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- #define COMPONENT z6_patch
- #include "../../RD501_main/config_macros.hpp"
- #include "../_common/common.hpp"
- class CfgPatches
- {
- class macro_patch_name(z6)
- {
- author=DANKAUTHORS;
- addonRootClass= macro_patch_name(weapons)
- requiredAddons[]=
- {
- macro_patch_name(weapons),
- "3AS_Weapons"
- };
- requiredVersion=0.1;
- units[]={};
- weapons[]={
- macro_new_weapon_nofam(Z6),
- macro_new_weapon_nofam(rZ6),
- "SWOP_Valken38XAuto_XD",
- macro_new_weapon_nofam(Z1000)
- };
- };
- };
- class Mode_SemiAuto;
- class cfgWeapons
- {
- class Rifle_Base_F;
- class Mode_FullAuto;
- class SW_Z6_base_F:Rifle_Base_F
- {
- class WeaponSlotsInfo;
- };
- class SWOP_Z6Blaster:SW_Z6_base_F
- {
- displayName="Z6 Rotary Cannon";
- class FullAuto1;
- class FullAuto2;
- class WeaponSlotsInfo:WeaponSlotsInfo
- {
- class CowsSlot;
- };
- };
- class macro_new_weapon_nofam(Z6):SWOP_Z6Blaster
- {
- displayName="Z6 Rotary Cannon";
- scope=2;
- scopeArsenal=2;
- dlc = "RD501";
- author= "RD501";
- baseWeapon = macro_new_weapon_nofam(Z6)
- modes[] = {"FullAuto1", "overcharge_burst", "medium1", "medium2", "far1", "far2"};
- ACE_Overheating_Dispersion = DC15a_Overheat_Dispersion
- ACE_Overheating_SlowdownFactor = DC15a_Overheat_SlowdownFactor
- ACE_Overheating_JamChance = DC15a_Overheat_JamChance
- ACE_overheating_mrbs = DC15a_Overheat_mrbs
- ACE_overheating_allowSwapBarrel = 1;
- ACE_clearJamAction = "ReloadMagazine";
- magazines[] = {macro_new_mag(z6,400)};
- class FullAuto1:FullAuto1
- {
- dispersion = Z6_accuracy
- recoil = "recoil_single_smg_02";
- recoilProne = "recoil_single_prone_smg_02";
- reloadTime = Z6_fullauto_reload
- };
- class overcharge_burst:FullAuto1
- {
- dispersion = Z6_accuracy_burst
- displayName = "Over Charge Auto";
- recoil = "recoil_single_smg_02";
- recoilProne = "recoil_single_prone_smg_02";
- //reloadTime = 0.1;
- reloadTime = Z6_burst_reload
- //soundContinuous = 1;
- burst = 25;
- textureType = "fastAuto";
- };
- class WeaponSlotsInfo: WeaponSlotsInfo
- {
- mass = 30;
- class CowsSlot: CowsSlot
- {
- compatibleItems[] = {
- macro_new_weapon(scope,dc_15a_acog)
- };
- };
- };
- };
- class LMG_Mk200_F;
- class JLTS_Z6:LMG_Mk200_F
- {
- class manual;
- };
- class macro_new_weapon_nofam(rZ6):JLTS_Z6
- {
- scope=2;
- scopeArsenal=2;
- recoil="recoil_mmg_02"
- baseWeapon=macro_new_weapon_nofam(rZ6)
- displayName="Republic Z6 Chaingun";
- magazines[]=
- {
- macro_new_mag(10mw,400)
- };
- modes[] = {"manual", "Overcharge"};
- class manual:manual
- {
- reloadTime=0.059;
- };
- class Overcharge:manual
- {
- dispersion = Z6_accuracy_burst
- displayName = "Over Charge Auto";
- recoil = "recoil_single_smg_02";
- recoilProne = "recoil_single_prone_smg_02";
- //reloadTime = 0.1;
- reloadTime = Z6_burst_reload
- //soundContinuous = 1;
- burst = 25;
- textureType = "fastAuto";
- };
- };
- class 3AS_Chaingun;
- class macro_new_weapon_nofam(z1000): 3AS_Chaingun
- {
- scope=2;
- scopeArsenal=2;
- recoil="recoil_mmg_01";
- displayName="Republic Z1000 Chaingun";
- picture = "\RD501_Weapons\Z6\chaingun_icon.paa";
- RD501_Empty_Weapon = macro_quote(macro_new_weapon_nofam(z1000u));
- magazines[]=
- {
- macro_new_mag(z1000,3000)
- };
- class EventHandlers {
- fired = macro_quote(_this call macro_fnc_name(onWeaponFiredSwapToEmpty));
- };
- };
- class macro_new_weapon_nofam(z1000u): 3AS_Chaingun
- {
- scope=1;
- scopeArsenal=1;
- displayName="Z1000 Chaingun (Used)";
- picture = "\RD501_Weapons\Z6\chaingun_icon.paa";
- _generalMacro="launch_RPG32_F";
- magazines[]=
- {
- "none"
- };
- };
- /*class OPTRE_UnguidedLauncher_Base;
- class OPTRE_M41_SSR:OPTRE_UnguidedLauncher_Base
- {
- class Single;
- };
- class macro_new_weapon(chaingun,z6x): OPTRE_M41_SSR
- {
- baseWeapon = macro_new_weapon(chaingun,z6x);
- recoil = macro_new_recoil(chaingun);
- displayName = "Z-6X";
- magazines[] = {macro_new_mag(chaingun_z6x,1000)};
- ace_overpressure_priority = 1;
- ace_overpressure_angle = 0;
- ace_overpressure_range = 0;
- ace_overpressure_damage = 0;
- descriptionshort = "Ur mom gay :)";
- class GunParticles
- {
- class effect1
- {
- positionName = "muzzleEnd2";
- directionName = "muzzlePos2";
- effectName = "";
- };
- };
-
- modelOptics = "Scope\4x_xm8.p3d";
- class OpticsModes
- {
-
- class StepScope
- {
-
- opticsID = 1;
- useModelOptics = 1;
- opticsPPEffects[] = {"OpticsCHAbera1", "OpticsBlur1"};
- opticsFlare = 0;
- opticsZoomMin = 0.125;
- opticsZoomMax = 0.125/2;
- opticsZoomInit = 0.125;
- distanceZoomMin = 300;
- distanceZoomMax = 300;
- memoryPointCamera = "eye";
- cameraDir = "look";
- visionMode[] = {"Normal", "NVG", "Ti"};
- thermalMode[] = {0, 1};
- opticsDisablePeripherialVision = 1;
- discretefov[] = {0.125, 0.125/4, 0.125/8};
- discreteInitIndex = 0;
- };
- };
- modes[] = {"Single"};
- class Single: Single
- {
- sounds[] = {"StandardSound"};
- class BaseSoundModeType
- {
- };
- class StandardSound: BaseSoundModeType
- {
- // begin1[] = {"OPTRE_Weapons\Rockets\data\sounds\rocket_1.wss", 2.5, 1, 1500};
- // soundBegin[] = {"begin1", 1};
- begin1[] = {"SW_CloneWarsWeapons\SW_Z6\sound\fire1z6.ogg", 0.9, 3, 2000};
- begin2[] = {"SW_CloneWarsWeapons\SW_Z6\sound\fire1z6.ogg", 0.9, 3, 2000};
- soundBegin[] = {"begin1", 0.5, "begin2", 0.5};
- // begin1[] = {"SW_CloneWarsWeapons\DC17\DC171.ogg", 1, 3, 1200};
- // begin2[] = {"SW_CloneWarsWeapons\DC17\DC172.ogg", 1, 3, 1200};
- // begin3[] = {"SW_CloneWarsWeapons\DC17\DC173.ogg", 1, 3, 1200};
- // begin4[] = {"SW_CloneWarsWeapons\DC17\DC174.ogg", 1, 3, 1200};
- // begin5[] = {"SW_CloneWarsWeapons\DC17\DC175.ogg", 1, 3, 1200};
- // soundBegin[] = {"begin1", 0.2, "begin2", 0.2, "begin3", 0.2, "begin4", 0.2, "begin5", 0.2};
- };
- recoil = "recoil_empty";
- //reloadtime = 1;
- reloadTime = 0.03;
- dispersion = 0.0015;
- autoFire=1;
- burst = 1;
- aiRateOfFire = 7;
- aiRateOfFireDistance = 600;
- minRange = 10;
- minRangeProbab = 0.3;
- midRange = 400;
- midRangeProbab = 0.8;
- maxRange = 600;
- maxRangeProbab = 0.1;
- };
- };*/
- };
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