1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253 |
- //Normal Infantry ones
- #define NEW_501_Inf_Helm(classname,displayname,texture)\
- class macro_new_helmet(infantry,classname) : macro_new_helmet(infantry,base)\
- {\
- scope = 2;\
- displayName = Clonetrooper helmet (501st '##displayname##');\
- hiddenSelectionsTextures[] = {macro_custom_helmet_textures##\infantry\##texture};\
- };
- //ARC
- #define NEW_501_ARC_Helm(classname,displayname,texture)\
- class macro_new_helmet(arc,classname) : macro_new_helmet(infantry,base)\
- {\
- scope = 2;\
- displayName = Clonetrooper helmet (501st '##displayname##');\
- hiddenSelectionsTextures[] = {macro_custom_helmet_textures##\arc\##texture};\
- };
- //Lumanated Visor
- #define NEW_501_Lumanated_Visor_Helm(classname,displayname,texture)\
- class macro_new_helmet(infantry_lumanated,classname) : macro_new_helmet(infantry,lum_base)\
- {\
- scope = 2;\
- displayName = Clonetrooper helmet (501st '##displayname##');\
- hiddenSelectionsTextures[] = {macro_custom_helmet_textures##\infantry\##texture};\
- };
-
- //Normal Infantry ones JLTS
- #define NEW_501_Inf_Helm_JLTS(classname,displayname,texture)\
- class macro_new_helmet(infantry,classname) : macro_new_helmet(infantry,jlts_recruit)\
- {\
- scope = 2;\
- displayName = [501st] INF HELM ('##displayname##');\
- hiddenSelectionsTextures[] = {macro_custom_helmet_textures##\infantry\##texture};\
- };
- //ARC JLTS
- #define NEW_501_ARC_Helm_JLTS(classname,displayname,texture)\
- class macro_new_helmet(arc,classname) : macro_new_helmet(infantry,jlts_recruit)\
- {\
- scope = 2;\
- displayName = [501st] ARC HELM ('##displayname##');\
- hiddenSelectionsTextures[] = {macro_custom_helmet_textures##\arc\##texture};\
- };
- //Lumanated Visor JLTS
- #define NEW_501_Lumanated_Visor_Helm_JLTS(classname,displayname,texture)\
- class macro_new_helmet(infantry_lumanated,classname) : macro_new_helmet(infantry,jlts_lum_base)\
- {\
- scope = 2;\
- displayName = [501st] INF HELM ('##displayname##');\
- hiddenSelectionsTextures[] = {macro_custom_helmet_textures##\infantry\##texture};\
- };
|