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- #define COMPONENT DC_15a
- #include "../../../RD501_main/config_macros.hpp"
- #include "../../_common/common.hpp"
- class CfgPatches
- {
- class macro_patch_name(dc_15a)
- {
- author=DANKAUTHORS;
- addonRootClass= macro_patch_name(weapons);
- requiredAddons[]=
- {
- macro_patch_name(weapons)
- };
- requiredVersion=0.1;
- units[]={};
- weapons[]={
- macro_new_weapon(DC,15a_base),
- macro_new_weapon(DC,15a),
- macro_new_weapon(DC,15a_gl_rifle),
- macro_new_weapon(DC,15a_LE),
- macro_new_weapon(DC,15a_mod_0_rifle),
- macro_new_weapon(DC,r15a)
- };
- };
- };
- class cfgWeapons
- {
- class Rifle_Long_Base_F;
- class SWOP_BlasterRifle_Base:Rifle_Long_Base_F
- {
- class WeaponSlotsInfo;
- };
- class SWOP_DC15ABlasterRifle:SWOP_BlasterRifle_Base
- {
-
- class FlashLight;
- class Single;
- class Burst;
- class FullAuto;
- class Secondary;
- class WeaponSlotsInfo: WeaponSlotsInfo
- {
- class CowsSlot;
- };
- };
- class SWOP_DC15ABlasterRifle_mod0:SWOP_DC15ABlasterRifle
- {
-
- class FullAuto:FullAuto
- {
- };
- class WeaponSlotsInfo: WeaponSlotsInfo
- {
- class CowsSlot;
- };
- };
-
- class SWOP_DC15AGL:SWOP_DC15ABlasterRifle
- {
-
- class Single:Single
- {
- };
- class Burst:Burst
- {
- };
- class FullAuto:FullAuto
- {
- };
- class EGLM;
- class WeaponSlotsInfo: WeaponSlotsInfo
- {
- class CowsSlot;
- };
- };
- class SWOP_DC15ABlasterRifle_mod1: SWOP_DC15ABlasterRifle
- {
- class Single:Single
- {
- };
- class WeaponSlotsInfo: WeaponSlotsInfo
- {
- class CowsSlot;
- };
- }
- class 3AS_DC15A_Base_F;
- class RD501_stun_muzzle;
- class 3AS_DC15A_F:3AS_DC15A_Base_F
- {
- class Single;
- class Burst;
- class WeaponSlotsInfo
- {
- class CowsSlot;
- };
- };
- class macro_new_weapon(DC,r15a):3AS_DC15A_F
- {
- displayName="Republic DC-15A";
- reloadTime=0.1;
- magazines[]=
- {
- macro_new_mag(20mwup,20),
- macro_new_mag(20mwdp,20)
- };
- muzzles[]=
- {
- "this",
- "Stun"
- };
- class Stun: RD501_stun_muzzle
- {
- displayName="High Energy StunMode";
- };
- class Single:Single
- {
- reloadTime=0.1;
- };
- class Burst:Burst
- {
- reloadTime=0.1;
- };
- class WeaponSlotsInfo: WeaponSlotsInfo
- {
- mass = 30;
- class CowsSlot: CowsSlot
- {
- access = 1;
- compatibleItems[] =
- {
- macro_new_weapon(scope,dc_r15a_acog)
- };
- };
- };
- };
- #include "DC_15a__LE_rifle.hpp"
- #include "DC_15a__GL_rifle.hpp"
- #include "DC_15a__mod0_rifle.hpp"
- #include "DC_15a_rifle.hpp"
- };
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