config.cpp 2.5 KB

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  1. //Get this addons macro
  2. //get the macro for the air subaddon
  3. //get generlized macros
  4. #include "../../../RD501_main/config_macros.hpp"
  5. //General name of the vehicle
  6. #define vehicle_addon nantex
  7. #define patch_name MODNAME##vehicle_addon##_Patches
  8. #define vehicle_classname MODNAME##_##vehicle_addon
  9. #define macro_new_nantex_class(name) vehicle_classname##_##name
  10. class CfgPatches
  11. {
  12. class macro_patch_name(nantex)
  13. {
  14. addonRootClass=macro_patch_name(vehicles)
  15. requiredAddons[]=
  16. {
  17. macro_patch_name(vehicles)
  18. };
  19. requiredVersion=0.1;
  20. units[]=
  21. {
  22. macro_new_vehicle(nantex,Mk2)
  23. };
  24. weapons[]=
  25. {
  26. };
  27. };
  28. };
  29. #include "../../common/sensor_templates.hpp"
  30. class CfgVehicles
  31. {
  32. class Plane_Base_F;
  33. class swop_geofighter:Plane_Base_F
  34. {
  35. class ACE_SelfActions;
  36. };
  37. class macro_new_vehicle(nantex,Mk2) : swop_geofighter
  38. {
  39. scope = 2;
  40. scopeCurator=2;
  41. displayName="Nantex Fighter Mk.II";
  42. forceInGarage=1;
  43. altFullForce = 6000;
  44. altNoForce = 9000;
  45. airBrakeFrictionCoef = 80.4;
  46. armor = 100;
  47. faction = macro_cis_faction
  48. editorSubcategory = macro_editor_cat_air(CIS)
  49. vehicleClass = macro_editor_vehicle_type_air(CIS)
  50. crew=macro_new_unit_class(opfor,B1_pilot)
  51. class ACE_SelfActions:ACE_SelfActions
  52. {
  53. #include "../../common/universal_hud_color_changer.hpp"
  54. };
  55. class UserActions
  56. {
  57. class AfterburnerOn
  58. {
  59. displayName = "<t color='#4C9900'>[Afterburner On]</t>";
  60. shortcut = "";
  61. condition = "speed this >50 and (!(this getVariable 'AfterBurnerG'))";
  62. statement = "this setVariable ['AfterBurnerG',true];this spawn nes4day_afterburnerG";
  63. priority = 1e+011;
  64. displayNameDefault = "";
  65. position = "pilotview";
  66. radius = 10;
  67. onlyforplayer = 1;
  68. };
  69. class AfterburnerOff
  70. {
  71. displayName = "<t color='#FF9933'>[Afterburner Off]</t>";
  72. shortcut = "";
  73. condition = "(this getVariable 'AfterBurnerG')";
  74. statement = "this setVariable ['AfterBurnerG',false]";
  75. priority = 1e+011;
  76. displayNameDefault = "";
  77. position = "pilotview";
  78. radius = 10;
  79. onlyforplayer = 1;
  80. };
  81. };
  82. weapons[] = {
  83. macro_new_weapon(wynd,a2a),
  84. macro_new_weapon(wynd,agm),
  85. macro_new_weapon(wynd,ugm),
  86. macro_basic_air_weapons,
  87. macro_new_weapon(generic,purple_aircraft_cannon)
  88. };
  89. magazines[] = {
  90. macro_new_mag(a2a,4),
  91. macro_new_mag(agm,6),
  92. macro_new_mag(ugm,10),
  93. macro_basic_air_mags,
  94. macro_new_mag(generic_aircraft_cannon_purple,1000),
  95. macro_new_mag(generic_aircraft_cannon_purple,1000)
  96. };
  97. };
  98. };