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- #include "../../RD501_main/config_macros.hpp"
- class CfgPatches
- {
- class macro_patch_name(grenades)
- {
- units[] = {};
- weapons[] = {};
- requiredVersion = 0.1;
- requiredAddons[] = {
- macro_patch_name(weapons)
- };
- author = "SWOP";
- magazines[] = {"RD501_BlueShadow_Grenade"};
- ammo[] = {"RD501_ShadowMag"};
- };
- };
- class CfgCloudlets
- {
- class Default;
- class DIOXIS_Fire;
- class Shadow_Fire: DIOXIS_Fire
- {
- damageType = "Fire";
- };
- class Dioxis_Smoke;
- class Shadow_Smoke: Dioxis_Smoke
- {
- color[] = {{0.2125,0.3,0.8,0.2},{0.2125,0.3,0.8,0.4},{0.2125,0.3,0.8,0.6}};
- };
- };
- class Shadow_Smoke
- {
- class Shadow_Smoke
- {
- simulation = "particles";
- type = "Shadow_Smoke";
- position[] = {0,0,0};
- intensity = 1;
- interval = 1;
- lifeTime = 20;
- };
- class Fire
- {
- simulation = "particles";
- type = "Shadow_Fire";
- position[] = {0,0,0};
- intensity = 1;
- interval = 1;
- start = 0.5;
- lifeTime = 25;
- };
- };
- class CfgAmmo
- {
- class SmokeShell;
- class SWOP_SCAR_Dioxis;
- class GrenadeHand_stone;
- class RD501_ShadowMag: SWOP_SCAR_Dioxis
- {
- model = "\thermalD\Dioxis.p3d";
- hit = 4;
- class NVGMarkers
- {
- class Blinking1;
- class Blinking2;
- };
- smokeColor[] = {0.2125,0.6258,0.48909998,1};
- effectsSmoke = "Shadow_Smoke";
- };
- };
- class CfgMagazines
- {
- class SmokeShell;
- class EGLM;
- class RD501_BlueShadow_Grenade: SmokeShell
- {
- model = "\thermalD\Dioxis.p3d";
- displayName = "1Rnd Blue Shadow Grenade";
- picture = "\thermalD\dioxisgp_x_ca.paa";
- displayNameShort = "Blue Shadow Grenade";
- descriptionShort = "Blue Shadow Grenade";
- ammo = "RD501_ShadowMag";
- mass = 3;
- class Library
- {
- libTextDesc = "";
- };
- };
- };
- class CfgWeapons
- {
- class Default;
- class GrenadeLauncher: Default{};
- class Throw: GrenadeLauncher
- {
- muzzles[] += {"Shadow_Muzzle"};
- class ThrowMuzzle;
- class Shadow_Muzzle: ThrowMuzzle
- {
- magazines[] = {"RD501_BlueShadow_Grenade"};
- };
- };
- };
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