/* Name: cTab_fnc_getUserMarkerList Author(s): Gundy Description: Issued from a client: Send command to server to receive the current user marker list Issued on the server: Send userMarkerList back to client Parameters: To send request to server NONE When server is receiving request from server 0: OBJECT - Object local to client that is requesting When client is receiving the list 0: ARRAY - Current user marker list 1: INTEGER - Current transaction ID Returns: BOOLEAN - TRUE Example: // Client requesting the list from the server [player] call cTab_fnc_getUserMarkerList; // Client receiving the list from the server [[userMarkerList],157] call cTab_fnc_getUserMarkerList; */ private []; call { // Send request to Server if (count _this == 0) exitWith { if (hasInterface && !isServer) then { [[player],"cTab_fnc_getUserMarkerList",false,false,true] call bis_fnc_MP; }; }; // Request received by the server to send the current list, make sure its not a client at the same time // Only send the list if the transaction ID is not at its initial value, meaning the list is likely to have some meaningful data if (count _this == 1) exitWith { if (isServer && !hasInterface && (cTab_userMarkerTransactionId >= 0)) then { [[cTab_userMarkerLists,cTab_userMarkerTransactionId],"cTab_fnc_getUserMarkerList",_this select 0,false,true] call bis_fnc_MP; }; }; // Otherwise this is the list and transaction ID received by the client cTab_userMarkerLists = _this select 0; cTab_userMarkerTransactionId = _this select 1; if (hasInterface) then {call cTab_fnc_updateUserMarkerList;}; }; true