class Air; class Helicopter: Air { class ACE_Actions { class ACE_MainActions { } } }; class Helicopter_Base_F:Helicopter { class ACE_Actions : ACE_Actions { class ACE_MainActions : ACE_MainActions { } } }; class UAV_01_base_F:Helicopter_Base_F { class ACE_Actions : ACE_Actions { class ACE_MainActions : ACE_MainActions { } } }; class JLTS_UAV_prowler_gar_backpack; class Bag_Base; class assembleInfo; class Weapon_Bag_Base: Bag_Base { class assembleInfo; }; class JLTS_UAV_prowler_gar; class B_UAV_06_F; class O_UAV_01_F:UAV_01_base_F { class Turrets; }; class B_UAV_01_F; class swcishoverdroid:O_UAV_01_F { class Turrets: Turrets { class MainTurret; } }; class SWOP_interrogationdroid:B_UAV_01_F { }; class SWOP_Dio_Droid:O_UAV_01_F { } class SWOP_Rebel_Dio_Droid:B_UAV_01_F { }; class swclonerecondroid: UAV_01_base_F { class ACE_Actions : ACE_Actions { class ACE_MainActions : ACE_MainActions { } } }; class UAV; class UAV_05_Base_F:UAV { class Components; class GunClouds; class GunFire; class HitPoints; class MGunClouds; class OpticsIn; class OpticsOut; class Reflectors; class TurnIn; class TurnOut; class Turrets; class TurretSpec; class ViewGunner; class ViewOptics; }; class B_UAV_05_F:UAV_05_Base_F { class Components:Components {}; class GunClouds:GunClouds {}; class GunFire:GunFire {}; class HitPoints:HitPoints {}; class MGunClouds:MGunClouds {}; class OpticsIn:OpticsIn {}; class OpticsOut:OpticsOut {}; class Reflectors:Reflectors {}; class TurnIn:TurnIn {}; class TurnOut:TurnOut {}; class Turrets:Turrets { class MainTurret; }; class TurretSpec:TurretSpec {}; class ViewGunner:ViewGunner {}; class ViewOptics:ViewOptics {}; };