cxp.hpp 6.4 KB

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  1. class ACE_SelfActions: ACE_SelfActions
  2. {
  3. class RD501_Style_Changer
  4. {
  5. displayName="Change Style";
  6. exceptions[]=
  7. {
  8. "isNotInside",
  9. "isNotSwimming",
  10. "isNotSitting"
  11. };
  12. condition="!(isNull objectParent player) && (driver (vehicle player)==player)";
  13. showDisabled=0;
  14. priority=2;
  15. class RD501_NoseArt_None
  16. {
  17. displayName="None";
  18. exceptions[]=
  19. {
  20. "isNotInside",
  21. "isNotSwimming",
  22. "isNotSitting"
  23. };
  24. condition=;
  25. statement="_target setObjectMaterialGlobal [0, 'RD501_Laat\textures\rvmats\laat_mk3_fuselage.rvmat']";
  26. showDisabled=0;
  27. runOnHover=0;
  28. priority=2.5;
  29. };
  30. // class RD501_NoseArt_1st: RD501_NoseArt_None
  31. // {
  32. // displayName="1st Platoon";
  33. // statement="_target setObjectMaterialGlobal [0, 'RD501_Laat\textures\rvmats\laat_mk3_fuselage_1st.rvmat']";
  34. // };
  35. // class RD501_NoseArt_2nd: RD501_NoseArt_None
  36. // {
  37. // displayName="2nd Platoon";
  38. // statement="_target setObjectMaterialGlobal [0, 'RD501_Laat\textures\rvmats\laat_mk3_fuselage_2nd.rvmat']";
  39. // };
  40. // class RD501_NoseArt_3rd: RD501_NoseArt_None
  41. // {
  42. // displayName="3rd Platoon";
  43. // statement="_target setObjectMaterialGlobal [0, 'RD501_Laat\textures\rvmats\laat_mk3_fuselage_3rd.rvmat']";
  44. // };
  45. // class RD501_NoseArt_4th: RD501_NoseArt_None
  46. // {
  47. // displayName="4th Platoon";
  48. // statement="_target setObjectMaterialGlobal [0, 'RD501_Laat\textures\rvmats\laat_mk3_fuselage_4th.rvmat']";
  49. // };
  50. class RD501_NoseArt_Acklay: RD501_NoseArt_None
  51. {
  52. displayName="Acklay";
  53. statement="_target setObjectMaterialGlobal [0, 'RD501_Laat\textures\rvmats\laat_mk3_fuselage_acklay.rvmat']";
  54. };
  55. // class RD501_NoseArt_Ahsoka: RD501_NoseArt_None
  56. // {
  57. // displayName="Ahsoka";
  58. // statement="_target setObjectMaterialGlobal [0, 'RD501_Laat\textures\rvmats\laat_mk3_fuselage_ahsoka.rvmat']";
  59. // };
  60. class RD501_NoseArt_Avalanche_Express: RD501_NoseArt_None
  61. {
  62. displayName="Avalanche Express";
  63. statement="_target setObjectMaterialGlobal [0, 'RD501_Laat\textures\rvmats\laat_mk3_fuselage_avalanche_express.rvmat']";
  64. };
  65. // class RD501_NoseArt_B1_Hammer: RD501_NoseArt_None
  66. // {
  67. // displayName="B1 Hammer";
  68. // statement="_target setObjectMaterialGlobal [0, 'RD501_Laat\textures\rvmats\laat_mk3_fuselage_b1_hammer.rvmat']";
  69. // };
  70. // class RD501_NoseArt_Clone: RD501_NoseArt_None
  71. // {
  72. // displayName="Clone";
  73. // statement="_target setObjectMaterialGlobal [0, 'RD501_Laat\textures\rvmats\laat_mk3_fuselage_clone.rvmat']";
  74. // };
  75. // class RD501_NoseArt_Clones: RD501_NoseArt_None
  76. // {
  77. // displayName="Clones";
  78. // statement="_target setObjectMaterialGlobal [0, 'RD501_Laat\textures\rvmats\laat_mk3_fuselage_clones.rvmat']";
  79. // };
  80. // class RD501_NoseArt_Crosshair: RD501_NoseArt_None
  81. // {
  82. // displayName="Crosshair";
  83. // statement="_target setObjectMaterialGlobal [0, 'RD501_Laat\textures\rvmats\laat_mk3_fuselage_crosshair.rvmat']";
  84. // };
  85. // class RD501_NoseArt_Gunship_Diplomacy: RD501_NoseArt_None
  86. // {
  87. // displayName="Gunship Diplomacy";
  88. // statement="_target setObjectMaterialGlobal [0, 'RD501_Laat\textures\rvmats\laat_mk3_fuselage_gunship_diplomacy.rvmat']";
  89. // };
  90. // class RD501_NoseArt_Java: RD501_NoseArt_None
  91. // {
  92. // displayName="Java";
  93. // statement="_target setObjectMaterialGlobal [0, 'RD501_Laat\textures\rvmats\laat_mk3_fuselage_java.rvmat']";
  94. // };
  95. class RD501_NoseArt_Medic: RD501_NoseArt_None
  96. {
  97. displayName="Medic";
  98. statement="_target setObjectMaterialGlobal [0, 'RD501_Laat\textures\rvmats\laat_mk3_fuselage_medic.rvmat']";
  99. };
  100. // class RD501_NoseArt_Mini_Clone: RD501_NoseArt_None
  101. // {
  102. // displayName="Mini Clone";
  103. // statement="_target setObjectMaterialGlobal [0, 'RD501_Laat\textures\rvmats\laat_mk3_fuselage_mini_clone.rvmat']";
  104. // };
  105. // class RD501_NoseArt_Padme: RD501_NoseArt_None
  106. // {
  107. // displayName="Padme";
  108. // statement="_target setObjectMaterialGlobal [0, 'RD501_Laat\textures\rvmats\laat_mk3_fuselage_padme.rvmat']";
  109. // };
  110. class RD501_NoseArt_Pilot: RD501_NoseArt_None
  111. {
  112. displayName="Pilot";
  113. statement="_target setObjectMaterialGlobal [0, 'RD501_Laat\textures\rvmats\laat_mk3_fuselage_pilot.rvmat']";
  114. };
  115. // class RD501_NoseArt_Rat: RD501_NoseArt_None
  116. // {
  117. // displayName="Rat";
  118. // statement="_target setObjectMaterialGlobal [0, 'RD501_Laat\textures\rvmats\laat_mk3_fuselage_rat.rvmat']";
  119. // };
  120. // class RD501_NoseArt_Sickle: RD501_NoseArt_None
  121. // {
  122. // displayName="Sickle";
  123. // statement="_target setObjectMaterialGlobal [0, 'RD501_Laat\textures\rvmats\laat_mk3_fuselage_sickle.rvmat']";
  124. // };
  125. // class RD501_NoseArt_Stomp: RD501_NoseArt_None
  126. // {
  127. // displayName="Stomp";
  128. // statement="_target setObjectMaterialGlobal [0, 'RD501_Laat\textures\rvmats\laat_mk3_fuselage_stomp.rvmat']";
  129. // };
  130. // class RD501_NoseArt_Togruta: RD501_NoseArt_None
  131. // {
  132. // displayName="Togruta";
  133. // statement="_target setObjectMaterialGlobal [0, 'RD501_Laat\textures\rvmats\laat_mk3_fuselage_togruta.rvmat']";
  134. // };
  135. class RD501_NoseArt_Twilek: RD501_NoseArt_None
  136. {
  137. displayName="Twilek";
  138. statement="_target setObjectMaterialGlobal [0, 'RD501_Laat\textures\rvmats\laat_mk3_fuselage_twilek.rvmat']";
  139. };
  140. // class RD501_NoseArt_Wampa: RD501_NoseArt_None
  141. // {
  142. // displayName="Wampa";
  143. // statement="_target setObjectMaterialGlobal [0, 'RD501_Laat\textures\rvmats\laat_mk3_fuselage_wampa.rvmat']";
  144. // };
  145. };
  146. };