##RD501 EMP adjustments ###Goal While JLTS' EMP system works great, its weapon swap feature was deemed to taxing on the servers, especially considering the possibility of cluster-EMP that might hit hundreds of units. To still have EMP effect guns, but avoid the switching, all guns not configured otherwise will jam when hit by EMP. ###Config Default (no config params): Gun jams on EMP To go back to JLTS behaviour: * JLTS_hasElectronics = 1 * JLTS_hasEMPProtection = 0 * **RD501_fryOnEMP = 1** If RD501_fryOnEMP is not set to 1, the gun will still jam, thus having the desired behaviour on default JLTS guns without having to edit their config.