#include "..\RD501_main\config_macros.hpp" class CfgPatches { class macro_patch_name(droids_config) { requiredAddons[] = { macro_lvl3_req }; requiredVersion = 0.1; units[] = { }; weapons[] = { }; }; }; class CfgGroups { class EAST { class macro_cis_faction { name="RD501 C.I.S Faction"; class Infantry { name="Base Infantry Groups"; class RD501_Group_INF_LPB1_12 { name="HMP Filler"; side=0; faction = macro_cis_faction icon="\A3\ui_f\data\map\markers\nato\o_inf.paa"; rarityGroup=1; class Unit0 { position[]={0,0,0}; rank="SERGEANT"; side=0; vehicle=macro_new_unit_class(opfor,B1_red); }; class Unit1 { position[]={.5,-.5,0}; rank="SERGEANT"; side=0; vehicle=macro_new_unit_class(opfor,B1_red); }; class Unit2 { position[]={-.5,-.5,0}; rank="PRIVATE"; side=0; vehicle=macro_new_unit_class(opfor,B1); }; class Unit3 { position[]={1,-1,0}; rank="PRIVATE"; side=0; vehicle=macro_new_unit_class(opfor,B1); }; class Unit4 { position[]={-1,-1,0}; rank="PRIVATE"; side=0; vehicle=macro_new_unit_class(opfor,B1); }; class Unit5 { position[]={1.5,-1.5,0}; rank="PRIVATE"; side=0; vehicle=macro_new_unit_class(opfor,B1); }; class Unit6 { position[]={-1.5,-1.5,0}; rank="PRIVATE"; side=0; vehicle=macro_new_unit_class(opfor,B1); }; class Unit7 { position[]={2,-2,0}; rank="PRIVATE"; side=0; vehicle=macro_new_unit_class(opfor,B1); }; class Unit8 { position[]={-2,-2,0}; rank="PRIVATE"; side=0; vehicle=macro_new_unit_class(opfor,B1); }; class Unit9 { position[]={2.5,-2.5,0}; rank="PRIVATE"; side=0; vehicle=macro_new_unit_class(opfor,B1); }; class Unit10 { position[]={-2.5,-2.5,0}; rank="PRIVATE"; side=0; vehicle=macro_new_unit_class(opfor,B1); }; class Unit11 { position[]={3,-3,0}; rank="PRIVATE"; side=0; vehicle=macro_new_unit_class(opfor,B1); }; }; class RD501_Group_INF_LPB1_13 { name="Low Poly L.I.T Filler"; side=0; faction = macro_cis_faction icon="\A3\ui_f\data\map\markers\nato\o_inf.paa"; rarityGroup=1; class Unit0 { position[]={0,0,0}; rank="SERGEANT"; side=0; vehicle=macro_new_unit_class(opfor,B1_red); }; class Unit1 { position[]={.5,-.5,0}; rank="SERGEANT"; side=0; vehicle=macro_new_unit_class(opfor,B1_red); }; class Unit2 { position[]={-.5,-.5,0}; rank="PRIVATE"; side=0; vehicle=macro_new_unit_class(opfor,B1); }; class Unit3 { position[]={1,-1,0}; rank="PRIVATE"; side=0; vehicle=macro_new_unit_class(opfor,B1); }; class Unit4 { position[]={-1,-1,0}; rank="PRIVATE"; side=0; vehicle=macro_new_unit_class(opfor,B1); }; class Unit5 { position[]={1.5,-1.5,0}; rank="PRIVATE"; side=0; vehicle=macro_new_unit_class(opfor,B1); }; class Unit6 { position[]={-1.5,-1.5,0}; rank="PRIVATE"; side=0; vehicle=macro_new_unit_class(opfor,B1); }; class Unit7 { position[]={2,-2,0}; rank="PRIVATE"; side=0; vehicle=macro_new_unit_class(opfor,B1); }; class Unit8 { position[]={-2,-2,0}; rank="PRIVATE"; side=0; vehicle=macro_new_unit_class(opfor,B1); }; class Unit9 { position[]={2.5,-2.5,0}; rank="PRIVATE"; side=0; vehicle=macro_new_unit_class(opfor,B1); }; class Unit10 { position[]={-2.5,-2.5,0}; rank="PRIVATE"; side=0; vehicle=macro_new_unit_class(opfor,B1); }; class Unit11 { position[]={3,-3,0}; rank="PRIVATE"; side=0; vehicle=macro_new_unit_class(opfor,B1); }; class Unit12 { position[]={-3,-3,0}; rank="PRIVATE"; side=0; vehicle=macro_new_unit_class(opfor,B1); }; }; class RD501_Group_INF_LPB1_8 { name="Low Poly Marid Filler"; side=0; faction = macro_cis_faction icon="\A3\ui_f\data\map\markers\nato\o_inf.paa"; rarityGroup=1; class Unit0 { position[]={0,0,0}; rank="SERGEANT"; side=0; vehicle=macro_new_unit_class(opfor,B1); }; class Unit1 { position[]={.5,-.5,0}; rank="SERGEANT"; side=0; vehicle=macro_new_unit_class(opfor,B1_red); }; class Unit2 { position[]={-.5,-.5,0}; rank="PRIVATE"; side=0; vehicle=macro_new_unit_class(opfor,B1); }; class Unit3 { position[]={1,-1,0}; rank="PRIVATE"; side=0; vehicle=macro_new_unit_class(opfor,B1); }; class Unit4 { position[]={-1,-1,0}; rank="PRIVATE"; side=0; vehicle=macro_new_unit_class(opfor,B1); }; class Unit5 { position[]={1.5,-1.5,0}; rank="PRIVATE"; side=0; vehicle=macro_new_unit_class(opfor,B1); }; class Unit6 { position[]={-1.5,-1.5,0}; rank="PRIVATE"; side=0; vehicle=macro_new_unit_class(opfor,B1); }; class Unit7 { position[]={2,-2,0}; rank="PRIVATE"; side=0; vehicle=macro_new_unit_class(opfor,B1); }; }; class RD501_Group_INF_LPB1_Squad { name="Low Poly Squad"; side=0; faction = macro_cis_faction icon="\A3\ui_f\data\map\markers\nato\o_inf.paa"; rarityGroup=1; class Unit0 { position[]={0,0,0}; rank="CAPTAIN"; side=0; vehicle=macro_new_unit_class(opfor,B1_team_leader); }; class Unit1 { position[]={.5,-.5,0}; rank="SERGEANT"; side=0; vehicle=macro_new_unit_class(opfor,B1_team_leader); }; class Unit2 { position[]={-.5,-.5,0}; rank="SERGEANT"; side=0; vehicle=macro_new_unit_class(opfor,B1); }; class Unit3 { position[]={1,-1,0}; rank="PRIVATE"; side=0; vehicle=macro_new_unit_class(opfor,B1_heavy); }; class Unit4 { position[]={-1,-1,0}; rank="PRIVATE"; side=0; vehicle=macro_new_unit_class(opfor,B1_heavy); }; class Unit5 { position[]={1.5,-1.5,0}; rank="PRIVATE"; side=0; vehicle=macro_new_unit_class(opfor,B1_AT); }; class Unit6 { position[]={-1.5,-1.5,0}; rank="PRIVATE"; side=0; vehicle=macro_new_unit_class(opfor,B1_AT); }; class Unit7 { position[]={2,-2,0}; rank="PRIVATE"; side=0; vehicle=macro_new_unit_class(opfor,B1); }; class Unit8 { position[]={-2,-2,0}; rank="PRIVATE"; side=0; vehicle=macro_new_unit_class(opfor,B1); }; class Unit9 { position[]={2.5,-2.5,0}; rank="PRIVATE"; side=0; vehicle=macro_new_unit_class(opfor,B1); }; class Unit10 { position[]={-2.5,-2.5,0}; rank="PRIVATE"; side=0; vehicle=macro_new_unit_class(opfor,B1); }; }; class RD501_Group_INF_LPB1_Team { name="Low Poly Fireteam"; side=0; faction = macro_cis_faction icon="\A3\ui_f\data\map\markers\nato\o_inf.paa"; rarityGroup=1; class Unit0 { position[]={0,0,0}; rank="SERGEANT"; side=0; vehicle=macro_new_unit_class(opfor,B1_team_leader); }; class Unit1 { position[]={.5,-.5,0}; rank="PRIVATE"; side=0; vehicle=macro_new_unit_class(opfor,B1_AT); }; class Unit2 { position[]={-.5,-.5,0}; rank="PRIVATE"; side=0; vehicle=macro_new_unit_class(opfor,B1_heavy); }; class Unit3 { position[]={1,-1,0}; rank="PRIVATE"; side=0; vehicle=macro_new_unit_class(opfor,B1); }; class Unit4 { position[]={-1,-1,0}; rank="PRIVATE"; side=0; vehicle=macro_new_unit_class(opfor,B1); }; }; name = "Droid Teams (3-4 droids)"; class RD501_Group_INF_HAT { name = "Heavy Asault Team"; side = 0; faction = macro_cis_faction icon = "\a3\ui_f\data\map\markers\nato\o_inf.paa"; rarityGroup = 1; class Unit0 { position[] = { 0,0,0 }; rank = "SERGEANT"; side = 0; vehicle = macro_new_unit_class(opfor, B1); }; }; }; }; }; };