model.cfg 882 B

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  1. class CfgSkeletons {
  2. class Default {
  3. skeletonInherit = "";
  4. skeletonBones[] = {};
  5. isDiscrete = 1;
  6. };
  7. };
  8. class CfgModels {
  9. class Default
  10. {
  11. sectionsInherit = "";
  12. sections[] = {};
  13. skeletonName = "Default";
  14. class animations{};
  15. };
  16. class coreship_base: Default
  17. {
  18. sections[]={};
  19. };
  20. class control_tower: Default
  21. {
  22. sections[]={"control_tower"};
  23. };
  24. class core1: Default
  25. {
  26. sections[]={"core"};
  27. };
  28. class core2: Default
  29. {
  30. sections[]={"core"};
  31. };
  32. class core3: Default
  33. {
  34. sections[]={"core"};
  35. };
  36. class core4: Default
  37. {
  38. sections[]={"core"};
  39. };
  40. class platform1: Default
  41. {
  42. sections[]={"platform"};
  43. };
  44. class platform2: Default
  45. {
  46. sections[]={"platform"};
  47. };
  48. class platform3: Default
  49. {
  50. sections[]={"platform"};
  51. };
  52. class platform4: Default
  53. {
  54. sections[]={"platform"};
  55. };
  56. class radar: Default
  57. {
  58. sections[]={"radar"};
  59. };
  60. };