config.cpp 2.1 KB

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  1. #define COMPONENT aviation_helmets
  2. #define BASEHELMNAME MODNAME##_501st_Pilot_Base
  3. #include "../../RD501_main/config_macros.hpp"
  4. #include "config_macros.cpp"
  5. class CfgPatches
  6. {
  7. class macro_patch_name(airborne_helmets)
  8. {
  9. author=DANKAUTHORS
  10. addonRootClass= macro_patch_name(helmets)
  11. requiredAddons[]=
  12. {
  13. macro_patch_name(helmets)
  14. };
  15. requiredVersion=0.1;
  16. units[]={};
  17. weapons[]={};
  18. };
  19. };
  20. class CfgWeapons
  21. {
  22. class macro_new_helmet(airborne,base);
  23. class macro_new_helmet(airborne,lum_base);
  24. class macro_new_helmet(airborne,jlts_base);
  25. NEW_501_AB_HELM_JLTS(501st_Mister_helmet,Mister,Mister.paa)
  26. NEW_501_AB_HELM_JLTS(501st_Jaeger_helmet,Jaeger,Jaeger.paa)
  27. NEW_501_AB_HELM_JLTS(501st_Zoozle_helmet,Zoozle,Zoozle.paa)
  28. NEW_501_AB_HELM_JLTS(501st_Brandon_helmet,Brandon,Brandon.paa)
  29. NEW_501_AB_HELM_JLTS(501st_Scarab_helmet,Scarab,Scarab.paa)
  30. NEW_501_AB_HELM_JLTS(501st_Jericho_helmet,Jericho,Jericho.paa)
  31. NEW_501_AB_HELM_JLTS(501st_Volley_helmet,Volley,Volley.paa)
  32. NEW_501_AB_HELM_JLTS(501st_Ritter_helmet,Ritter,Ritter.paa)
  33. class macro_new_helmet(airborne,purge): macro_new_helmet(airborne,lum_base)
  34. {
  35. scope=2;
  36. displayName="Clone Airborne Purge 'Angrr >:|'";
  37. //model = "\501st_helmets\AB\AB_helmet_lum.p3d";
  38. hiddenSelectionsMaterials[]=
  39. {
  40. "",
  41. "\501st_Helmets\AB\data\white_glow.rvmat"
  42. };
  43. hiddenSelectionsTextures[]=
  44. {
  45. "\RD501_Helmets\_textures\airborne\purge\purge.paa"
  46. };
  47. };
  48. class macro_new_helmet(airborne,purge_corporal): macro_new_helmet(airborne,purge)
  49. {
  50. displayName="Clone Airborne Purge Corporal";
  51. hiddenSelectionsTextures[]=
  52. {
  53. "\RD501_Helmets\_textures\airborne\purge\purge_corporal.paa"
  54. };
  55. };
  56. class macro_new_helmet(airborne,purge_sergeant): macro_new_helmet(airborne,purge)
  57. {
  58. displayName="Clone Airborne Purge Sergeant";
  59. hiddenSelectionsTextures[]=
  60. {
  61. "\RD501_Helmets\_textures\airborne\purge\purge_sergeant.paa"
  62. };
  63. };
  64. class macro_new_helmet(airborne,purge_trooper): macro_new_helmet(airborne,purge)
  65. {
  66. displayName="Clone Airborne Purge Trooper";
  67. hiddenSelectionsTextures[]=
  68. {
  69. "\RD501_Helmets\_textures\airborne\purge\purge_trooper.paa"
  70. };
  71. };
  72. };