#include "../../RD501_main/config_macros.hpp" class CfgPatches { class macro_patch_name(ammo) { author=RD501; addonRootClass= macro_patch_name(weapons) requiredAddons[]= { macro_patch_name(weapons) }; requiredVersion=0.1; units[]={}; weapons[]={}; }; }; class CfgAmmo { class 3AS_EC20_BluePlasma; class 3AS_EC30_BluePlasma; class 3AS_EC40_BluePlasma; class 3AS_EC50_BluePlasma; class 3AS_EC60_BluePlasma; class 3AS_EC70_BluePlasma; class 3AS_EC80_BluePlasma; class G_40mm_HE; class macro_new_ammo(2mw):3AS_EC20_BluePlasma { hit=4; airLock=1; typicalSpeed=400; caliber=1.2; }; class macro_new_ammo(5mw) : 3AS_EC30_BluePlasma { hit=6; airLock=1; typicalSpeed=400; caliber=1.4; }; class macro_new_ammo(10mw) : 3AS_EC40_BluePlasma { hit=9; airLock=1; typicalSpeed=450; caliber=0.86956501; }; class macro_new_ammo(20mw) : 3AS_EC50_BluePlasma { hit=12; airLock=1; typicalSpeed=500; caliber=1.6; }; class macro_new_ammo(20mwup) : 3AS_EC50_BluePlasma { hit=10; airLock=1; typicalSpeed=500; indirectHit = 3; indirectHitRange = 0.5; explosive = 0.2; caliber=0.6; }; class macro_new_ammo(20mwdp) : 3AS_EC50_BluePlasma { hit=17; airLock=1; typicalSpeed=700; caliber=2.8; }; class macro_new_ammo(30mw) : 3AS_EC60_BluePlasma { hit=19; airLock=1; typicalSpeed=800; caliber=2.2; }; class macro_new_ammo(40mw) : 3AS_EC70_BluePlasma { hit=35; airLock=1; typicalSpeed=1100; caliber=2.8; }; class macro_new_ammo(50mw) : 3AS_EC80_BluePlasma { hit=300; airLock=1; typicalSpeed=1100; caliber=5; }; class macro_new_ammo(UGL_HE): G_40mm_HE { hit = 350; indirectHit = 0; indirectHitRange = .1; timeToLive =30; model = "\GeonFighter\LaserGeon.p3d"; fuseDistance = 3; explosive = 0.0001; deflecting = 5; caliber = 5; ace_frag_enabled = 0; ace_frag_force = 0; ace_frag_classes[] = {""}; ace_frag_metal = 0; ace_frag_charge = 0; ace_frag_gurney_c = 0; ace_frag_gurney_k = "0"; ace_rearm_caliber = 0; }; class macro_new_ammo(UGL_AP) :G_40mm_HE { hit = 60; indirectHit = 50; indirectHitRange = 5; timeToLive =30; model = "SW_AV7\ion.p3d"; fuseDistance = 3; }; class RD501_grenade_emp_ammo: G_40mm_HE { JLTS_isEMPAmmo=1; hit = 0.1; indirectHit = 0.01; indirectHitRange = 12; timeToLive =30; model = "\thermalD\EMP_Grenade_ammo.p3d"; fuseDistance = 1 explosive = 0.0001; deflecting = 5; caliber = 5; ace_frag_enabled = 0; ace_frag_force = 0; ace_frag_classes[] = {""}; ace_frag_metal = 0; ace_frag_charge = 0; ace_frag_gurney_c = 0; ace_frag_gurney_k = "0"; ace_rearm_caliber = 0; explosionEffects="JLTS_fx_exp_EMP"; grenadeBurningSound[]= { "EMPSoundLoop1", 0.5 }; EMPSoundLoop1[]= { "MRC\JLTS\weapons\Grenades\sounds\grenade_burning.wss", 0.125893, 1, 70 }; SoundSetExplosion[]= { "JLTS_GrenadeEMP_Exp_SoundSet", "JLTS_GrenadeEMP_Tail_SoundSet", "Explosion_Debris_SoundSet" }; aiAmmoUsageFlags=0; class CamShakeExplode { distance=10; duration=1; frequency=20; power=0; }; }; };