model.cfg 732 B

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253
  1. class CfgSkeletons {
  2. class Default {
  3. skeletonInherit = "";
  4. skeletonBones[] = {};
  5. isDiscrete = 1;
  6. };
  7. };
  8. class CfgModels {
  9. class Default
  10. {
  11. sectionsInherit = "";
  12. sections[] = {};
  13. skeletonName = "";
  14. };
  15. class rec_body1: Default {
  16. skeletonName= "Default";
  17. sectionsInherit="";
  18. sections[]=
  19. {
  20. "body1"
  21. };
  22. class Animations{};
  23. };
  24. class rec_body1_d: rec_body1 {};
  25. class rec_body2: rec_body1
  26. {
  27. sections[] =
  28. {
  29. "body2"
  30. };
  31. };
  32. class rec_body2_d: rec_body2 {};
  33. class rec_engine: rec_body1
  34. {
  35. sections[] =
  36. {
  37. "engine"
  38. };
  39. };
  40. class rec_engine_d: rec_engine {};
  41. class rec_zeus: rec_body1
  42. {
  43. sections[] =
  44. {
  45. "body1",
  46. "body2",
  47. "engine"
  48. };
  49. };
  50. class rec_zeus_d: rec_zeus {};
  51. };