config.cpp 17 KB

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  1. //Get this addons macro
  2. //get the macro for the air subaddon
  3. //get generlized macros
  4. #include "../../../RD501_main/config_macros.hpp"
  5. //General name of the vehicle
  6. #define vehicle_addon LAAT
  7. #define patch_name MODNAME##vehicle_addon##_Patches
  8. #define vehicle_classname MODNAME##_##vehicle_addon
  9. #define macro_new_vehicle(laat,name) vehicle_classname##_##name
  10. #define reskined_laat_mk3(classname,displayname,texturebody,texturewing)\
  11. class macro_new_vehicle(laat,classname):macro_new_vehicle(laat,Mk3)\
  12. {\
  13. forceInGarage = 0;\
  14. displayName=LAAT/I MK.III - ('##displayname##') ;\
  15. hiddenSelectionsTextures[]={macro_vehicle_textures##\LAAT\##texturebody,macro_vehicle_textures##\LAAT\##texturewing};\
  16. };
  17. #define reskined_laat_mk4_full_path(classname,displayname,texturebody,texturewing)\
  18. class macro_new_vehicle(laat,classname):macro_new_vehicle(laat,Mk4)\
  19. {\
  20. forceInGarage = 0;\
  21. displayName=LAAT/I MK.IV - ('##displayname##') ;\
  22. hiddenSelectionsTextures[]={texturebody,texturewing};\
  23. };
  24. class CfgPatches
  25. {
  26. class macro_patch_name(LAAT)
  27. {
  28. addonRootClass=macro_patch_name(vehicles)
  29. requiredAddons[]=
  30. {
  31. macro_patch_name(vehicles),
  32. "3AS_LAAT"
  33. };
  34. requiredVersion=0.1;
  35. units[]=
  36. {
  37. macro_new_vehicle(laat,Mk1),
  38. macro_new_vehicle(laat,Mk1_lights),
  39. macro_new_vehicle(laat,Mk2),
  40. macro_new_vehicle(laat,Mk2_lights),
  41. macro_new_vehicle(laat,Mk3),
  42. macro_new_vehicle(laat,Mk4),
  43. macro_new_vehicle(laat,mk4_skin),
  44. macro_new_vehicle(laat,mk4_501st_cxc),
  45. macro_new_vehicle(laat,mk4_501st_cxx),
  46. macro_new_vehicle(laat,mk4_501st_cxp),
  47. macro_new_vehicle(laat,mk4_501st_cxs),
  48. macro_new_vehicle(laat,mk4_501st_cx),
  49. macro_new_vehicle(laat,cargo_Mk2),
  50. macro_new_vehicle(laat,spec_ops),
  51. macro_new_vehicle(laat,muunilinst),
  52. macro_new_vehicle(laat,blue)
  53. };
  54. weapons[]=
  55. {
  56. };
  57. };
  58. };
  59. #include "../../common/sensor_templates.hpp"
  60. class DefaultEventhandlers;
  61. class CfgVehicles
  62. {
  63. #include "inheritance.hpp"
  64. class macro_new_vehicle(laat,Mk1):3as_LAAT_Mk1
  65. {
  66. displayName="LAAT/I MK.I";
  67. #include "common_stuff_tcw.hpp"
  68. RD501_magclamp_small_1[] = {0.0,1.0,-1.0};
  69. class UserActions: UserActions
  70. {
  71. #include "user_action.hpp"
  72. };
  73. hiddenSelectionsTextures[]=
  74. {
  75. "RD501_Vehicles\textures\LAAT\laat_wings_doors_basecolor.paa",
  76. "RD501_Vehicles\textures\LAAT\laat_base_basecolor.paa"
  77. };
  78. class Turrets: Turrets
  79. {
  80. class Gunner: Copilot
  81. {
  82. minelev=-60;
  83. minturn=-240;
  84. maxelev=40;
  85. maxturn=-120;
  86. #include "../../common/common_optics.hpp"
  87. };
  88. class LeftDoorgun: LeftDoorgun
  89. {
  90. weapons[]=
  91. {
  92. macro_new_weapon(turret,laat_ball_beam_l),
  93. "Laserdesignator_pilotCamera"
  94. };
  95. magazines[]=
  96. {
  97. "Laserbatteries",
  98. macro_new_mag(laat_ball_beam,300),macro_new_mag(laat_ball_beam,300),macro_new_mag(laat_ball_beam,300),macro_new_mag(laat_ball_beam,300),
  99. macro_new_mag(laat_ball_beam,300),macro_new_mag(laat_ball_beam,300),macro_new_mag(laat_ball_beam,300),macro_new_mag(laat_ball_beam,300),
  100. macro_new_mag(laat_ball_beam,300),macro_new_mag(laat_ball_beam,300),macro_new_mag(laat_ball_beam,300),macro_new_mag(laat_ball_beam,300)
  101. };
  102. #include "../../common/common_optics.hpp"
  103. memorypointgunneroptics="FIXME";
  104. };
  105. class RightDoorGun: RightDoorGun
  106. {
  107. weapons[]=
  108. {
  109. macro_new_weapon(turret,laat_ball_beam_r),
  110. "Laserdesignator_pilotCamera"
  111. };
  112. magazines[]=
  113. {
  114. "Laserbatteries",
  115. macro_new_mag(laat_ball_beam,300),macro_new_mag(laat_ball_beam,300),macro_new_mag(laat_ball_beam,300),macro_new_mag(laat_ball_beam,300),
  116. macro_new_mag(laat_ball_beam,300),macro_new_mag(laat_ball_beam,300),macro_new_mag(laat_ball_beam,300),macro_new_mag(laat_ball_beam,300),
  117. macro_new_mag(laat_ball_beam,300),macro_new_mag(laat_ball_beam,300),macro_new_mag(laat_ball_beam,300),macro_new_mag(laat_ball_beam,300)
  118. };
  119. #include "../../common/common_optics.hpp"
  120. memorypointgunneroptics="FIXME";
  121. };
  122. class CargoTurret_01: CargoTurret_01{};
  123. class CargoTurret_02: CargoTurret_02{};
  124. class CargoTurret_03: CargoTurret_03{};
  125. class CargoTurret_04: CargoTurret_04{};
  126. class CargoTurret_05: CargoTurret_05{};
  127. class CargoTurret_06: CargoTurret_06{};
  128. };
  129. };
  130. class macro_new_vehicle(laat,Mk1_lights):3as_LAAT_Mk1Lights
  131. {
  132. displayName="LAAT/I MK.I (Lights)";
  133. #include "common_stuff_tcw.hpp"
  134. RD501_magclamp_small_1[] = {0.0,1.0,-1.0};
  135. class UserActions: UserActions
  136. {
  137. #include "user_action.hpp"
  138. };
  139. hiddenSelectionsTextures[]=
  140. {
  141. "RD501_Vehicles\textures\LAAT\laat_wings_doors_basecolor.paa",
  142. "RD501_Vehicles\textures\LAAT\laat_base_basecolor.paa"
  143. };
  144. class Turrets: Turrets
  145. {
  146. class Gunner: Copilot
  147. {
  148. minelev=-60;
  149. minturn=-240;
  150. maxelev=40;
  151. maxturn=-120;
  152. #include "../../common/common_optics.hpp"
  153. };
  154. class CargoTurret_01: CargoTurret_01{};
  155. class CargoTurret_02: CargoTurret_02{};
  156. class CargoTurret_03: CargoTurret_03{};
  157. class CargoTurret_04: CargoTurret_04{};
  158. class CargoTurret_05: CargoTurret_05{};
  159. class CargoTurret_06: CargoTurret_06{};
  160. };
  161. };
  162. class macro_new_vehicle(laat,Mk2):3as_LAAT_Mk2
  163. {
  164. displayName="LAAT/I MK.II";
  165. #include "common_stuff_tcw.hpp"
  166. RD501_magclamp_small_1[] = {0.0,1.0,-1.0};
  167. class UserActions: UserActions
  168. {
  169. #include "user_action.hpp"
  170. };
  171. hiddenSelectionsTextures[]=
  172. {
  173. "RD501_Vehicles\textures\LAAT\laat_wings_doors_basecolor.paa",
  174. "RD501_Vehicles\textures\LAAT\laat_base_basecolor.paa"
  175. };
  176. class Turrets: Turrets
  177. {
  178. class Gunner: Copilot
  179. {
  180. minelev=-60;
  181. minturn=-240;
  182. maxelev=40;
  183. maxturn=-120;
  184. #include "../../common/common_optics.hpp"
  185. };
  186. class CargoTurret_01: CargoTurret_01{};
  187. class CargoTurret_02: CargoTurret_02{};
  188. };
  189. };
  190. class macro_new_vehicle(laat,Mk2_lights):3as_LAAT_Mk2Lights
  191. {
  192. displayName="LAAT/I MK.II (Lights)";
  193. #include "common_stuff_tcw.hpp"
  194. RD501_magclamp_small_1[] = {0.0,1.0,-1.0};
  195. class UserActions: UserActions
  196. {
  197. #include "user_action.hpp"
  198. };
  199. hiddenSelectionsTextures[]=
  200. {
  201. "RD501_Vehicles\textures\LAAT\laat_wings_doors_basecolor.paa",
  202. "RD501_Vehicles\textures\LAAT\laat_base_basecolor.paa"
  203. };
  204. class Turrets: Turrets
  205. {
  206. class Gunner: Copilot
  207. {
  208. minelev=-60;
  209. minturn=-240;
  210. maxelev=40;
  211. maxturn=-120;
  212. #include "../../common/common_optics.hpp"
  213. };
  214. class CargoTurret_01: CargoTurret_01{};
  215. class CargoTurret_02: CargoTurret_02{};
  216. };
  217. };
  218. // SWOP START HERE
  219. class macro_new_vehicle(laat,Mk3):swop_LAAT
  220. {
  221. scope=2;
  222. displayName="LAAT/I MK.III";
  223. author="RD501"
  224. side=1;
  225. crew="SWOP_Clonetrooper_P1";
  226. transportSoldier=24;
  227. forceInGarage = 1;
  228. crewExplosionProtection = 0;
  229. crewCrashProtection = 0;
  230. slingLoadMemoryPoint = "slingload0";
  231. //typing hard
  232. #include "ace_stuff.hpp"
  233. #include "flight_model.hpp"
  234. #include "common_stuff_swop.hpp"
  235. RD501_magclamp_small_1[] = {0.0,1.0,-4.5};
  236. class UserActions
  237. {
  238. class ThrusterEngage
  239. {
  240. displayName = "";
  241. displayNameDefault = "";
  242. textToolTip = "";
  243. position = "pilotview";
  244. radius = 20;
  245. priority = 0;
  246. onlyForPlayer = 1;
  247. condition = "((player == driver this) AND (alive this))";
  248. statement = "this execVM ""\RD501_Main\functions\impulse\fnc_impulseIncrease.sqf""";
  249. shortcut="User19"
  250. };
  251. class ThrusterDisengage: ThrusterEngage
  252. {
  253. priority = 0;
  254. displayName = "";
  255. displayNameDefault = "";
  256. textToolTip = "";
  257. condition = "((player == driver this) AND (alive this))";
  258. statement = "this execVM ""\RD501_Main\functions\impulse\fnc_impulseDecrease.sqf""";
  259. shortcut="User20"
  260. };
  261. };
  262. class ACE_SelfActions:ACE_SelfActions
  263. {
  264. #include "../../common/universal_hud_color_changer.hpp"
  265. };
  266. #include "../../common/universal_mfd.hpp"
  267. class Turrets: Turrets
  268. {
  269. class CopilotTurret: CopilotTurret
  270. {
  271. #include "common_copilot.hpp"
  272. };
  273. class GunnerTurret1:GunnerTurret1
  274. {
  275. weapons[]=
  276. {
  277. macro_new_weapon(turret,laat_ball_turret),
  278. "Laserdesignator_pilotCamera"
  279. };
  280. magazines[]=
  281. {
  282. "Laserbatteries",
  283. macro_new_mag(laat_ball_turret,200),macro_new_mag(laat_ball_turret,200),macro_new_mag(laat_ball_turret,200),macro_new_mag(laat_ball_turret,200),
  284. macro_new_mag(laat_ball_turret,200),macro_new_mag(laat_ball_turret,200),macro_new_mag(laat_ball_turret,200),macro_new_mag(laat_ball_turret,200),
  285. macro_new_mag(laat_ball_turret,200),macro_new_mag(laat_ball_turret,200),macro_new_mag(laat_ball_turret,200),macro_new_mag(laat_ball_turret,200)
  286. };
  287. };
  288. class GunnerTurret2:GunnerTurret2
  289. {
  290. weapons[]=
  291. {
  292. macro_new_weapon(turret,laat_ball_turret),
  293. "Laserdesignator_pilotCamera"
  294. };
  295. magazines[]=
  296. {
  297. "Laserbatteries",
  298. macro_new_mag(laat_ball_turret,200),macro_new_mag(laat_ball_turret,200),macro_new_mag(laat_ball_turret,200),macro_new_mag(laat_ball_turret,200),
  299. macro_new_mag(laat_ball_turret,200),macro_new_mag(laat_ball_turret,200),macro_new_mag(laat_ball_turret,200),macro_new_mag(laat_ball_turret,200),
  300. macro_new_mag(laat_ball_turret,200),macro_new_mag(laat_ball_turret,200),macro_new_mag(laat_ball_turret,200),macro_new_mag(laat_ball_turret,200)
  301. };
  302. };
  303. class CargoTurret_01:CargoTurret_01{};
  304. class CargoTurret_02:CargoTurret_02{};
  305. class CargoTurret_03:CargoTurret_03{};
  306. class CargoTurret_04:CargoTurret_04{};
  307. class CargoTurret_05:CargoTurret_05{};
  308. class CargoTurret_06:CargoTurret_06{};
  309. };
  310. };
  311. class macro_new_vehicle(laat,Mk4):swop_LAATmk2
  312. {
  313. scope=2;
  314. displayName="LAAT/I MK.IV";
  315. author="RD501"
  316. side=1;
  317. crew="SWOP_Clonetrooper_P1";
  318. transportSoldier=24;
  319. forceInGarage = 1;
  320. crewExplosionProtection = 0;
  321. crewCrashProtection = 0;
  322. slingLoadMemoryPoint = "slingLoad0";
  323. angleRangeHorizontal = 360;
  324. angleRangeVertical = 360;
  325. //typing hard
  326. #include "ace_stuff.hpp"
  327. #include "flight_model.hpp"
  328. #include "common_stuff_swop.hpp"
  329. RD501_magclamp_small_1[] = {0.0,-2.0,-2.5};
  330. class UserActions
  331. {
  332. class ThrusterEngage
  333. {
  334. displayName = "";
  335. displayNameDefault = "";
  336. textToolTip = "";
  337. position = "pilotview";
  338. radius = 20;
  339. priority = 0;
  340. onlyForPlayer = 1;
  341. condition = "((player == driver this) AND (alive this))";
  342. statement = "this execVM ""\RD501_Main\functions\impulse\fnc_impulseIncrease.sqf""";
  343. shortcut="User19"
  344. };
  345. class ThrusterDisengage: ThrusterEngage
  346. {
  347. priority = 0;
  348. displayName = "";
  349. displayNameDefault = "";
  350. textToolTip = "";
  351. condition = "((player == driver this) AND (alive this))";
  352. statement = "this execVM ""\RD501_Main\functions\impulse\fnc_impulseDecrease.sqf""";
  353. shortcut="User20"
  354. };
  355. class OpenCargoDoor
  356. {
  357. displayName = "<t color='#F64747'>[Open Doors]</t>";
  358. displayNameDefault = "<t color='#F64747'>[Open Doors]</t>";
  359. textToolTip = "<t color='#F64747'>[Open Doors]</t>";
  360. position = "pilotview";
  361. radius = 20;
  362. priority = 9999;
  363. onlyForPlayer = 1;
  364. condition = "this doorPhase ""Doors"" < 0.5 AND (alive this) AND (player in [gunner this, driver this])";
  365. statement = "this animateDoor ['Doors', 1];this animate ['DoorsHandler',1]";
  366. animPeriod = 5;
  367. };
  368. class CloseCargoDoor: OpenCargoDoor
  369. {
  370. displayName = "<t color='#009FD4'>[Close Doors]</t>";
  371. displayNameDefault = "<t color='#009FD4'>[Close Doors]</t>";
  372. textToolTip = "<t color='#009FD4'>[Close Doors]</t>";
  373. priority = 9999;
  374. condition = "this doorPhase ""Doors"" > 0.5 AND (alive this) AND (player in [gunner this, driver this])";
  375. statement = "this animateDoor ['Doors', 0];this animate ['DoorsHandler',0];";
  376. animPeriod = 5;
  377. };
  378. };
  379. class ACE_SelfActions:ACE_SelfActions
  380. {
  381. #include "../../common/universal_hud_color_changer.hpp"
  382. };
  383. #include "../../common/universal_mfd.hpp"
  384. class Turrets: Turrets
  385. {
  386. class CopilotTurret: CopilotTurret
  387. {
  388. #include "common_copilot.hpp"
  389. };
  390. class GunnerTurret1:GunnerTurret1
  391. {
  392. weapons[]=
  393. {
  394. macro_new_weapon(turret,laat_ball_turret),
  395. "Laserdesignator_pilotCamera"
  396. };
  397. magazines[]=
  398. {
  399. "Laserbatteries",
  400. macro_new_mag(laat_ball_turret,200),macro_new_mag(laat_ball_turret,200),macro_new_mag(laat_ball_turret,200),macro_new_mag(laat_ball_turret,200),
  401. macro_new_mag(laat_ball_turret,200),macro_new_mag(laat_ball_turret,200),macro_new_mag(laat_ball_turret,200),macro_new_mag(laat_ball_turret,200),
  402. macro_new_mag(laat_ball_turret,200),macro_new_mag(laat_ball_turret,200),macro_new_mag(laat_ball_turret,200),macro_new_mag(laat_ball_turret,200)
  403. };
  404. };
  405. class GunnerTurret2:GunnerTurret2
  406. {
  407. weapons[]=
  408. {
  409. macro_new_weapon(turret,laat_ball_turret),
  410. "Laserdesignator_pilotCamera"
  411. };
  412. magazines[]=
  413. {
  414. "Laserbatteries",
  415. macro_new_mag(laat_ball_turret,200),macro_new_mag(laat_ball_turret,200),macro_new_mag(laat_ball_turret,200),macro_new_mag(laat_ball_turret,200),
  416. macro_new_mag(laat_ball_turret,200),macro_new_mag(laat_ball_turret,200),macro_new_mag(laat_ball_turret,200),macro_new_mag(laat_ball_turret,200),
  417. macro_new_mag(laat_ball_turret,200),macro_new_mag(laat_ball_turret,200),macro_new_mag(laat_ball_turret,200),macro_new_mag(laat_ball_turret,200)
  418. };
  419. };
  420. };
  421. };
  422. #include "_mk4_reskin.hpp"
  423. class macro_new_vehicle(laat,cargo_Mk2):swop_LAAT_cargo
  424. {
  425. scope=2;
  426. displayName="LAAT/C MK.II";
  427. author="RD501"
  428. side=1;
  429. crew="SWOP_Clonetrooper_P1";
  430. //transportSoldier=24;
  431. smokeLauncherGrenadeCount = 48;
  432. smokeLauncherAngle = 360;
  433. forceInGarage = 1;
  434. faction = macro_republic_faction
  435. editorSubcategory = macro_editor_cat_air(Republic_heli)
  436. vehicleClass = macro_editor_vehicle_type_air(Republic)
  437. maximumLoad = 5000000000;
  438. slingLoadMaxCargoMass = 5000000000;
  439. //#include "flight_model.hpp"
  440. // cyclicAsideForceCoef = 1*1;
  441. // cyclicForwardForceCoef = 1*4;
  442. // backRotorForceCoef =1*1;
  443. // maxSpeed=200;
  444. // bodyFrictionCoef = 0.9*40;
  445. #include "ace_stuff.hpp"
  446. RD501_magclamp_small_1[] = {-7.0,-2.0,-2.5};
  447. RD501_magclamp_large[] = {0.0,-2.0,-2.0};
  448. RD501_magclamp_small_2[] = {7.0,-2.0,-2.5};
  449. RD501_magclamp_small_forbidden=1;
  450. RD501_magclamp_large_offset[]={0.0,1.0,-4.5};
  451. class ACE_SelfActions
  452. {
  453. #include "../../common/universal_hud_color_changer.hpp"
  454. };
  455. #include "../../common/universal_mfd.hpp"
  456. //#include "flight_model.hpp"
  457. #include "sounds.hpp"
  458. class UserActions
  459. {
  460. class StartRefuel
  461. {
  462. displayName = "<t color='#07CC0C'>[Start Refueling]</t>";
  463. displayNameDefault = "<t color='#07CC0C'>[Start Refueling]</t>";
  464. textToolTip = "<t color='#07CC0C'>[Start Refueling]</t>";
  465. position = "pilotview";
  466. radius = 20;
  467. priority = 21;
  468. onlyForPlayer = 1;
  469. condition = "this call RD501_fnc_mc_canRefuel";
  470. statement = "this call RD501_fnc_mc_startRefuel;";
  471. };
  472. class StopRefuel
  473. {
  474. displayName = "<t color='#BC0404'>[Stop Refueling]</t>";
  475. displayNameDefault = "<t color='#BC0404'>[Stop Refueling]</t>";
  476. textToolTip = "<t color='#BC0404'>[Stop Refueling]</t>";
  477. position = "pilotview";
  478. radius = 20;
  479. priority = 21;
  480. onlyForPlayer = 1;
  481. condition = "this call RD501_fnc_mc_canStopRefuel";
  482. statement = "_vehicle setVariable['RD501_mc_stop_refuel',true,true];";
  483. };
  484. class ThrusterEngage
  485. {
  486. displayName = "";
  487. displayNameDefault = "";
  488. textToolTip = "";
  489. position = "pilotview";
  490. radius = 20;
  491. priority = 0;
  492. onlyForPlayer = 1;
  493. condition = "((player == driver this) AND (alive this))";
  494. statement = "this execVM ""\RD501_Main\functions\impulse\fnc_impulseIncrease.sqf""";
  495. shortcut="User19"
  496. };
  497. class ThrusterDisengage: ThrusterEngage
  498. {
  499. priority = 0;
  500. displayName = "";
  501. displayNameDefault = "";
  502. textToolTip = "";
  503. condition = "((player == driver this) AND (alive this))";
  504. statement = "this execVM ""\RD501_Main\functions\impulse\fnc_impulseDecrease.sqf""";
  505. shortcut="User20"
  506. };
  507. };
  508. class EventHandlers : DefaultEventhandlers {
  509. fired = "_this call (uinamespace getvariable 'BIS_fnc_effectFired');";
  510. //init = "[_this select 0] call RD501_Main_fnc_laatc_lift";
  511. }
  512. weapons[]=
  513. {
  514. macro_new_weapon(cannon,laat),
  515. macro_new_weapon(wynd,a2a),
  516. "CMFlareLauncher",
  517. "SmokeLauncher",
  518. "Laserdesignator_pilotCamera"
  519. };
  520. magazines[]=
  521. {
  522. "300Rnd_CMFlare_Chaff_Magazine",
  523. "300Rnd_CMFlare_Chaff_Magazine",
  524. "300Rnd_CMFlare_Chaff_Magazine",
  525. macro_new_mag(a2a,4),
  526. macro_new_mag(a2a,4),
  527. "SmokeLauncherMag",
  528. macro_new_mag(laat_cannon,100),
  529. macro_new_mag(laat_cannon,100),
  530. macro_new_mag(laat_cannon,100),
  531. macro_new_mag(laat_cannon,100),
  532. macro_new_mag(laat_cannon,100),
  533. "SmokeLauncherMag",
  534. "SmokeLauncherMag",
  535. "SmokeLauncherMag",
  536. "SmokeLauncherMag",
  537. "SmokeLauncherMag",
  538. "SmokeLauncherMag",
  539. "Laserbatteries"
  540. };
  541. //#include "flight_model.hpp"
  542. };
  543. //mk4 reskins (with swop skins)
  544. reskined_laat_mk4_full_path(spec_ops,Spec Op,LAAT\textures\gunship_2_d.paa,LAAT\textures\gunship_1_spec.paa)
  545. reskined_laat_mk4_full_path(muunilinst,Muunilinst,LAAT\textures\gunship_2_arc_d.paa,LAAT\textures\gunship_1_arc_d.paa)
  546. reskined_laat_mk4_full_path(blue,Blue,LAAT\textures\gunship_2_blue.paa,LAAT\textures\gunship_1_blue.paa)
  547. };