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vests as facewear fixes

CaptainLetlev 3 years ago
parent
commit
009af3bf2b
1 changed files with 6 additions and 0 deletions
  1. 6 0
      addons/RD501_Units/other/config.cpp

+ 6 - 0
addons/RD501_Units/other/config.cpp

@@ -120,6 +120,7 @@ class CfgGlasses
 		ace_overlayDirt = "RD501_Units\textures\glasses\phase2dirt.paa";
 		ACE_Resistance = 2;
 		displayname = "[501st] INF ACC 01 C";
+		identityTypes[] = {};
 		mass = 4;
 		model = "\MRC\JLTS\characters\CloneArmor\CloneVestAirborne.p3d";
 		hiddenSelections[] = {"camo1","camo2"};
@@ -136,6 +137,7 @@ class CfgGlasses
 		ace_overlayDirt = "RD501_Units\textures\glasses\phase2dirt.paa";
 		ACE_Resistance = 2;
 		displayname = "[501st] INF ACC 01 C (Medic)";
+		identityTypes[] = {};
 		mass = 4;
 		model = "\MRC\JLTS\characters\CloneArmor\CloneVestAirborne.p3d";
 		hiddenSelections[] = {"camo1","camo2"};
@@ -152,6 +154,7 @@ class CfgGlasses
 		ace_overlayDirt = "RD501_Units\textures\glasses\phase2dirt.paa";
 		ACE_Resistance = 2;
 		displayname = "[501st] INF ACC 01 C (RTO)";
+		identityTypes[] = {};
 		mass = 4;
 		model = "\MRC\JLTS\characters\CloneArmor\CloneVestAirborne.p3d";
 		hiddenSelections[] = {"camo1","camo2"};
@@ -168,6 +171,7 @@ class CfgGlasses
 		ace_overlayDirt = "RD501_Units\textures\glasses\phase2dirt.paa";
 		ACE_Resistance = 2;
 		displayname = "[501st] INF ACC 02";
+		identityTypes[] = {};
 		mass = 4;
 		model = "\MRC\JLTS\characters\CloneArmor\CloneVestReconNCO.p3d";
 		hiddenSelections[] = {"Camo1"};
@@ -183,6 +187,7 @@ class CfgGlasses
 		ace_overlayDirt = "RD501_Units\textures\glasses\phase2dirt.paa";
 		ACE_Resistance = 2;
 		displayname = "[501st] INF ACC 03";
+		identityTypes[] = {};
 		mass = 4;
 		model = "\MRC\JLTS\characters\CloneArmor\CloneVestReconNCO.p3d";
 		hiddenSelections[] = {"camo2"};
@@ -198,6 +203,7 @@ class CfgGlasses
 		ace_overlayDirt = "RD501_Units\textures\glasses\phase2dirt.paa";
 		ACE_Resistance = 2;
 		displayname = "[501st] INF ACC 03 Medic";
+		identityTypes[] = {};
 		mass = 4;
 		model = "\MRC\JLTS\characters\CloneArmor\CloneVestReconNCO.p3d";
 		hiddenSelections[] = {"camo2"};