RepublicGunRoom = "land_SW_pc_REPb" createVehicle (getPosASL CISGunRoom);
RepublicGunRoom1 = "land_SW_pc_REPb" createVehicle (getPosASL CISGunRoom1);
RepublicGunRoom2 = "land_SW_pc_REPb" createVehicle (getPosASL CISGunRoom2);
RepublicGunRoom attachTo [CISGunRoom,[0,0,0]];
RepublicGunRoom1 attachTo [CISGunRoom1,[0,0,0]];
RepublicGunRoom2 attachTo [CISGunRoom2,[0,0,0]]; 
RepublicGunRoom disableCollisionWith CISGunRoom;
CISGunRoom disableCollisionWith RepublicGunRoom;
RepublicGunRoom1 disableCollisionWith CISGunRoom1;
CISGunRoom1 disableCollisionWith RepublicGunRoom1;
RepublicGunRoom2 disableCollisionWith CISGunRoom2;
CISGunRoom2 disableCollisionWith RepublicGunRoom2;
deletevehicle CISGunRoom;
deletevehicle CISGunRoom1;
deletevehicle CISGunRoom2;
RepublicGunRoom addAction ["CIS Captured","CISCapturedGunRoom.sqs"]
"Republic has captured the Gun Room!" RemoteExec Hint