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- params[
- ["_vic",objNull,[player]]
- ];
- if(isNull _vic) exitWith {
-
- };
- //if not the server,exit
- if (!isServer) exitWith {};
- _rocket = "RD501_itt_rocket_artillery_CIS" createVehicle [0,0,0];
- _rocket attachTo [_vic, [0,-1,-0.1]];
- _rocket setObjectTextureglobal [0, ""];
- createvehiclecrew _rocket;
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