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- //Get this addons macro
- //get the macro for the air RD501_patch_vehicles
- //get generlized macros
- #include "../../../RD501_main/config_macros.hpp"
- //General name of the vehicle
- #define vehicle_addon doggo
- #define patch_name MODNAME##vehicle_addon##_Patches
- #define vehicle_classname MODNAME##_##vehicle_addon
- #define macro_new_doggo_class(name) vehicle_classname##_##name
- class CfgPatches
- {
- class RD501_patch_speed_boats
- {
- addonRootClass=MACRO_QUOTE(RD501_patch_vehicles);
- requiredAddons[]=
- {
- RD501_patch_vehicles
- };
- requiredVersion=0.1;
- units[]=
- {
- macro_new_vehicle(speedboat,cis),
- macro_new_vehicle(speedboat,republic)
- };
- weapons[]=
- {
-
- };
- };
- };
- #include "../../common/sensor_templates.hpp"
- class DefaultEventhandlers ;
- class CfgVehicles
- {
- class Boat_Armed_01_base_F;
- class Boat_Armed_01_minigun_base_F:Boat_Armed_01_base_F
- {
- class Turrets;
- };
- class B_Boat_Armed_01_minigun_F:Boat_Armed_01_minigun_base_F
- {
- class Turrets:Turrets
- {
- class FrontTurret;
- class RearTurret;
- };
- };
- class macro_new_vehicle(speedboat,cis):B_Boat_Armed_01_minigun_F
- {
- displayName = "Speedboat CIS";
- _generalMacro = macro_new_vehicle(speedboat,cis);
- scope=2;
- faction = macro_faction(CIS);
- // editorSubcategory = macro_editor_cat(tank)
- // vehicleClass = macro_editor_vehicle_type(tank)
- side=0;
- crew=macro_new_unit_class(opfor,B1_crew);
- class Turrets: Turrets
- {
- class FrontTurret: FrontTurret
- {
- weapons[] = {"Cannon_EWEBSWBFgun"};
- magazines[] = {"1000Rnd_Laser_Cannon_EWEBSWBF","1000Rnd_Laser_Cannon_EWEBSWBF","1000Rnd_Laser_Cannon_EWEBSWBF"};
- };
- class RearTurret: RearTurret
- {
- weapons[] = {"Cannon_EWEBSWBFgun"};
- magazines[] = {"1000Rnd_Laser_Cannon_EWEBSWBF","1000Rnd_Laser_Cannon_EWEBSWBF","1000Rnd_Laser_Cannon_EWEBSWBF"};
-
- };
- };
- };
- class macro_new_vehicle(speedboat,republic):macro_new_vehicle(speedboat,cis)
- {
- displayName = "Speedboat Republic";
- _generalMacro = macro_new_vehicle(speedboat,republic);
- faction = macro_faction(republic);
- side=1;
- class Turrets: Turrets
- {
- class FrontTurret: FrontTurret
- {
- weapons[] = {"cannon_portableun"};
- magazines[] = {"1000Rnd_Laser_Cannon_EWEBSWBF_REP","1000Rnd_Laser_Cannon_EWEBSWBF_REP","1000Rnd_Laser_Cannon_EWEBSWBF_REP"};
- };
- class RearTurret: RearTurret
- {
- weapons[] = {"cannon_portableun"};
- magazines[] = {"1000Rnd_Laser_Cannon_EWEBSWBF_REP","1000Rnd_Laser_Cannon_EWEBSWBF_REP","1000Rnd_Laser_Cannon_EWEBSWBF_REP"};
-
- };
- };
- };
- };
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