#define COMPONENT aviation_helmets #define BASEHELMNAME MODNAME##_501st_Pilot_Base #include "../../RD501_main/config_macros.hpp" #include "config_macros.cpp" class CfgPatches { class macro_patch_name(infantry_helmets) { author=DANKAUTHORS addonRootClass= macro_patch_name(helmets) requiredAddons[]= { }; requiredVersion=0.1; units[]={}; weapons[]={}; }; }; class CfgWeapons { class macro_new_helmet(infantry,base); class macro_new_helmet(infantry,lum_base); class macro_new_helmet_jlts(infantry,jlts_recruit); NEW_501_Inf_Helm_JLTS(Pilot,Pilot,Pilot.paa) NEW_501_Inf_Helm_JLTS(Archaic,Archaic,Archaic.paa) NEW_501_Inf_Helm_JLTS(Blade,Blade,Blade.paa) NEW_501_Inf_Helm_JLTS(Delaney,Delaney,Delaney.paa) NEW_501_Inf_Helm_JLTS(Fallout,Fallout,Fallout.paa) NEW_501_Inf_Helm_JLTS(Hosed,Hosed,Hosed.paa) NEW_501_Inf_Helm_JLTS(Kestrel,Kestrel,Kestrel.paa) NEW_501_Inf_Helm_JLTS(Lantern,Lantern,Lantern.paa) NEW_501_Inf_Helm_JLTS(Odin,Odin,Odin.paa) NEW_501_Inf_Helm_JLTS(Player,Player,Player.paa) NEW_501_Inf_Helm_JLTS(Roster,Roster,Roster.paa) NEW_501_Inf_Helm_JLTS(Scanlon,Scanlon,Scanlon.paa) NEW_501_Inf_Helm_JLTS(Simon,Simon,Simon.paa) NEW_501_Inf_Helm_JLTS(Snippy,Snippy,Snippy.paa) NEW_501_Inf_Helm_JLTS(Spark,Spark,Spark.paa) NEW_501_Inf_Helm_JLTS(Target,Target,Target.paa) NEW_501_Inf_Helm_JLTS(Tupiks,Tupiks,Tupiks.paa) NEW_501_Inf_Helm_JLTS(Vengeance,Vengeance,Vengeance.paa) NEW_501_Inf_Helm_JLTS(Dobby,Dobby,Dobby.paa) NEW_501_Inf_Helm_JLTS(Hyper,Hyper,Hyper.paa) NEW_501_Inf_Helm_JLTS(Ranque,Ranque,Ranque.paa) NEW_501_Inf_Helm_JLTS(Tuch,Tuch,Tuch.paa) NEW_501_Inf_Helm_JLTS(Zeros,Zeros,Zeros.paa) NEW_501_Inf_Helm_JLTS(Pollyon,Pollyon,Pollyon.paa) NEW_501_Inf_Helm_JLTS(Del,Del,Del.paa) NEW_501_Inf_Helm_JLTS(Raktharg,Raktharg,Raktharg.paa) NEW_501_Inf_Helm_JLTS(Buggs,Buggs,Buggs.paa) NEW_501_Inf_Helm_JLTS(Chaser,Chaser,Chaser.paa) NEW_501_Inf_Helm_JLTS(Reck,Reck,Reck.paa) NEW_501_Inf_Helm_JLTS(Cursed,Cursed,Cursed.paa) NEW_501_Inf_Helm_JLTS(Kahn,Kahn,Kahn.paa) NEW_501_Inf_Helm_JLTS(Weaver,Weaver,Weaver.paa) NEW_501_Inf_Helm_JLTS(Alistair,Alistair,Alistair.paa) NEW_501_Inf_Helm_JLTS(Dimitri,Dimitri,Dimitri.paa) NEW_501_Inf_Helm_JLTS(Loki,Loki,Loki.paa) NEW_501_Inf_Helm_JLTS(Money,Money,Money.paa) NEW_501_Inf_Helm_JLTS(Nightingale,Nightingale,Nightingale.paa) NEW_501_Inf_Helm_JLTS(Point,Point,Point.paa) NEW_501_Inf_Helm_JLTS(Tee,Tee,Tee.paa) NEW_501_Inf_Helm_JLTS(Tideend,Tideend,Tideend.paa) NEW_501_Inf_Helm_JLTS(Dadecoy,Dadecoy,Dadecoy.paa) NEW_501_Inf_Helm_JLTS(Muzzer,Muzzer,Muzzer.paa) NEW_501_Inf_Helm_JLTS(Biscuit,Biscuit,Biscuit.paa) NEW_501_Inf_Helm_JLTS(Goldarp,Goldarp,Goldarp.paa) NEW_501_Inf_Helm_JLTS(Strill,Strill,Strill.paa) NEW_501_Inf_Helm_JLTS(Husky,Husky,Husky.paa) NEW_501_Inf_Helm_JLTS(Parrott,Parrott,Parrott.paa) NEW_501_Inf_Helm_JLTS(Jay,Jay,Jay.paa) NEW_501_Inf_Helm_JLTS(Drifter,Drifter,Drifter.paa) NEW_501_Inf_Helm_JLTS(Weiss,Weiss,Weiss.paa) NEW_501_Inf_Helm_JLTS(Sam,Sam,Sam.paa) NEW_501_Inf_Helm_JLTS(Ripjaw,Ripjaw,Ripjaw.paa) NEW_501_Inf_Helm_JLTS(Super,Super,Super.paa) NEW_501_Inf_Helm_JLTS(Leon,Leon,Leon.paa) NEW_501_Inf_Helm_JLTS(Delta,Delta,Delta.paa) NEW_501_Inf_Helm_JLTS(Moist,Moist,Moist.paa) NEW_501_Inf_Helm_JLTS(Richard,Richard,Richard.paa) NEW_501_Inf_Helm_JLTS(Zen,Zen,Zen.paa) NEW_501_Inf_Helm_JLTS(Zulu,Zulu,Zulu.paa) NEW_501_Inf_Helm_JLTS(Bronson,Bronson,Bronson.paa) NEW_501_Inf_Helm_JLTS(Chan,Chan,Chan.paa) NEW_501_Inf_Helm_JLTS(Guide,Guide,Guide.paa) NEW_501_Inf_Helm_JLTS(Ford,Ford,Ford.paa) NEW_501_Inf_Helm_JLTS(Courtney,Courtney,Courtney.paa) NEW_501_Inf_Helm_JLTS(Archon,Archon,Archon.paa) NEW_501_Inf_Helm_JLTS(Crisis,Crisis,Crisis.paa) NEW_501_Inf_Helm_JLTS(Deus,Deus,Deus.paa) NEW_501_Inf_Helm_JLTS(Osprey,Osprey,Osprey.paa) NEW_501_Inf_Helm_JLTS(Shade,Shade,Shade.paa) NEW_501_Inf_Helm_JLTS(Clock,Clock,Clock.paa) NEW_501_Inf_Helm_JLTS(Habas,Habas,Habas.paa) NEW_501_Inf_Helm_JLTS(Koda,Koda,Koda.paa) NEW_501_Inf_Helm_JLTS(Nuwisha,Nuwisha,Nuwisha.paa) NEW_501_Inf_Helm_JLTS(Swanny,Swanny,Swanny.paa) NEW_501_Inf_Helm_JLTS(Fluorite,Fluorite,Fluorite.paa) NEW_501_Inf_Helm_JLTS(Jupiter,Jupiter,Jupiter.paa) NEW_501_Inf_Helm_JLTS(Slyder,Slyder,Slyder.paa) NEW_501_Inf_Helm_JLTS(Tim,Tim,Tim.paa) NEW_501_Inf_Helm_JLTS(Sticks,Sticks,Sticks.paa) NEW_501_Inf_Helm_JLTS(Weepier,Weepier,Weepier.paa) NEW_501_Inf_Helm_JLTS(Sense,Sense,Sense.paa) NEW_501_Inf_Helm_JLTS(Twine,Twine,Twine.paa) NEW_501_Inf_Helm_JLTS(Toast,Toast,Toast.paa) NEW_501_Inf_Helm_JLTS(Bishop,Bishop,Bishop.paa) NEW_501_Inf_Helm_JLTS(Fancy,Fancy,Fancy.paa) NEW_501_Inf_Helm_JLTS(Pro,Pro,Pro.paa) NEW_501_Inf_Helm_JLTS(Shape,Shape,Shape.paa) NEW_501_Inf_Helm_JLTS(Klown,Klown,Klown.paa) NEW_501_Inf_Helm_JLTS(Drammon,Drammon,Drammon.paa) NEW_501_Inf_Helm_JLTS(Spectre,Spectre,Spectre.paa) NEW_501_Inf_Helm_JLTS(Andromeda,Andromeda,Andromeda.paa) NEW_501_Inf_Helm_JLTS(Oktapius,Oktapius,Oktapius.paa) NEW_501_Inf_Helm_JLTS(Flux,Flux,Flux.paa) NEW_501_Inf_Helm_JLTS(Goddest,Goddest,Goddest.paa) NEW_501_Inf_Helm_JLTS(Dusty,Dusty,Dusty.paa) NEW_501_Inf_Helm_JLTS(Chaser,Chaser,Chaser.paa) NEW_501_Inf_Helm_JLTS(Parrot,Parrot,Parrot.paa) NEW_501_Inf_Helm_JLTS(Strill,Strill,Strill.paa) NEW_501_Inf_Helm_JLTS(Bjorn,Bjorn,Bjorn.paa) NEW_501_Inf_Helm_JLTS(Doug,Doug,Doug.paa) NEW_501_Inf_Helm_JLTS(Dragon,Dragon,Dragon.paa) NEW_501_Inf_Helm_JLTS(Fixit,Fixit,Fixit.paa) NEW_501_Inf_Helm_JLTS(Legia,Legia,Legia.paa) NEW_501_Inf_Helm_JLTS(Scruff,Scruff,Scruff.paa) NEW_501_Inf_Helm_JLTS(Shadow,Shadow,Shadow.paa) NEW_501_Inf_Helm_JLTS(Simon,Simon,Simon.paa) NEW_501_Inf_Helm_JLTS(Sour,Sour,Sour.paa) NEW_501_Inf_Helm_JLTS(Adhock,Adhock,Adhock.paa) NEW_501_Inf_Helm_JLTS(Akaan,Akaan,Akaan.paa) NEW_501_Inf_Helm_JLTS(Corey,Corey,Corey.paa) NEW_501_Inf_Helm_JLTS(Koda,Koda,Koda.paa) NEW_501_Inf_Helm_JLTS(Duke,Duke,Duke.paa) NEW_501_Inf_Helm_JLTS(Rebellion,Rebellion,Rebellion.paa) NEW_501_Inf_Helm_JLTS(Dadecoy,Dadecoy,Dadecoy.paa) NEW_501_Inf_Helm_JLTS(Juggernaut,Juggernaut,Juggernaut.paa) NEW_501_Inf_Helm_JLTS(Reck,Reck,Reck.paa) NEW_501_Inf_Helm_JLTS(Archaic,Archaic,Archaic.paa) NEW_501_Inf_Helm_JLTS(Kahn,Kahn,Kahn.paa) NEW_501_Inf_Helm_JLTS(Cursed,Cursed,Cursed.paa) NEW_501_Inf_Helm_JLTS(Zulu,Zulu,Zulu.paa) NEW_501_Inf_Helm_JLTS(Compo,Compo,Compo.paa) NEW_501_Inf_Helm_JLTS(Shape,Shape,Shape.paa) NEW_501_Inf_Helm_JLTS(Klown,Klown,Klown.paa) NEW_501_Inf_Helm_JLTS(Drammon,Drammon,Drammon.paa) NEW_501_Inf_Helm_JLTS(Spectre,Spectre,Spectre.paa) NEW_501_Inf_Helm_JLTS(Hackett,Hackett,Hackett.paa) NEW_501_Inf_Helm_JLTS(Phoenix,Phoenix,Phoenix.paa) NEW_501_Inf_Helm_JLTS(Riddle,Riddle,Riddle.paa) NEW_501_Inf_Helm_JLTS(Storm,Storm,Storm.paa) NEW_501_Inf_Helm_JLTS(Sigma,Sigma,Sigma.paa) NEW_501_Inf_Helm_JLTS(Walsh,Walsh,Walsh.paa) NEW_501_Inf_Helm_JLTS(Stoanes,Stoanes,Stoanes.paa) NEW_501_Inf_Helm_JLTS(Cruisie,Cruisie,Cruisie.paa) NEW_501_Inf_Helm_JLTS(Trip,Trip,Trip.paa) NEW_501_Inf_Helm_JLTS(Crebar,Crebar,Crebar.paa) NEW_501_Inf_Helm_JLTS(Broad,Broad,Broad.paa) NEW_501_Inf_Helm_JLTS(Jub,Jub,Jub.paa) NEW_501_Inf_Helm_JLTS(Bridger,Bridger,Bridger.paa) NEW_501_Inf_Helm_JLTS(Bacon,Bacon,Bacon.paa) NEW_501_Inf_Helm_JLTS(Aedan,Aedan,Aedan.paa) NEW_501_Inf_Helm_JLTS(Midnight,Midnight,Midnight.paa) NEW_501_ARC_Helm_JLTS(Duke,Duke,Duke.paa) NEW_501_ARC_Helm_JLTS(Bronson,Bronson,Bronson.paa) NEW_501_ARC_Helm_JLTS(Rayne,Rayne,Rayne.paa) NEW_501_ARC_Helm_JLTS(Halo,Halo,Halo.paa) NEW_501_ARC_Helm_JLTS(Habivi,Habivi,Habivi.paa) NEW_501_ARC_Helm_JLTS(Jink,Jink,Jink.paa) NEW_501_ARC_Helm_JLTS(Brennan,Brennan,Brennan.paa) NEW_501_ARC_Helm_JLTS(Korvus,Korvus,Korvus.paa) NEW_501_ARC_Helm_JLTS(Darkstar,Darkstar,Darkstar.paa) NEW_501_ARC_Helm_JLTS(Train,Train,Train.paa) NEW_501_ARC_Helm_JLTS(Hook,Hook,Hook.paa) NEW_501_ARC_Helm_JLTS(Odd,Odd,Odd.paa) };