cx.hpp 6.8 KB

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  1. class ACE_SelfActions: ACE_SelfActions
  2. {
  3. class RD501_Style_Changer
  4. {
  5. displayName="Change Style";
  6. exceptions[]=
  7. {
  8. "isNotInside",
  9. "isNotSwimming",
  10. "isNotSitting"
  11. };
  12. condition="!(isNull objectParent player) && (driver (vehicle player)==player)";
  13. showDisabled=0;
  14. priority=2;
  15. class RD501_NoseArt_None
  16. {
  17. displayName="None";
  18. exceptions[]=
  19. {
  20. "isNotInside",
  21. "isNotSwimming",
  22. "isNotSitting"
  23. };
  24. condition=;
  25. statement="_target setObjectMaterialGlobal [0, 'RD501_Laat\textures\rvmats\laat_mk3_fuselage.rvmat']";
  26. showDisabled=0;
  27. runOnHover=0;
  28. priority=2.5;
  29. };
  30. class RD501_Style_Scuba: RD501_NoseArt_None
  31. {
  32. condition="!(isNull objectParent player) && (driver (vehicle player)==player) && (name player) == 'CX Scuba'";
  33. displayName="CX Scuba";
  34. statement="_target setObjectMaterialGlobal [0, 'RD501_Laat\textures\rvmats\laat_mk3_fuselage_scuba.rvmat']";
  35. };
  36. // class RD501_NoseArt_1st: RD501_NoseArt_None
  37. // {
  38. // displayName="1st Platoon";
  39. // statement="_target setObjectMaterialGlobal [0, 'RD501_Laat\textures\rvmats\laat_mk3_fuselage_1st.rvmat']";
  40. // };
  41. // class RD501_NoseArt_2nd: RD501_NoseArt_None
  42. // {
  43. // displayName="2nd Platoon";
  44. // statement="_target setObjectMaterialGlobal [0, 'RD501_Laat\textures\rvmats\laat_mk3_fuselage_2nd.rvmat']";
  45. // };
  46. // class RD501_NoseArt_3rd: RD501_NoseArt_None
  47. // {
  48. // displayName="3rd Platoon";
  49. // statement="_target setObjectMaterialGlobal [0, 'RD501_Laat\textures\rvmats\laat_mk3_fuselage_3rd.rvmat']";
  50. // };
  51. // class RD501_NoseArt_4th: RD501_NoseArt_None
  52. // {
  53. // displayName="4th Platoon";
  54. // statement="_target setObjectMaterialGlobal [0, 'RD501_Laat\textures\rvmats\laat_mk3_fuselage_4th.rvmat']";
  55. // };
  56. // class RD501_NoseArt_Acklay: RD501_NoseArt_None
  57. // {
  58. // displayName="Acklay";
  59. // statement="_target setObjectMaterialGlobal [0, 'RD501_Laat\textures\rvmats\laat_mk3_fuselage_acklay.rvmat']";
  60. // };
  61. // class RD501_NoseArt_Ahsoka: RD501_NoseArt_None
  62. // {
  63. // displayName="Ahsoka";
  64. // statement="_target setObjectMaterialGlobal [0, 'RD501_Laat\textures\rvmats\laat_mk3_fuselage_ahsoka.rvmat']";
  65. // };
  66. // class RD501_NoseArt_Avalanche_Express: RD501_NoseArt_None
  67. // {
  68. // displayName="Avalanche Express";
  69. // statement="_target setObjectMaterialGlobal [0, 'RD501_Laat\textures\rvmats\laat_mk3_fuselage_avalanche_express.rvmat']";
  70. // };
  71. // class RD501_NoseArt_B1_Hammer: RD501_NoseArt_None
  72. // {
  73. // displayName="B1 Hammer";
  74. // statement="_target setObjectMaterialGlobal [0, 'RD501_Laat\textures\rvmats\laat_mk3_fuselage_b1_hammer.rvmat']";
  75. // };
  76. // class RD501_NoseArt_Clone: RD501_NoseArt_None
  77. // {
  78. // displayName="Clone";
  79. // statement="_target setObjectMaterialGlobal [0, 'RD501_Laat\textures\rvmats\laat_mk3_fuselage_clone.rvmat']";
  80. // };
  81. class RD501_NoseArt_Clones: RD501_NoseArt_None
  82. {
  83. displayName="Clones";
  84. statement="_target setObjectMaterialGlobal [0, 'RD501_Laat\textures\rvmats\laat_mk3_fuselage_clones.rvmat']";
  85. };
  86. // class RD501_NoseArt_Crosshair: RD501_NoseArt_None
  87. // {
  88. // displayName="Crosshair";
  89. // statement="_target setObjectMaterialGlobal [0, 'RD501_Laat\textures\rvmats\laat_mk3_fuselage_crosshair.rvmat']";
  90. // };
  91. class RD501_NoseArt_Gunship_Diplomacy: RD501_NoseArt_None
  92. {
  93. displayName="Gunship Diplomacy";
  94. statement="_target setObjectMaterialGlobal [0, 'RD501_Laat\textures\rvmats\laat_mk3_fuselage_gunship_diplomacy.rvmat']";
  95. };
  96. // class RD501_NoseArt_Java: RD501_NoseArt_None
  97. // {
  98. // displayName="Java";
  99. // statement="_target setObjectMaterialGlobal [0, 'RD501_Laat\textures\rvmats\laat_mk3_fuselage_java.rvmat']";
  100. // };
  101. // class RD501_NoseArt_Medic: RD501_NoseArt_None
  102. // {
  103. // displayName="Medic";
  104. // statement="_target setObjectMaterialGlobal [0, 'RD501_Laat\textures\rvmats\laat_mk3_fuselage_medic.rvmat']";
  105. // };
  106. // class RD501_NoseArt_Mini_Clone: RD501_NoseArt_None
  107. // {
  108. // displayName="Mini Clone";
  109. // statement="_target setObjectMaterialGlobal [0, 'RD501_Laat\textures\rvmats\laat_mk3_fuselage_mini_clone.rvmat']";
  110. // };
  111. class RD501_NoseArt_Mouth: RD501_NoseArt_None
  112. {
  113. displayName="Mouth";
  114. statement="_target setObjectMaterialGlobal [0, 'RD501_Laat\textures\rvmats\laat_mk3_fuselage_mouth.rvmat']";
  115. };
  116. // class RD501_NoseArt_Padme: RD501_NoseArt_None
  117. // {
  118. // displayName="Padme";
  119. // statement="_target setObjectMaterialGlobal [0, 'RD501_Laat\textures\rvmats\laat_mk3_fuselage_padme.rvmat']";
  120. // };
  121. class RD501_NoseArt_Pilot: RD501_NoseArt_None
  122. {
  123. displayName="Pilot";
  124. statement="_target setObjectMaterialGlobal [0, 'RD501_Laat\textures\rvmats\laat_mk3_fuselage_pilot.rvmat']";
  125. };
  126. class RD501_NoseArt_Nexu: RD501_NoseArt_None
  127. {
  128. displayName="Nexu";
  129. statement="_target setObjectMaterialGlobal [0, 'RD501_Laat\textures\rvmats\laat_mk3_fuselage_nexu.rvmat']";
  130. };
  131. // class RD501_NoseArt_Sickle: RD501_NoseArt_None
  132. // {
  133. // displayName="Sickle";
  134. // statement="_target setObjectMaterialGlobal [0, 'RD501_Laat\textures\rvmats\laat_mk3_fuselage_sickle.rvmat']";
  135. // };
  136. // class RD501_NoseArt_Stomp: RD501_NoseArt_None
  137. // {
  138. // displayName="Stomp";
  139. // statement="_target setObjectMaterialGlobal [0, 'RD501_Laat\textures\rvmats\laat_mk3_fuselage_stomp.rvmat']";
  140. // };
  141. // class RD501_NoseArt_Togruta: RD501_NoseArt_None
  142. // {
  143. // displayName="Togruta";
  144. // statement="_target setObjectMaterialGlobal [0, 'RD501_Laat\textures\rvmats\laat_mk3_fuselage_togruta.rvmat']";
  145. // };
  146. // class RD501_NoseArt_Twilek: RD501_NoseArt_None
  147. // {
  148. // displayName="Twilek";
  149. // statement="_target setObjectMaterialGlobal [0, 'RD501_Laat\textures\rvmats\laat_mk3_fuselage_twilek.rvmat']";
  150. // };
  151. // class RD501_NoseArt_Wampa: RD501_NoseArt_None
  152. // {
  153. // displayName="Wampa";
  154. // statement="_target setObjectMaterialGlobal [0, 'RD501_Laat\textures\rvmats\laat_mk3_fuselage_wampa.rvmat']";
  155. // };
  156. };
  157. };