UNSC_Structure_Military";
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+ };
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+ class Item14
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+ {
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+ className="SWOP_props_computers";
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+ name="SWOP_props_computers";
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+ author="SWOP";
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+ };
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+ class Item15
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+ {
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+ className="SWOP_props_containers";
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+ name="SWOP_props_containers";
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+ author="SWOP";
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+ };
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+ class Item16
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+ {
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+ className="A3_Structures_F_Mil";
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+ name="Arma 3 - Military Buildings and Structures";
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+ author="Bohemia Interactive";
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+ url="https://www.arma3.com";
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+ };
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+ class Item17
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+ {
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+ className="SW_medical";
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+ name="SW_medical";
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+ };
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+ class Item18
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+ {
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+ className="impammo";
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+ name="impammo";
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+ author="SWOP";
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+ };
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+ class Item19
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+ {
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+ className="sw_crates";
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+ name="sw_crates";
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+ author="Scar and Clon - SWOP";
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+ };
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+ class Item20
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+ {
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+ className="mcc_sandbox";
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+ name="MCC Sandbox";
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+ author="shay_gman";
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+ };
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+ class Item21
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+ {
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+ className="SWOP_Voces";
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+ name="SWOP_Voces";
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+ author="Scar - SWOP";
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+ };
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+ class Item22
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+ {
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+ className="swop_system";
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+ name="swop_system";
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+ author="SWOP";
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+ url="http://www.vk.com/swopposition";
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+ };
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+ class Item23
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+ {
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+ className="SW_Taunts";
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+ name="SW_Taunts";
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+ author="Scar - SWOP";
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+ };
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+ class Item24
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+ {
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+ className="ace_captives";
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+ name="ACE3 - Captives";
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+ author="ACE-Team";
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+ url="http://ace3mod.com/";
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+ };
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+ class Item25
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+ {
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+ className="ace_cargo";
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+ name="ACE3 - Cargo";
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+ author="ACE-Team";
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+ url="http://ace3mod.com/";
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+ };
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+ class Item26
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+ {
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+ className="ace_explosives";
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+ name="ACE3 - Explosives";
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+ author="ACE-Team";
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+ url="http://ace3mod.com/";
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+ };
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+ class Item27
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+ {
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+ className="ace_respawn";
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+ name="ACE3 - Respawn";
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+ author="ACE-Team";
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+ url="http://ace3mod.com/";
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+ };
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+ class Item28
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+ {
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+ className="A3_Modules_F_Curator";
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+ name="Arma 3 Zeus Update - Scripted Modules";
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+ author="Bohemia Interactive";
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+ url="https://www.arma3.com";
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+ };
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+ class Item29
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+ {
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+ className="acex_headless";
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+ name="ACEX - Headless";
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+ author="ACE-Team";
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+ url="http://ace3mod.com/";
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+ };
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+ class Item30
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+ {
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+ className="A3_Characters_F";
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+ name="Arma 3 Alpha - Characters and Clothing";
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+ author="Bohemia Interactive";
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+ url="https://www.arma3.com";
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+ };
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+ class Item31
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+ {
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+ className="ace_medical_menu";
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+ name="ACE3 - Medical Menu";
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+ author="ACE-Team";
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+ url="http://ace3mod.com/";
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+ };
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+ class Item32
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+ {
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+ className="ace_rearm";
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+ name="ACE3 - Rearm";
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+ author="ACE-Team";
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+ url="http://ace3mod.com/";
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+ };
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+ class Item33
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+ {
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+ className="ace_refuel";
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+ name="ACE3 - Refuel";
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+ author="ACE-Team";
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+ url="http://ace3mod.com/";
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+ };
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+ class Item34
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+ {
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+ className="ace_repair";
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+ name="ACE3 - Repair";
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+ author="ACE-Team";
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+ url="http://ace3mod.com/";
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+ };
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+ class Item35
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+ {
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+ className="acex_sitting";
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+ name="ACEX - Sitting";
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+ author="ACE-Team";
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+ url="http://ace3mod.com/";
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+ };
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+ class Item36
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+ {
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+ className="ace_zeus";
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+ name="ACE3 - Zeus";
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+ author="ACE-Team";
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+ url="http://ace3mod.com/";
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+ };
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+ class Item37
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+ {
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+ className="A3_Ui_F";
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+ name="Arma 3 - User Interface";
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+ author="Bohemia Interactive";
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+ url="https://www.arma3.com";
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+ };
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+ class Item38
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+ {
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+ className="acex_fortify";
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+ name="acex_fortify";
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+ author="ACE-Team";
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+ url="http://ace3mod.com/";
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+ };
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+ };
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+};
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+randomSeed=12968718;
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+class ScenarioData
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+{
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+ author="Peterson";
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+ briefing=0;
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+ debriefing=0;
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+ respawnDialog=0;
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+ disabledAI=1;
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+ respawn=3;
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+ respawnDelay=5;
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+ class Header
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+ {
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+ gameType="Coop";
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+ maxPlayers=501;
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+ };
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+};
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+class CustomAttributes
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+{
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+ class Category0
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+ {
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+ name="Multiplayer";
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+ class Attribute0
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+ {
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+ property="Enh_saveLoadout";
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+ expression=" if (!is3DEN && hasInterface && _value) then { [] spawn { waitUntil {sleep 1; !isNull player}; if (isNil {player getVariable 'Enh_savedLoadout'}) then { player setVariable ['Enh_savedLoadout',getUnitloadout player]; player addEventHandler ['Respawn',{player setUnitLoadout (player getVariable 'Enh_savedLoadout')}]; }; }; }; ";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=1;
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+ };
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+ };
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+ };
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+ class Attribute1
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+ {
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+ property="RespawnTemplates";
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+ expression="true";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "ARRAY"
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+ };
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+ };
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+ class value
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+ {
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+ items=1;
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+ class Item0
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+ {
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|
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+ class data
|
|
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+ {
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|
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+ class type
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+ {
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+ type[]=
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+ {
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+ "STRING"
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+ };
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+ };
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+ value="Counter";
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+ };
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+ };
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+ };
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+ };
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+ };
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+ };
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+ nAttributes=2;
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+ };
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+ class Category1
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+ {
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+ name="Scenario";
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+ class Attribute0
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+ {
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+ property="Enh_ambientFlyby_speed";
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+ expression="missionNamespace setVariable ['Enh_ambientFlyby_speed',_value]";
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+ class Value
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+ {
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+ class data
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+ {
|
|
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+ class type
|
|
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+ {
|
|
|
+ type[]=
|
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+ {
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|
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+ "STRING"
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|
|
+ };
|
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+ };
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+ value="LIMITED";
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+ };
|
|
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+ };
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+ };
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+ class Attribute1
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+ {
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|
|
+ property="EnableDebugConsole";
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|
|
+ expression="true";
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|
+ class Value
|
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+ {
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+ class data
|
|
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+ {
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|
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+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
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|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
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+ };
|
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+ };
|
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+ };
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+ nAttributes=2;
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+ };
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+};
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+class Mission
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+{
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+ assetType="Free";
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+ class Intel
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+ {
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+ briefingName="20180218_Altis_V1";
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+ resistanceWest=0;
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+ timeOfChanges=1800.0002;
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+ startWeather=0.30000001;
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+ startWind=0.1;
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+ startWaves=0.1;
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+ forecastWeather=0.30000001;
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|
+ forecastWind=0.1;
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+ forecastWaves=0.1;
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|
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+ forecastLightnings=0.1;
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|
+ wavesForced=1;
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+ windForced=1;
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+ year=2018;
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+ month=2;
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+ day=18;
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|
|
+ hour=12;
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|
|
+ minute=0;
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|
|
+ startFogDecay=0.014;
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|
|
+ forecastFogDecay=0.014;
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|
|
+ class CustomAttributes
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|
|
+ {
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|
|
+ name="Intel";
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|
|
+ class Attribute0
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|
|
+ {
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|
|
+ property="Enh_disableGrass";
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|
|
+ expression="if (((parseNumber _value) > 0) && !is3DEN) then {setTerrainGrid (parseNumber _value)}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="-1";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=104;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=6;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23888.082,3.7250514,18564.141};
|
|
|
+ angles[]={0,0.0086756945,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=3;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CAPTAIN";
|
|
|
+ description="Company Commander [ Jay ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_cosir2";
|
|
|
+ headgear="SWOP_Clonetrooper_501jay_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=1;
|
|
|
+ type="SWOP_501_Axio";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1.03;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23890.061,3.7250514,18564.207};
|
|
|
+ angles[]={0,5.543232e-005,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CAPTAIN";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Company Executive Officer [ Bondoer ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_cosir2";
|
|
|
+ headgear="SWOP_Clonetrooper_501bondoer_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=2;
|
|
|
+ type="SWOP_501_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.98000002;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23892.201,3.7250514,18564.271};
|
|
|
+ angles[]={0,5.543232e-005,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CAPTAIN";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Company Adjuntant [ Cruisie ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_cosir2";
|
|
|
+ headgear="SWOP_Clonetrooper_501dino_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=3;
|
|
|
+ type="SWOP_501_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.98000002;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23894.164,3.7250514,18564.203};
|
|
|
+ angles[]={0,5.543232e-005,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CAPTAIN";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Company Operations NCOIC [ Sorensic ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_pauldrons2";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_range";
|
|
|
+ headgear="SWOP_Clonetrooper_501sorensic_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=4;
|
|
|
+ type="SWOP_501_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.98000002;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23896.086,3.7250514,18564.455};
|
|
|
+ angles[]={0,0.05069387,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Company Medic [ Shiv ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=5;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=6;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23897.957,3.7250514,18564.219};
|
|
|
+ angles[]={0,6.254528,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Company RT [ Brennan ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=6;
|
|
|
+ type="SWOP_501_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=0;
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=4;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23886.215,3.7576747,18560.199};
|
|
|
+ angles[]={0,6.2563095,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=3;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Platoon Commander Avalanche 1-6 [ Klein ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_cosir2";
|
|
|
+ headgear="SWOP_Clonetrooper_501dino_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=8;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.56623578;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23888.307,3.8274989,18560.18};
|
|
|
+ angles[]={0,0.068422914,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="SERGEANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Platoon Sergeant-Major Avalanche 1-7 [ Sparrow ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_pauldrons2";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_range";
|
|
|
+ headgear="SWOP_Clonetrooper_501sparrow_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=9;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.63606;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23890.049,3.7576747,18560.367};
|
|
|
+ angles[]={0,0.068422914,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CORPORAL";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Platoon RT Avalanche 1-Romeo [ Quaters ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=10;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.56623578;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23892.221,3.7576747,18560.275};
|
|
|
+ angles[]={0,0.068422914,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CORPORAL";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Platoon Medic Avalanche 1-Mike [ Koda ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=11;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.56623578;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=6;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=7;
|
|
|
+ atlOffset=0.56623578;
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=11;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23916.205,3.7250514,18573.391};
|
|
|
+ angles[]={0,3.156148,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=3;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="SERGEANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Squad Leader Avalanche 1-1 [ Grant ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon2";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501dino_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=13;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23913.988,3.7250514,18573.395};
|
|
|
+ angles[]={0,3.1561451,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CORPORAL";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Team Leader Avalanche 1-1 [ Klown ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=14;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23916.18,3.7250514,18575.473};
|
|
|
+ angles[]={0,3.156142,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Avalanche 1-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=15;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23914.152,3.7250514,18575.348};
|
|
|
+ angles[]={0,3.156142,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Avalanche 1-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=16;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23912.309,3.7250514,18575.5};
|
|
|
+ angles[]={0,3.156142,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pio01";
|
|
|
+ description="Assault Trooper Avalanche 1-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=17;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23910.133,3.7250514,18573.484};
|
|
|
+ angles[]={0,3.156142,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Medic Avalanche 1-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=18;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23912.027,3.7250514,18573.309};
|
|
|
+ angles[]={0,3.1561487,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CORPORAL";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Team Leader Avalanche 1-1 [ Point ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=19;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
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+ {
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+ "ARRAY"
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+ };
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+ };
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+ class value
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+ {
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+ items=2;
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+ class Item0
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+ {
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+ class data
|
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+ class type
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+ {
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+ type[]=
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+ {
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+ "STRING"
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+ };
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+ };
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+ value="";
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+ };
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+ };
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+ class Item1
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+ {
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+ class data
|
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "STRING"
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+ };
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+ };
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+ value="ASIS";
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+ };
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+ };
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+ };
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+ };
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+ };
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+ };
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+ class Attribute4
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+ {
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+ property="enableStamina";
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|
|
+ expression="_this enablestamina _value;";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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+ };
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+ nAttributes=5;
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+ };
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+ };
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+ class Item7
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+ {
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+ dataType="Object";
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+ class PositionInfo
|
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+ {
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+ position[]={23910.164,3.7250514,18575.402};
|
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+ angles[]={0,3.156142,0};
|
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+ };
|
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|
+ side="West";
|
|
|
+ flags=1;
|
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|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Avalanche 1-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=20;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
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|
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+ class type
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|
|
+ {
|
|
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+ type[]=
|
|
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+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
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+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23916.15,3.7250514,18577.484};
|
|
|
+ angles[]={0,3.156142,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Support Trooper Avalanche 1-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_Z6Blaster";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="300Rnd_BlasterLaser_Belt";
|
|
|
+ ammoLeft=600;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="300Rnd_BlasterLaser_Belt";
|
|
|
+ count=4;
|
|
|
+ ammoLeft=600;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloneBackpack";
|
|
|
+ isBackpack=1;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=21;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23914.277,3.7250514,18577.582};
|
|
|
+ angles[]={0,3.156142,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Assistant Support Avalanche 1-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=22;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23912.027,3.7250514,18577.422};
|
|
|
+ angles[]={0,3.156142,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Medic Avalanche 1-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=23;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=12;
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=11;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23906.209,3.7250514,18573.311};
|
|
|
+ angles[]={0,3.1561306,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=3;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="SERGEANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Squad Leader Avalanche 1-2 [ Mungus ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon2";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501dino_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=25;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23904.143,3.7250514,18573.316};
|
|
|
+ angles[]={0,3.156131,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CORPORAL";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Team Leader Avalanche 1-2 ";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=26;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23906.211,3.7250514,18575.34};
|
|
|
+ angles[]={0,3.1561246,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Avalanche 1-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
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|
+ };
|
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|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
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|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=27;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
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|
+ atlOffset=0.53361249;
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+ class CustomAttributes
|
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+ {
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+ class Attribute0
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|
+ {
|
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+ property="acex_headless_blacklist";
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|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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+ };
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+ class Attribute1
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+ {
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+ property="pitch";
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+ expression="_this setpitch _value;";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ type[]=
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+ {
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+ "SCALAR"
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+ };
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+ };
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+ value=0.99000001;
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+ };
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+ };
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+ };
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+ class Attribute2
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+ {
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+ property="enableStamina";
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+ expression="_this enablestamina _value;";
|
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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+ };
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+ nAttributes=3;
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+ };
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+ };
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+ class Item3
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+ {
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+ dataType="Object";
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+ class PositionInfo
|
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+ {
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+ position[]={23904.094,3.7250514,18575.281};
|
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+ angles[]={0,3.1561246,0};
|
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|
+ };
|
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+ side="West";
|
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|
+ flags=1;
|
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|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Avalanche 1-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=28;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
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+ class Value
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+ {
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|
+ class data
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+ {
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+ class type
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|
+ {
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+ type[]=
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+ {
|
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|
+ "BOOL"
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|
+ };
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|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
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|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
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|
|
+ class type
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|
+ {
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|
+ type[]=
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+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
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|
|
+ class type
|
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|
+ {
|
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|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23902.25,3.7250514,18575.434};
|
|
|
+ angles[]={0,3.1561246,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pio02";
|
|
|
+ description="Assault Trooper Avalanche 1-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=29;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23900.068,3.7250514,18573.484};
|
|
|
+ angles[]={0,3.1561246,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Medic Avalanche 1-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=30;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23902.223,3.7250514,18573.422};
|
|
|
+ angles[]={0,3.1561277,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CORPORAL";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Team Leader Avalanche 1-2 [ Buddy ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=31;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23906.252,3.7250514,18577.293};
|
|
|
+ angles[]={0,3.1561246,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Avalanche 1-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=32;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23904.203,3.7250514,18577.281};
|
|
|
+ angles[]={0,3.1561246,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Support Trooper Avalanche 1-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_Z6Blaster";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="300Rnd_BlasterLaser_Belt";
|
|
|
+ ammoLeft=600;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="300Rnd_BlasterLaser_Belt";
|
|
|
+ count=4;
|
|
|
+ ammoLeft=600;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloneBackpack";
|
|
|
+ isBackpack=1;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=33;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23902.262,3.7250514,18577.324};
|
|
|
+ angles[]={0,3.1561246,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Assistant Support Avalanche 1-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=34;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23900.234,3.7250514,18575.316};
|
|
|
+ angles[]={0,3.1561246,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Medic Avalanche 1-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=35;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=24;
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=11;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23896.49,3.7250514,18573.184};
|
|
|
+ angles[]={0,3.1561306,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=3;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="SERGEANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Squad Leader Avalanche 1-3 [ Kappa ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon2";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501dino_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=37;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23894.518,3.7250514,18573.238};
|
|
|
+ angles[]={0,3.1561277,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CORPORAL";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Team Leader Avalanche 1-3 [ Firefly ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=38;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23896.547,3.7250514,18575.391};
|
|
|
+ angles[]={0,3.1561246,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Avalanche 1-3";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=39;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23894.514,3.7250514,18575.268};
|
|
|
+ angles[]={0,3.1561246,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Avalanche 1-3";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=40;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23892.672,3.7250514,18575.416};
|
|
|
+ angles[]={0,3.1561246,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pio03";
|
|
|
+ description="Assault Trooper Avalanche 1-3";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=41;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23890.469,3.7250514,18573.371};
|
|
|
+ angles[]={0,3.1561246,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Medic Avalanche 1-3";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=42;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23892.527,3.7250514,18573.34};
|
|
|
+ angles[]={0,3.156131,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CORPORAL";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Team Leader Avalanche 1-3 [ Black ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=43;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23896.633,3.7250514,18577.631};
|
|
|
+ angles[]={0,3.1561246,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Avalanche 1-3";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=44;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23894.586,3.7250514,18577.617};
|
|
|
+ angles[]={0,3.1561246,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Support Trooper Avalanche 1-3";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_Z6Blaster";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="300Rnd_BlasterLaser_Belt";
|
|
|
+ ammoLeft=600;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="300Rnd_BlasterLaser_Belt";
|
|
|
+ count=4;
|
|
|
+ ammoLeft=600;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloneBackpack";
|
|
|
+ isBackpack=1;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=45;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23892.641,3.7250514,18577.662};
|
|
|
+ angles[]={0,3.1561246,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Assistant Support Avalanche 1-3";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=46;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23890.496,3.7250514,18575.523};
|
|
|
+ angles[]={0,3.1561246,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Medic Avalanche 1-3";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=47;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=36;
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=11;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23886.438,3.7250514,18573.426};
|
|
|
+ angles[]={0,3.1561306,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=3;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="SERGEANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Squad Leader Avalanche 1-4 [ Body ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon2";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501dino_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=49;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23884.396,3.7250514,18573.465};
|
|
|
+ angles[]={0,3.1561277,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ skill=0.39667904;
|
|
|
+ rank="CORPORAL";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Team Leader Avalanche 1-4 [ Zflocco ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=50;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23886.234,3.7250514,18575.42};
|
|
|
+ angles[]={0,3.1561246,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Avalanche 1-4";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=51;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23884.207,3.7250514,18575.295};
|
|
|
+ angles[]={0,3.1561246,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Avalanche 1-4";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=52;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23882.363,3.7250514,18575.445};
|
|
|
+ angles[]={0,3.1561246,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pio04";
|
|
|
+ description="Assault Trooper Avalanche 1-4";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=53;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23880.143,3.7250514,18573.355};
|
|
|
+ angles[]={0,3.1561246,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Medic Avalanche 1-4";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=54;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23882.279,3.7250514,18573.396};
|
|
|
+ angles[]={0,3.156131,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ skill=0.39667904;
|
|
|
+ rank="CORPORAL";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Team Leader Avalanche 1-4 [ Brad ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=55;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23886.373,3.7250514,18577.563};
|
|
|
+ angles[]={0,3.1561246,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Avalanche 1-4";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=56;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
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|
+ type[]=
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|
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+ {
|
|
|
+ "BOOL"
|
|
|
+ };
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|
|
+ };
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|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23884.322,3.7250514,18577.551};
|
|
|
+ angles[]={0,3.1561246,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Support Trooper Avalanche 1-4";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_Z6Blaster";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="300Rnd_BlasterLaser_Belt";
|
|
|
+ ammoLeft=600;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="300Rnd_BlasterLaser_Belt";
|
|
|
+ count=4;
|
|
|
+ ammoLeft=600;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloneBackpack";
|
|
|
+ isBackpack=1;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=57;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
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|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
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+ class Value
|
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+ {
|
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|
+ class data
|
|
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
|
|
|
+ "BOOL"
|
|
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+ };
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|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
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|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
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|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
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|
|
+ class type
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|
|
+ {
|
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|
+ type[]=
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+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23882.379,3.7250514,18577.594};
|
|
|
+ angles[]={0,3.1561246,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Assistant Support Avalanche 1-4";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=58;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23880.342,3.7250514,18575.41};
|
|
|
+ angles[]={0,3.1561246,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Medic Avalanche 1-4";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=59;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=48;
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=4;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23894.695,3.7966151,18560.17};
|
|
|
+ angles[]={0,0.017254287,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=3;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Platoon Commander Avalanche 2-6 [ Euler ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_cosir2";
|
|
|
+ headgear="SWOP_Clonetrooper_501dino_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=61;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.60517621;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23896.779,3.7966151,18560.141};
|
|
|
+ angles[]={0,0.0074621169,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="SERGEANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Platoon Sergeant-Major Avalanche 2-7";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_pauldrons2";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_range";
|
|
|
+ headgear="SWOP_Clonetrooper_501dino_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=62;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.60517621;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23898.645,3.7970514,18559.969};
|
|
|
+ angles[]={0,6.2785597,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CORPORAL";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Platoon RT Avalanche 2-Romeo [ Benjamin ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=63;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.60561252;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23900.615,3.7966151,18560.049};
|
|
|
+ angles[]={0,0.001868911,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CORPORAL";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Platoon Medic Avalanche 2-Mike [ Odin ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=64;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.60517621;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=6;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=60;
|
|
|
+ atlOffset=0.60517621;
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=11;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23916.326,3.7250514,18581.299};
|
|
|
+ angles[]={0,3.1762772,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=3;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="SERGEANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Squad Leader Avalanche 2-1 [ Phex ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon2";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501dino_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=66;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23914.104,3.7250514,18581.387};
|
|
|
+ angles[]={0,3.1762717,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CORPORAL";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Team Leader Avalanche 2-1 [ Grandpa ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=67;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23916.238,3.7250514,18583.508};
|
|
|
+ angles[]={0,3.1762717,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Avalanche 2-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=68;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
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|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
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|
|
+ {
|
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|
+ type[]=
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|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23914.207,3.7250514,18583.426};
|
|
|
+ angles[]={0,3.1762717,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Avalanche 2-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=69;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23912.365,3.7250514,18583.613};
|
|
|
+ angles[]={0,3.1762717,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pio05";
|
|
|
+ description="Assault Trooper Avalanche 2-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=70;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23910.178,3.7250514,18581.316};
|
|
|
+ angles[]={0,3.1762717,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Medic Avalanche 2-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=71;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23912.203,3.7250514,18581.453};
|
|
|
+ angles[]={0,3.1762717,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CORPORAL";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Team Leader Avalanche 2-1 [ Hasty ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=72;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23916.277,3.7250514,18585.359};
|
|
|
+ angles[]={0,3.1762717,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Avalanche 2-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=73;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23914.281,3.7250514,18585.508};
|
|
|
+ angles[]={0,3.1762717,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Support Trooper Avalanche 2-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_Z6Blaster";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="300Rnd_BlasterLaser_Belt";
|
|
|
+ ammoLeft=600;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="300Rnd_BlasterLaser_Belt";
|
|
|
+ count=4;
|
|
|
+ ammoLeft=600;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloneBackpack";
|
|
|
+ isBackpack=1;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=74;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23912.211,3.7250514,18585.33};
|
|
|
+ angles[]={0,3.1762717,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Assistant Support Avalanche 2-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=75;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23910.119,3.7250514,18583.307};
|
|
|
+ angles[]={0,3.1762717,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Medic Avalanche 2-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=76;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=65;
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=11;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23906.184,3.7250514,18581.383};
|
|
|
+ angles[]={0,3.1762595,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=3;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="SERGEANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Squad Leader Avalanche 2-2 [ Peterson ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon2";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501dino_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=78;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23904.113,3.7250514,18581.393};
|
|
|
+ angles[]={0,3.1762543,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CORPORAL";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Team Leader Avalanche 2-2 [ Mech ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=79;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23906.109,3.7250514,18583.285};
|
|
|
+ angles[]={0,3.176254,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Avalanche 2-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=80;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23904.078,3.7250514,18583.203};
|
|
|
+ angles[]={0,3.176254,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Avalanche 2-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=81;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23902.24,3.7250514,18583.389};
|
|
|
+ angles[]={0,3.176254,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pio06";
|
|
|
+ description="Assault Trooper Avalanche 2-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=82;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23900.156,3.7250514,18581.174};
|
|
|
+ angles[]={0,3.176254,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Medic Avalanche 2-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=83;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23902.332,3.7250514,18581.289};
|
|
|
+ angles[]={0,3.1762543,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CORPORAL";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Team Leader Avalanche 2-2 [ Tyler ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=84;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23906.281,3.7250514,18585.168};
|
|
|
+ angles[]={0,3.176254,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Avalanche 2-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=85;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23904.234,3.7250514,18585.195};
|
|
|
+ angles[]={0,3.176254,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Support Trooper Avalanche 2-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_Z6Blaster";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="300Rnd_BlasterLaser_Belt";
|
|
|
+ ammoLeft=600;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="300Rnd_BlasterLaser_Belt";
|
|
|
+ count=4;
|
|
|
+ ammoLeft=600;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloneBackpack";
|
|
|
+ isBackpack=1;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=86;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23902.291,3.7250514,18585.277};
|
|
|
+ angles[]={0,3.176254,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Assistant Support Avalanche 2-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=87;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23900.254,3.7250514,18583.293};
|
|
|
+ angles[]={0,3.176254,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Medic Avalanche 2-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=88;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=77;
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=11;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23896.477,3.7250514,18581.453};
|
|
|
+ angles[]={0,3.1795888,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=3;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="SERGEANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Squad Leader Avalanche 2-3 [ Wolf ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon2";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501dino_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=90;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23894.566,3.7250514,18581.188};
|
|
|
+ angles[]={0,3.1795881,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CORPORAL";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Team Leader Avalanche 2-3 [ Raz ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=91;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23896.469,3.7250514,18583.377};
|
|
|
+ angles[]={0,3.1795828,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Avalanche 2-3";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=92;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23894.436,3.7250514,18583.299};
|
|
|
+ angles[]={0,3.1795828,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Avalanche 2-3";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=93;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23892.598,3.7250514,18583.492};
|
|
|
+ angles[]={0,3.1795828,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pio07";
|
|
|
+ description="Assault Trooper Avalanche 2-3";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=94;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23890.488,3.7250514,18581.258};
|
|
|
+ angles[]={0,3.1795828,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Medic Avalanche 2-3";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=95;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23892.564,3.7250514,18581.225};
|
|
|
+ angles[]={0,3.1795886,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CORPORAL";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Team Leader Avalanche 2-3 ";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=96;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23896.895,3.7250514,18585.383};
|
|
|
+ angles[]={0,3.1795828,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Avalanche 2-3";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
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|
|
+ id=97;
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|
+ type="SWOP_Clonetrooper_a";
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+ atlOffset=0.53361249;
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+ class CustomAttributes
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+ {
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+ class Attribute0
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+ {
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+ property="acex_headless_blacklist";
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+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
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+ class Value
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+ {
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+ class data
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+ class type
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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+ class Attribute1
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+ {
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+ property="pitch";
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+ expression="_this setpitch _value;";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ "SCALAR"
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+ };
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+ };
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+ value=0.99000001;
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+ };
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+ };
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+ };
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+ class Attribute2
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+ {
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+ property="enableStamina";
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+ expression="_this enablestamina _value;";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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+ };
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+ nAttributes=3;
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+ };
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+ };
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+ class Item8
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+ {
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+ dataType="Object";
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+ class PositionInfo
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+ {
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+ position[]={23894.848,3.7250514,18585.414};
|
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+ angles[]={0,3.1795828,0};
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+ };
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+ side="West";
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+ flags=1;
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+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Support Trooper Avalanche 2-3";
|
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+ isPlayable=1;
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|
+ class Inventory
|
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|
+ {
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|
|
+ class primaryWeapon
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|
|
+ {
|
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|
+ name="SWOP_Z6Blaster";
|
|
|
+ class primaryMuzzleMag
|
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|
+ {
|
|
|
+ name="300Rnd_BlasterLaser_Belt";
|
|
|
+ ammoLeft=600;
|
|
|
+ };
|
|
|
+ };
|
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|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
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|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
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+ class Item0
|
|
|
+ {
|
|
|
+ name="300Rnd_BlasterLaser_Belt";
|
|
|
+ count=4;
|
|
|
+ ammoLeft=600;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
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|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloneBackpack";
|
|
|
+ isBackpack=1;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=98;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
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+ class Value
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+ {
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|
+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
|
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+ "BOOL"
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+ };
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|
+ };
|
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|
+ value=0;
|
|
|
+ };
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|
+ };
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+ };
|
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+ class Attribute1
|
|
|
+ {
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|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
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+ class Value
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+ {
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|
+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
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|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
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|
+ };
|
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+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
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+ {
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|
+ class type
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|
+ {
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+ type[]=
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+ {
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|
+ "BOOL"
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+ };
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|
+ };
|
|
|
+ value=0;
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|
+ };
|
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|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
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|
+ };
|
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+ class Item9
|
|
|
+ {
|
|
|
+ dataType="Object";
|
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|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23892.906,3.7250514,18585.506};
|
|
|
+ angles[]={0,3.1795828,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Assistant Support Avalanche 2-3";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=99;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
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|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
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|
+ {
|
|
|
+ type[]=
|
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|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23890.789,3.7250514,18583.223};
|
|
|
+ angles[]={0,3.1795828,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Medic Avalanche 2-3";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=100;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=89;
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=11;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23886.301,3.7250514,18581.367};
|
|
|
+ angles[]={0,3.1676955,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=3;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="SERGEANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Squad Leader Avalanche 2-4 [ Player ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon2";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501dino_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=102;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23884.363,3.7250514,18581.275};
|
|
|
+ angles[]={0,3.1676853,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ skill=0.39667904;
|
|
|
+ rank="CORPORAL";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Team Leader Avalanche 2-4 [ Lupin ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=103;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23886.293,3.7250514,18583.404};
|
|
|
+ angles[]={0,3.1676896,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Avalanche 2-4";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=104;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23884.262,3.7250514,18583.303};
|
|
|
+ angles[]={0,3.1676896,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Avalanche 2-4";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=105;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
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|
+ {
|
|
|
+ class data
|
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|
+ {
|
|
|
+ class type
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+ {
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|
+ type[]=
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+ {
|
|
|
+ "BOOL"
|
|
|
+ };
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|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
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|
+ };
|
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|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
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+ {
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|
+ class type
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+ {
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+ type[]=
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+ {
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|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
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|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
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|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
|
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|
+ "BOOL"
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+ };
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+ };
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|
+ value=0;
|
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|
+ };
|
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|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23882.422,3.7250514,18583.477};
|
|
|
+ angles[]={0,3.1676896,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pio08";
|
|
|
+ description="Assault Trooper Avalanche 2-4";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=106;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23880.234,3.7250514,18581.455};
|
|
|
+ angles[]={0,3.1676896,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Medic Avalanche 2-4";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=107;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23882.254,3.7250514,18581.447};
|
|
|
+ angles[]={0,3.1676815,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ skill=0.39667904;
|
|
|
+ rank="CORPORAL";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Team Leader Avalanche 2-4 [ Kaiser ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=108;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23886.248,3.7250514,18585.332};
|
|
|
+ angles[]={0,3.1676896,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Avalanche 2-4";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=109;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23884.199,3.7250514,18585.344};
|
|
|
+ angles[]={0,3.1676896,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Support Trooper Avalanche 2-4";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_Z6Blaster";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="300Rnd_BlasterLaser_Belt";
|
|
|
+ ammoLeft=600;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="300Rnd_BlasterLaser_Belt";
|
|
|
+ count=4;
|
|
|
+ ammoLeft=600;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloneBackpack";
|
|
|
+ isBackpack=1;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=110;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23882.258,3.7250514,18585.41};
|
|
|
+ angles[]={0,3.1676896,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Assistant Support Avalanche 2-4";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=111;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23880.176,3.7250514,18583.258};
|
|
|
+ angles[]={0,3.1676896,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Medic Avalanche 2-4";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=112;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=101;
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=4;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23886.17,3.7250514,18557.559};
|
|
|
+ angles[]={0,6.2489953,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=3;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ description="Platoon Commander Avalanche 3-6";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_cosir2";
|
|
|
+ headgear="SWOP_Clonetrooper_501dino_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=114;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23888.254,3.7250514,18557.586};
|
|
|
+ angles[]={0,6.2465076,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="SERGEANT";
|
|
|
+ description="Platoon Sergeant-Major Avalanche 3-7 [ Machete ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_pauldrons2";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_range";
|
|
|
+ headgear="SWOP_Clonetrooper_501dino_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=115;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23890.184,3.7250514,18557.619};
|
|
|
+ angles[]={0,6.2607427,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CORPORAL";
|
|
|
+ description="Platoon RT Avalanche 3-Romeo [ Arturion ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=116;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23892.141,3.7250514,18557.68};
|
|
|
+ angles[]={0,6.2545471,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CORPORAL";
|
|
|
+ description="Platoon Medic Avalanche 3-Mike [ Shade ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=117;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=6;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=113;
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ };
|
|
|
+ class Item12
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=11;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23916.199,3.7250514,18589.285};
|
|
|
+ angles[]={0,3.1242735,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=3;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="SERGEANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Squad Leader Avalanche 3-1 [ Ewik ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon2";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501dino_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=119;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23914.178,3.7250514,18589.443};
|
|
|
+ angles[]={0,3.1242735,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CORPORAL";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Team Leader Avalanche 3-1 [ Ranque ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=120;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23916.121,3.7250514,18591.578};
|
|
|
+ angles[]={0,3.1242769,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Avalanche 3-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=121;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23914.094,3.7250514,18591.391};
|
|
|
+ angles[]={0,3.1242769,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Avalanche 3-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=122;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23912.248,3.7250514,18591.48};
|
|
|
+ angles[]={0,3.1242769,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pio09";
|
|
|
+ description="Assault Trooper Avalanche 3-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=123;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23910.199,3.7250514,18589.281};
|
|
|
+ angles[]={0,3.1242769,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Medic Avalanche 3-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=124;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23912.09,3.7250514,18589.393};
|
|
|
+ angles[]={0,3.1242788,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CORPORAL";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Team Leader Avalanche 3-1 [ Osprey ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=125;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23916.025,3.7250514,18593.539};
|
|
|
+ angles[]={0,3.1242769,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Avalanche 3-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=126;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
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|
|
+ type[]=
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|
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+ {
|
|
|
+ "BOOL"
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|
|
+ };
|
|
|
+ };
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|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23913.977,3.7250514,18593.463};
|
|
|
+ angles[]={0,3.1242769,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Support Trooper Avalanche 3-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_Z6Blaster";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="300Rnd_BlasterLaser_Belt";
|
|
|
+ ammoLeft=600;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="300Rnd_BlasterLaser_Belt";
|
|
|
+ count=4;
|
|
|
+ ammoLeft=600;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloneBackpack";
|
|
|
+ isBackpack=1;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=127;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
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|
+ {
|
|
|
+ class data
|
|
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+ {
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+ class type
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|
|
+ {
|
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|
+ type[]=
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|
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+ {
|
|
|
+ "BOOL"
|
|
|
+ };
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|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
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|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
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+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23912.035,3.7250514,18593.443};
|
|
|
+ angles[]={0,3.1242769,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Assistant Support Avalanche 3-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=128;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23910.162,3.7250514,18591.375};
|
|
|
+ angles[]={0,3.1242769,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Medic Avalanche 3-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=129;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=118;
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=11;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23906.104,3.7250514,18589.33};
|
|
|
+ angles[]={0,3.1242554,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=3;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="SERGEANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Squad Leader Avalanche 3-2 [ Swift ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon2";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501dino_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=131;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23904.387,3.7250514,18589.484};
|
|
|
+ angles[]={0,3.1242554,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CORPORAL";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Team Leader Avalanche 3-2 [ Neptune ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=132;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23906.338,3.7250514,18591.406};
|
|
|
+ angles[]={0,3.1242597,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Avalanche 3-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=133;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23904.313,3.7250514,18591.217};
|
|
|
+ angles[]={0,3.1242597,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Avalanche 3-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=134;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23902.469,3.7250514,18591.309};
|
|
|
+ angles[]={0,3.1242597,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pio10";
|
|
|
+ description="Assault Trooper Avalanche 3-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=135;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23900.279,3.7250514,18589.465};
|
|
|
+ angles[]={0,3.1242597,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Medic Avalanche 3-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=136;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23902.164,3.7250514,18589.449};
|
|
|
+ angles[]={0,3.1242554,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CORPORAL";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Team Leader Avalanche 3-2 [ Nomad ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=137;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23905.906,3.7250514,18593.563};
|
|
|
+ angles[]={0,3.1242597,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Avalanche 3-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=138;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
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|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
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|
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+ {
|
|
|
+ type[]=
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|
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+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
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|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
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|
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+ type[]=
|
|
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+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
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+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23904.055,3.7250514,18593.361};
|
|
|
+ angles[]={0,3.1242597,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Support Trooper Avalanche 3-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_Z6Blaster";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="300Rnd_BlasterLaser_Belt";
|
|
|
+ ammoLeft=600;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="300Rnd_BlasterLaser_Belt";
|
|
|
+ count=4;
|
|
|
+ ammoLeft=600;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloneBackpack";
|
|
|
+ isBackpack=1;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=139;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23902.113,3.7250514,18593.346};
|
|
|
+ angles[]={0,3.1242597,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Assistant Support Avalanche 3-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=140;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23899.916,3.7250514,18591.367};
|
|
|
+ angles[]={0,3.1242597,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Medic Avalanche 3-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=141;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=130;
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=11;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23896.6,3.7250514,18589.313};
|
|
|
+ angles[]={0,3.1541028,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=3;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="SERGEANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Squad Leader Avalanche 3-3 [ Trap ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon2";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501dino_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=143;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23894.555,3.7250514,18589.354};
|
|
|
+ angles[]={0,3.1541066,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CORPORAL";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Team Leader Avalanche 3-3 [ Sideways ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=144;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23896.396,3.7250514,18591.559};
|
|
|
+ angles[]={0,3.1540959,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Avalanche 3-3";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=145;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
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+ {
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+ property="pitch";
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+ expression="_this setpitch _value;";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "SCALAR"
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+ };
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+ };
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+ value=0.99000001;
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+ };
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+ };
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+ };
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+ class Attribute2
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+ {
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+ property="enableStamina";
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|
+ expression="_this enablestamina _value;";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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+ };
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+ nAttributes=3;
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+ };
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+ };
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+ class Item3
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+ {
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+ dataType="Object";
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+ class PositionInfo
|
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+ {
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|
+ position[]={23894.523,3.7250514,18591.402};
|
|
|
+ angles[]={0,3.1540959,0};
|
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|
+ };
|
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+ side="West";
|
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+ flags=1;
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|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Avalanche 3-3";
|
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|
+ isPlayable=1;
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|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=146;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
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|
+ atlOffset=0.53361249;
|
|
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+ class CustomAttributes
|
|
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+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
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+ property="acex_headless_blacklist";
|
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|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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|
+ value=0;
|
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+ };
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|
|
+ };
|
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+ };
|
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|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
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+ class Value
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+ {
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|
+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "SCALAR"
|
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|
+ };
|
|
|
+ };
|
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|
+ value=0.99000001;
|
|
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+ };
|
|
|
+ };
|
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|
+ };
|
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+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
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|
+ class type
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+ {
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+ type[]=
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+ {
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|
|
+ "BOOL"
|
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|
+ };
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|
|
+ };
|
|
|
+ value=0;
|
|
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+ };
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+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
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|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23892.521,3.7250514,18591.494};
|
|
|
+ angles[]={0,3.1540959,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pio11";
|
|
|
+ description="Assault Trooper Avalanche 3-3";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=147;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23890.406,3.7250514,18589.604};
|
|
|
+ angles[]={0,3.1540959,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Medic Avalanche 3-3";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=148;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23892.559,3.7250514,18589.4};
|
|
|
+ angles[]={0,3.1540959,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CORPORAL";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Team Leader Avalanche 3-3";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=149;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
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+ {
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+ property="acex_headless_blacklist";
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+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
|
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+ };
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+ };
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+ };
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+ class Attribute1
|
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+ {
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+ property="pitch";
|
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|
+ expression="_this setpitch _value;";
|
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "SCALAR"
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+ };
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+ };
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+ value=0.99000001;
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+ };
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+ };
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+ };
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+ class Attribute2
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+ {
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+ property="enableStamina";
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+ expression="_this enablestamina _value;";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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+ };
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+ nAttributes=3;
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+ };
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+ };
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+ class Item7
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+ {
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+ dataType="Object";
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+ class PositionInfo
|
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|
+ {
|
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+ position[]={23896.441,3.7250514,18593.344};
|
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+ angles[]={0,3.1540959,0};
|
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+ };
|
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+ side="West";
|
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|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Avalanche 3-3";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=150;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
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+ {
|
|
|
+ class data
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|
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+ {
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+ class type
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|
|
+ {
|
|
|
+ type[]=
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|
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+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23894.393,3.7250514,18593.326};
|
|
|
+ angles[]={0,3.1540959,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Support Trooper Avalanche 3-3";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_Z6Blaster";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="300Rnd_BlasterLaser_Belt";
|
|
|
+ ammoLeft=600;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="300Rnd_BlasterLaser_Belt";
|
|
|
+ count=4;
|
|
|
+ ammoLeft=600;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloneBackpack";
|
|
|
+ isBackpack=1;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=151;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23892.449,3.7250514,18593.367};
|
|
|
+ angles[]={0,3.1540959,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Assistant Support Avalanche 3-3";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=152;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23890.377,3.7250514,18591.352};
|
|
|
+ angles[]={0,3.1540959,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Medic Avalanche 3-3";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=153;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=142;
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=11;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23886.18,3.7250514,18589.406};
|
|
|
+ angles[]={0,3.1540959,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=3;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="SERGEANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Squad Leader Avalanche 3-4";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon2";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501dino_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=155;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23884.139,3.7250514,18589.445};
|
|
|
+ angles[]={0,3.1540892,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ skill=0.39667904;
|
|
|
+ rank="CORPORAL";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Team Leader Avalanche 3-4 [ Andromeda ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=156;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23886.168,3.7250514,18591.412};
|
|
|
+ angles[]={0,3.1540959,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Avalanche 3-4";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=157;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
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+ {
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+ class data
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+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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+ };
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+ nAttributes=3;
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+ };
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+ };
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+ class Item3
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+ {
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+ dataType="Object";
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+ class PositionInfo
|
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+ {
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|
+ position[]={23884.139,3.7250514,18591.283};
|
|
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+ angles[]={0,3.1540959,0};
|
|
|
+ };
|
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+ side="West";
|
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|
+ flags=1;
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|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Avalanche 3-4";
|
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+ isPlayable=1;
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|
+ class Inventory
|
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|
+ {
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+ class primaryWeapon
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|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
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|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
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|
+ isBackpack=0;
|
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|
+ };
|
|
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+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
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|
+ isBackpack=0;
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|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=158;
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+ type="SWOP_Clonetrooper_a";
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+ atlOffset=0.53361249;
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+ class CustomAttributes
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+ {
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+ class Attribute0
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+ {
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+ property="acex_headless_blacklist";
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+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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+ };
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+ class Attribute1
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+ {
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+ property="pitch";
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+ expression="_this setpitch _value;";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "SCALAR"
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+ };
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+ };
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+ value=0.99000001;
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+ };
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+ };
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+ };
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+ class Attribute2
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+ {
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+ property="enableStamina";
|
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+ expression="_this enablestamina _value;";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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+ };
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+ nAttributes=3;
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+ };
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+ };
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+ class Item4
|
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|
+ {
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|
+ dataType="Object";
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+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23882.297,3.7250514,18591.43};
|
|
|
+ angles[]={0,3.1540959,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pio12";
|
|
|
+ description="Assault Trooper Avalanche 3-4";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=159;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
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|
+ {
|
|
|
+ class data
|
|
|
+ {
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|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
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|
|
+ class type
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|
+ {
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|
+ type[]=
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|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
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|
|
+ class type
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|
+ {
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|
+ type[]=
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|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23880.289,3.7250514,18589.313};
|
|
|
+ angles[]={0,3.1540959,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Medic Avalanche 3-4";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=160;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23882.211,3.7250514,18589.395};
|
|
|
+ angles[]={0,3.1540892,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ skill=0.39667904;
|
|
|
+ rank="CORPORAL";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Team Leader Avalanche 3-4 [ Asher ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501jesse_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_Clonetrooper_501_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=161;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23886.242,3.7250514,18593.459};
|
|
|
+ angles[]={0,3.1540959,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Avalanche 3-4";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=162;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23884.195,3.7250514,18593.441};
|
|
|
+ angles[]={0,3.1540959,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Support Trooper Avalanche 3-4";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_Z6Blaster";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="300Rnd_BlasterLaser_Belt";
|
|
|
+ ammoLeft=600;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="300Rnd_BlasterLaser_Belt";
|
|
|
+ count=4;
|
|
|
+ ammoLeft=600;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class backpack
|
|
|
+ {
|
|
|
+ typeName="SWOP_B_CloneBackpack";
|
|
|
+ isBackpack=1;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=163;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23882.252,3.7250514,18593.48};
|
|
|
+ angles[]={0,3.1540959,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Assistant Support Avalanche 3-4";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=164;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23880.102,3.7250514,18591.477};
|
|
|
+ angles[]={0,3.1540959,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Medic Avalanche 3-4";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=165;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
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|
+ atlOffset=0.53361249;
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+ class CustomAttributes
|
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|
+ {
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+ class Attribute0
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|
|
+ {
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+ property="ace_isMedic";
|
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|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "SCALAR"
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+ };
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+ };
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+ value=2;
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+ };
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+ };
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+ };
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+ class Attribute1
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+ {
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+ property="acex_headless_blacklist";
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+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
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+ class Value
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+ {
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+ class data
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+ class type
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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+ };
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+ class Attribute2
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+ {
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+ property="pitch";
|
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+ expression="_this setpitch _value;";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ "SCALAR"
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+ };
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+ };
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+ value=0.99000001;
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+ };
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+ };
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+ };
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+ class Attribute3
|
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+ {
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+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
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+ class Value
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+ {
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+ class data
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+ class type
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+ {
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+ "BOOL"
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+ };
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+ value=0;
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+ };
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+ };
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+ };
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+ nAttributes=4;
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+ };
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+ };
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+ };
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+ class Attributes
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+ {
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+ };
|
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+ id=154;
|
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+ atlOffset=0.53361249;
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+ };
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+ class Item16
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+ {
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+ dataType="Group";
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+ side="West";
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+ class Entities
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+ {
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+ items=48;
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+ class Item0
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+ {
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+ dataType="Object";
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+ class PositionInfo
|
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+ {
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+ position[]={23868.029,3.7250514,18601.559};
|
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+ angles[]={0,1.5658548,0};
|
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|
+ };
|
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|
+ side="West";
|
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|
+ flags=3;
|
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+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=167;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
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|
+ {
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|
|
+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
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|
+ {
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|
+ class data
|
|
|
+ {
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|
+ class type
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+ {
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+ type[]=
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+ {
|
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|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
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|
|
+ class type
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|
+ {
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|
+ type[]=
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|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
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|
+ };
|
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|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
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|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23865.926,3.7250514,18601.654};
|
|
|
+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=168;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
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|
+ {
|
|
|
+ class data
|
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+ {
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|
+ class type
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|
+ {
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+ type[]=
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+ {
|
|
|
+ "BOOL"
|
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|
+ };
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|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
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|
+ };
|
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|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
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|
+ class Value
|
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+ {
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|
|
+ class data
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|
+ {
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|
+ class type
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+ {
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|
+ type[]=
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+ {
|
|
|
+ "SCALAR"
|
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|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
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|
+ {
|
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|
+ type[]=
|
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|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23864.127,3.7250514,18601.594};
|
|
|
+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=169;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23864.029,3.7250514,18599.75};
|
|
|
+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=170;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
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+ class Value
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+ {
|
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|
+ class data
|
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+ {
|
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+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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|
+ value=0;
|
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+ };
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|
+ };
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+ };
|
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|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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|
+ "SCALAR"
|
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|
+ };
|
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|
+ };
|
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|
+ value=0.99000001;
|
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+ };
|
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|
+ };
|
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|
+ };
|
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+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
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|
+ {
|
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|
+ class data
|
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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|
+ };
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|
+ value=0;
|
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|
+ };
|
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+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
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|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23865.836,3.7250514,18597.693};
|
|
|
+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=171;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23864.035,3.7250514,18597.633};
|
|
|
+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=172;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23867.939,3.7250514,18597.6};
|
|
|
+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=173;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23865.637,3.7250514,18595.727};
|
|
|
+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=174;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
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|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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+ };
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+ class Attribute1
|
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+ {
|
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+ property="pitch";
|
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|
+ expression="_this setpitch _value;";
|
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "SCALAR"
|
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+ };
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+ };
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+ value=0.99000001;
|
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+ };
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+ };
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+ };
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+ class Attribute2
|
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+ {
|
|
|
+ property="enableStamina";
|
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|
+ expression="_this enablestamina _value;";
|
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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|
+ };
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|
+ nAttributes=3;
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|
+ };
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+ };
|
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+ class Item8
|
|
|
+ {
|
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|
+ dataType="Object";
|
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+ class PositionInfo
|
|
|
+ {
|
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|
+ position[]={23863.84,3.7250514,18595.67};
|
|
|
+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=175;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
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+ class Value
|
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|
+ {
|
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|
+ class data
|
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+ {
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|
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+ class type
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|
+ {
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+ type[]=
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+ {
|
|
|
+ "BOOL"
|
|
|
+ };
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|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
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|
+ {
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|
+ type[]=
|
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+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23867.74,3.7250514,18595.633};
|
|
|
+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=176;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23865.645,3.7250514,18593.611};
|
|
|
+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=177;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item11
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23863.846,3.7250514,18593.553};
|
|
|
+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=178;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
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|
+ atlOffset=0.53361249;
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+ class CustomAttributes
|
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+ {
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+ class Attribute0
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+ {
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+ property="acex_headless_blacklist";
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+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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+ };
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+ class Attribute1
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+ {
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+ property="pitch";
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+ expression="_this setpitch _value;";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ type[]=
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+ {
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+ "SCALAR"
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+ };
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+ };
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+ value=0.99000001;
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+ };
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+ };
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+ };
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+ class Attribute2
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+ {
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+ property="enableStamina";
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+ expression="_this enablestamina _value;";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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+ };
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+ nAttributes=3;
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+ };
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+ };
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+ class Item12
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+ {
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+ dataType="Object";
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+ class PositionInfo
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+ {
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+ position[]={23867.75,3.7250514,18593.516};
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+ angles[]={0,1.5658548,0};
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+ };
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+ side="West";
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+ flags=1;
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+ class Attributes
|
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|
+ {
|
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|
+ init="call{player enableFatigue false;}";
|
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|
+ description="Recruit | Reserve | Guest";
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|
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+ isPlayable=1;
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|
+ class Inventory
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|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=179;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
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|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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|
+ value=0;
|
|
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+ };
|
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|
+ };
|
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|
+ };
|
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|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
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+ {
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|
+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
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|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
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|
+ };
|
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|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
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|
+ {
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|
+ class type
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|
+ {
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+ type[]=
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+ {
|
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|
+ "BOOL"
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|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item13
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23865.625,3.7250514,18591.723};
|
|
|
+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=180;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item14
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23863.828,3.7250514,18591.664};
|
|
|
+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=181;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item15
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23867.73,3.7250514,18591.631};
|
|
|
+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=182;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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+ };
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+ class Attribute1
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+ {
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+ property="pitch";
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+ expression="_this setpitch _value;";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "SCALAR"
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+ };
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+ };
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+ value=0.99000001;
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+ };
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+ };
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+ };
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+ class Attribute2
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+ {
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+ property="enableStamina";
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+ expression="_this enablestamina _value;";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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+ };
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+ nAttributes=3;
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+ };
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+ };
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+ class Item16
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+ {
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+ dataType="Object";
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+ class PositionInfo
|
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|
+ {
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+ position[]={23865.633,3.7250514,18589.605};
|
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+ angles[]={0,1.5658548,0};
|
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+ };
|
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+ side="West";
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+ flags=1;
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|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
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|
+ description="Recruit | Reserve | Guest";
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|
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+ isPlayable=1;
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|
+ class Inventory
|
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+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=183;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
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|
+ {
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|
|
+ class Attribute0
|
|
|
+ {
|
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+ property="acex_headless_blacklist";
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|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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|
+ value=0;
|
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+ };
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|
+ };
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+ };
|
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|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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|
+ "SCALAR"
|
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|
+ };
|
|
|
+ };
|
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|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
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|
+ };
|
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|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
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|
+ class data
|
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|
+ {
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+ class type
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|
+ {
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+ type[]=
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+ {
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+ "BOOL"
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|
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+ };
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|
+ };
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|
+ value=0;
|
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+ };
|
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+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23863.834,3.7250514,18589.549};
|
|
|
+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=184;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23867.738,3.7250514,18589.514};
|
|
|
+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=185;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23865.588,3.7250514,18587.67};
|
|
|
+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=186;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23863.787,3.7250514,18587.613};
|
|
|
+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=187;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item21
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23867.691,3.7250514,18587.574};
|
|
|
+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=188;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item22
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23865.594,3.7250514,18585.555};
|
|
|
+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=189;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item23
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23863.795,3.7250514,18585.494};
|
|
|
+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=190;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item24
|
|
|
+ {
|
|
|
+ dataType="Object";
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+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23867.697,3.7250514,18585.459};
|
|
|
+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=191;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
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|
+ atlOffset=0.53361249;
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+ class CustomAttributes
|
|
|
+ {
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+ class Attribute0
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|
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+ {
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+ property="acex_headless_blacklist";
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+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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+ };
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+ class Attribute1
|
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+ {
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+ property="pitch";
|
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+ expression="_this setpitch _value;";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "SCALAR"
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+ };
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+ };
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+ value=0.99000001;
|
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+ };
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+ };
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+ };
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+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
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+ {
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|
+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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|
+ };
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+ nAttributes=3;
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+ };
|
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+ };
|
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|
+ class Item25
|
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+ {
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|
+ dataType="Object";
|
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|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23863.824,3.7250514,18579.457};
|
|
|
+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=192;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
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|
+ {
|
|
|
+ class data
|
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+ {
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+ class type
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|
+ {
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+ type[]=
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+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item26
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23867.73,3.7250514,18579.422};
|
|
|
+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=193;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item27
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23865.578,3.7250514,18577.576};
|
|
|
+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=194;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item28
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23863.781,3.7250514,18577.516};
|
|
|
+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=195;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
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|
+ atlOffset=0.53361249;
|
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+ class CustomAttributes
|
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+ {
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+ class Attribute0
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+ {
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+ property="acex_headless_blacklist";
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+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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+ class Attribute1
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+ {
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+ property="pitch";
|
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+ expression="_this setpitch _value;";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ "SCALAR"
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+ };
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+ };
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+ value=0.99000001;
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+ };
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+ };
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+ };
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+ class Attribute2
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+ {
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+ property="enableStamina";
|
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+ expression="_this enablestamina _value;";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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+ };
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+ nAttributes=3;
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+ };
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+ };
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+ class Item29
|
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+ {
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+ dataType="Object";
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+ class PositionInfo
|
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+ {
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+ position[]={23867.684,3.7250514,18577.48};
|
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+ angles[]={0,1.5658548,0};
|
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|
+ };
|
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|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=196;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
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|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
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|
+ };
|
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|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
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|
+ class Value
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+ {
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|
+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
|
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|
+ "SCALAR"
|
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|
+ };
|
|
|
+ };
|
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|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
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|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
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|
+ class type
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|
+ {
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+ type[]=
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+ {
|
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|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
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|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item30
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23865.586,3.7250514,18575.459};
|
|
|
+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=197;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
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|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
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|
+ type[]=
|
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+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
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|
+ {
|
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|
+ type[]=
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+ {
|
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|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item31
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23863.787,3.7250514,18575.402};
|
|
|
+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=198;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item32
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23867.691,3.7250514,18575.365};
|
|
|
+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
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|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
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|
+ goggles="SWOP_Clones_HUD";
|
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|
+ hmd="SWOP_NVChip";
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|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
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|
+ };
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|
+ id=199;
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+ type="SWOP_Clonetrooper_a";
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+ atlOffset=0.53361249;
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+ class CustomAttributes
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+ {
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+ class Attribute0
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+ {
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+ property="acex_headless_blacklist";
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+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
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+ class Value
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+ {
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+ class data
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+ class type
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+ {
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+ "BOOL"
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+ };
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+ value=0;
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+ };
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+ class Attribute1
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+ {
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+ property="pitch";
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+ expression="_this setpitch _value;";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ "SCALAR"
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+ };
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+ };
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+ value=0.99000001;
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+ };
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+ };
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+ };
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+ class Attribute2
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+ {
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+ property="enableStamina";
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+ expression="_this enablestamina _value;";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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+ nAttributes=3;
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+ };
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+ };
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+ class Item33
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+ {
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+ dataType="Object";
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+ class PositionInfo
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+ {
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+ position[]={23865.637,3.7250514,18583.52};
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+ angles[]={0,1.5658548,0};
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+ };
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+ side="West";
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+ flags=1;
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+ class Attributes
|
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|
+ {
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|
+ init="call{player enableFatigue false;}";
|
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|
+ description="Recruit | Reserve | Guest";
|
|
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+ isPlayable=1;
|
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|
+ class Inventory
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|
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+ {
|
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|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
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|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=200;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
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|
|
+ class Attribute0
|
|
|
+ {
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|
|
+ property="acex_headless_blacklist";
|
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|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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|
+ value=0;
|
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+ };
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|
+ };
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+ };
|
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|
+ class Attribute1
|
|
|
+ {
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|
|
+ property="pitch";
|
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|
+ expression="_this setpitch _value;";
|
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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|
+ "SCALAR"
|
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+ };
|
|
|
+ };
|
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|
+ value=0.99000001;
|
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+ };
|
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|
+ };
|
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|
+ };
|
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|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
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|
+ {
|
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|
+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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|
+ "BOOL"
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+ };
|
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|
+ };
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|
+ value=0;
|
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|
+ };
|
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|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item34
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23863.836,3.7250514,18583.461};
|
|
|
+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=201;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item35
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23867.742,3.7250514,18583.422};
|
|
|
+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=202;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item36
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23865.619,3.7250514,18581.629};
|
|
|
+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=203;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
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+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
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+ class data
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+ class type
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+ class Attribute1
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+ {
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+ property="pitch";
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+ expression="_this setpitch _value;";
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+ class Value
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+ class data
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+ {
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+ class type
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+ {
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+ "SCALAR"
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+ };
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+ };
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+ value=0.99000001;
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+ };
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+ };
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+ };
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+ class Attribute2
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+ {
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+ property="enableStamina";
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+ expression="_this enablestamina _value;";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ "BOOL"
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+ value=0;
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+ nAttributes=3;
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+ };
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+ };
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+ class Item37
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+ {
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+ dataType="Object";
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+ class PositionInfo
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+ {
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+ position[]={23863.82,3.7250514,18581.57};
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+ angles[]={0,1.5658548,0};
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+ };
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+ side="West";
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+ flags=1;
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+ class Attributes
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+ {
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+ init="call{player enableFatigue false;}";
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+ description="Recruit | Reserve | Guest";
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+ isPlayable=1;
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+ class Inventory
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+ {
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+ class primaryWeapon
|
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|
+ {
|
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|
+ name="SWOP_DC15ABlasterRifle";
|
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|
+ optics="SWOP_DC15A_HoloScope";
|
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+ class primaryMuzzleMag
|
|
|
+ {
|
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|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
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|
+ };
|
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|
+ class binocular
|
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|
+ {
|
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|
+ name="ElectroBinocularsW_F";
|
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|
+ class primaryMuzzleMag
|
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|
+ {
|
|
|
+ name="Laserbatteries";
|
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|
+ ammoLeft=1;
|
|
|
+ };
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|
+ };
|
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|
+ class uniform
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|
+ {
|
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+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
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|
+ isBackpack=0;
|
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|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
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|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=204;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
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|
+ atlOffset=0.53361249;
|
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+ class CustomAttributes
|
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+ {
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+ class Attribute0
|
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+ {
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+ property="acex_headless_blacklist";
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+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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|
+ value=0;
|
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+ };
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+ };
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+ };
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+ class Attribute1
|
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|
+ {
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+ property="pitch";
|
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+ expression="_this setpitch _value;";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "SCALAR"
|
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+ };
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+ };
|
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|
+ value=0.99000001;
|
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+ };
|
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|
+ };
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|
+ };
|
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|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
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|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
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|
+ {
|
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|
+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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|
+ };
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|
+ nAttributes=3;
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+ };
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|
+ };
|
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|
+ class Item38
|
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|
+ {
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|
|
+ dataType="Object";
|
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|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23867.723,3.7250514,18581.535};
|
|
|
+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=205;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
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|
+ {
|
|
|
+ class data
|
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|
+ {
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|
|
+ class type
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|
+ {
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|
|
+ type[]=
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|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
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|
+ type[]=
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+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
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|
+ {
|
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|
+ type[]=
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|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item39
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23865.625,3.7250514,18579.516};
|
|
|
+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=206;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item40
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23865.479,3.7250514,18572.09};
|
|
|
+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=207;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "SCALAR"
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+ };
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+ };
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+ value=0.99000001;
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+ };
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+ };
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+ };
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+ class Attribute2
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+ {
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+ property="enableStamina";
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+ expression="_this enablestamina _value;";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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+ };
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+ nAttributes=3;
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+ };
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+ };
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+ class Item41
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+ {
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+ dataType="Object";
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+ class PositionInfo
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+ {
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+ position[]={23863.678,3.7250514,18572.029};
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+ angles[]={0,1.5658548,0};
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+ };
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+ side="West";
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+ flags=1;
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+ class Attributes
|
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|
+ {
|
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|
+ init="call{player enableFatigue false;}";
|
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|
+ description="Recruit | Reserve | Guest";
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|
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+ isPlayable=1;
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|
+ class Inventory
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+ {
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|
+ class primaryWeapon
|
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|
+ {
|
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|
+ name="SWOP_DC15ABlasterRifle";
|
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|
+ optics="SWOP_DC15A_HoloScope";
|
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+ class primaryMuzzleMag
|
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|
+ {
|
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|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
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|
+ ammoLeft=30;
|
|
|
+ };
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|
+ };
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+ class binocular
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|
+ {
|
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|
+ name="ElectroBinocularsW_F";
|
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+ class primaryMuzzleMag
|
|
|
+ {
|
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|
+ name="Laserbatteries";
|
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|
+ ammoLeft=1;
|
|
|
+ };
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|
+ };
|
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|
+ class uniform
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|
+ {
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|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
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|
+ isBackpack=0;
|
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|
+ };
|
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+ class vest
|
|
|
+ {
|
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|
+ typeName="SWOP_Clonetrooper_armor";
|
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|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
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|
+ hmd="SWOP_NVChip";
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+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
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|
+ };
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+ id=208;
|
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+ type="SWOP_Clonetrooper_a";
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+ atlOffset=0.53361249;
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+ class CustomAttributes
|
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+ {
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+ class Attribute0
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+ {
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+ property="acex_headless_blacklist";
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+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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+ };
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+ class Attribute1
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+ {
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+ property="pitch";
|
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+ expression="_this setpitch _value;";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "SCALAR"
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+ };
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+ };
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+ value=0.99000001;
|
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+ };
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+ };
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+ };
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+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
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+ {
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|
+ class data
|
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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|
+ };
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|
+ nAttributes=3;
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+ };
|
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|
+ };
|
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|
+ class Item42
|
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+ {
|
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|
+ dataType="Object";
|
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|
+ class PositionInfo
|
|
|
+ {
|
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|
+ position[]={23867.582,3.7250514,18571.996};
|
|
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+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=209;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
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|
+ {
|
|
|
+ class data
|
|
|
+ {
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|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
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|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
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|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
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|
+ type[]=
|
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|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item43
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23865.643,3.7250514,18573.883};
|
|
|
+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=210;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item44
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23863.844,3.7250514,18573.82};
|
|
|
+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501cadet_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=211;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
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|
|
+ };
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|
|
+ };
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|
|
+ value=0;
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|
+ };
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|
+ };
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|
+ };
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|
|
+ nAttributes=3;
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|
|
+ };
|
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|
+ };
|
|
|
+ class Item45
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23867.746,3.7250514,18573.787};
|
|
|
+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=212;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
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|
+ atlOffset=0.53361249;
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+ class CustomAttributes
|
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+ {
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+ class Attribute0
|
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+ {
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+ property="acex_headless_blacklist";
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+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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+ };
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+ class Attribute1
|
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+ {
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+ property="pitch";
|
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|
+ expression="_this setpitch _value;";
|
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "SCALAR"
|
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+ };
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+ };
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+ value=0.99000001;
|
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+ };
|
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+ };
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+ };
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+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
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|
+ {
|
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|
+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "BOOL"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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|
+ };
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+ nAttributes=3;
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+ };
|
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+ };
|
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+ class Item46
|
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|
+ {
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|
+ dataType="Object";
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|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23865.83,3.7250514,18599.809};
|
|
|
+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=213;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
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|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item47
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23867.934,3.7250514,18599.715};
|
|
|
+ angles[]={0,1.5658548,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Recruit | Reserve | Guest";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_Clonetrooper_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=214;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=166;
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ };
|
|
|
+ class Item17
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23910.395,3.7250514,18569.287};
|
|
|
+ angles[]={0,6.2541142,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=3;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pio17";
|
|
|
+ description="ARC Commander";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_FIVES_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ hmd="SWOP_rangeARC";
|
|
|
+ headgear="SWOP_Clonetrooper_501fives_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=216;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23912.543,3.7250514,18569.094};
|
|
|
+ angles[]={0,6.2541223,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="SERGEANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pio18";
|
|
|
+ description="ARC RT [ Enginikts ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_FIVES_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ hmd="SWOP_rangeARC";
|
|
|
+ headgear="SWOP_Clonetrooper_501fives_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=217;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=215;
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ };
|
|
|
+ class Item18
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23910.465,3.7250514,18566.711};
|
|
|
+ angles[]={0,6.2541161,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=3;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="SERGEANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pio19";
|
|
|
+ description="ARC Trooper Krayt [ King ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_FIVES_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ hmd="SWOP_rangeARC";
|
|
|
+ headgear="SWOP_Clonetrooper_501fives_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=219;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23912.535,3.7250514,18566.76};
|
|
|
+ angles[]={0,6.2541223,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="SERGEANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pio20";
|
|
|
+ description="ARC Trooper Krayt [ Crow ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_FIVES_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ hmd="SWOP_rangeARC";
|
|
|
+ headgear="SWOP_Clonetrooper_501fives_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=220;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23914.74,3.7250514,18566.682};
|
|
|
+ angles[]={0,6.2541142,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="SERGEANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pio20_1";
|
|
|
+ description="ARC Trooper Krayt [ Salvo ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_FIVES_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ hmd="SWOP_rangeARC";
|
|
|
+ headgear="SWOP_Clonetrooper_501fives_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=221;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=218;
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ };
|
|
|
+ class Item19
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=3;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23910.215,3.7250514,18564.199};
|
|
|
+ angles[]={0,6.2541223,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=3;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="SERGEANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pio21";
|
|
|
+ description="ARC Trooper Malachor [ Gregor ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_FIVES_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ hmd="SWOP_rangeARC";
|
|
|
+ headgear="SWOP_Clonetrooper_501fives_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=223;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23912.141,3.7250514,18564.066};
|
|
|
+ angles[]={0,6.2541223,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="SERGEANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pio22";
|
|
|
+ description="ARC Trooper Malachor [ Zora ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_FIVES_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ hmd="SWOP_rangeARC";
|
|
|
+ headgear="SWOP_Clonetrooper_501fives_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=224;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23914.777,3.7250514,18564.254};
|
|
|
+ angles[]={0,6.2541223,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="SERGEANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pio22_1";
|
|
|
+ description="ARC Trooper Malachor [ Raptor ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_FIVES_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_FIVES_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ hmd="SWOP_rangeARC";
|
|
|
+ headgear="SWOP_Clonetrooper_501fives_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=225;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=222;
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ };
|
|
|
+ class Item20
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23932.121,3.7250514,18573.605};
|
|
|
+ angles[]={0,3.1235254,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=3;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot01";
|
|
|
+ description="Squadron Commander [ White ] Razor 1-6";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501dogma_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon2";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501raven";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=227;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23930.156,3.7250514,18573.693};
|
|
|
+ angles[]={0,3.1235254,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot02";
|
|
|
+ description="Squadron Sub-Commander [ Scuba ] Razor 1-7";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501dogma_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor_recon2";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501hawk";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=228;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=226;
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ };
|
|
|
+ class Item21
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=4;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23928.32,3.7250514,18573.92};
|
|
|
+ angles[]={0,3.1235228,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=3;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot03";
|
|
|
+ description="Pilot Razor 1-1 [ Canik ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=230;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23926.381,3.7250514,18573.947};
|
|
|
+ angles[]={0,3.1235228,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot04";
|
|
|
+ description="Co-Pilot Razor 1-1 [ Ox ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=231;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23924.709,3.7250514,18573.789};
|
|
|
+ angles[]={0,3.1235285,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot05";
|
|
|
+ description="Pilot Razor 1-1 [ Delta ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=232;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23922.627,3.7250514,18573.967};
|
|
|
+ angles[]={0,3.1235285,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot06";
|
|
|
+ description="Co-Pilot Razor 1-1 [ Dalmoran ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=233;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=229;
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ };
|
|
|
+ class Item22
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=4;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23928.51,3.7250514,18575.852};
|
|
|
+ angles[]={0,3.1235254,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=3;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot07";
|
|
|
+ description="Pilot Razor 1-2 [ Namenai ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=235;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23926.592,3.7250514,18575.773};
|
|
|
+ angles[]={0,3.1235228,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ skill=0.60677725;
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot08";
|
|
|
+ description="Co-Pilot Razor 1-2 ";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=236;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23924.824,3.7250514,18575.691};
|
|
|
+ angles[]={0,3.1235228,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot09";
|
|
|
+ description="Pilot Razor 1-2 [ Zena ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=237;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23922.764,3.7250514,18575.701};
|
|
|
+ angles[]={0,3.1235228,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot10";
|
|
|
+ description="Co-Pilot Razor 1-2 ";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=238;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=234;
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ };
|
|
|
+ class Item23
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=4;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23928.578,3.7250514,18578.006};
|
|
|
+ angles[]={0,3.1235285,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=3;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot11";
|
|
|
+ description="Pilot Razor 2-1 [ Hart ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=240;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23926.744,3.7250514,18577.955};
|
|
|
+ angles[]={0,3.1235285,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot12";
|
|
|
+ description="Co-Pilot Razor 2-1 [ Fire ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=241;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23924.793,3.7250514,18578.045};
|
|
|
+ angles[]={0,3.1235285,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot13";
|
|
|
+ description="Pilot Razor 2-1 [ Glue ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=242;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23922.656,3.7250514,18577.904};
|
|
|
+ angles[]={0,3.1235285,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot14";
|
|
|
+ description="Co-Pilot Razor 2-1 ";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=243;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=239;
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ };
|
|
|
+ class Item24
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=4;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23928.547,3.7250514,18580.414};
|
|
|
+ angles[]={0,3.1235285,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=3;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot15";
|
|
|
+ description="Pilot Razor 2-2 [ Charmer ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=245;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23926.508,3.7250514,18580.484};
|
|
|
+ angles[]={0,3.1235285,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot16";
|
|
|
+ description="Co-Pilot Razor 2-2 ";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=246;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23924.535,3.7250514,18580.414};
|
|
|
+ angles[]={0,3.1235285,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot17";
|
|
|
+ description="Pilot Razor 2-2 [ Kitti ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=247;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23922.658,3.7250514,18580.414};
|
|
|
+ angles[]={0,3.1235285,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot18";
|
|
|
+ description="Co-Pilot Razor 2-2 ";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=248;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=244;
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ };
|
|
|
+ class Item25
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23928.32,3.7250514,18582.57};
|
|
|
+ angles[]={0,3.1235254,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=3;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot19";
|
|
|
+ description="Flight Leader Lightning 1-1 [ Jackson ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=250;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23926.441,3.7250514,18582.572};
|
|
|
+ angles[]={0,3.1235197,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot20";
|
|
|
+ description="Rear Gunner Lightning 1-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=251;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=249;
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ };
|
|
|
+ class Item26
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23924.281,3.7250514,18582.508};
|
|
|
+ angles[]={0,3.1235228,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=3;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot21";
|
|
|
+ description="Pilot Lightning 1-2 [ Roadboy ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=253;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23922.406,3.7250514,18582.51};
|
|
|
+ angles[]={0,3.1235228,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pilot22";
|
|
|
+ description="Rear Gunner Lightning 1-2 [ Bas ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=5;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class ItemCargo
|
|
|
+ {
|
|
|
+ items=1;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="FirstAidKit";
|
|
|
+ count=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_armor";
|
|
|
+ isBackpack=0;
|
|
|
+ class MagazineCargo
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ name="SWOP_DC15_Mag";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=60;
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ name="SWOP_termDet_G";
|
|
|
+ count=2;
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="ItemRadio";
|
|
|
+ gps="ItemGPS";
|
|
|
+ headgear="SWOP_Clonetrooper_pilot_helmet501";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=254;
|
|
|
+ type="SWOP_501_pilot";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.95999998;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=252;
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ };
|
|
|
+ class Item27
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=4;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23894.678,3.7555995,18558.045};
|
|
|
+ angles[]={0,6.2527113,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=3;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ description="Airborne Commander Acklay 1-6 [ Angel ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_P2_501_armorkama_officer";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_cosir2";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=256;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.56416059;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23896.758,3.7555995,18558.066};
|
|
|
+ angles[]={0,6.250216,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="SERGEANT";
|
|
|
+ description="Airborne Sergeant-Major Acklay 1-7 [ Whiskers ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_sgtarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_range";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=257;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.56416059;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23898.691,3.7555995,18558.096};
|
|
|
+ angles[]={0,6.2644567,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CORPORAL";
|
|
|
+ description="Platoon RT Acklay 1-Romeo [ Earthknite]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_corporalarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=258;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.56416059;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23900.65,3.7555995,18558.145};
|
|
|
+ angles[]={0,6.2582612,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CORPORAL";
|
|
|
+ description="Platoon Medic Acklay 1-Mike [ Calo ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_corporalarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=259;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.56416059;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=6;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=255;
|
|
|
+ atlOffset=0.56416059;
|
|
|
+ };
|
|
|
+ class Item28
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=11;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23876.414,3.7250514,18573.367};
|
|
|
+ angles[]={0,3.1242735,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=3;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="SERGEANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Squad Leader Ackly 1-1 [ Rook ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_sgtarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=261;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23874.426,3.7250514,18573.521};
|
|
|
+ angles[]={0,3.1242788,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CORPORAL";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Team Leader Acklay 1-1 [ Puro ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_corporalarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=262;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23876.428,3.7250514,18575.393};
|
|
|
+ angles[]={0,3.1242735,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="RTO Acklay 1-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_cadetarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=263;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23874.125,3.7250514,18575.277};
|
|
|
+ angles[]={0,3.1242735,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Acklay 1-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_cadetarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=264;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23872.279,3.7250514,18575.369};
|
|
|
+ angles[]={0,3.1242735,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pio09_1";
|
|
|
+ description="Assault Trooper Acklay 1-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_cadetarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=265;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=6;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23870.432,3.7250514,18573.398};
|
|
|
+ angles[]={0,3.1242735,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Medic Acklay 1-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_cadetarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=266;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=6;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23872.438,3.7250514,18573.445};
|
|
|
+ angles[]={0,3.1242788,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CORPORAL";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Team Leader Acklay 1-1 [ Lupus ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_corporalarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=267;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23876.41,3.7250514,18577.646};
|
|
|
+ angles[]={0,3.1242735,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Acklay 1-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_cadetarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=268;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23874.363,3.7250514,18577.57};
|
|
|
+ angles[]={0,3.1242735,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Support Trooper Acklay 1-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_cadetarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=269;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23872.42,3.7250514,18577.551};
|
|
|
+ angles[]={0,3.1242735,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Assistant Support Acklay 1-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_cadetarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=270;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23870.219,3.7250514,18575.264};
|
|
|
+ angles[]={0,3.1242735,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Medic Acklay 1-1";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_cadetarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=271;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=6;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=260;
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ };
|
|
|
+ class Item29
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=11;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23876.4,3.7250514,18581.451};
|
|
|
+ angles[]={0,3.1242735,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=3;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="SERGEANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Squad Leader Ackly 1-2 [ Lava ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_sgtarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=273;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23874.301,3.7250514,18581.182};
|
|
|
+ angles[]={0,3.1242788,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CORPORAL";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Team Leader Acklay 1-2 [ Killjoy ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_corporalarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=274;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23876.404,3.7250514,18583.264};
|
|
|
+ angles[]={0,3.1242735,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="RTO Acklay 1-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_cadetarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=275;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23874.102,3.7250514,18583.148};
|
|
|
+ angles[]={0,3.1242735,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Acklay 1-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_cadetarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=276;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23872.256,3.7250514,18583.24};
|
|
|
+ angles[]={0,3.1242735,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pio09_2";
|
|
|
+ description="Assault Trooper Acklay 1-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_cadetarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=277;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=6;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23870.389,3.7250514,18581.371};
|
|
|
+ angles[]={0,3.1242735,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Medic Acklay 1-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_cadetarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=278;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=6;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23872.264,3.7250514,18581.42};
|
|
|
+ angles[]={0,3.1242788,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CORPORAL";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Team Leader Acklay 1-2 [ Jan ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_corporalarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=279;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23876.385,3.7250514,18585.52};
|
|
|
+ angles[]={0,3.1242735,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Acklay 1-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_cadetarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=280;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23874.338,3.7250514,18585.441};
|
|
|
+ angles[]={0,3.1242735,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Support Trooper Acklay 1-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_cadetarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=281;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23872.395,3.7250514,18585.422};
|
|
|
+ angles[]={0,3.1242735,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Assistant Support Acklay 1-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_cadetarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=282;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23870.174,3.7250514,18583.238};
|
|
|
+ angles[]={0,3.1242735,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Medic Acklay 1-2";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_cadetarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=283;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=6;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=272;
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ };
|
|
|
+ class Item30
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=11;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23876.4,3.7250514,18588.305};
|
|
|
+ angles[]={0,3.1242788,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=3;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="SERGEANT";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Squad Leader Ackly 1-3 [ Bruiser ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_sgtarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=285;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23874.301,3.7250514,18588.035};
|
|
|
+ angles[]={0,3.1242788,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CORPORAL";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Team Leader Acklay 1-3 [ Kaser ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_corporalarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=286;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23876.404,3.7250514,18590.117};
|
|
|
+ angles[]={0,3.1242788,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="RTO Acklay 1-3";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_cadetarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=287;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23874.102,3.7250514,18590.004};
|
|
|
+ angles[]={0,3.1242788,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Acklay 1-3";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_cadetarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=288;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23872.256,3.7250514,18590.094};
|
|
|
+ angles[]={0,3.1242788,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="pio09_3";
|
|
|
+ description="Assault Trooper Acklay 1-3";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_cadetarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=289;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=6;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item5
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23870.389,3.7250514,18588.227};
|
|
|
+ angles[]={0,3.1242788,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Medic Acklay 1-3";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_cadetarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=290;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=6;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item6
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23872.264,3.7250514,18588.275};
|
|
|
+ angles[]={0,3.1242788,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="CORPORAL";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Team Leader Acklay 1-3 [ Anton ]";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_corporalarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_visor_w";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=291;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23876.385,3.7250514,18592.373};
|
|
|
+ angles[]={0,3.1242788,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Trooper Acklay 1-3";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_cadetarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=292;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23874.336,3.7250514,18592.297};
|
|
|
+ angles[]={0,3.1242788,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Support Trooper Acklay 1-3";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_cadetarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=293;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item9
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23872.395,3.7250514,18592.277};
|
|
|
+ angles[]={0,3.1242788,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Assistant Support Acklay 1-3";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_cadetarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=294;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item10
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23870.174,3.7250514,18590.094};
|
|
|
+ angles[]={0,3.1242788,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ description="Medic Acklay 1-3";
|
|
|
+ isPlayable=1;
|
|
|
+ class Inventory
|
|
|
+ {
|
|
|
+ class primaryWeapon
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle";
|
|
|
+ optics="SWOP_DC15A_HoloScope";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="SWOP_DC15ABlasterRifle_Mag";
|
|
|
+ ammoLeft=30;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class binocular
|
|
|
+ {
|
|
|
+ name="ElectroBinocularsW_F";
|
|
|
+ class primaryMuzzleMag
|
|
|
+ {
|
|
|
+ name="Laserbatteries";
|
|
|
+ ammoLeft=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class uniform
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_F_CombatUniform";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ class vest
|
|
|
+ {
|
|
|
+ typeName="SWOP_Clonetrooper_501_cadetarmor_air";
|
|
|
+ isBackpack=0;
|
|
|
+ };
|
|
|
+ map="ItemMap";
|
|
|
+ compass="ItemCompass";
|
|
|
+ watch="ItemWatch";
|
|
|
+ radio="tf_anprc152";
|
|
|
+ gps="ItemGPS";
|
|
|
+ goggles="SWOP_Clones_HUD";
|
|
|
+ hmd="SWOP_NVChip";
|
|
|
+ headgear="SWOP_cloneHelmetairborne_helmet";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ id=295;
|
|
|
+ type="SWOP_Clonetrooper_a";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.99000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=6;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=284;
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ };
|
|
|
+ class Item31
|
|
|
+ {
|
|
|
+ dataType="Group";
|
|
|
+ side="West";
|
|
|
+ class Entities
|
|
|
+ {
|
|
|
+ items=5;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23891.008,3.7250514,18554.988};
|
|
|
+ angles[]={0,6.2242751,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=3;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="MAJOR";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="a2";
|
|
|
+ description="Zeus Operator";
|
|
|
+ isPlayable=1;
|
|
|
+ };
|
|
|
+ id=297;
|
|
|
+ type="SWOP_501_Appo";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
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|
+ class type
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|
+ {
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+ type[]=
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|
+ {
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|
|
+ "BOOL"
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|
|
+ };
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|
+ };
|
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|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
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|
+ class type
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+ {
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+ type[]=
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|
+ {
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|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
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|
+ class type
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+ {
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+ type[]=
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+ {
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|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.97000003;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23892.918,3.7250514,18554.994};
|
|
|
+ angles[]={0,6.2571487,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="MAJOR";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="a4";
|
|
|
+ description="Zeus Operator ";
|
|
|
+ isPlayable=1;
|
|
|
+ };
|
|
|
+ id=298;
|
|
|
+ type="SWOP_501_Appo";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.97000003;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item2
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23894.947,3.7250514,18554.889};
|
|
|
+ angles[]={0,6.1628823,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="MAJOR";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="a3";
|
|
|
+ description="Zeus Operator";
|
|
|
+ isPlayable=1;
|
|
|
+ };
|
|
|
+ id=299;
|
|
|
+ type="SWOP_501_Appo";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.97000003;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=5;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item3
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23899.133,3.7422023,18554.967};
|
|
|
+ angles[]={0,0.0206753,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="MAJOR";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="a6";
|
|
|
+ description="Zeus Operator [ Reserverd for Senior Zeus ]";
|
|
|
+ isPlayable=1;
|
|
|
+ };
|
|
|
+ id=300;
|
|
|
+ type="SWOP_501_Appo";
|
|
|
+ atlOffset=0.55076337;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.97000003;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
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|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item4
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23897.094,3.7250514,18554.859};
|
|
|
+ angles[]={0,6.2242799,0};
|
|
|
+ };
|
|
|
+ side="West";
|
|
|
+ flags=1;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ rank="MAJOR";
|
|
|
+ init="call{player enableFatigue false;}";
|
|
|
+ name="a5";
|
|
|
+ description="Zeus Operator [ Reserverd for Head Zeus ]";
|
|
|
+ isPlayable=1;
|
|
|
+ };
|
|
|
+ id=301;
|
|
|
+ type="SWOP_501_Appo";
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_isEngineer";
|
|
|
+ expression="if (_value != -1) then {_this setVariable ['ace_isEngineer',_value, true];}";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="pitch";
|
|
|
+ expression="_this setpitch _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.97000003;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_isMedic";
|
|
|
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"",_value,true];};";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_blacklist";
|
|
|
+ expression="_this setVariable [""acex_headless_blacklist"",_value,true]";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="Enh_ambientAnimParams";
|
|
|
+ expression=" if (is3DEN) then {_this call BIS_fnc_ambientAnim__terminate}; [_this,_value] spawn { sleep 0.1; params ['_unit','_value']; if (!(_value select 0 == '') && !isMultiplayer) then { [_unit,_value select 0,_value select 1,objNull,false,false] call BIS_fnc_ambientAnim; waitUntil {sleep 0.1; ((behaviour _unit) == 'COMBAT') || (damage _unit > 0.6)}; _unit call BIS_fnc_ambientAnim__terminate; }; }";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "ARRAY"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class value
|
|
|
+ {
|
|
|
+ items=2;
|
|
|
+ class Item0
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item1
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="ASIS";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="enableStamina";
|
|
|
+ expression="_this enablestamina _value;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=7;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=296;
|
|
|
+ atlOffset=0.53361249;
|
|
|
+ };
|
|
|
+ class Item32
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23865.602,2.7102802,18635.725};
|
|
|
+ };
|
|
|
+ side="Empty";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ disableSimulation=1;
|
|
|
+ };
|
|
|
+ id=302;
|
|
|
+ type="Land_OPTRE_catwalk_helipad";
|
|
|
+ atlOffset=-0.47971988;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item33
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23897.289,2.7102802,18635.725};
|
|
|
+ };
|
|
|
+ side="Empty";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ disableSimulation=1;
|
|
|
+ };
|
|
|
+ id=303;
|
|
|
+ type="Land_OPTRE_catwalk_helipad";
|
|
|
+ atlOffset=-0.47971988;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item34
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23928.955,2.7102802,18635.725};
|
|
|
+ };
|
|
|
+ side="Empty";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ disableSimulation=1;
|
|
|
+ };
|
|
|
+ id=304;
|
|
|
+ type="Land_OPTRE_catwalk_helipad";
|
|
|
+ atlOffset=-0.47971988;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item35
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23897.736,5.0451026,18616.301};
|
|
|
+ };
|
|
|
+ side="Empty";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{scriptlaunch=this execVM ""vicSpawner.sqf"";}";
|
|
|
+ name="Selector";
|
|
|
+ disableSimulation=1;
|
|
|
+ };
|
|
|
+ id=305;
|
|
|
+ type="SWOP_ConsoleEngineering";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item36
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23900.416,3.7738256,18614.793};
|
|
|
+ angles[]={0,2.5390003,0};
|
|
|
+ };
|
|
|
+ side="Empty";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{scriptlaunch=this execVM ""padSelector.sqf"";}";
|
|
|
+ disableSimulation=1;
|
|
|
+ };
|
|
|
+ id=306;
|
|
|
+ type="SWOP_controlPanelLarge";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item37
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23864.443,3.7697725,18555.912};
|
|
|
+ angles[]={0,1.5570122,0};
|
|
|
+ };
|
|
|
+ side="Empty";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ name="pilotsLObox";
|
|
|
+ };
|
|
|
+ id=307;
|
|
|
+ type="SWOP_Land_crate_scarifB";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
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+ {
|
|
|
+ class data
|
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+ {
|
|
|
+ class type
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+ {
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+ type[]=
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+ {
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|
+ "STRING"
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+ };
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+ };
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|
+ value="0";
|
|
|
+ };
|
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|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ammoBox";
|
|
|
+ expression="[_this,_value] call bis_fnc_initAmmoBox;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
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|
+ {
|
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|
+ type[]=
|
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+ {
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|
+ "STRING"
|
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|
+ };
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|
+ };
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|
+ value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
|
|
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+ };
|
|
|
+ };
|
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|
+ };
|
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|
+ nAttributes=2;
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|
+ };
|
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|
+ };
|
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+ class Item38
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23864.246,3.7697725,18563.941};
|
|
|
+ angles[]={0,1.5424149,0};
|
|
|
+ };
|
|
|
+ side="Empty";
|
|
|
+ flags=5;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ name="loadOutbox";
|
|
|
+ };
|
|
|
+ id=308;
|
|
|
+ type="SWOP_Land_crate_scarif2";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
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|
+ {
|
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|
+ class type
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+ {
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+ type[]=
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+ {
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+ "STRING"
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+ };
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+ };
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+ value="0";
|
|
|
+ };
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|
+ };
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|
+ };
|
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|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ammoBox";
|
|
|
+ expression="[_this,_value] call bis_fnc_initAmmoBox;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
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|
+ {
|
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|
+ class type
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|
+ {
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|
+ type[]=
|
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+ {
|
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|
+ "STRING"
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|
+ };
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|
+ };
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+ value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
|
|
|
+ };
|
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|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=2;
|
|
|
+ };
|
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|
+ };
|
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|
+ class Item39
|
|
|
+ {
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|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23865.748,3.7622802,18636.662};
|
|
|
+ angles[]={0,3.1415927,0};
|
|
|
+ };
|
|
|
+ side="Empty";
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ name="pad_left";
|
|
|
+ disableSimulation=1;
|
|
|
+ };
|
|
|
+ id=309;
|
|
|
+ type="Land_HelipadEmpty_F";
|
|
|
+ atlOffset=0.00059819221;
|
|
|
+ };
|
|
|
+ class Item40
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23897.438,3.7622802,18636.662};
|
|
|
+ angles[]={0,3.1415927,0};
|
|
|
+ };
|
|
|
+ side="Empty";
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ name="pad_middle";
|
|
|
+ disableSimulation=1;
|
|
|
+ };
|
|
|
+ id=310;
|
|
|
+ type="Land_HelipadEmpty_F";
|
|
|
+ atlOffset=0.00059819221;
|
|
|
+ };
|
|
|
+ class Item41
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23929.104,3.7622802,18636.662};
|
|
|
+ angles[]={0,3.1415927,0};
|
|
|
+ };
|
|
|
+ side="Empty";
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ name="pad_right";
|
|
|
+ disableSimulation=1;
|
|
|
+ };
|
|
|
+ id=311;
|
|
|
+ type="Land_HelipadEmpty_F";
|
|
|
+ atlOffset=0.00059819221;
|
|
|
+ };
|
|
|
+ class Item42
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23864.455,3.9362421,18559.574};
|
|
|
+ angles[]={0,6.2712889,0};
|
|
|
+ };
|
|
|
+ side="Empty";
|
|
|
+ flags=4;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ name="medicsLObox";
|
|
|
+ };
|
|
|
+ id=312;
|
|
|
+ type="Medical_bed";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item43
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23890.4,3.8861876,18571.691};
|
|
|
+ angles[]={0,1.5570122,0};
|
|
|
+ };
|
|
|
+ side="Empty";
|
|
|
+ flags=4;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}";
|
|
|
+ };
|
|
|
+ id=313;
|
|
|
+ type="repammobox2";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ammoBox";
|
|
|
+ expression="[_this,_value] call bis_fnc_initAmmoBox;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item44
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23883.49,3.8861876,18571.777};
|
|
|
+ angles[]={0,1.5570122,0};
|
|
|
+ };
|
|
|
+ side="Empty";
|
|
|
+ flags=4;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}";
|
|
|
+ };
|
|
|
+ id=314;
|
|
|
+ type="repammobox2";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ammoBox";
|
|
|
+ expression="[_this,_value] call bis_fnc_initAmmoBox;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item45
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23897.129,3.8861876,18571.633};
|
|
|
+ angles[]={0,1.5570122,0};
|
|
|
+ };
|
|
|
+ side="Empty";
|
|
|
+ flags=4;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}";
|
|
|
+ };
|
|
|
+ id=315;
|
|
|
+ type="repammobox2";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ammoBox";
|
|
|
+ expression="[_this,_value] call bis_fnc_initAmmoBox;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item46
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23902.215,3.8861876,18571.746};
|
|
|
+ angles[]={0,1.5570122,0};
|
|
|
+ };
|
|
|
+ side="Empty";
|
|
|
+ flags=4;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ init="call{0 = [""AmmoboxInit"",[this,true]] spawn BIS_fnc_arsenal}";
|
|
|
+ };
|
|
|
+ id=316;
|
|
|
+ type="repammobox2";
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="Enh_featureType";
|
|
|
+ expression="_this setFeatureType (parseNumber _value)";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="0";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ammoBox";
|
|
|
+ expression="[_this,_value] call bis_fnc_initAmmoBox;";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="[[[[],[]],[[],[]],[[],[]],[[],[]]],true]";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item47
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23903.238,4.1767774,18551.957};
|
|
|
+ angles[]={0,3.1452067,0};
|
|
|
+ };
|
|
|
+ side="Empty";
|
|
|
+ flags=4;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=317;
|
|
|
+ type="Land_barricada";
|
|
|
+ };
|
|
|
+ class Item48
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23899.246,4.1767774,18551.939};
|
|
|
+ angles[]={0,3.1452067,0};
|
|
|
+ };
|
|
|
+ side="Empty";
|
|
|
+ flags=4;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=318;
|
|
|
+ type="Land_barricada";
|
|
|
+ };
|
|
|
+ class Item49
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23895.252,4.1767774,18551.934};
|
|
|
+ angles[]={0,3.1452067,0};
|
|
|
+ };
|
|
|
+ side="Empty";
|
|
|
+ flags=4;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=319;
|
|
|
+ type="Land_barricada";
|
|
|
+ };
|
|
|
+ class Item50
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23911.258,4.1767774,18551.93};
|
|
|
+ angles[]={0,3.1452067,0};
|
|
|
+ };
|
|
|
+ side="Empty";
|
|
|
+ flags=4;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=320;
|
|
|
+ type="Land_barricada";
|
|
|
+ };
|
|
|
+ class Item51
|
|
|
+ {
|
|
|
+ dataType="Object";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23915.264,4.1767774,18551.92};
|
|
|
+ angles[]={0,3.1452067,0};
|
|
|
+ };
|
|
|
+ side="Empty";
|
|
|
+ flags=4;
|
|
|
+ class Attributes
|
|
|
+ {
|
|
|
+ };
|
|
|
+ id=321;
|
|
|
+ type="Land_barricada";
|
|
|
+ };
|
|
|
+ class Item52
|
|
|
+ {
|
|
|
+ dataType="Object";
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+ id=341;
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+ type="MCC_Module_settings";
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+ {
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+ class Attribute0
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+ {
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+ property="defaultCASEnabled";
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+ expression="_this setVariable ['defaultCASEnabled',_value,true];";
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+ class Value
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+ "BOOL"
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+ class Attribute1
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+ {
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+ property="timeAccel";
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+ expression="_this setVariable ['timeAccel',_value,true];";
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+ class Value
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+ class Attribute2
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+ {
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+ property="defaultSupplyDropsEnabled";
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+ expression="_this setVariable ['defaultSupplyDropsEnabled',_value,true];";
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+ class Value
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+ class data
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+ "BOOL"
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+ class Attribute3
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+ {
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+ property="commanderConsole";
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+ expression="_this setVariable ['commanderConsole',_value,true];";
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+ class Value
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+ class data
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+ class Attribute4
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+ {
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+ property="respawnOnGroupLeader";
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+ expression="_this setVariable ['respawnOnGroupLeader',_value,true];";
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+ class Value
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+ {
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+ class data
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+ class type
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+ "SCALAR"
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+ class Attribute5
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+ {
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+ property="sync";
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+ expression="_this setVariable ['sync',_value,true];";
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+ class Value
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+ class data
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+ "SCALAR"
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+ class Attribute6
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+ {
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+ property="allowRTS";
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+ expression="_this setVariable ['allowRTS',_value,true];";
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+ class Value
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+ class data
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+ class type
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+ class Attribute7
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+ {
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+ property="logistics";
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+ expression="_this setVariable ['logistics',_value,true];";
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+ class Value
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+ {
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+ class data
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+ class type
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+ value=1;
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+ };
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+ class Attribute8
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+ {
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+ property="commanderConsoleShowGPS";
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+ expression="_this setVariable ['commanderConsoleShowGPS',_value,true];";
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+ class Value
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+ {
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+ class data
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+ value=1;
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+ class Attribute9
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+ {
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+ property="sqlPDA";
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+ expression="_this setVariable ['sqlPDA',_value,true];";
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+ class Value
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+ class data
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+ class type
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+ value=1;
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+ class Attribute10
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+ {
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+ property="respawnCinematic";
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+ expression="_this setVariable ['respawnCinematic',_value,true];";
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+ class Value
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+ class data
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+ class type
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|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute11
|
|
|
+ {
|
|
|
+ property="deleteBody";
|
|
|
+ expression="_this setVariable ['deleteBody',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute12
|
|
|
+ {
|
|
|
+ property="t2t";
|
|
|
+ expression="_this setVariable ['t2t',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute13
|
|
|
+ {
|
|
|
+ property="squadDialog";
|
|
|
+ expression="_this setVariable ['squadDialog',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute14
|
|
|
+ {
|
|
|
+ property="messages";
|
|
|
+ expression="_this setVariable ['messages',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute15
|
|
|
+ {
|
|
|
+ property="respawnMenu";
|
|
|
+ expression="_this setVariable ['respawnMenu',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute16
|
|
|
+ {
|
|
|
+ property="artilleryComputer";
|
|
|
+ expression="_this setVariable ['artilleryComputer',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute17
|
|
|
+ {
|
|
|
+ property="commanderConsoleAI";
|
|
|
+ expression="_this setVariable ['commanderConsoleAI',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute18
|
|
|
+ {
|
|
|
+ property="commanderConsoleWP";
|
|
|
+ expression="_this setVariable ['commanderConsoleWP',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute19
|
|
|
+ {
|
|
|
+ property="saveGear";
|
|
|
+ expression="_this setVariable ['saveGear',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=20;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item72
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23908.607,7.3050256,18690.271};
|
|
|
+ };
|
|
|
+ id=342;
|
|
|
+ type="SWOP_DynamicVoiceModule";
|
|
|
+ atlOffset=4.1150255;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="SWOP_DynamicVoiceModule_voiceType";
|
|
|
+ expression="_this setVariable ['voiceType',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="SWOP_DynamicVoiceModule_voiceTimeOutMin";
|
|
|
+ expression="_this setVariable ['voiceTimeOutMin',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=15;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="SWOP_DynamicVoiceModule_voiceTimeOutMax";
|
|
|
+ expression="_this setVariable ['voiceTimeOutMax',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=60;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item73
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23908.752,7.3050256,18687.531};
|
|
|
+ };
|
|
|
+ id=343;
|
|
|
+ type="SWOP_ModuleHelmetSounds";
|
|
|
+ atlOffset=4.1150255;
|
|
|
+ };
|
|
|
+ class Item74
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23908.535,7.3050256,18692.193};
|
|
|
+ };
|
|
|
+ id=344;
|
|
|
+ type="SWOP_ModuleTaunts";
|
|
|
+ atlOffset=4.1150255;
|
|
|
+ };
|
|
|
+ class Item75
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23908.822,7.3046126,18672.359};
|
|
|
+ angles[]={0,5.5113659,0};
|
|
|
+ };
|
|
|
+ id=345;
|
|
|
+ type="ACE_moduleAdvancedMedicalSettings";
|
|
|
+ atlOffset=4.1146126;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ACE_moduleAdvancedMedicalSettings_enableVehicleCrashes";
|
|
|
+ expression="_this setVariable ['enableVehicleCrashes',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ACE_moduleAdvancedMedicalSettings_consumeItem_SurgicalKit";
|
|
|
+ expression="_this setVariable ['consumeItem_SurgicalKit',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ACE_moduleAdvancedMedicalSettings_enableAdvancedWounds";
|
|
|
+ expression="_this setVariable ['enableAdvancedWounds',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="ACE_moduleAdvancedMedicalSettings_consumeItem_PAK";
|
|
|
+ expression="_this setVariable ['consumeItem_PAK',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="ACE_moduleAdvancedMedicalSettings_useCondition_PAK";
|
|
|
+ expression="_this setVariable ['useCondition_PAK',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="ACE_moduleAdvancedMedicalSettings_medicSetting_PAK";
|
|
|
+ expression="_this setVariable ['medicSetting_PAK',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="ACE_moduleAdvancedMedicalSettings_medicSetting_SurgicalKit";
|
|
|
+ expression="_this setVariable ['medicSetting_SurgicalKit',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute7
|
|
|
+ {
|
|
|
+ property="ACE_moduleAdvancedMedicalSettings_healHitPointAfterAdvBandage";
|
|
|
+ expression="_this setVariable ['healHitPointAfterAdvBandage',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute8
|
|
|
+ {
|
|
|
+ property="ACE_moduleAdvancedMedicalSettings_useLocation_SurgicalKit";
|
|
|
+ expression="_this setVariable ['useLocation_SurgicalKit',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute9
|
|
|
+ {
|
|
|
+ property="ACE_moduleAdvancedMedicalSettings_useCondition_SurgicalKit";
|
|
|
+ expression="_this setVariable ['useCondition_SurgicalKit',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute10
|
|
|
+ {
|
|
|
+ property="ACE_moduleAdvancedMedicalSettings_useLocation_PAK";
|
|
|
+ expression="_this setVariable ['useLocation_PAK',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute11
|
|
|
+ {
|
|
|
+ property="ACE_moduleAdvancedMedicalSettings_enableFor";
|
|
|
+ expression="_this setVariable ['enableFor',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute12
|
|
|
+ {
|
|
|
+ property="ACE_moduleAdvancedMedicalSettings_painIsOnlySuppressed";
|
|
|
+ expression="_this setVariable ['painIsOnlySuppressed',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
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+ value=0;
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|
+ };
|
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|
+ };
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|
+ };
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|
+ nAttributes=13;
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|
+ };
|
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|
+ };
|
|
|
+ class Item76
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23908.77,7.3236127,18676.527};
|
|
|
+ angles[]={0,1.7759248,0};
|
|
|
+ };
|
|
|
+ id=346;
|
|
|
+ type="ACE_moduleBasicMedicalSettings";
|
|
|
+ atlOffset=4.1336126;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ACE_moduleBasicMedicalSettings_medicSetting_basicEpi";
|
|
|
+ expression="_this setVariable ['medicSetting_basicEpi',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
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+ class type
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+ {
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+ type[]=
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+ {
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|
+ "SCALAR"
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+ };
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+ };
|
|
|
+ value=1;
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|
|
+ };
|
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|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ACE_moduleBasicMedicalSettings_useLocation_basicEpi";
|
|
|
+ expression="_this setVariable ['useLocation_basicEpi',_value,true];";
|
|
|
+ class Value
|
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|
+ {
|
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|
+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "SCALAR"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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+ };
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+ nAttributes=2;
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+ };
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+ };
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+ class Item77
|
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|
+ {
|
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|
+ dataType="Logic";
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+ class PositionInfo
|
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|
+ {
|
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|
+ position[]={23916.828,7.3050256,18684.348};
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|
|
+ };
|
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|
+ id=347;
|
|
|
+ type="ace_captives_moduleSettings";
|
|
|
+ atlOffset=4.1150255;
|
|
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+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_captives_moduleSettings_requireSurrender";
|
|
|
+ expression="_this setVariable ['requireSurrender',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
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|
+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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|
+ "SCALAR"
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+ };
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|
+ };
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|
+ value=1;
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|
|
+ };
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|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ace_captives_moduleSettings_allowHandcuffOwnSide";
|
|
|
+ expression="_this setVariable ['allowHandcuffOwnSide',_value,true];";
|
|
|
+ class Value
|
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|
+ {
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|
|
+ class data
|
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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|
+ "BOOL"
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|
+ };
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|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_captives_moduleSettings_allowSurrender";
|
|
|
+ expression="_this setVariable ['allowSurrender',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
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|
+ class type
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|
+ {
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+ type[]=
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|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="ace_captives_moduleSettings_requireSurrenderAi";
|
|
|
+ expression="_this setVariable ['requireSurrenderAi',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
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|
+ class type
|
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|
+ {
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+ type[]=
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|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item78
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23904.818,7.3189874,18680.512};
|
|
|
+ angles[]={0,3.1410341,0};
|
|
|
+ };
|
|
|
+ id=348;
|
|
|
+ type="ACE_moduleCargoSettings";
|
|
|
+ atlOffset=4.1289873;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ACE_moduleCargoSettings_enable";
|
|
|
+ expression="_this setVariable ['enable',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ACE_moduleCargoSettings_paradropTimeCoefficent";
|
|
|
+ expression="_this setVariable ['paradropTimeCoefficent',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="2.5";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item79
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23912.789,7.3806119,18684.387};
|
|
|
+ };
|
|
|
+ id=349;
|
|
|
+ type="ACE_ModuleExplosive";
|
|
|
+ atlOffset=4.1906118;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ACE_ModuleExplosive_RequireSpecialist";
|
|
|
+ expression="_this setVariable ['RequireSpecialist',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
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|
|
+ type[]=
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|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ACE_ModuleExplosive_PunishNonSpecialists";
|
|
|
+ expression="_this setVariable ['PunishNonSpecialists',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ACE_ModuleExplosive_ExplodeOnDefuse";
|
|
|
+ expression="_this setVariable ['ExplodeOnDefuse',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=3;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item80
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23912.781,7.3046126,18687.9};
|
|
|
+ };
|
|
|
+ id=351;
|
|
|
+ type="ACE_ModuleFriendlyFire";
|
|
|
+ atlOffset=4.1146126;
|
|
|
+ };
|
|
|
+ class Item81
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23891.008,3.7236123,18534.961};
|
|
|
+ angles[]={0,5.9089646,0};
|
|
|
+ };
|
|
|
+ id=352;
|
|
|
+ type="ModuleCurator_F";
|
|
|
+ atlOffset=0.53361225;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ModuleCurator_F_Owner";
|
|
|
+ expression="_this setVariable ['Owner',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="a2";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ModuleCurator_F_Forced";
|
|
|
+ expression="_this setVariable ['Forced',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ModuleCurator_F_Name";
|
|
|
+ expression="_this setVariable ['Name',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="ModuleCurator_F_Addons";
|
|
|
+ expression="_this setVariable ['Addons',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item82
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23895.027,3.7236123,18534.834};
|
|
|
+ angles[]={0,5.908957,0};
|
|
|
+ };
|
|
|
+ id=353;
|
|
|
+ type="ModuleCurator_F";
|
|
|
+ atlOffset=0.53361225;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ModuleCurator_F_Owner";
|
|
|
+ expression="_this setVariable ['Owner',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="a3";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ModuleCurator_F_Forced";
|
|
|
+ expression="_this setVariable ['Forced',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ModuleCurator_F_Name";
|
|
|
+ expression="_this setVariable ['Name',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="ModuleCurator_F_Addons";
|
|
|
+ expression="_this setVariable ['Addons',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item83
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23892.793,3.7236123,18534.863};
|
|
|
+ angles[]={0,5.908957,0};
|
|
|
+ };
|
|
|
+ id=354;
|
|
|
+ type="ModuleCurator_F";
|
|
|
+ atlOffset=0.53361225;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ModuleCurator_F_Owner";
|
|
|
+ expression="_this setVariable ['Owner',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "STRING"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value="a4";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ModuleCurator_F_Forced";
|
|
|
+ expression="_this setVariable ['Forced',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ModuleCurator_F_Name";
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+ expression="_this setVariable ['Name',_value,true];";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ type[]=
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+ {
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+ "STRING"
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+ };
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+ };
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+ value="";
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+ };
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+ };
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+ };
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+ class Attribute3
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+ {
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+ property="ModuleCurator_F_Addons";
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+ expression="_this setVariable ['Addons',_value,true];";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ "SCALAR"
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+ };
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+ };
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+ value=2;
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+ };
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+ };
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+ };
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+ nAttributes=4;
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+ };
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+ };
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+ class Item84
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+ {
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+ dataType="Logic";
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+ class PositionInfo
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+ {
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+ position[]={23898.658,3.7236123,18534.75};
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+ angles[]={0,5.9089646,0};
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+ };
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+ id=355;
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+ type="ModuleCurator_F";
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+ atlOffset=0.53361225;
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+ class CustomAttributes
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+ {
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+ class Attribute0
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+ {
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+ property="ModuleCurator_F_Owner";
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+ expression="_this setVariable ['Owner',_value,true];";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ type[]=
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+ {
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+ "STRING"
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+ };
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+ };
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+ value="a6";
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+ };
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+ };
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+ };
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+ class Attribute1
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+ {
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+ property="ModuleCurator_F_Forced";
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+ expression="_this setVariable ['Forced',_value,true];";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ type[]=
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+ {
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+ "SCALAR"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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+ };
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+ class Attribute2
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+ {
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+ property="ModuleCurator_F_Name";
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+ expression="_this setVariable ['Name',_value,true];";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ type[]=
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+ {
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+ "STRING"
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+ };
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+ };
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+ value="";
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+ };
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+ };
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+ };
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+ class Attribute3
|
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+ {
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+ property="ModuleCurator_F_Addons";
|
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|
+ expression="_this setVariable ['Addons',_value,true];";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "SCALAR"
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+ };
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+ };
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+ value=2;
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+ };
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+ };
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+ };
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+ nAttributes=4;
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+ };
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+ };
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+ class Item85
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+ {
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+ dataType="Logic";
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+ class PositionInfo
|
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+ {
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+ position[]={23897.066,3.7236123,18534.807};
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|
+ angles[]={0,5.9089646,0};
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|
+ };
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+ id=356;
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|
+ type="ModuleCurator_F";
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+ atlOffset=0.53361225;
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+ class CustomAttributes
|
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+ {
|
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|
+ class Attribute0
|
|
|
+ {
|
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|
+ property="ModuleCurator_F_Owner";
|
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|
+ expression="_this setVariable ['Owner',_value,true];";
|
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|
+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "STRING"
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+ };
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+ };
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|
+ value="a5";
|
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+ };
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+ };
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+ };
|
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|
+ class Attribute1
|
|
|
+ {
|
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+ property="ModuleCurator_F_Forced";
|
|
|
+ expression="_this setVariable ['Forced',_value,true];";
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+ class Value
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+ {
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+ class data
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+ {
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+ class type
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+ type[]=
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+ {
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+ "SCALAR"
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+ };
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+ };
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+ value=0;
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+ };
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+ };
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+ };
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+ class Attribute2
|
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|
+ {
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|
+ property="ModuleCurator_F_Name";
|
|
|
+ expression="_this setVariable ['Name',_value,true];";
|
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|
+ class Value
|
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+ {
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+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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+ "STRING"
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+ };
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+ };
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|
+ value="";
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|
|
+ };
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|
+ };
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|
+ };
|
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|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="ModuleCurator_F_Addons";
|
|
|
+ expression="_this setVariable ['Addons',_value,true];";
|
|
|
+ class Value
|
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+ {
|
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|
+ class data
|
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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|
+ "SCALAR"
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|
+ };
|
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|
+ };
|
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|
+ value=2;
|
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+ };
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|
+ };
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|
+ };
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|
+ nAttributes=4;
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|
+ };
|
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|
+ };
|
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|
+ class Item86
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23912.852,7.4706445,18668.449};
|
|
|
+ angles[]={0,1.7759193,0};
|
|
|
+ };
|
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|
+ id=357;
|
|
|
+ type="acex_headless_module";
|
|
|
+ atlOffset=4.2806444;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_module_delay";
|
|
|
+ expression="_this setVariable ['delay',_value,true];";
|
|
|
+ class Value
|
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|
+ {
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|
+ class data
|
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|
+ {
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|
+ class type
|
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+ {
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+ type[]=
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+ {
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|
+ "SCALAR"
|
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|
+ };
|
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|
+ };
|
|
|
+ value=15;
|
|
|
+ };
|
|
|
+ };
|
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|
+ };
|
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|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_module_log";
|
|
|
+ expression="_this setVariable ['log',_value,true];";
|
|
|
+ class Value
|
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|
+ {
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|
+ class data
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+ {
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+ class type
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+ {
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+ type[]=
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+ {
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|
+ "BOOL"
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|
+ };
|
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|
+ };
|
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|
+ value=0;
|
|
|
+ };
|
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|
+ };
|
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|
+ };
|
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|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="acex_headless_module_enabled";
|
|
|
+ expression="_this setVariable ['enabled',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
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|
|
+ class data
|
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|
+ {
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|
+ class type
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|
+ {
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+ type[]=
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+ {
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|
+ "BOOL"
|
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|
+ };
|
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|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
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|
+ };
|
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|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_module_endMission";
|
|
|
+ expression="_this setVariable ['endMission',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
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|
+ {
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|
+ class type
|
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+ {
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+ type[]=
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+ {
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|
+ "SCALAR"
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|
+ };
|
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+ };
|
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|
+ value=0;
|
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|
+ };
|
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|
+ };
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|
+ };
|
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|
+ nAttributes=4;
|
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|
+ };
|
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|
+ };
|
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|
+ class Item87
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23910.861,7.357058,18668.482};
|
|
|
+ angles[]={0,1.7759193,0};
|
|
|
+ };
|
|
|
+ id=358;
|
|
|
+ type="acex_headless_module";
|
|
|
+ atlOffset=4.167058;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_module_delay";
|
|
|
+ expression="_this setVariable ['delay',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
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|
|
+ class type
|
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|
+ {
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+ type[]=
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+ {
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|
+ "SCALAR"
|
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|
+ };
|
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|
+ };
|
|
|
+ value=15;
|
|
|
+ };
|
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|
+ };
|
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|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_module_log";
|
|
|
+ expression="_this setVariable ['log',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
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|
+ {
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|
|
+ class type
|
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|
+ {
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|
+ type[]=
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+ {
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|
+ "BOOL"
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|
+ };
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|
+ };
|
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|
+ value=0;
|
|
|
+ };
|
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|
+ };
|
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|
+ };
|
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|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="acex_headless_module_enabled";
|
|
|
+ expression="_this setVariable ['enabled',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
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|
|
+ class type
|
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|
+ {
|
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|
+ type[]=
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|
+ {
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|
+ "BOOL"
|
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|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_module_endMission";
|
|
|
+ expression="_this setVariable ['endMission',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
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|
+ class type
|
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|
+ {
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+ type[]=
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|
+ {
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|
+ "SCALAR"
|
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|
+ };
|
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|
+ };
|
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|
+ value=0;
|
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|
+ };
|
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|
+ };
|
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|
+ };
|
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|
+ nAttributes=4;
|
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|
+ };
|
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|
+ };
|
|
|
+ class Item88
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23908.697,7.4116387,18668.508};
|
|
|
+ angles[]={0,1.7759193,0};
|
|
|
+ };
|
|
|
+ id=359;
|
|
|
+ type="acex_headless_module";
|
|
|
+ atlOffset=4.2216387;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_module_delay";
|
|
|
+ expression="_this setVariable ['delay',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
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|
+ type[]=
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+ {
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|
+ "SCALAR"
|
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|
+ };
|
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|
+ };
|
|
|
+ value=15;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_module_log";
|
|
|
+ expression="_this setVariable ['log',_value,true];";
|
|
|
+ class Value
|
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|
+ {
|
|
|
+ class data
|
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|
+ {
|
|
|
+ class type
|
|
|
+ {
|
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|
+ type[]=
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+ {
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|
+ "BOOL"
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|
+ };
|
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|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
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|
+ };
|
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|
+ };
|
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|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="acex_headless_module_enabled";
|
|
|
+ expression="_this setVariable ['enabled',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_module_endMission";
|
|
|
+ expression="_this setVariable ['endMission',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item89
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23906.826,7.3613153,18668.531};
|
|
|
+ angles[]={0,1.7759193,0};
|
|
|
+ };
|
|
|
+ id=360;
|
|
|
+ type="acex_headless_module";
|
|
|
+ atlOffset=4.1713152;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_headless_module_delay";
|
|
|
+ expression="_this setVariable ['delay',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=15;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_headless_module_log";
|
|
|
+ expression="_this setVariable ['log',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="acex_headless_module_enabled";
|
|
|
+ expression="_this setVariable ['enabled',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_headless_module_endMission";
|
|
|
+ expression="_this setVariable ['endMission',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item90
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23906.91,7.2976556,18666.424};
|
|
|
+ angles[]={0,1.7759193,0};
|
|
|
+ };
|
|
|
+ name="HC1_1";
|
|
|
+ isPlayable=1;
|
|
|
+ id=361;
|
|
|
+ type="HeadlessClient_F";
|
|
|
+ atlOffset=4.1076555;
|
|
|
+ };
|
|
|
+ class Item91
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23908.676,7.3294091,18666.402};
|
|
|
+ angles[]={0,1.7759193,0};
|
|
|
+ };
|
|
|
+ name="HC2_1";
|
|
|
+ isPlayable=1;
|
|
|
+ id=362;
|
|
|
+ type="HeadlessClient_F";
|
|
|
+ atlOffset=4.1394091;
|
|
|
+ };
|
|
|
+ class Item92
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23910.887,7.3528161,18666.426};
|
|
|
+ angles[]={0,1.7759193,0};
|
|
|
+ };
|
|
|
+ name="HC3_1";
|
|
|
+ isPlayable=1;
|
|
|
+ id=363;
|
|
|
+ type="HeadlessClient_F";
|
|
|
+ atlOffset=4.162816;
|
|
|
+ };
|
|
|
+ class Item93
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23912.898,7.3206506,18666.414};
|
|
|
+ angles[]={0,1.7759193,0};
|
|
|
+ };
|
|
|
+ name="HC4_1";
|
|
|
+ isPlayable=1;
|
|
|
+ id=364;
|
|
|
+ type="HeadlessClient_F";
|
|
|
+ atlOffset=4.1306505;
|
|
|
+ };
|
|
|
+ class Item94
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23908.754,7.3670373,18684.488};
|
|
|
+ angles[]={0,1.7759248,0};
|
|
|
+ };
|
|
|
+ id=365;
|
|
|
+ type="ACE_moduleMedicalMenuSettings";
|
|
|
+ atlOffset=4.1770372;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ACE_moduleMedicalMenuSettings_allow";
|
|
|
+ expression="_this setVariable ['allow',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item95
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23908.82,7.3046126,18680.543};
|
|
|
+ angles[]={0,5.5113659,0};
|
|
|
+ };
|
|
|
+ id=366;
|
|
|
+ type="ACE_moduleMedicalSettings";
|
|
|
+ atlOffset=4.1146126;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ACE_moduleMedicalSettings_litterCleanUpDelay";
|
|
|
+ expression="_this setVariable ['litterCleanUpDelay',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=600;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ACE_moduleMedicalSettings_enableScreams";
|
|
|
+ expression="_this setVariable ['enableScreams',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ACE_moduleMedicalSettings_preventInstaDeath";
|
|
|
+ expression="_this setVariable ['preventInstaDeath',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="ACE_moduleMedicalSettings_bleedingCoefficient";
|
|
|
+ expression="_this setVariable ['bleedingCoefficient',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="ACE_moduleMedicalSettings_increaseTrainingInLocations";
|
|
|
+ expression="_this setVariable ['increaseTrainingInLocations',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="ACE_moduleMedicalSettings_enableUnconsciousnessAI";
|
|
|
+ expression="_this setVariable ['enableUnconsciousnessAI',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="ACE_moduleMedicalSettings_remoteControlledAI";
|
|
|
+ expression="_this setVariable ['remoteControlledAI',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute7
|
|
|
+ {
|
|
|
+ property="ACE_moduleMedicalSettings_painCoefficient";
|
|
|
+ expression="_this setVariable ['painCoefficient',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute8
|
|
|
+ {
|
|
|
+ property="ACE_moduleMedicalSettings_AIDamageThreshold";
|
|
|
+ expression="_this setVariable ['AIDamageThreshold',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute9
|
|
|
+ {
|
|
|
+ property="ACE_moduleMedicalSettings_playerDamageThreshold";
|
|
|
+ expression="_this setVariable ['playerDamageThreshold',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute10
|
|
|
+ {
|
|
|
+ property="ACE_moduleMedicalSettings_level";
|
|
|
+ expression="_this setVariable ['level',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute11
|
|
|
+ {
|
|
|
+ property="ACE_moduleMedicalSettings_allowLitterCreation";
|
|
|
+ expression="_this setVariable ['allowLitterCreation',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute12
|
|
|
+ {
|
|
|
+ property="ACE_moduleMedicalSettings_keepLocalSettingsSynced";
|
|
|
+ expression="_this setVariable ['keepLocalSettingsSynced',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute13
|
|
|
+ {
|
|
|
+ property="ACE_moduleMedicalSettings_medicSetting";
|
|
|
+ expression="_this setVariable ['medicSetting',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=14;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item96
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23904.75,7.2260308,18672.57};
|
|
|
+ angles[]={0,3.1410341,0};
|
|
|
+ };
|
|
|
+ id=367;
|
|
|
+ type="ACE_moduleRearmSettings";
|
|
|
+ atlOffset=4.0360308;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ACE_moduleRearmSettings_level";
|
|
|
+ expression="_this setVariable ['level',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ACE_moduleRearmSettings_supply";
|
|
|
+ expression="_this setVariable ['supply',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item97
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23904.898,7.3030267,18676.516};
|
|
|
+ angles[]={0,3.1410341,0};
|
|
|
+ };
|
|
|
+ id=368;
|
|
|
+ type="ACE_moduleRefuelSettings";
|
|
|
+ atlOffset=4.1130266;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ACE_moduleRefuelSettings_rate";
|
|
|
+ expression="_this setVariable ['rate',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=500;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ACE_moduleRefuelSettings_hoseLength";
|
|
|
+ expression="_this setVariable ['hoseLength',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=20;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item98
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23904.861,7.3476129,18684.627};
|
|
|
+ };
|
|
|
+ id=369;
|
|
|
+ type="ACE_moduleRepairSettings";
|
|
|
+ atlOffset=4.1576128;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ACE_moduleRepairSettings_fullRepairLocation";
|
|
|
+ expression="_this setVariable ['fullRepairLocation',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ACE_moduleRepairSettings_engineerSetting_fullRepair";
|
|
|
+ expression="_this setVariable ['engineerSetting_fullRepair',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ACE_moduleRepairSettings_engineerSetting_Repair";
|
|
|
+ expression="_this setVariable ['engineerSetting_Repair',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="ACE_moduleRepairSettings_consumeItem_ToolKit";
|
|
|
+ expression="_this setVariable ['consumeItem_ToolKit',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="ACE_moduleRepairSettings_repairDamageThreshold";
|
|
|
+ expression="_this setVariable ['repairDamageThreshold',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.60000002;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="ACE_moduleRepairSettings_wheelRepairRequiredItems";
|
|
|
+ expression="_this setVariable ['wheelRepairRequiredItems',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute6
|
|
|
+ {
|
|
|
+ property="ACE_moduleRepairSettings_repairDamageThreshold_Engineer";
|
|
|
+ expression="_this setVariable ['repairDamageThreshold_Engineer',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0.40000001;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute7
|
|
|
+ {
|
|
|
+ property="ACE_moduleRepairSettings_engineerSetting_Wheel";
|
|
|
+ expression="_this setVariable ['engineerSetting_Wheel',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute8
|
|
|
+ {
|
|
|
+ property="ACE_moduleRepairSettings_addSpareParts";
|
|
|
+ expression="_this setVariable ['addSpareParts',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=9;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item99
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23912.734,7.3250909,18676.625};
|
|
|
+ angles[]={0,1.7759136,0};
|
|
|
+ };
|
|
|
+ name="respawn_1";
|
|
|
+ id=370;
|
|
|
+ type="ACE_ModuleRespawn";
|
|
|
+ atlOffset=4.1350908;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ACE_ModuleRespawn_RemoveDeadBodiesDisconnected";
|
|
|
+ expression="_this setVariable ['RemoveDeadBodiesDisconnected',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ACE_ModuleRespawn_SavePreDeathGear";
|
|
|
+ expression="_this setVariable ['SavePreDeathGear',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=2;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item100
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23912.818,7.3579125,18680.461};
|
|
|
+ angles[]={0,3.1410289,0};
|
|
|
+ };
|
|
|
+ id=371;
|
|
|
+ type="ACEX_ModuleSitting";
|
|
|
+ atlOffset=4.1679125;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ACEX_ModuleSitting_enable";
|
|
|
+ expression="_this setVariable ['enable',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item101
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23916.787,7.3050256,18680.602};
|
|
|
+ };
|
|
|
+ id=372;
|
|
|
+ type="ace_zeus_moduleSettings";
|
|
|
+ atlOffset=4.1150255;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="ace_zeus_moduleSettings_remoteWind";
|
|
|
+ expression="_this setVariable ['remoteWind',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="ace_zeus_moduleSettings_zeusAscension";
|
|
|
+ expression="_this setVariable ['zeusAscension',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="ace_zeus_moduleSettings_radioOrdnance";
|
|
|
+ expression="_this setVariable ['radioOrdnance',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="ace_zeus_moduleSettings_revealMines";
|
|
|
+ expression="_this setVariable ['revealMines',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute4
|
|
|
+ {
|
|
|
+ property="ace_zeus_moduleSettings_zeusBird";
|
|
|
+ expression="_this setVariable ['zeusBird',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute5
|
|
|
+ {
|
|
|
+ property="ace_zeus_moduleSettings_autoAddObjects";
|
|
|
+ expression="_this setVariable ['autoAddObjects',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=6;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item102
|
|
|
+ {
|
|
|
+ dataType="Marker";
|
|
|
+ position[]={23895.514,3.7236123,18569.189};
|
|
|
+ name="respawn_1";
|
|
|
+ text="Spawn Area";
|
|
|
+ type="Select";
|
|
|
+ id=373;
|
|
|
+ atlOffset=0.53361225;
|
|
|
+ };
|
|
|
+ class Item103
|
|
|
+ {
|
|
|
+ dataType="Logic";
|
|
|
+ class PositionInfo
|
|
|
+ {
|
|
|
+ position[]={23913.096,7.4910002,18671.516};
|
|
|
+ };
|
|
|
+ id=378;
|
|
|
+ type="acex_fortify_setupModule";
|
|
|
+ atlOffset=4.3010001;
|
|
|
+ class CustomAttributes
|
|
|
+ {
|
|
|
+ class Attribute0
|
|
|
+ {
|
|
|
+ property="acex_fortify_setupModule_AddToolItem";
|
|
|
+ expression="_this setVariable ['AddToolItem',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "BOOL"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=0;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute1
|
|
|
+ {
|
|
|
+ property="acex_fortify_setupModule_Budget";
|
|
|
+ expression="_this setVariable ['Budget',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=-1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute2
|
|
|
+ {
|
|
|
+ property="acex_fortify_setupModule_Side";
|
|
|
+ expression="_this setVariable ['Side',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Attribute3
|
|
|
+ {
|
|
|
+ property="acex_fortify_setupModule_Preset";
|
|
|
+ expression="_this setVariable ['Preset',_value,true];";
|
|
|
+ class Value
|
|
|
+ {
|
|
|
+ class data
|
|
|
+ {
|
|
|
+ class type
|
|
|
+ {
|
|
|
+ type[]=
|
|
|
+ {
|
|
|
+ "SCALAR"
|
|
|
+ };
|
|
|
+ };
|
|
|
+ value=1;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ nAttributes=4;
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Connections
|
|
|
+ {
|
|
|
+ class LinkIDProvider
|
|
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+ {
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+ nextID=9;
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+ };
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+ class Links
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|
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+ {
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+ items=9;
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|
|
+ class Item0
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|
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+ {
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|
+ linkID=0;
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|
+ item0=352;
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|
+ item1=297;
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|
|
+ class CustomData
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|
|
+ {
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|
+ type="Sync";
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|
|
+ };
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|
|
+ };
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|
+ class Item1
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|
|
+ {
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|
|
+ linkID=1;
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|
+ item0=353;
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|
|
+ item1=299;
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|
|
+ class CustomData
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|
|
+ {
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|
|
+ type="Sync";
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|
|
+ };
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|
|
+ };
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|
|
+ class Item2
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|
|
+ {
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|
|
+ linkID=2;
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|
|
+ item0=354;
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|
|
+ item1=298;
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|
|
+ class CustomData
|
|
|
+ {
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|
|
+ type="Sync";
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|
|
+ };
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|
|
+ };
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|
|
+ class Item3
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|
|
+ {
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|
|
+ linkID=3;
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|
|
+ item0=355;
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|
|
+ item1=300;
|
|
|
+ class CustomData
|
|
|
+ {
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|
|
+ type="Sync";
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|
|
+ };
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|
|
+ };
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|
|
+ class Item4
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|
|
+ {
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|
|
+ linkID=4;
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|
|
+ item0=356;
|
|
|
+ item1=301;
|
|
|
+ class CustomData
|
|
|
+ {
|
|
|
+ type="Sync";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item5
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|
|
+ {
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|
|
+ linkID=5;
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|
|
+ item0=363;
|
|
|
+ item1=358;
|
|
|
+ class CustomData
|
|
|
+ {
|
|
|
+ type="Sync";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item6
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|
|
+ {
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|
|
+ linkID=6;
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|
|
+ item0=364;
|
|
|
+ item1=357;
|
|
|
+ class CustomData
|
|
|
+ {
|
|
|
+ type="Sync";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item7
|
|
|
+ {
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|
|
+ linkID=7;
|
|
|
+ item0=361;
|
|
|
+ item1=360;
|
|
|
+ class CustomData
|
|
|
+ {
|
|
|
+ type="Sync";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Item8
|
|
|
+ {
|
|
|
+ linkID=8;
|
|
|
+ item0=362;
|
|
|
+ item1=359;
|
|
|
+ class CustomData
|
|
|
+ {
|
|
|
+ type="Sync";
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+};
|