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common.hpp 1.9 KB

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  1. #define texturepath RD501_Weapons\_textures
  2. #define DC15A_accuracy 0.0001
  3. #define DC15A_Mod_0_accuracy DC15A_accuracy*10;
  4. #define Z6_accuracy 0.00015
  5. #define Z6_accuracy_burst Z6_accuracy*4
  6. #define DC15s_accuracy DC15A_accuracy*1
  7. #define DC15x_accuracy 0.0
  8. #define DC17_accuracy DC15A_accuracy
  9. #define wester_m5_accuracy 0.00001
  10. #define westar_35_accuracy 0.0001
  11. #define DC19_accuracy DC15A_accuracy
  12. #define E5_C_accuracy 0.0003
  13. #define B2_accuracy 0.1
  14. #define DC15A_reloadtime_single 0.2
  15. #define DC15A_reloadtime_burst 0.15
  16. #define DC15A_reloadtime_full 0.12
  17. #define DC15A_Mod_0_reloadtime_full DC15A_reloadtime_full*(2/3)
  18. #define Z6_fullauto_reload 0.066
  19. #define Z6_burst_reload 0.015
  20. #define DC15s_reloadtime_full 0.075
  21. #define DC15x_reloadtime 0.5
  22. #define DC17_reloadtime 0.1
  23. #define wester_m5_reloadtime 0.1
  24. #define wester_m5_auto_reloadtime wester_m5_reloadtime*(1/2)
  25. #define wester_35_reloadtime 0.1
  26. #define DC19_reloadtime_single .5
  27. #define E5_C_reloadtime_auto 0.07
  28. #define DC_Family_Flashlight
  29. #define DC15a_Overheat_Dispersion 0.0
  30. #define DC15a_Overheat_SlowdownFactor 0.0
  31. #define DC15a_Overheat_JamChance 0.0
  32. #define DC15a_Overheat_mrbs 3e+009
  33. #define scope_magnification(zoom) 0.25/zoom
  34. #define pistol_hit_high 15
  35. #define mg_hit_high 16
  36. #define hit_low x
  37. #define hit_med x
  38. #define hit_high x
  39. #define pistol_cali_high 5
  40. #define mg_cali_high 4
  41. #define GL_flare_rounds \
  42. macro_new_mag(40mm_white,3),\
  43. macro_new_mag(40mm_CIR,3),\
  44. macro_new_mag(40mm_Green,3),\
  45. macro_new_mag(40mm_Red,3),\
  46. macro_new_mag(40mm_Yellow,3),\
  47. macro_new_mag(40mm_Blue,3),\
  48. macro_new_mag(40mm_Cyan,3),\
  49. macro_new_mag(40mm_Purple,3)
  50. #define MACRO_GL_flare_rounds_1rnd \
  51. macro_new_mag(40mm_white,1),\
  52. macro_new_mag(40mm_CIR,1),\
  53. macro_new_mag(40mm_Green,1),\
  54. macro_new_mag(40mm_Red,1),\
  55. macro_new_mag(40mm_Yellow,1),\
  56. macro_new_mag(40mm_Blue,1),\
  57. macro_new_mag(40mm_Cyan,1),\
  58. macro_new_mag(40mm_Purple,1)