/* Author: Killzone_Kid Description: Forces the unit into ragdoll. Should be executed where unit is local. Parameters: 0: OBJECT - Unit being forced into ragdoll. Returns: NONE */ params ["_unit"]; if (vehicle _unit != _unit) exitWith {}; private "_rag"; _rag = "Land_Can_V3_F" createVehicleLocal [0,0,0]; _rag setMass 1e10; _rag attachTo [_unit, [0,0,0], "Spine3"]; _rag setVelocity [0,0,6]; _unit allowDamage false; detach _rag; [_rag, _unit] spawn { deleteVehicle (_this#0); (_this#1) allowDamage true; };