class macro_new_weapon(westar,35):SWOP_Westar35Pistol { scopeArsenal=2; dlc = "RD501"; author= "RD501"; baseWeapon = macro_new_weapon(westar,35); modes[] = {"Single","Full", "close", "short", "medium"}; magazines[] = {macro_new_mag(westar_35,20)}; class Single:Single { class BaseSoundModeType { weaponSoundEffect = "DefaultRifle"; closure1[] = {}; closure2[] = {}; soundClosure[] = {}; }; class StandardSound: BaseSoundModeType { weaponSoundEffect = "DefaultRifle"; begin1[] = {"sw_extraweapons\SW_Westar35\westar35.ogg", 1.5, .5, 1200}; begin2[] = {"sw_extraweapons\SW_Westar35\westar35.ogg", 1.5, .5, 1200}; soundBegin[] = {"begin1", 0.5, "begin2", 0.5}; }; //autoFire=1; dispersion = westar_35_accuracy; reloadTime = wester_35_reloadtime }; class Full:Single { autoFire=1; textureType="fullAuto" }; recoil = macro_new_recoil(westar_pistol) };