class Damage_Report
{
displayName = "Damage Report :) ";
displayNameDefault = "Damage Report";
textToolTip = "Damage Report";
position = "pilotview";
radius = 10;
priority = 21;
onlyForPlayer = 1;
condition = "(alive this)";
statement = this call macro_fnc_name(add_show_dmg_report);
};