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- //Get this addons macro
- //get the macro for the air subaddon
- //get generlized macros
- #include "../../../RD501_main/config_macros.hpp"
- //General name of the vehicle
- #define vehicle_addon LAAT
- #define patch_name MODNAME##vehicle_addon##_Patches
- #define vehicle_classname MODNAME##_##vehicle_addon
- #define macro_new_vehicle(laat,name) vehicle_classname##_##name
- #define reskined_laat_mk3(classname,displayname,texturebody,texturewing)\
- class macro_new_vehicle(laat,classname):macro_new_vehicle(laat,Mk3)\
- {\
- forceInGarage = 0;\
- displayName=LAAT/I MK.III - ('##displayname##') ;\
- hiddenSelectionsTextures[]={macro_vehicle_textures##\LAAT\##texturebody,macro_vehicle_textures##\LAAT\##texturewing};\
- };
- #define reskined_laat_mk4_full_path(classname,displayname,texturebody,texturewing)\
- class macro_new_vehicle(laat,classname):macro_new_vehicle(laat,Mk4)\
- {\
- forceInGarage = 0;\
- displayName=LAAT/I MK.IV - ('##displayname##') ;\
- hiddenSelectionsTextures[]={texturebody,texturewing};\
- };
- class CfgPatches
- {
- class macro_patch_name(LAAT)
- {
- addonRootClass=macro_patch_name(vehicles)
- requiredAddons[]=
- {
- macro_patch_name(vehicles)
- };
- requiredVersion=0.1;
- units[]=
- {
- macro_new_vehicle(laat,Mk3),
- macro_new_vehicle(laat,Mk4),
- macro_new_vehicle(laat,mk4_skin),
- macro_new_vehicle(laat,mk4_501st_cxc),
- macro_new_vehicle(laat,mk4_501st_cxx),
- macro_new_vehicle(laat,mk4_501st_cxp),
- macro_new_vehicle(laat,mk4_501st_cxs),
- macro_new_vehicle(laat,mk4_501st_cx),
- macro_new_vehicle(laat,cargo_Mk2),
- macro_new_vehicle(laat,spec_ops),
- macro_new_vehicle(laat,muunilinst),
- macro_new_vehicle(laat,blue)
- };
- weapons[]=
- {
-
- };
- };
- };
- class DefaultEventhandlers;
- class CfgVehicles
- {
-
- #include "inheritance.hpp"
- class macro_new_vehicle(laat,Mk3):swop_LAAT
- {
- scope=2;
- displayName="LAAT/I MK.III";
- author="RD501"
- side=1;
- crew="SWOP_Clonetrooper_P1";
- transportSoldier=24;
- forceInGarage = 1;
- crewExplosionProtection = 0;
- crewCrashProtection = 0;
- slingLoadMemoryPoint = "slingload0";
- //typing hard
- #include "ace_stuff.hpp"
- #include "flight_model.hpp"
- #include "common_stuff.hpp"
-
- class UserActions
- {
- #include "user_action.hpp"
- };
- class ACE_SelfActions:ACE_SelfActions
- {
-
- #include "../../common/universal_hud_color_changer.hpp"
- };
- #include "../../common/universal_mfd.hpp"
- class Turrets: Turrets
- {
- class CopilotTurret: CopilotTurret
- {
- #include "common_copilot.hpp"
- };
- class GunnerTurret1:GunnerTurret1
- {
- #include "ball_turret_weapons.hpp"
- };
- class GunnerTurret2:GunnerTurret2
- {
- #include "ball_turret_weapons.hpp"
- };
- class CargoTurret_01:CargoTurret_01{};
- class CargoTurret_02:CargoTurret_02{};
- class CargoTurret_03:CargoTurret_03{};
- class CargoTurret_04:CargoTurret_04{};
- class CargoTurret_05:CargoTurret_05{};
- class CargoTurret_06:CargoTurret_06{};
- };
-
- };
- class macro_new_vehicle(laat,Mk4):swop_LAATmk2
- {
- scope=2;
- displayName="LAAT/I MK.IV";
- author="RD501"
- side=1;
- crew="SWOP_Clonetrooper_P1";
- transportSoldier=24;
- forceInGarage = 1;
- crewExplosionProtection = 0;
- crewCrashProtection = 0;
- slingLoadMemoryPoint = "slingLoad0";
- angleRangeHorizontal = 360;
- angleRangeVertical = 360;
- //typing hard
- #include "ace_stuff.hpp"
- #include "flight_model.hpp"
- #include "common_stuff.hpp"
- class UserActions
- {
- #include "user_action.hpp"
- class OpenCargoDoor
- {
- displayName = "<t color='#F64747'>[Open Doors]</t>";
- displayNameDefault = "<t color='#F64747'>[Open Doors]</t>";
- textToolTip = "<t color='#F64747'>[Open Doors]</t>";
- position = "pilotview";
- radius = 20;
- priority = 9999;
- onlyForPlayer = 1;
- condition = "this doorPhase ""Doors"" < 0.5 AND (alive this) AND (player in [gunner this, driver this])";
- statement = "this animateDoor ['Doors', 1];this animate ['DoorsHandler',1]";
- animPeriod = 5;
- };
- class CloseCargoDoor: OpenCargoDoor
- {
- displayName = "<t color='#009FD4'>[Close Doors]</t>";
- displayNameDefault = "<t color='#009FD4'>[Close Doors]</t>";
- textToolTip = "<t color='#009FD4'>[Close Doors]</t>";
- priority = 9999;
- condition = "this doorPhase ""Doors"" > 0.5 AND (alive this) AND (player in [gunner this, driver this])";
- statement = "this animateDoor ['Doors', 0];this animate ['DoorsHandler',0];";
- animPeriod = 5;
- };
- };
- class ACE_SelfActions:ACE_SelfActions
- {
- #include "../../common/universal_hud_color_changer.hpp"
- };
- #include "../../common/universal_mfd.hpp"
- class Turrets: Turrets
- {
- class CopilotTurret: CopilotTurret
- {
- #include "common_copilot.hpp"
- };
-
- class GunnerTurret1:GunnerTurret1
- {
- #include "ball_turret_weapons.hpp"
- };
- class GunnerTurret2:GunnerTurret2
- {
- #include "ball_turret_weapons.hpp"
- };
- };
- };
- #include "_mk4_reskin.hpp"
- class macro_new_vehicle(laat,cargo_Mk2):swop_LAAT_cargo
- {
- scope=2;
- displayName="LAAT/C MK.II";
- author="RD501"
- side=1;
- crew="SWOP_Clonetrooper_P1";
- //transportSoldier=24;
- smokeLauncherGrenadeCount = 48;
- smokeLauncherAngle = 360;
- forceInGarage = 1;
- faction = macro_republic_faction
- editorSubcategory = macro_editor_cat_air(Republic_heli)
- vehicleClass = macro_editor_vehicle_type_air(Republic)
- maximumLoad = 5000000000;
- slingLoadMaxCargoMass = 5000000000;
- //#include "flight_model.hpp"
- // cyclicAsideForceCoef = 1*1;
- // cyclicForwardForceCoef = 1*4;
- // backRotorForceCoef =1*1;
- // maxSpeed=200;
- // bodyFrictionCoef = 0.9*40;
- #include "ace_stuff.hpp"
- class ACE_SelfActions
- {
-
- #include "../../common/universal_hud_color_changer.hpp"
- };
- #include "../../common/universal_mfd.hpp"
- //#include "flight_model.hpp"
- #include "sounds.hpp"
- class UserActions
- {
- #include "user_action.hpp"
- };
- class EventHandlers : DefaultEventhandlers {
- fired = "_this call (uinamespace getvariable 'BIS_fnc_effectFired');";
- init = "[_this select 0] call RD501_Main_fnc_laatc_lift";
- }
-
- weapons[]=
- {
- macro_new_weapon(cannon,laat),
- macro_new_weapon(wynd,a2a),
- "CMFlareLauncher",
- "SmokeLauncher",
- "Laserdesignator_pilotCamera"
-
- };
- magazines[]=
- {
- "300Rnd_CMFlare_Chaff_Magazine",
- "300Rnd_CMFlare_Chaff_Magazine",
- "300Rnd_CMFlare_Chaff_Magazine",
- macro_new_mag(a2a,4),
- macro_new_mag(a2a,4),
- "SmokeLauncherMag",
- macro_new_mag(laat_cannon,100),
- macro_new_mag(laat_cannon,100),
- macro_new_mag(laat_cannon,100),
- macro_new_mag(laat_cannon,100),
- macro_new_mag(laat_cannon,100),
- "SmokeLauncherMag",
- "SmokeLauncherMag",
- "SmokeLauncherMag",
- "SmokeLauncherMag",
- "SmokeLauncherMag",
- "SmokeLauncherMag",
- "Laserbatteries"
- };
- //#include "flight_model.hpp"
- };
-
- //mk4 reskins (with swop skins)
- reskined_laat_mk4_full_path(spec_ops,Spec Op,LAAT\textures\gunship_2_d.paa,LAAT\textures\gunship_1_spec.paa)
- reskined_laat_mk4_full_path(muunilinst,Muunilinst,LAAT\textures\gunship_2_arc_d.paa,LAAT\textures\gunship_1_arc_d.paa)
- reskined_laat_mk4_full_path(blue,Blue,LAAT\textures\gunship_2_blue.paa,LAAT\textures\gunship_1_blue.paa)
- };
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