class ItemInfo: ItemInfo { mass = 30; uniformmodel = "\501st_helmets\AB\AB_helmet_p1.p3d";//"SWOP_clones\helmet\CloneHelmetPilot.p3d"; modelSides[] = {6}; hiddenSelections[] = { "camo1", "mat" }; material = -1; explosionShielding = 200.2; minimalHit = 550.01; passThrough = 0.001; armor=100000; class HitpointsProtectionInfo { class Head { hitpointName = "HitHead"; armor = 10000; passThrough = 0.6; }; }; };