class macro_new_ammo(40mm_white): FlareBase
	{
		model = "\A3\Weapons_F\Ammo\UGL_Flare";
	
		lightColor[] = {1, 1, 1 ,1};
		useFlare = 1;
		deflecting = 30;
		smokeColor[] = {1, 1, 1, 1};

		brightness = 1200;
		size = 3;//1
		triggerTime = 3;
		triggerSpeedCoef = 1;
		audibleFire = 20;
		
		intensity  = 1000000;
		flareSize = 3;//1
		timeToLive = 120;
        flareMaxDistance = 300;
		
	};


	class macro_new_ammo(40mm_green): macro_new_ammo(40mm_white)
	{
		model = "\A3\Weapons_F\Ammo\UGL_Flare";
		
		lightColor[] = {0, 1, 0, 0};
	};
	class macro_new_ammo(40mm_red): macro_new_ammo(40mm_white)
	{
		model = "\A3\Weapons_F\Ammo\UGL_Flare";
		
		lightColor[] = {1, 0, 0, 0};
	};
	class macro_new_ammo(40mm_yellow): macro_new_ammo(40mm_white)
	{
		model = "\A3\Weapons_F\Ammo\UGL_Flare";
		
		lightColor[] = {1, 1, 0, 0};
	};
	class macro_new_ammo(40mm_CIR): macro_new_ammo(40mm_white)
	{
		model = "\A3\Weapons_F\Ammo\UGL_Flare";
		lightColor[] = {0.5, 0.5, 0.25, 0};
	};

	class macro_new_ammo(40mm_blue): macro_new_ammo(40mm_white)
	{
		model = "\A3\Weapons_F\Ammo\UGL_Flare";
	
		lightColor[] = {0, 0, 1, 0};
	};

	class macro_new_ammo(40mm_cyan): macro_new_ammo(40mm_white)
	{
		model = "\A3\Weapons_F\Ammo\UGL_Flare";
	
		lightColor[] = {0, 1, 1, 0};
	};

	class macro_new_ammo(40mm_purple): macro_new_ammo(40mm_white)
	{
		model = "\A3\Weapons_F\Ammo\UGL_Flare";
		
		lightColor[] = {.7, 0, 1, 0};
	};