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- class macro_new_weapon(saber_gun,td) : Cannon_TX130m1_mc
- {
-
- magazines[] = {
- macro_new_mag(saber_tx130,10)
- };
- ballisticsComputer = 4;
- ace_overpressure_angle = 30;
- ace_overpressure_range = 5;
- ace_overpressure_damage = 0.1;
- recoil = "empty";
- canLock = 2;
- weaponLockDelay = 3.5;
- weaponLockSystem = 8;
- magazineReloadTime = 8;
- displayName = "TX-130 Light Support Cannon";
- author= "RD501";
- // class GunParticles
- // {
- // class Effect
- // {
- // effectName = "swop_BarrelRefractHeavy";
- // positionName = "usti hlavne2";
- // directionName = "usti hlavne2";
- // };
- // class Effect2
- // {
- // effectName = "swop_BarrelRefractHeavy";
- // positionName = "usti hlavne3";
- // directionName = "usti hlavne3";
- // };
- // };
- class player: player
- {
-
- reloadTime = .5;//2;
- //magazineReloadTime = 4;
- autoReload = 1;
- ballisticsComputer = 1;
- canLock = 2;
- autoFire = 1;
- };
-
- };
- class macro_new_weapon(saber_gun,mbt) : Cannon_TX130m2_mc
- {
- displayName = "TX-130 Light Support Cannon";
- magazines[] = {
- macro_new_mag(saber_tx130,10)
- };
- author= "RD501";
- ballisticsComputer = 4;
- canLock = 2;
- ace_overpressure_angle = 10;
- ace_overpressure_range = 5;
- ace_overpressure_damage = 0.1;
- recoil = "empty";
- weaponLockDelay = 3.5;
- weaponLockSystem = 8;
- magazineReloadTime = 8;
- class player: player
- {
-
- soundContinuous = 0;
- reloadTime = 1;
- magazineReloadTime = 4;
- autoReload = 1;
- ballisticsComputer = 1;
- canLock = 2;
- autoFire = 1;//0;
- };
- }
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