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config.cpp 6.1 KB

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  1. //Get this addons macro
  2. //get the macro for the air subaddon
  3. //get generlized macros
  4. #include "../../../RD501_main/config_macros.hpp"
  5. //General name of the vehicle
  6. #define vehicle_addon A_Wing
  7. #define patch_name MODNAME##vehicle_addon##_Patches
  8. #define vehicle_classname MODNAME##_##vehicle_addon
  9. #define new_a_wing_class(name) vehicle_classname##_##name
  10. #define macro_r1_skin(classname,display,texture)\
  11. class macro_new_vehicle(A_Wing,classname) : macro_new_vehicle(A_Wing,RZ_1_Mk2)\
  12. {\
  13. forceInGarage=0;\
  14. displayName= A-Wing RZ-1 (##display##) Mk.II;\
  15. hiddenSelectionsTextures[] = {Awing\##texture};\
  16. };
  17. class CfgPatches
  18. {
  19. class macro_patch_name(A_Wing)
  20. {
  21. addonRootClass=macro_patch_name(vehicles)
  22. requiredAddons[]=
  23. {
  24. macro_patch_name(vehicles)
  25. };
  26. requiredVersion=0.1;
  27. units[]=
  28. {
  29. macro_new_vehicle(A_Wing,RZ_1_Mk2),
  30. macro_new_vehicle(A_Wing,RZ_1_Blue_Leader_MkII),
  31. macro_new_vehicle(A_Wing,RZ_1_Blue_MkII),
  32. macro_new_vehicle(A_Wing,RZ_1_Green_Leader_MkII),
  33. macro_new_vehicle(A_Wing,RZ_1_Green_MkII),
  34. macro_new_vehicle(A_Wing,RZ_1_Red_Leader_MkII),
  35. macro_new_vehicle(A_Wing,RZ_1_Red_MkII),
  36. macro_new_vehicle(A_Wing,RZ_2_Mk2),
  37. macro_new_vehicle(A_Wing,RZ_2_Mk2_blue),
  38. macro_new_vehicle(A_Wing,RZ_2_Mk2_green),
  39. };
  40. weapons[]=
  41. {
  42. };
  43. };
  44. };
  45. #include "../../common/sensor_templates.hpp"
  46. class CfgVehicles
  47. {
  48. class Plane_Base_F;
  49. class swop_aw:Plane_Base_F
  50. {
  51. class ACE_SelfActions;
  52. };
  53. class swop_awbl:swop_aw
  54. {
  55. class ACE_SelfActions;
  56. };
  57. class swop_awrz2:Plane_Base_F
  58. {
  59. class ACE_SelfActions;
  60. };
  61. class swop_awrz2b:swop_awrz2
  62. {
  63. class ACE_SelfActions;
  64. };
  65. class swop_awrz2g:swop_awrz2
  66. {
  67. class ACE_SelfActions;
  68. };
  69. class macro_new_vehicle(A_Wing,RZ_1_Mk2) : swop_aw
  70. {
  71. forceInGarage=1;
  72. displayName= "A-Wing RZ-1 Mk.II"
  73. faction = macro_rebel_faction
  74. editorSubcategory = macro_editor_cat_air(Rebel_vtol)
  75. vehicleClass = macro_editor_vehicle_type_air(Rebel)
  76. scope = 2;
  77. altFullForce = 6000;
  78. altNoForce = 9000;
  79. airBrakeFrictionCoef = 80.4;
  80. armor = 200;
  81. class UserActions
  82. {
  83. class AfterburnerOn
  84. {
  85. displayName = "<t color='#4C9900'>[Afterburner On]</t>";
  86. shortcut = "";
  87. condition = "speed this >50 and (!(this getVariable 'AfterBurnerawing'))";
  88. statement = "this setVariable ['AfterBurnerawing',true];this spawn nes4day_afterburnerawing";
  89. priority = 1e+011;
  90. displayNameDefault = "";
  91. position = "pilotview";
  92. radius = 10;
  93. onlyforplayer = 1;
  94. };
  95. class AfterburnerOff
  96. {
  97. displayName = "<t color='#FF9933'>[Afterburner Off]</t>";
  98. shortcut = "";
  99. condition = "(this getVariable 'AfterBurnerawing')";
  100. statement = "this setVariable ['AfterBurnerawing',false]";
  101. priority = 1e+011;
  102. displayNameDefault = "";
  103. position = "pilotview";
  104. radius = 10;
  105. onlyforplayer = 1;
  106. };
  107. };
  108. class ACE_SelfActions:ACE_SelfActions
  109. {
  110. #include "../../common/universal_hud_color_changer.hpp"
  111. };
  112. #include "../../common/universal_mfd.hpp"
  113. weapons[] = {
  114. macro_new_weapon(wynd,a2a),
  115. macro_new_weapon(wynd,agm),
  116. macro_new_weapon(wynd,ugm),
  117. macro_basic_air_weapons,
  118. macro_new_weapon(generic,rebel_aircraft_cannon)
  119. };
  120. magazines[] = {
  121. macro_new_mag(a2a,4),
  122. macro_new_mag(agm,6),
  123. macro_new_mag(ugm,10),
  124. macro_basic_air_mags,
  125. macro_new_mag(generic_aircraft_cannon_red,1000),
  126. macro_new_mag(generic_aircraft_cannon_red,1000)
  127. };
  128. };
  129. macro_r1_skin(RZ_1_Blue_Leader_MkII,Blue Leader,t_awing_02_cw.paa)
  130. macro_r1_skin(RZ_1_Blue_MkII,Blue,t_awing_03_cw.paa)
  131. macro_r1_skin(RZ_1_Green_Leader_MkII,Green Leader,t_awing_04_cw.paa)
  132. macro_r1_skin(RZ_1_Green_MkII,Green,t_awing_05_cw.paa)
  133. macro_r1_skin(RZ_1_Red_Leader_MkII,Red Leader,t_awing_06_cw.paa)
  134. //--------------------------------------------------------------------------------
  135. class macro_new_vehicle(A_Wing,RZ_2_Mk2) : swop_awrz2
  136. {
  137. forceInGarage=1;
  138. displayName= "A-Wing RZ-2 Mk.II"
  139. faction = macro_resistance_faction
  140. editorSubcategory = macro_editor_cat_air(Resistance)
  141. vehicleClass = macro_editor_vehicle_type_air(Resistance)
  142. scope = 2;
  143. altFullForce = 6000;
  144. airBrakeFrictionCoef = 80.4;
  145. altNoForce = 9000;
  146. armor = 200;
  147. class ACE_SelfActions:ACE_SelfActions
  148. {
  149. #include "../../common/universal_hud_color_changer.hpp"
  150. };
  151. #include "../../common/universal_mfd.hpp"
  152. class UserActions
  153. {
  154. class AfterburnerOn
  155. {
  156. displayName = "<t color='#4C9900'>[Afterburner On]</t>";
  157. shortcut = "";
  158. condition = "speed this >50 and (!(this getVariable 'AfterBurnerawing'))";
  159. statement = "this setVariable ['AfterBurnerawing',true];this spawn nes4day_afterburnerawing";
  160. priority = 1e+011;
  161. displayNameDefault = "";
  162. position = "pilotview";
  163. radius = 10;
  164. onlyforplayer = 1;
  165. };
  166. class AfterburnerOff
  167. {
  168. displayName = "<t color='#FF9933'>[Afterburner Off]</t>";
  169. shortcut = "";
  170. condition = "(this getVariable 'AfterBurnerawing')";
  171. statement = "this setVariable ['AfterBurnerawing',false]";
  172. priority = 1e+011;
  173. displayNameDefault = "";
  174. position = "pilotview";
  175. radius = 10;
  176. onlyforplayer = 1;
  177. };
  178. };
  179. crew = "SWOP_Rebel_navy_pil_b";
  180. typicalCargo[] = {"SWOP_Rebel_navy_pil_b"};
  181. model = "\Awing\rz2.p3d";
  182. weapons[] = {
  183. macro_basic_air_weapons,
  184. macro_new_weapon(generic,rebel_aircraft_cannon),
  185. macro_new_weapon(wynd,a2a),
  186. macro_new_weapon(wynd,agm),
  187. macro_new_weapon(wynd,ugm)
  188. };
  189. magazines[] = {
  190. macro_new_mag(a2a,4),
  191. macro_new_mag(agm,6),
  192. macro_new_mag(ugm,10),
  193. macro_basic_air_mags,
  194. macro_new_mag(generic_aircraft_cannon_red,1000),
  195. macro_new_mag(generic_aircraft_cannon_red,1000)
  196. };
  197. };
  198. class macro_new_vehicle(A_Wing,RZ_2_Mk2_blue) : macro_new_vehicle(A_Wing,RZ_2_Mk2)
  199. {
  200. displayName= "A-Wing RZ-2 (Blue) Mk.II";
  201. forceInGarage = 0;
  202. scopeArsenal = 0;
  203. hiddenSelections[] = {"camo1"};
  204. hiddenSelectionsTextures[] = {"Awing\t_queenhoneybee_co.paa"};
  205. };
  206. class macro_new_vehicle(A_Wing,RZ_2_Mk2_green) : macro_new_vehicle(A_Wing,RZ_2_Mk2)
  207. {
  208. displayName= "A-Wing RZ-2 (Green) Mk.II";
  209. forceInGarage = 0;
  210. scopeArsenal = 0;
  211. hiddenSelections[] = {"camo1"};
  212. hiddenSelectionsTextures[] = {"Awing\t_queenhoneybeegreen_co.paa"};
  213. };
  214. };