class CfgSkeletons { class Default { skeletonInherit = ""; skeletonBones[] = {}; isDiscrete = 1; }; }; class CfgModels { class Default { sectionsInherit = ""; sections[] = {}; skeletonName = ""; }; class sds_stealth: Default { skeletonName= "Default"; sectionsInherit=""; sections[]= { "body1", "body2", "body3", "body4", "engine", }; class Animations{}; }; };