attenuationEffectType = "TankAttenuation"; soundGetIn[] = {"A3\sounds_f\vehicles\armor\noises\get_in_out", 0.562341, 1}; soundGetOut[] = {"A3\sounds_f\vehicles\armor\noises\get_in_out", 0.562341, 1, 70}; soundDammage[] = {"", 0.562341, 1}; soundEngineOnInt[] = {"ITT\ABRAMS_engine_int_start", "db+1", 1.5, 200}; soundEngineOffInt[] = {"ITT\ABRAMS_engine_int_stop", "db+1", 1.5, 200}; soundEngineOnExt[] = {"ITT\ABRAMS_engine_ext_start", "db+1", 1.5, 200}; soundEngineOffExt[] = {"ITT\ABRAMS_engine_ext_stop", "db+1", 1.5, 200}; soundBushCollision1[] = {"A3\Sounds_F\vehicles\crashes\helis\Heli_coll_bush_int_1", 0.177828, 1, 100}; soundBushCollision2[] = {"A3\Sounds_F\vehicles\crashes\helis\Heli_coll_bush_int_2", 0.177828, 1, 100}; soundBushCollision3[] = {"A3\Sounds_F\vehicles\crashes\helis\Heli_coll_bush_int_3", 0.177828, 1, 100}; soundBushCrash[] = {"soundBushCollision1", 0.33, "soundBushCollision2", 0.33, "soundBushCollision3", 0.33}; soundGeneralCollision1[] = {"A3\Sounds_F\vehicles\crashes\armors\tank_crash_default_1", 1, 1, 100}; soundGeneralCollision2[] = {"A3\Sounds_F\vehicles\crashes\armors\tank_crash_default_2", 1, 1, 100}; soundGeneralCollision3[] = {"A3\Sounds_F\vehicles\crashes\armors\tank_crash_default_3", 1, 1, 100}; soundGeneralCollision4[] = {"A3\Sounds_F\vehicles\crashes\armors\tank_crash_default_4", 1, 1, 100}; soundCrashes[] = {"soundGeneralCollision1", 0.25, "soundGeneralCollision2", 0.25, "soundGeneralCollision3", 0.25, "soundGeneralCollision4", 0.25}; buildCrash0[] = {"A3\Sounds_F\vehicles\crashes\armors\tank_coll_building_1", 1, 1, 200}; buildCrash1[] = {"A3\Sounds_F\vehicles\crashes\armors\tank_coll_building_2", 1, 1, 200}; buildCrash2[] = {"A3\Sounds_F\vehicles\crashes\armors\tank_coll_building_3", 1, 1, 200}; buildCrash3[] = {"A3\Sounds_F\vehicles\crashes\armors\tank_coll_building_4", 1, 1, 200}; soundBuildingCrash[] = {"buildCrash0", 0.25, "buildCrash1", 0.25, "buildCrash2", 0.25, "buildCrash3", 0.25}; WoodCrash0[] = {"A3\Sounds_F\vehicles\crashes\armors\tank_coll_wood_1", 1, 1, 200}; WoodCrash1[] = {"A3\Sounds_F\vehicles\crashes\armors\tank_coll_wood_2", 1, 1, 200}; WoodCrash2[] = {"A3\Sounds_F\vehicles\crashes\armors\tank_coll_wood_3", 1, 1, 200}; WoodCrash3[] = {"A3\Sounds_F\vehicles\crashes\armors\tank_coll_wood_4", 1, 1, 200}; soundWoodCrash[] = {"woodCrash0", 0.166, "woodCrash1", 0.166, "woodCrash2", 0.166, "woodCrash3", 0.166}; ArmorCrash0[] = {"A3\Sounds_F\vehicles\crashes\armors\tank_coll_armor_1", 1, 1, 200}; ArmorCrash1[] = {"A3\Sounds_F\vehicles\crashes\armors\tank_coll_armor_2", 1, 1, 200}; ArmorCrash2[] = {"A3\Sounds_F\vehicles\crashes\armors\tank_coll_armor_3", 1, 1, 200}; ArmorCrash3[] = {"A3\Sounds_F\vehicles\crashes\armors\tank_coll_armor_4", 1, 1, 200}; soundArmorCrash[] = {"ArmorCrash0", 0.25, "ArmorCrash1", 0.25, "ArmorCrash2", 0.25, "ArmorCrash3", 0.25}; class Sounds { class Idle_ext { sound[] = {"SWOP_vehiclecommon\Speeder\Speederbike\Sounds\Engine_Idle", 1.51623, 0.5, 100}; frequency = 1; volume = "engineOn*camPos*(((rpm/ 2000) factor[(200/ 2000),(400/ 2000)]) * ((rpm/ 2000) factor[(750/ 2000),( 600/ 2000)]))"; }; class Engine { sound[] = {"SWOP_vehiclecommon\Speeder\Speederbike\Sounds\Engine_Idle", 1.55481, 0.51, 200}; frequency = "0.9 + ((rpm/ 2000) factor[(600/ 2000),(1000/ 2000)])*0.2"; volume = "engineOn*camPos*(((rpm/ 2000) factor[(600/ 2000),(730/ 2000)]) * ((rpm/ 2000) factor[(1020/ 2000),( 800/ 2000)]))"; }; class Engine1_ext { sound[] = {"", 0.398107, 1, 200}; frequency = "0.9 + ((rpm/ 2000) factor[(800/ 2000),(1300/ 2000)])*0.2"; volume = "engineOn*camPos*(((rpm/ 2000) factor[(780/ 2000),(1000/ 2000)]) * ((rpm/ 2000) factor[(1300/ 2000),( 1100/ 2000)]))"; }; class Engine2_ext { sound[] = {"", 0.446684, 1, 250}; frequency = "0.9 + ((rpm/ 2000) factor[(1080/ 2000),(1560/ 2000)])*0.2"; volume = "engineOn*camPos*(((rpm/ 2000) factor[(1100/ 2000),(1280/ 2000)]) * ((rpm/ 2000) factor[(1570/ 2000),( 1380/ 2000)]))"; }; class Engine3_ext { sound[] = {"", 0.501187, 1, 250}; frequency = "0.95 + ((rpm/ 2000) factor[(1380/ 2000),(1860/ 2000)])*0.2"; volume = "engineOn*camPos*(((rpm/ 2000) factor[(1350/ 2000),(1550/ 2000)]) * ((rpm/ 2000) factor[(1870/ 2000),( 1630/ 2000)]))"; }; class Engine4_ext { sound[] = {"", 0.562341, 1, 300}; frequency = "0.95 + ((rpm/ 2000) factor[(1630/ 2000),(2000/ 2000)]) *0.2"; volume = "engineOn*camPos*((rpm/ 2000) factor[(1650/ 2000),(1900/ 2000)])"; }; class IdleThrust { sound[] = {"SWOP_vehiclecommon\Speeder\Speederbike\Sounds\SpeederBike_rpm1", 0.562341, 0.51, 150}; frequency = 1; volume = "engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2000) factor[(200/ 2000),(400/ 2000)]) * ((rpm/ 2000) factor[(750/ 2000),( 600/ 2000)]))"; }; class EngineThrust { sound[] = {"", 0.630957, 1, 200}; frequency = "0.9 + ((rpm/ 2000) factor[(600/ 2000),(1000/ 2000)])*0.2"; volume = "engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2000) factor[(600/ 2000),(730/ 2000)]) * ((rpm/ 2000) factor[(1020/ 2000),( 800/ 2000)]))"; }; class Engine1_Thrust_ext { sound[] = {"SWOP_vehiclecommon\Speeder\Speederbike\Sounds\SpeederBike_rpm2", 0.707946, 0.51, 250}; frequency = "0.9 + ((rpm/ 2000) factor[(800/ 2000),(1300/ 2000)])*0.2"; volume = "engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2000) factor[(780/ 2000),(1000/ 2000)]) * ((rpm/ 2000) factor[(1300/ 2000),( 1100/ 2000)]))"; }; class Engine2_Thrust_ext { sound[] = {"SWOP_vehiclecommon\Speeder\Speederbike\Sounds\SpeederBike_rpm3", 0.794328, 0.5, 300}; frequency = "0.9 + ((rpm/ 2000) factor[(1080/ 2000),(1560/ 2000)])*0.2"; volume = "engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2000) factor[(1100/ 2000),(1280/ 2000)]) * ((rpm/ 2000) factor[(1570/ 2000),( 1380/ 2000)]))"; }; class Engine3_Thrust_ext { sound[] = {"SWOP_vehiclecommon\Speeder\Speederbike\Sounds\SpeederBike_rpm4", 0.891251, 0.51, 350}; frequency = "0.95 + ((rpm/ 2000) factor[(1380/ 2000),(1860/ 2000)])*0.2"; volume = "engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2000) factor[(1350/ 2000),(1550/ 2000)]) * ((rpm/ 2000) factor[(1870/ 2000),( 1630/ 2000)]))"; }; class Engine4_Thrust_ext { sound[] = {"SWOP_vehiclecommon\Speeder\Speederbike\Sounds\SpeederBike_rpm5", 1, 0.51, 400}; frequency = "0.95 + ((rpm/ 2000) factor[(1630/ 2000),(2000/ 2000)]) *0.2"; volume = "engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*((rpm/ 2000) factor[(1650/ 2000),(1900/ 2000)])"; }; class Idle_int { sound[] = {"SWOP_vehiclecommon\Speeder\Speederbike\Sounds\Engine_Idle", 0.251189, 0.51}; frequency = 1; volume = "engineOn*(1-camPos)*(((rpm/ 2000) factor[(200/ 2000),(400/ 2000)]) * ((rpm/ 2000) factor[(750/ 2000),( 600/ 2000)]))"; }; class Engine_int { sound[] = {"SWOP_vehiclecommon\Speeder\Speederbike\Sounds\Engine_Idle", 0.281838, 0.51}; frequency = "0.9 + ((rpm/ 2000) factor[(600/ 2000),(1000/ 2000)])*0.2"; volume = "engineOn*(1-camPos)*(((rpm/ 2000) factor[(600/ 2000),(730/ 2000)]) * ((rpm/ 2000) factor[(1020/ 2000),( 800/ 2000)]))"; }; class Engine1_int { sound[] = {"", 0.316228, 1}; frequency = "0.9 + ((rpm/ 2000) factor[(800/ 2000),(1300/ 2000)])*0.2"; volume = "engineOn*(1-camPos)*(((rpm/ 2000) factor[(780/ 2000),(1000/ 2000)]) * ((rpm/ 2000) factor[(1300/ 2000),( 1100/ 2000)]))"; }; class Engine2_int { sound[] = {"", 0.354813, 1}; frequency = "0.9 + ((rpm/ 2000) factor[(1080/ 2000),(1560/ 2000)])*0.2"; volume = "engineOn*(1-camPos)*(((rpm/ 2000) factor[(1100/ 2000),(1280/ 2000)]) * ((rpm/ 2000) factor[(1570/ 2000),( 1380/ 2000)]))"; }; class Engine3_int { sound[] = {"", 0.398107, 1}; frequency = "0.95 + ((rpm/ 2000) factor[(1380/ 2000),(1860/ 2000)])*0.2"; volume = "engineOn*(1-camPos)*(((rpm/ 2000) factor[(1350/ 2000),(1550/ 2000)]) * ((rpm/ 2000) factor[(1870/ 2000),( 1630/ 2000)]))"; }; class Engine4_int { sound[] = {"", 0.446684, 1}; frequency = "0.95 + ((rpm/ 2000) factor[(1630/ 2000),(2000/ 2000)]) *0.2"; volume = "engineOn*(1-camPos)*((rpm/ 2000) factor[(1650/ 2000),(1900/ 2000)])"; }; class IdleThrust_Int { sound[] = {"", 0.562341, 1}; frequency = 1; volume = "engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2000) factor[(200/ 2000),(400/ 2000)]) * ((rpm/ 2000) factor[(750/ 2000),( 600/ 2000)]))"; }; class EngineThrust_Int { sound[] = {"SWOP_vehiclecommon\Speeder\Speederbike\Sounds\SpeederBike_rpm1", 0.630957, 0.51}; frequency = "0.9 + ((rpm/ 2000) factor[(600/ 2000),(1000/ 2000)])*0.2"; volume = "engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2000) factor[(600/ 2000),(730/ 2000)]) * ((rpm/ 2000) factor[(1020/ 2000),( 800/ 2000)]))"; }; class Engine1_Thrust_int { sound[] = {"SWOP_vehiclecommon\Speeder\Speederbike\Sounds\SpeederBike_rpm2", 0.707946, 0.51}; frequency = "0.9 + ((rpm/ 2000) factor[(800/ 2000),(1300/ 2000)])*0.2"; volume = "engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2000) factor[(780/ 2000),(1000/ 2000)]) * ((rpm/ 2000) factor[(1300/ 2000),( 1100/ 2000)]))"; }; class Engine2_Thrust_int { sound[] = {"SWOP_vehiclecommon\Speeder\Speederbike\Sounds\SpeederBike_rpm3", 0.794328, 0.51}; frequency = "0.9 + ((rpm/ 2000) factor[(1080/ 2000),(1560/ 2000)])*0.2"; volume = "engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2000) factor[(1100/ 2000),(1280/ 2000)]) * ((rpm/ 2000) factor[(1570/ 2000),( 1380/ 2000)]))"; }; class Engine3_Thrust_int { sound[] = {"SWOP_vehiclecommon\Speeder\Speederbike\Sounds\SpeederBike_rpm4", 0.891251, 0.51}; frequency = "0.95 + ((rpm/ 2000) factor[(1380/ 2000),(1860/ 2000)])*0.2"; volume = "engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2000) factor[(1350/ 2000),(1550/ 2000)]) * ((rpm/ 2000) factor[(1870/ 2000),( 1630/ 2000)]))"; }; class Engine4_Thrust_int { sound[] = {"SWOP_vehiclecommon\Speeder\Speederbike\Sounds\SpeederBike_rpm5", 1, 0.51}; frequency = "0.95 + ((rpm/ 2000) factor[(1630/ 2000),(2000/ 2000)]) *0.2"; volume = "engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*((rpm/ 2000) factor[(1650/ 2000),(1900/ 2000)])"; }; class NoiseInt { sound[] = {"A3\sounds_f\vehicles\armor\noises\noise_tank_int_1", 0.501187, 1}; frequency = "1"; volume = "(1-camPos)*(angVelocity max 0.04)*(speed factor[4, 15])"; }; class NoiseExt { sound[] = {"A3\sounds_f\vehicles\armor\noises\noise_tank_ext_1", 0.630957, 1, 150}; frequency = "1"; volume = "camPos*(angVelocity max 0.04)*(speed factor[4, 15])"; }; class TiresRockOut { sound[] = {"", 1, 1, 60}; frequency = "1"; volume = "camPos*rock*(speed factor[2, 20])"; }; class TiresSandOut { sound[] = {"", 1, 1, 60}; frequency = "1"; volume = "camPos*sand*(speed factor[2, 20])"; }; class TiresGrassOut { sound[] = {"", 1, 1, 60}; frequency = "1"; volume = "camPos*grass*(speed factor[2, 20])"; }; class TiresMudOut { sound[] = {"", 1, 1, 60}; frequency = "1"; volume = "camPos*mud*(speed factor[2, 20])"; }; class TiresGravelOut { sound[] = {"", 1, 1, 60}; frequency = "1"; volume = "camPos*gravel*(speed factor[2, 20])"; }; class TiresAsphaltOut { sound[] = {"", 1, 1, 60}; frequency = "1"; volume = "camPos*asphalt*(speed factor[2, 20])"; }; class NoiseOut { sound[] = {"A3\Sounds_F\vehicles\soft\noises\noise_int_car_3", 1.25893, 1, 90}; frequency = "1"; volume = "camPos*(damper0 max 0.02)*(speed factor[0, 8])"; }; class TiresRockIn { sound[] = {"", 1, 1, 60}; frequency = "1"; volume = "(1-camPos)*rock*(speed factor[2, 20])"; }; class TiresSandIn { sound[] = {"", 1, 1, 60}; frequency = "1"; volume = "(1-camPos)*sand*(speed factor[2, 20])"; }; class TiresGrassIn { sound[] = {"", 1, 1, 60}; frequency = "1"; volume = "(1-camPos)*grass*(speed factor[2, 20])"; }; class TiresMudIn { sound[] = {"", 1, 1, 60}; frequency = "1"; volume = "(1-camPos)*mud*(speed factor[2, 20])"; }; class TiresGravelIn { sound[] = {"", 1, 1, 60}; frequency = "1"; volume = "(1-camPos)*gravel*(speed factor[2, 20])"; }; class TiresAsphaltIn { sound[] = {"", 1, 1, 60}; frequency = "1"; volume = "(1-camPos)*asphalt*(speed factor[2, 20])"; }; class NoiseIn { sound[] = {"A3\Sounds_F\vehicles\soft\noises\noise_int_car_3", 0.501187, 1}; frequency = "1"; volume = "(damper0 max 0.1)*(speed factor[0, 8])*(1-camPos)"; }; class breaking_ext_road { sound[] = {"", 1, 1, 60}; frequency = 1; volume = "engineOn*camPos*(LongSlipDrive Factor[-0.2, -0.5])*(Speed Factor[2, 10])"; }; class acceleration_ext_road { sound[] = {"", 1, 1, 60}; frequency = 1; volume = "engineOn*camPos*(LongSlipDrive Factor[0.2, 0.5])*(Speed Factor[10, 1])"; }; class turn_left_ext_road { sound[] = {"", 1, 1, 60}; frequency = 1; volume = "engineOn*camPos*(latSlipDrive Factor[0.15, 0.5])*(Speed Factor[0, 10])"; }; class turn_right_ext_road { sound[] = {"", 1, 1, 60}; frequency = 1; volume = "engineOn*camPos*(latSlipDrive Factor[-0.15, -0.5])*(Speed Factor[0, 10])"; }; class breaking_ext_dirt { sound[] = {"", 1, 1, 60}; frequency = 1; volume = "engineOn*camPos*(LongSlipDrive Factor[-0.2, -0.5])*(Speed Factor[2, 10])"; }; class acceleration_ext_dirt { sound[] = {"", 1, 1, 60}; frequency = 1; volume = "engineOn*camPos*(LongSlipDrive Factor[0.2, 0.5])*(Speed Factor[10, 1])"; }; class turn_left_ext_dirt { sound[] = {"", 1, 1, 60}; frequency = 1; volume = "engineOn*camPos*(latSlipDrive Factor[0.15, 0.5])*(Speed Factor[0, 10])"; }; class turn_right_ext_dirt { sound[] = {"", 1, 1, 60}; frequency = 1; volume = "engineOn*camPos*(latSlipDrive Factor[-0.15, -0.5])*(Speed Factor[0, 10])"; }; class breaking_int_road { sound[] = {"", 1, 1, 60}; frequency = 1; volume = "engineOn*(1-camPos)*(LongSlipDrive Factor[-0.4, -0.6])*(Speed Factor[2, 6])"; }; class acceleration_int_road { sound[] = {"", 1, 1, 60}; frequency = 1; volume = "engineOn*(1-camPos)*(LongSlipDrive Factor[0.4, 0.6])*(Speed Factor[10, 1])"; }; class turn_left_int_road { sound[] = {"", 1, 1, 60}; frequency = 1; volume = "engineOn*(1-camPos)*(latSlipDrive Factor[0.4, 0.6])*(Speed Factor[1, 10])"; }; class turn_right_int_road { sound[] = {"", 1, 1, 60}; frequency = 1; volume = "engineOn*(1-camPos)*(latSlipDrive Factor[-0.4, -0.6])*(Speed Factor[1, 10])"; }; class breaking_int_dirt { sound[] = {"", 1, 1, 60}; frequency = 1; volume = "engineOn*(1-camPos)*(LongSlipDrive Factor[-0.4, -0.6])*(Speed Factor[2, 6])"; }; class acceleration_int_dirt { sound[] = {"", 1, 1, 60}; frequency = 1; volume = "engineOn*(1-camPos)*(LongSlipDrive Factor[0.4, 0.6])*(Speed Factor[10, 1])"; }; class turn_left_int_dirt { sound[] = {"", 1, 1, 60}; frequency = 1; volume = "engineOn*(1-camPos)*(latSlipDrive Factor[0.4, 0.6])*(Speed Factor[1, 10])"; }; class turn_right_int_dirt { sound[] = {"", 1, 1, 60}; frequency = 1; volume = "engineOn*(1-camPos)*(latSlipDrive Factor[-0.4, -0.6])*(Speed Factor[1, 10])"; }; };