chrome.rvmat 1.5 KB

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  1. class StageTI
  2. {
  3. texture="a3\data_f\default_vehicle_ti_ca.paa";
  4. };
  5. ambient[]={1,1,1,0};
  6. diffuse[]={1,1,1,0};
  7. forcedDiffuse[]={0,0,0,0};
  8. emmisive[]={30000,30000,30000,1};
  9. specular[]={0.3,0.3,0.3,1};
  10. specularPower=1000;
  11. PixelShaderID="Super";
  12. VertexShaderID="Super";
  13. class Stage1
  14. {
  15. texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
  16. uvSource="tex";
  17. class uvTransform
  18. {
  19. aside[]={1,0,0};
  20. up[]={0,1,0};
  21. dir[]={0,0,0};
  22. pos[]={0,0,0};
  23. };
  24. };
  25. class Stage2
  26. {
  27. texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
  28. uvSource="tex";
  29. class uvTransform
  30. {
  31. aside[]={1,0,0};
  32. up[]={0,1,0};
  33. dir[]={0,0,0};
  34. pos[]={0,0,0};
  35. };
  36. };
  37. class Stage3
  38. {
  39. texture="#(argb,8,8,3)color(0,0,0,0,MC)";
  40. uvSource="tex";
  41. class uvTransform
  42. {
  43. aside[]={1,0,0};
  44. up[]={0,1,0};
  45. dir[]={0,0,0};
  46. pos[]={0,0,0};
  47. };
  48. };
  49. class Stage4
  50. {
  51. texture="#(argb,8,8,3)color(1,1,1,1,AS)";
  52. uvSource="tex";
  53. class uvTransform
  54. {
  55. aside[]={1,0,0};
  56. up[]={0,1,0};
  57. dir[]={0,0,0};
  58. pos[]={0,0,0};
  59. };
  60. };
  61. class Stage5
  62. {
  63. texture="#(argb,8,8,3)color(1,1,1,1,SMDI)";
  64. uvSource="tex";
  65. class uvTransform
  66. {
  67. aside[]={1,0,0};
  68. up[]={0,1,0};
  69. dir[]={0,0,0};
  70. pos[]={0,0,0};
  71. };
  72. };
  73. class Stage6
  74. {
  75. texture="#(argb,8,8,3)color(1,1,1,1,CO)";
  76. uvSource="tex";
  77. class uvTransform
  78. {
  79. aside[]={1,0,0};
  80. up[]={0,1,0};
  81. dir[]={0,0,0};
  82. pos[]={0,0,0};
  83. };
  84. };
  85. class Stage7
  86. {
  87. texture="#(argb,8,8,3)color(1,0,1,1,ca)";
  88. useWorldEnvMap="true";
  89. uvSource="tex";
  90. class uvTransform
  91. {
  92. aside[]={1,0,0};
  93. up[]={0,1,0};
  94. dir[]={0,0,0};
  95. pos[]={0,0,0};
  96. };
  97. };