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Helmets, various fixes

Erliens 4 lat temu
rodzic
commit
578cdde4d7

+ 6 - 0
addons - Copy/RD501_Compositions/config.cpp

@@ -24,6 +24,12 @@ class CfgGroups {
                     side = 8;
                     icon = "\a3\Ui_f\data\Map\Markers\NATO\n_unknown.paa";
                     #include "data\republic\bases\large_farp.hpp"
+                };
+				class RD501_Compositions_Republic_Base_2 {
+                    name="Dakaar Base";
+                    side = 8;
+                    icon = "\a3\Ui_f\data\Map\Markers\NATO\n_unknown.paa";
+                    #include "data\republic\bases\dakaar_base.hpp"
                 };
             };
             class RD501_Compositions_Republic_Ships {

+ 76 - 0
addons - Copy/RD501_Compositions/data/republic/bases/dakaar_base.hpp

@@ -0,0 +1,76 @@
+class Object0	{side = 8; vehicle = "3as_Landingpad_prop"; rank = ""; position[] = {-2.75098,0.408203,0}; dir = 192.17;};
+class Object1	{side = 8; vehicle = "3as_prop_fob_modular_wall_bunker"; rank = ""; position[] = {7.16406,21.5547,0}; dir = 192.497;};
+class Object2	{side = 8; vehicle = "3as_prop_fob_modular_wall_straight_long"; rank = ""; position[] = {18.6357,19.1602,0}; dir = 192.019;};
+class Object3	{side = 8; vehicle = "3as_prop_fob_modular_wall_straight_long"; rank = ""; position[] = {-3.96387,24.459,0}; dir = 192.862;};
+class Object4	{side = 8; vehicle = "3as_prop_fob_modular_wall_bunker"; rank = ""; position[] = {-27.4268,-4.38086,0}; dir = 102.132;};
+class Object5	{side = 8; vehicle = "3as_prop_fob_modular_wall_straight_long"; rank = ""; position[] = {-24.9727,6.25,0}; dir = 103.365;};
+class Object6	{side = 8; vehicle = "3as_prop_fob_modular_wall_straight_long"; rank = ""; position[] = {-29.9736,-15.5391,0}; dir = 103.365;};
+class Object7	{side = 8; vehicle = "3as_prop_fob_modular_wall_bunker"; rank = ""; position[] = {93.9697,-29.0703,0}; dir = -78.9517;};
+class Object8	{side = 8; vehicle = "3as_prop_fob_modular_wall_straight_long"; rank = ""; position[] = {91.9033,-39.6445,0}; dir = -78.5144;};
+class Object9	{side = 8; vehicle = "3as_prop_fob_modular_wall_straight_long"; rank = ""; position[] = {96.3975,-17.7773,0}; dir = -77.719;};
+class Object10	{side = 8; vehicle = "3as_prop_fob_modular_wall_bunker"; rank = ""; position[] = {-11.7061,-93.4473,0}; dir = 7.91821;};
+class Object11	{side = 8; vehicle = "3as_prop_fob_modular_wall_straight_long"; rank = ""; position[] = {-21.5947,-91.8633,0}; dir = 9.1509;};
+class Object12	{side = 8; vehicle = "3as_prop_fob_modular_wall_straight_long"; rank = ""; position[] = {-0.234375,-94.9922,0}; dir = 8.80356;};
+class Object13	{side = 8; vehicle = "3as_prop_fob_modular_wall_corner"; rank = ""; position[] = {-18.1904,25.3594,0}; dir = 103.596;};
+class Object14	{side = 8; vehicle = "3as_prop_fob_modular_wall_straight"; rank = ""; position[] = {-22.9268,14.8672,0}; dir = 102.72;};
+class Object15	{side = 8; vehicle = "3as_prop_fob_modular_wall_door"; rank = ""; position[] = {33.0029,16.1406,-2.38419e-007}; dir = 190.551;};
+class Object16	{side = 8; vehicle = "3as_shield_C_prop"; rank = ""; position[] = {31.7588,8.54688,-2.38419e-007}; dir = -79.1014;};
+class Object17	{side = 8; vehicle = "3as_Barricade_Cover_1_Prop"; rank = ""; position[] = {36.8408,12.5586,0}; dir = -45.2365;};
+class Object18	{side = 8; vehicle = "3as_Cover1"; rank = ""; position[] = {28.165,14.4414,0}; dir = 75.3956;};
+class Object19	{side = 8; vehicle = "3as_FOB_Building_2_prop"; rank = ""; position[] = {-12.8174,-30.9883,0}; dir = 8.77157;};
+class Object20	{side = 8; vehicle = "3as_FOB_room_Prop"; rank = ""; position[] = {14.1982,-39.0313,0.00461531}; dir = 10.3877;};
+class Object21	{side = 8; vehicle = "3as_Landingpad_2_prop"; rank = ""; position[] = {-13.3652,-71.3066,0}; dir = 188.802;};
+class Object22	{side = 8; vehicle = "3as_prop_fob_modular_wall_corner"; rank = ""; position[] = {-35.0156,-86.8965,0}; dir = 11.4701;};
+class Object23	{side = 8; vehicle = "3as_prop_fob_modular_wall_straight"; rank = ""; position[] = {-35.2236,-75.4355,0}; dir = 102.72;};
+class Object24	{side = 8; vehicle = "3as_prop_fob_modular_wall_straight_long"; rank = ""; position[] = {86.0107,-68.1133,0}; dir = -77.7057;};
+class Object25	{side = 8; vehicle = "3as_prop_fob_modular_wall_corner"; rank = ""; position[] = {75.9482,-104.449,0}; dir = 280.699;};
+class Object26	{side = 8; vehicle = "3as_prop_fob_modular_wall_straight"; rank = ""; position[] = {64.541,-104.719,0}; dir = 11.9492;};
+class Object27	{side = 8; vehicle = "3as_prop_fob_modular_wall_straight_long"; rank = ""; position[] = {84.5459,7.49805,0}; dir = 193.362;};
+class Object28	{side = 8; vehicle = "3as_prop_fob_modular_wall_corner"; rank = ""; position[] = {97.9658,2.31445,0}; dir = 190.778;};
+class Object29	{side = 8; vehicle = "3as_prop_fob_modular_wall_straight"; rank = ""; position[] = {98.291,-9.08008,0}; dir = -77.9722;};
+class Object30	{side = 8; vehicle = "3as_prop_fob_modular_wall_door"; rank = ""; position[] = {14.5166,-97.375,-2.38419e-007}; dir = 9.18687;};
+class Object31	{side = 8; vehicle = "3as_shield_C_prop"; rank = ""; position[] = {15.8564,-88.4707,0.00204539}; dir = 99.5348;};
+class Object32	{side = 8; vehicle = "3as_Barricade_Cover_1_Prop"; rank = ""; position[] = {10.6934,-93.9297,0}; dir = 133.4;};
+class Object33	{side = 8; vehicle = "3as_Cover1"; rank = ""; position[] = {19.4102,-95.6074,0}; dir = 254.032;};
+class Object34	{side = 8; vehicle = "3as_prop_fob_modular_wall_door"; rank = ""; position[] = {-35.9326,-43.8262,-2.38419e-007}; dir = 100.395;};
+class Object35	{side = 8; vehicle = "3as_shield_C_prop"; rank = ""; position[] = {-27.0615,-45.3535,-2.38419e-007}; dir = 190.743;};
+class Object36	{side = 8; vehicle = "3as_Barricade_Cover_1_Prop"; rank = ""; position[] = {-32.4111,-40.0762,0}; dir = 224.608;};
+class Object37	{side = 8; vehicle = "3as_Cover1"; rank = ""; position[] = {-34.2695,-48.7559,0}; dir = -14.7601;};
+class Object38	{side = 8; vehicle = "3as_prop_fob_modular_wall_door"; rank = ""; position[] = {89.0498,-53.5547,-2.38419e-007}; dir = -78.1854;};
+class Object39	{side = 8; vehicle = "3as_shield_C_prop"; rank = ""; position[] = {81.8193,-52.7051,-2.38419e-007}; dir = 14.9607;};
+class Object40	{side = 8; vehicle = "3as_Barricade_Cover_1_Prop"; rank = ""; position[] = {85.3564,-57.6289,0}; dir = 46.6723;};
+class Object41	{side = 8; vehicle = "3as_Cover1"; rank = ""; position[] = {87.7041,-48.9395,0}; dir = -12.7329;};
+class Object42	{side = 8; vehicle = "3as_prop_fob_modular_wall_straight_long"; rank = ""; position[] = {83.4844,-79.6797,0}; dir = -77.7057;};
+class Object43	{side = 8; vehicle = "3as_prop_fob_modular_wall_straight_long"; rank = ""; position[] = {81.0313,-91.3887,0}; dir = -77.7057;};
+class Object44	{side = 8; vehicle = "3as_prop_fob_modular_wall_straight_long"; rank = ""; position[] = {55.8682,-102.895,0}; dir = 12.8774;};
+class Object45	{side = 8; vehicle = "3as_prop_fob_modular_wall_straight_long"; rank = ""; position[] = {33.0791,-97.8887,0}; dir = 8.82024;};
+class Object46	{side = 8; vehicle = "3as_prop_fob_modular_wall_straight_long"; rank = ""; position[] = {44.5596,-100.236,0}; dir = 13.5605;};
+class Object47	{side = 8; vehicle = "3as_prop_fob_modular_wall_straight_long"; rank = ""; position[] = {47.5645,13.5957,0}; dir = 188.742;};
+class Object48	{side = 8; vehicle = "3as_prop_fob_modular_wall_straight_long"; rank = ""; position[] = {59.1426,12.1445,0}; dir = 185.619;};
+class Object49	{side = 8; vehicle = "3as_prop_fob_modular_wall_straight_long"; rank = ""; position[] = {70.9619,10.3125,0}; dir = 190.966;};
+class Object50	{side = 8; vehicle = "3as_prop_fob_modular_wall_ramp"; rank = ""; position[] = {43.6045,9.43164,-2.38419e-007}; dir = -79.1014;};
+class Object51	{side = 8; vehicle = "3as_prop_fob_modular_wall_straight"; rank = ""; position[] = {77.7422,9.12891,0}; dir = 190.216;};
+class Object52	{side = 8; vehicle = "3as_prop_fob_modular_wall_straight"; rank = ""; position[] = {25.6299,-97.8789,0}; dir = -16.4791;};
+class Object53	{side = 8; vehicle = "3as_prop_fob_modular_wall_straight_long"; rank = ""; position[] = {-38.6543,-58.4453,0}; dir = 101.734;};
+class Object54	{side = 8; vehicle = "3as_prop_fob_modular_wall_corner_inversed"; rank = ""; position[] = {-34.8643,-66.4395,0}; dir = 100.017;};
+class Object55	{side = 8; vehicle = "3as_prop_fob_modular_wall_straight_long"; rank = ""; position[] = {-33.1982,-29.3574,0}; dir = 101.041;};
+class Object56	{side = 8; vehicle = "3as_prop_fob_modular_wall_straight"; rank = ""; position[] = {-31.6787,-22.4668,0}; dir = 102.72;};
+class Object57	{side = 8; vehicle = "3as_FOB_Hangar_Prop"; rank = ""; position[] = {57.1201,-80.4004,0.0293009}; dir = 191.481;};
+class Object58	{side = 8; vehicle = "3as_FOB_Building_1_prop"; rank = ""; position[] = {72.7998,-15.5,0}; dir = -79.1014;};
+class Object59	{side = 8; vehicle = "MapBoard_altis_F"; rank = ""; position[] = {-19.6025,-35.916,0.521318}; dir = 246.873;};
+class Object60	{side = 8; vehicle = "3as_small_crate_stack_1_prop"; rank = ""; position[] = {70.4619,-8.92578,0.198581}; dir = 95.381;};
+class Object61	{side = 8; vehicle = "RD501_resuppy_box_platoon_ammo"; rank = ""; position[] = {77.7568,-12.7656,0.334491}; dir = 12.1011;};
+class Object62	{side = 8; vehicle = "RD501_resuppy_box_platoon_medical"; rank = ""; position[] = {14.8369,-31.0547,0.0107417}; dir = 280.524;};
+class Object63	{side = 8; vehicle = "101st_HoloTable_Round"; rank = ""; position[] = {-15.6934,-31.2207,0.445842}; dir = -79.1014;};
+class Object64	{side = 8; vehicle = "Body"; rank = ""; position[] = {19.1885,-36.5684,0.00923085}; dir = 9.74998;};
+class Object65	{side = 8; vehicle = "Body"; rank = ""; position[] = {18.459,-36.3984,0.00923085}; dir = 9.74998;};
+class Object66	{side = 8; vehicle = "Body"; rank = ""; position[] = {17.6787,-36.2227,0.00923085}; dir = 9.74998;};
+class Object67	{side = 8; vehicle = "Land_Sun_chair_green_F"; rank = ""; position[] = {17.876,-42.5117,0.0306559}; dir = 10.2813;};
+class Object68	{side = 8; vehicle = "Land_Sun_chair_green_F"; rank = ""; position[] = {18.4727,-39.3574,0.0306554}; dir = 10.0063;};
+class Object69	{side = 8; vehicle = "Land_Sun_chair_green_F"; rank = ""; position[] = {16.9844,-38.9863,0.0306554}; dir = 9.99995;};
+class Object70	{side = 8; vehicle = "Land_Sun_chair_green_F"; rank = ""; position[] = {15.501,-38.6855,0.0306544}; dir = 9.99838;};
+class Object71	{side = 8; vehicle = "Land_Sun_chair_green_F"; rank = ""; position[] = {16.415,-42.3027,0.0306547}; dir = 10.2554;};
+class Object72	{side = 8; vehicle = "Land_Sun_chair_green_F"; rank = ""; position[] = {14.793,-41.9922,0.0306559}; dir = 10.2388;};
+class Object73	{side = 8; vehicle = "3as_prop_fob_modular_wall_ramp"; rank = ""; position[] = {-24.7314,-14.4258,-2.38419e-007}; dir = 191.14;};
+class Object74	{side = 8; vehicle = "3as_prop_fob_modular_wall_ramp"; rank = ""; position[] = {30.9404,-92.9023,-2.38419e-007}; dir = 94.802;};
+class Object75	{side = 8; vehicle = "3as_prop_fob_modular_wall_ramp"; rank = ""; position[] = {81.9365,-63.9121,-2.38419e-007}; dir = 11.5457;};

BIN
addons - Copy/RD501_Helmets/_textures/ARC/Archaic.paa


BIN
addons - Copy/RD501_Helmets/_textures/Infantry/Archaic.paa


BIN
addons - Copy/RD501_Helmets/_textures/Infantry/Popeye.paa


BIN
addons - Copy/RD501_Helmets/_textures/Infantry/Shredded.paa


BIN
addons - Copy/RD501_Helmets/_textures/Infantry/Uncle.paa


+ 3 - 0
addons - Copy/RD501_Helmets/infantry/config.cpp

@@ -152,6 +152,9 @@ class CfgWeapons
 	NEW_501_Inf_Helm_JLTS(Cherokee,Cherokee,Cherokee.paa)
 	NEW_501_Inf_Helm_JLTS(Bit,Bit,Bit.paa)
 	NEW_501_Inf_Helm_JLTS(Vakarian,Vakarian,Vakarian.paa)
+	NEW_501_Inf_Helm_JLTS(Uncle,Uncle,Uncle.paa)
+	NEW_501_Inf_Helm_JLTS(Shredded,Shredded,Shredded.paa)
+	NEW_501_Inf_Helm_JLTS(Popeye,Popeye,Popeye.paa)
 	NEW_501_Inf_Helm_JLTS(Shroom,Shroom,Shroom.paa)
 	NEW_501_ARC_Helm_JLTS(Rayne,Rayne,Rayne.paa)
 	NEW_501_ARC_Helm_JLTS(Archaic,Archaic,Archaic.paa)

+ 0 - 9
addons - Copy/RD501_Vehicle_Weapons/_ammo/config.cpp

@@ -587,15 +587,6 @@ class CfgAmmo
 		explosive = 0.6;
 		model="RD501_Vehicle_Weapons\_ammo\data\laser_small_green.p3d"
 	};
-	class macro_new_ammo(generic_aircraft_laser_cannon_green) : macro_new_ammo(generic_aircraft_laser_gun_red)
-	{
-		hit = 400;
-		indirectHit = 200;
-		indirectHitRange = 0;
-		caliber = 1;
-		explosive = 0.6;
-		model="RD501_Vehicle_Weapons\_ammo\data\laser_small_green.p3d"
-	};
 	class macro_new_ammo(generic_aircraft_laser_gun_praetorian) : macro_new_ammo(generic_aircraft_laser_gun_red)
 	{
 		hit = 75;

+ 3 - 3
addons - Copy/RD501_Vehicle_Weapons/_mags/config.cpp

@@ -263,11 +263,11 @@ class CfgMagazines
 		maxLeadSpeed = 300;
 		macro_no_muzzle_impulse
 	};
-	class macro_new_mag(pylon_generic_aircraft_gun_asg,3000): 1000Rnd_Gatling_30mm_Plane_CAS_01_F
+	class macro_new_mag(pylon_generic_aircraft_gun_asg,3000): macro_new_mag(generic_aircraft_gun,1000)
 	{
 		displayNameShort = "AS Gun";
 		displayName = "Air Superiority Gun";
-		ammo = macro_new_ammo(generic_aircraft_laser_gun_green);
+		ammo = macro_new_ammo(generic_aircraft_laser_cannon_green);
 		count = 3000;
 		hardpoints[]=
 		{
@@ -275,7 +275,7 @@ class CfgMagazines
 		};
 		pylonWeapon=macro_new_weapon(pylon_laser,v_wing)
 	};
-	class macro_new_mag(pylon_voltic,200):500Rnd_Cannon_ARCback
+	class macro_new_mag(pylon_voltic,200):macro_new_mag(generic_aircraft_gun,1000)
 	{
 		displayNameShort = "Voltic";
 		ammo = macro_new_ammo(voltic)

+ 1 - 25
addons - Copy/RD501_Vehicle_Weapons/aircraft/generic/config.cpp

@@ -99,33 +99,10 @@ class CfgWeapons
 		canLock = 1;
 		ballisticsComputer = 4;
 		weaponLockSystem = 0;
-		magazines[] = {macro_new_mag(generic_aircraft_gun_dual_green,1000)};
+		magazines[] = {macro_new_mag(generic_aircraft_gun_dual_green,1000),macro_new_mag(generic_aircraft_gun_asg,3000)};
 		class LowROF: LowROF
 		{
             displayName = "Aircraft Laser Gun";
-			sounds[]=
-			{
-				"StandardSound_1"
-			};
-			class StandardSound_1
-			{
-				begin1[]=
-				{
-					"3as\3as_saber\sounds\wpn_saberTank_autocannon_fire",
-					1.99526,
-					1,
-					1500
-				};
-				soundBegin[]=
-				{
-					"begin1",
-					0.33000001
-				};
-				soundsetshot[]=
-				{
-					"Autocannon30mmTurret_Shot_SoundSet",
-					"Autocannon30mmBody_tail_SoundSet"
-				};
             dispersion = 0.012;
             autoFire=true;
             aiRateOfFire = 0.001;
@@ -146,7 +123,6 @@ class CfgWeapons
             lockAcquire = 1;
             FCSMaxLeadSpeed = 1000;
             burst = 10;//30;
-			};
 		};
 	};
 

+ 2 - 2
addons - Copy/RD501_Vehicle_Weapons/config.cpp

@@ -24,8 +24,8 @@ class CfgPatches
 //scopes
 class CfgWeapons
 {
-	class macro_new_weapon(laser,v_wing);
-	class macro_new_weapon(pylon_laser,v_wing) : macro_new_weapon(laser,v_wing)
+	class macro_new_weapon(generic,green_dual_aircraft_laser);
+	class macro_new_weapon(pylon_laser,v_wing) : macro_new_weapon(generic,green_dual_aircraft_laser)
 	{
 		displayName = "Laser gun (Pylon)";
 		displayNameShort = "Laser";

+ 5 - 2
addons - Copy/RD501_Vehicles/air/Z95/config.cpp

@@ -75,10 +75,12 @@ class CfgVehicles
 		aileronControlsSensitivityCoef=4;
 		#include "../../common/universal_mfd.hpp"
 		#include "../../common/common_pilotCamera.hpp"
+		weaponLockSystem = "2+4+8";
 		weapons[]=
 		{
 			"CMFlareLauncher",
-			"Laserdesignator_pilotCamera"
+			"Laserdesignator_pilotCamera",
+			//macro_new_weapon(generic,green_dual_aircraft_laser)
 		};
 		magazines[]=
 		{
@@ -86,7 +88,8 @@ class CfgVehicles
 			"120Rnd_CMFlare_Chaff_Magazine",
 			"120Rnd_CMFlare_Chaff_Magazine",
 			"120Rnd_CMFlare_Chaff_Magazine",
-			"120Rnd_CMFlare_Chaff_Magazine"
+			"120Rnd_CMFlare_Chaff_Magazine",
+			//macro_new_mag(pylon_generic_aircraft_gun_asg,3000)
 		};
 		hiddenselections[]=
 		{

+ 1 - 115
addons - Copy/RD501_Vehicles/land/bantha/config.cpp

@@ -214,120 +214,6 @@ class CfgVehicles
 				};
 			};
 		};
-
-		class TransportBackpacks;
-		class TransportItems
-		{
-			class _xx_ACE_elasticBandage
-			{
-				count = 0;
-			}; 
-			class _xx_ACE_packingBandage
-			{
-				count = 0;
-			}; 
-			class _xx_ACE_quikclot
-			{
-				count = 0;
-			}; 
-			class _xx_ACE_salineIV
-			{
-				count = 0;
-			}; 
-			class _xx_ACE_salineIV_250
-			{
-				count = 0;
-			}; 
-			class _xx_ACE_salineIV_500
-			{
-				count = 0;
-			}; 
-			class _xx_ACE_tourniquet
-			{
-				count = 0;
-			}; 
-			class _xx_OPTRE_M2_Smoke_Blue
-			{
-				count = 0;
-			}; 
-			class _xx_OPTRE_M2_Smoke_Green
-			{
-				count = 0;
-			}; 
-			class _xx_OPTRE_M2_Smoke_Purple
-			{
-				count = 0;
-			}; 
-			class _xx_OPTRE_M2_Smoke_Red
-			{
-				count = 0;
-			}; 
-			class _xx_SmokeShell
-			{
-				count = 0;
-			}; 
-			class _xx_SW_halfshield_Mag
-			{
-				count = 0;
-			}; 
-			class _xx_SW_SquadShield_Mag
-			{
-				count = 0;
-			}; 
-			class _xx_SWOP_termDet_G
-			{
-				count = 0;
-			}; 
-		};
-		class TransportMagazines
-		{
-			class _xx_SCI_200Rnd_VALKEN38SAW_mag
-			{
-				count = 0;
-			}; 
-			class _xx_SCI_35Rnd_DC15A_mag
-			{
-				count = 0;
-			}; 
-			class _xx_SCI_45Rnd_DC15S_mag
-			{
-				count = 0;
-			}; 
-			class _xx_SCI_5Rnd_VALKEN38SAW_mag
-			{
-				count = 0;
-			}; 
-			class _xx_SCI_600Rnd_z6_mag
-			{
-				count = 0;
-			}; 
-			class _xx_SCI_PLX1_Missile
-			{
-				count = 0;
-			}; 
-			class _xx_SCI_RPS6_HEAA
-			{
-				count = 0;
-			}; 
-		};
-		class TransportWeapons
-		{
-			class _xx_SCI_arifle_DC15A_F
-			{
-				count = 0;
-			}; 
-			class _xx_SCI_arifle_DC15S_F
-			{
-				count = 0;
-			}; 
-			class _xx_SCI_arifle_z6_F
-			{
-				count = 0;
-			}; 
-			class _xx_SCI_RPS6
-			{
-				count = 0;
-			}; 
-		};
+		#include "../../common/smallvehiclekit.hpp"
 	};		
 };

+ 11 - 1
addons - Copy/RD501_Vehicles/land/resupply_box/ammo_small_mag.hpp

@@ -73,6 +73,16 @@ class _transport_launcher_AA_mags
 	magazine =  macro_new_mag(RPS_AA,1)
 	count = 20;
 };
+class _transport_launcher_RPS4AT_mags
+{
+	magazine =  macro_new_mag(rps4heat,1)
+	count = 20;
+};
+class _transport_launcher_ARPS4HE_mags
+{
+	magazine =  macro_new_mag(rps4he,1)
+	count = 20;
+};
 class _transport_launcher_PLXAT_mags
 {
 	magazine =  "JLTS_PLX1_AT_mag"
@@ -140,7 +150,7 @@ class _transport_ShotgunEMP
 };
 class _transport_StaticEweb
 {
-	magazine = macro_new_mag(eweb,600)
+	magazine = macro_new_mag(eweb,1000)
 	count = 10;
 };
 class _transport_StaticStriker

+ 5 - 0
addons - Copy/RD501_Vehicles/land/resupply_box/ammo_small_weap.hpp

@@ -43,6 +43,11 @@ class _transport_rps1
     weapon = macro_new_weapon(launcher,rps1)
     count = 2;
 };
+class _transport_rps4
+{
+    weapon = macro_new_weapon(launcher,RPS4)
+    count = 2;
+};
 class _transport_plx
 {
     weapon = macro_new_weapon(Launcher,PLX1)

+ 3 - 2
addons - Copy/RD501_Vehicles/land/resupply_box/config.cpp

@@ -263,8 +263,9 @@ class CfgVehicles
 					};
 				class TransportMagazines{};
 			};
-		
-
+		class TransportItems{};
+		class TransportMagazines{};
+		class TransportWeapons{};
 		class EventHandlers :DefaultEventhandlers{
 			init ="ACE_maxWeightCarry = 20000;ACE_maxWeightDrag = 20000;";
 		};