#include "../../../RD501_main/config_macros.hpp" class CfgPatches { class macro_patch_name(droideka) { addonRootClass=macro_patch_name(vehicles) requiredAddons[]= { macro_patch_name(vehicles) }; requiredVersion=0.1; units[]= { // REMOVE FROM HERE macro_new_vehicle(droideka,base_depr), macro_new_vehicle(droideka,normal_depr), macro_new_vehicle(droideka,camo_depr), macro_new_vehicle(droideka,support_depr), // REMOVE TO HERE macro_new_vehicle(droideka,base), macro_new_vehicle(droideka,normal), macro_new_vehicle(droideka,camo), macro_new_vehicle(droideka,support), }; weapons[]= { }; }; }; #include "../../common/sensor_templates.hpp" class DefaultEventhandlers; class CfgVehicles { class SWOP_Droideka; // REMOVE FROM HERE /*class macro_new_vehicle(droideka,base_depr) :SWOP_Droideka { scope=2; armor = 275; displayName = "Static Droideka"; class EventHandlers: DefaultEventhandlers {}; faction = macro_cis_faction editorSubcategory = macro_editor_cat(heavy_armored_infantry) vehicleClass = macro_editor_vehicle_type(heavy_armored_infantry) class HitPoints { class HitGun { armor = 0.9; material = -1; name = "gun"; visual = "autonomous_unhide"; passThrough = 0; radius = 0.2; }; class HitTurret: HitGun { armor = 0.3; }; }; }; class macro_new_vehicle(droideka,camo_depr) : macro_new_vehicle(droideka,base_depr) { scope=2; displayName = "Moveable Droideka (Camo)"; hiddenSelectionsTextures[] = {"SW_CloneWarsWeapons\Droideka\DroidikacamoOK_co.paa"}; }; class macro_new_vehicle(droideka,support_depr) : macro_new_vehicle(droideka,camo_depr) { scope=2; hiddenSelectionsTextures[] = {"SW_CloneWarsWeapons\Droideka\DroidikasupportOK_co.paa"}; displayName = "Moveable Droideka (Support)"; }; class macro_new_vehicle(droideka,normal_depr) : macro_new_vehicle(droideka,camo_depr) { scope=2; displayName = "Moveable Droideka"; hiddenSelections[] = {"Camo1"}; hiddenSelectionsTextures[] = {"SW_CloneWarsWeapons\Droideka\DroidikaOK_co.paa"}; };*/ // REMOVE TO HERE class macro_new_vehicle(droideka,base): SWOP_Droideka { scope=2; displayName = "Static Droideka"; class EventHandlers: DefaultEventhandlers {}; faction = macro_cis_faction; editorSubcategory = macro_editor_cat(heavy_armored_infantry); vehicleClass = macro_editor_vehicle_type(heavy_armored_infantry); armor = 225; armorStructural = 1.0; explosionShielding = 0.1; minTotalDamageThreshold = 0.01; impactDamageMultiplier = 0.1; class HitPoints { class HitGun { armor = 0.9; material = -1; name = "gun"; visual = "autonomous_unhide"; passThrough = 0; radius = 0.2; }; class HitTurret: HitGun { armor = 0.3; }; }; }; class macro_new_vehicle(droideka,normal): macro_new_vehicle(droideka,base) { displayName = "Moveable Droideka)"; hiddenSelectionsTextures[] = {"SW_CloneWarsWeapons\Droideka\DroidikaOK_co.paa"}; }; class macro_new_vehicle(droideka,camo): macro_new_vehicle(droideka,normal) { displayName = "Moveable Droideka(Camo)"; hiddenSelectionsTextures[] = {"SW_CloneWarsWeapons\Droideka\DroidikacamoOK_co.paa"}; }; class macro_new_vehicle(droideka,support): macro_new_vehicle(droideka,normal) { displayName = "Moveable Droideka(Support)"; hiddenSelectionsTextures[] = {"SW_CloneWarsWeapons\Droideka\DroidikasupportOK_co.paa"}; }; };