#define _ARMA_ class CfgPatches { class RD501_shields { requiredAddons[] = {"Arma3"}; weapons[] = {}; units[] = {"RD501_Cover1","RD501_Cover2"}; author = "Purdy"; }; }; class CfgVehicles { class House_F; class RD501_Cover1: House_F { scope = 2; scopecurator = 2; author = "Purdy"; displayName = "Cover Shield Small"; model = "RD501_Shields\data\Cover1.p3d"; editorcategory = "Purdy"; editorsubcategory = "Shields"; armor = 100000000000000; vehicleClass = "Structures"; destrtype = "DestructNo"; }; class RD501_Cover2: RD501_Cover1 { displayName = "Cover Shield Large"; model = "RD501_Shields\data\Cover2.p3d"; }; }; class cfgMods { author = "Purdy"; timepacked = "1591661355"; };