#include "..\RD501_main\config_macros.hpp" #include "script_macros.hpp" #define macro_jp_ver 1.1 Endgame #define name_jumppack_f JT-21 (Version ##macro_jp_ver##) class CfgPatches { class macro_patch_name(jumppack) { author=DANKAUTHORS requiredAddons[]= { //macro_lvl1_req, //"A3_Data_F_Enoch_Loadorder" macro_patch_name(particle_effects) }; requiredVersion=0.1; units[]={ }; weapons[]={}; vehicles[]={ macro_jumppackClass(neutral,base), macro_jumppackClass(neutral,rto) }; }; }; class CfgVehicles { class B_AssaultPack_blk; class JLTS_Clone_jumppack_mc; class JLTS_Clone_jumppack; class JLTS_Clone_jumppack_JT12; class RD501_JLTS_Clone_jumppack_mc: JLTS_Clone_jumppack_JT12 { scope=2; displayname = "[501st] AB Jumppack 01"; tf_dialog="JLTS_clone_lr_programmer_radio_dialog"; tf_dialogUpdate="call TFAR_fnc_updateLRDialogToChannel;"; tf_encryptionCode="tf_west_radio_code"; tf_subtype="digital_lr"; tf_range=35000; tf_hasLRradio=1; maximumLoad=700; JLTS_isJumppack = 0; RD501_jumppack_is_jumppack=1; RD501_jumppack_spam_delay=1; RD501_jumppack_energy_capacity=100; RD501_jumppack_recharge=4; RD501_jumppack_jump_effect_script="RD501_jumppack_fnc_effect_jt_21"; RD501_jumppack_effect_points[]= { { "spine3", {0,-0.30000001,-0.1} } }; RD501_jumppack_sound_ignite[]= { "RD501_Jumppack\sounds\cdv21Start.ogg" }; RD501_jumppack_sound_land[]= { "RD501_Jumppack\sounds\cdv21End.ogg" }; RD501_jumppack_sound_idle[]= { "RD501_Jumppack\sounds\cdv21Idle.ogg" }; RD501_jumppack_skin_group[]= { "default_texture_group" }; RD501_jumppack_jump_types[]= { { "Forward Jump", {12,20,50,0,0,0} }, { "Short Jump", {12,5,30,0,1,0} } }; }; class RD501_JLTS_Clone_jumppack_mc2: JLTS_Clone_jumppack_mc { scope=2; displayname = "[501st] Jumppack CDV"; tf_encryptionCode="tf_west_radio_code"; tf_subtype="digital_lr"; tf_range=35000; tf_hasLRradio=1; maximumLoad=700; JLTS_isJumppack = 0; RD501_jumppack_is_jumppack=1; RD501_jumppack_spam_delay=1; RD501_jumppack_energy_capacity=100; RD501_jumppack_recharge=4; RD501_jumppack_jump_effect_script="RD501_jumppack_fnc_effect_jt_21"; RD501_jumppack_effect_points[]= { { "spine3", {0,-0.30000001,-0.1} } }; RD501_jumppack_sound_ignite[]= { "RD501_Jumppack\sounds\cdv21Start.ogg" }; RD501_jumppack_sound_land[]= { "RD501_Jumppack\sounds\cdv21End.ogg" }; RD501_jumppack_sound_idle[]= { "RD501_Jumppack\sounds\cdv21Idle.ogg" }; RD501_jumppack_skin_group[]= { "default_texture_group" }; RD501_jumppack_jump_types[]= { { "Forward Jump", {12,20,50,0,0,0} }, { "Short Jump", {12,5,30,0,1,0} } }; }; class macro_jumppackClass(neutral,jt21_LTU):RD501_JLTS_Clone_jumppack_mc { scope=2; displayname= "[501st] JT21 Droppack"; maximumload = 0; macro_energyCap=4; macro_rechargeRate=0; maximumload = 50; macro_types_of_jumps = { {"Short Jump",{12,5,1,0,1,0}} }; model="\MRC\JLTS\characters\CloneArmor\CloneJumppack.p3d"; hiddenSelections[]= { "camo1" }; hiddenSelectionsTextures[]= { "\MRC\JLTS\characters\CloneArmor\data\Clone_jumppack_co.paa" }; }; class macro_jumppackClass(neutral,titan_mkII):RD501_JLTS_Clone_jumppack_mc2 { scope=2; displayname= "[501st] Jumppack Titan Mk.II"; macro_energyCap=100; macro_rechargeRate=8; macro_types_of_jumps = { {"Short Jump",{25,7,20,0,1,1}} }; maximumload = 900; tf_encryptionCode = "tf_west_radio_code"; tf_dialog = "anarc210_radio_dialog"; tf_subtype = "digital_lr"; tf_range = 30000; tf_dialogUpdate = "call TFAR_fnc_updateLRDialogToChannel;"; tf_hasLRradio = 1; }; class macro_jumppackClass(neutral,titan_mkIII):macro_jumppackClass(neutral,titan_mkII) { displayname= "[501st] Titan Mk.III"; macro_rechargeRate=30; macro_types_of_jumps = { {"LEET Jump",{1337,7,1,0,1,1}} }; }; class RD501_JLTS_Clone_jumppack_mc_2 : RD501_JLTS_Clone_jumppack_mc { displayname = "[501st] AB Jumppack 02"; hiddenSelectionsTextures[] = { "\MRC\JLTS\characters\CloneLegions\data\Clone_501stTrooper_jumppack_JT12_co.paa" }; }; class RD501_JLTS_Clone_jumppack_mc_hq_1 : RD501_JLTS_Clone_jumppack_mc { displayname = "[501st] AB Jumppack (HQ 1)"; hiddenSelectionsTextures[] = { "RD501_Jumppack\textures\acklay_skin_set\JT-12_1HQ.paa" }; }; class RD501_JLTS_Clone_jumppack_mc_hq_2 : RD501_JLTS_Clone_jumppack_mc { displayname = "[501st] AB Jumppack (HQ 2)"; hiddenSelectionsTextures[] = { "RD501_Jumppack\textures\acklay_skin_set\JT-12_2HQ.paa" }; }; class RD501_JLTS_Clone_jumppack_mc_6 : RD501_JLTS_Clone_jumppack_mc { displayname = "[501st] AB Jumppack (HQ 6)"; hiddenSelectionsTextures[] = { "RD501_Jumppack\textures\acklay_skin_set\JT-12_6HQ.paa" }; }; class RD501_JLTS_Clone_jumppack_mc_1_1 : RD501_JLTS_Clone_jumppack_mc { displayname = "[501st] AB Jumppack (1-1)"; hiddenSelectionsTextures[] = { "RD501_Jumppack\textures\acklay_skin_set\JT-12_1-1.paa" }; }; class RD501_JLTS_Clone_jumppack_mc_1_2 : RD501_JLTS_Clone_jumppack_mc { displayname = "[501st] AB Jumppack (1-2)"; hiddenSelectionsTextures[] = { "RD501_Jumppack\textures\acklay_skin_set\JT-12_1-2.paa" }; }; class RD501_JLTS_Clone_jumppack_mc_1_3 : RD501_JLTS_Clone_jumppack_mc { displayname = "[501st] AB Jumppack (1-3)"; hiddenSelectionsTextures[] = { "RD501_Jumppack\textures\acklay_skin_set\JT-12_1-3.paa" }; }; class RD501_JLTS_Clone_jumppack_mc_2_1 : RD501_JLTS_Clone_jumppack_mc { displayname = "[501st] AB Jumppack (2-1)"; hiddenSelectionsTextures[] = { "RD501_Jumppack\textures\acklay_skin_set\JT-12_2-1.paa" }; }; class RD501_JLTS_Clone_jumppack_mc_2_2 : RD501_JLTS_Clone_jumppack_mc { displayname = "[501st] AB Jumppack (2-2)"; hiddenSelectionsTextures[] = { "RD501_Jumppack\textures\acklay_skin_set\JT-12_2-2.paa" }; }; class RD501_JLTS_Clone_jumppack_mc_2_3 : RD501_JLTS_Clone_jumppack_mc { displayname = "[501st] AB Jumppack (2-3)"; hiddenSelectionsTextures[] = { "RD501_Jumppack\textures\acklay_skin_set\JT-12_2-3.paa" }; }; class RD501_JLTS_Clone_jumppack_mc_avi : RD501_JLTS_Clone_jumppack_mc2 { displayname = "[501st] AVI Jumppack"; hiddenSelectionsTextures[] = { "RD501_Jumppack\textures\razor.paa" }; }; }; class CfgAmmo { class TermMineA; class SmokeShell; class macro_new_ammo(jumppack_blue_pulse): TermMineA { ExplosionEffects = macro_new_complex_effect(jumppack_pulse) effectsSmoke = macro_new_complex_effect(jumppack_pulse) CraterEffects = ""; craterWaterEffects = ""; effectFlare = "FlareShell"; effectFly = ""; effectsFire = ""; effectsMissile = ""; SoundSetExplosion[] = {}; hit =0; indirectHit = 0; indirectHitRange = 0; soundHit[] = {"", 0, 1, 1500}; explosionForceCoef = 0; model = ""; mineModelDisabled = ""; soundTrigger[] = {"", 0.562341, 1, 30}; soundActivation[] = {"", 0.562341, 1, 30}; soundDeactivation[] = {"", 1.99526, 1, 20}; class CamShakeFire { power = 0; duration = 0.0; frequency = 0; distance = 0; }; class CamShakePlayerFire { power = 0.0; duration = 0; frequency = 0; }; class CamShakeHit { power = 0; duration = 0; frequency = 0; }; class CamShakeExplode { power = 0; duration = 0; frequency = 0; }; }; // class macro_new_ammo(jumppack_blue_trial): macro_new_ammo(jumppack_blue_pulse) // { // }; // class macro_new_ammo(jumppack_blue_trial): SmokeShell // { // ExplosionEffects = macro_new_complex_effect(jumppack_blue_trail) // effectsSmoke = macro_new_complex_effect(jumppack_blue_trail) // timeToLive=6; // CraterEffects = ""; // SoundSetExplosion[] = {}; // hit =0; // indirectHit = 0; // indirectHitRange = 0; // soundHit[] = {"", 0, 1, 1500}; // explosionForceCoef = 0; // explosionTime = -1; // SmokeShellSoundHit1[] = {"", 1.25893, 1, 100}; // SmokeShellSoundHit2[] = {"", 1.25893, 1, 100}; // SmokeShellSoundHit3[] = {"", 1.25893, 1, 100}; // SmokeShellSoundLoop1[] = {"", 0.125893, 1, 70}; // SmokeShellSoundLoop2[] = {"", 0.125893, 1, 70}; // grenadeFireSound[] = {"", 1}; // grenadeBurningSound[] = {"", 1}; // simulationStep = 0.001; // }; }; //runs certain functions // class Extended_Init_EventHandlers // { // class CAManBase // { // class init // { // init = [_this select 0] spawn macro_fnc_name(jumppack_init); // }; // }; // }; class Extended_Deleted_EventHandlers { class CAManBase { class remove_effects { init = [_this select 0] spawn macro_grp_fnc_name(jumppack,remove_effects); }; }; };