model.cfg 2.4 KB

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  1. class CfgSkeletons {
  2. class Default {
  3. skeletonInherit = "";
  4. skeletonBones[] = {};
  5. isDiscrete = 1;
  6. };
  7. };
  8. class CfgModels {
  9. class Default
  10. {
  11. sectionsInherit = "";
  12. sections[] = {};
  13. skeletonName = "";
  14. };
  15. class venator_base: Default {
  16. skeletonName= "Default";
  17. sectionsInherit="";
  18. sections[]={};
  19. class Animations{};
  20. };
  21. class venator: venator_base
  22. {
  23. sections[] =
  24. {
  25. "body1",
  26. "body2",
  27. "body3",
  28. "body4",
  29. "body5",
  30. "body6",
  31. "body7",
  32. "body8",
  33. "body9",
  34. "body10",
  35. "door1",
  36. "engine",
  37. "interior1",
  38. "interior2",
  39. "interior3",
  40. "interior4",
  41. "interior5",
  42. "interior6",
  43. "interior7",
  44. "interior8",
  45. "bridge"
  46. };
  47. };
  48. class body1_1: Default
  49. {
  50. sections[] = {"body1"};
  51. };
  52. class body1_2: Default
  53. {
  54. sections[] = {"body1"};
  55. };
  56. class body2_1: Default
  57. {
  58. sections[] = {"body2"};
  59. };
  60. class body2_2: Default
  61. {
  62. sections[] = {"body2"};
  63. };
  64. class body2_3: Default
  65. {
  66. sections[] = {"body2"};
  67. };
  68. class body3: Default
  69. {
  70. sections[] = {"body3"};
  71. };
  72. class body4: Default
  73. {
  74. sections[] = {"body4"};
  75. };
  76. class body5: Default
  77. {
  78. sections[] = {"body5"};
  79. };
  80. class body6: Default
  81. {
  82. sections[] = {"body6"};
  83. };
  84. class body7: Default
  85. {
  86. sections[] = {"body7"};
  87. };
  88. class body8: Default
  89. {
  90. sections[] = {"body8"};
  91. };
  92. class body9: Default
  93. {
  94. sections[] = {"body9"};
  95. };
  96. class body10: Default
  97. {
  98. sections[] = {"body10"};
  99. };
  100. class door: Default
  101. {
  102. sections[] =
  103. {
  104. "door1",
  105. "door2"
  106. };
  107. };
  108. class engine: Default
  109. {
  110. sections[] = {"engine"};
  111. };
  112. class interior1: Default
  113. {
  114. sections[] = {"interior1"};
  115. };
  116. class interior7: Default
  117. {
  118. sections[] = {"interior7"};
  119. };
  120. class interior2: Default
  121. {
  122. sections[] = {"interior2"};
  123. };
  124. class interior3: Default
  125. {
  126. sections[] = {"interior3"};
  127. };
  128. class interior4: Default
  129. {
  130. sections[] = {"interior4"};
  131. };
  132. class interior5: Default
  133. {
  134. sections[] = {"interior5"};
  135. };
  136. class interior6: Default
  137. {
  138. sections[] = {"interior6"};
  139. };
  140. class interior8: Default
  141. {
  142. sections[] = {"interior8"};
  143. };
  144. class bridge: Default
  145. {
  146. sections[] = {"bridge"};
  147. };
  148. class venator: Default
  149. {
  150. sections[] =
  151. {
  152. "body1",
  153. "body2",
  154. "body3",
  155. "body4",
  156. "body5",
  157. "body6",
  158. "body7",
  159. "body8",
  160. "body9",
  161. "body10",
  162. "bridge",
  163. "door1",
  164. "door2",
  165. "engine",
  166. "interior1",
  167. "interior2",
  168. "interior3",
  169. "interior4",
  170. "interior5",
  171. "interior6",
  172. "interior7",
  173. "interior8",
  174. };
  175. };
  176. };